Draconobilis Players 130 posts 6,674 battles Report post #1 Posted November 29, 2016 (edited) I waited 6 min for this battle and it isnt first time , maby it is time to face the reality and remove cap 6 BB per team per battle. Edited November 29, 2016 by Draconobilis Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #2 Posted November 29, 2016 (edited) We had this in CBT. Lets just say there are good reasons why there is a cap on it now (if there is any at all, really). Edited November 30, 2016 by El2aZeR 1 Share this post Link to post Share on other sites
waxx25 Players 1,296 posts 11,488 battles Report post #3 Posted November 29, 2016 (edited) We had this in CBT. Lets just say there are good reasons why there is a cap on it now. I would have creamed my pants if I was that fubuki. [edited] Edited November 29, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to inappropriate content. RogDodgeUK 4 Share this post Link to post Share on other sites
Teralitha Players 43 posts 328 battles Report post #4 Posted November 29, 2016 If they can cap battleships, they can cap anything. Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #5 Posted November 29, 2016 dont see problem, my last 4 games in t10 and each time did get 4-6 dds per side , and few bb only, would say limit dds not bb Share this post Link to post Share on other sites
Yaccay Players 13 posts 1,496 battles Report post #6 Posted November 29, 2016 THe reason for waiting is not the BB's limit. 1 Share this post Link to post Share on other sites
ParEx Weekend Tester, In AlfaTesters 1,449 posts 7,711 battles Report post #7 Posted November 29, 2016 (edited) I would have creamed my pants if I was that fubuki. [edited] [edited] If they can cap battleships, they can cap anything. Yeah and we get mirrored games every time. Since there are alwayss plenty of BBs waiting you get 5-6 BBs in almost all games. Plus maybe 3 CAs and 1 CV when you are lucky. Rest DDs. So even right now when there is only BB and CV hardcap we see almost the same team setups over and over again. I dont want mirrored teams! And for the Screenshot with BB-Heaven: This Fubuki may have a bad time when the CV concentrates on him. Edited November 29, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to inappropriate content. RogDodgeUK Share this post Link to post Share on other sites
[NWP] Ubertron_X [NWP] Beta Tester 2,657 posts 25,762 battles Report post #8 Posted November 29, 2016 My suggestion would be to reduce the limit to 3 or 4 but to enable 12 BB vs 12 BB battles. This way matchmaking would not suffer by long queues despite having more 'normal battles' as well as some Jutland type all-BB/BC battles (same can be done for any class that clogs up the queue, so if there is an abundance of DDs the matchmaker should opt for an 12 vs 12 all-DD battle). 12 Share this post Link to post Share on other sites
Zathras_Grimm Players 1,438 posts Report post #9 Posted November 29, 2016 My suggestion would be to reduce the limit to 3 or 4 but to enable 12 BB vs 12 BB battles. This way matchmaking would not suffer by long queues despite having more 'normal battles' as well as some Jutland type all-BB/BC battles (same can be done for any class that clogs up the queue, so if there is an abundance of DDs the matchmaker should opt for an 12 vs 12 all-DD battle). Hell yeah. Please allow BB vs BB matches only WG. 1 Share this post Link to post Share on other sites
[PKTZS] JapLance Weekend Tester 2,567 posts 18,265 battles Report post #10 Posted November 29, 2016 12 vs 12 BBs on Islands...I want to see that. 1 Share this post Link to post Share on other sites
Domin1c Players 232 posts 13,295 battles Report post #11 Posted November 29, 2016 (edited) Lets disable limit for BB participating in battle If [edited] like this doesn't give WG some kind of idea that the game balance is fucked then I don't know what will. Edited November 29, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to inappropriate content. RogDodgeUK Share this post Link to post Share on other sites
Akula971 Beta Tester 1,059 posts 14,838 battles Report post #12 Posted November 29, 2016 (edited) I would have creamed my pants if I was that fubuki. [edited] No need for that at all. Perhaps sir would be more comfortable in WoT? Edited November 29, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to inappropriate content. RogDodgeUK Share this post Link to post Share on other sites
SinkTheOthersNotMe Players 440 posts 5,824 battles Report post #13 Posted November 29, 2016 Yes yes please disable BB limit -> my fubuki, clemson, any DD in fact will be more than happy.... -> BB will cry and whine .-> WG will nerf further the DD but I don't care because even with 4km range torps against 11 BB I will still have so much fun (after getting usually easily of the opposing enemy DD first) 1 Share this post Link to post Share on other sites
ParEx Weekend Tester, In AlfaTesters 1,449 posts 7,711 battles Report post #14 Posted November 29, 2016 (edited) Draconobilis, on 29 November 2016 - 04:49 AM, said: Lets disable limit for BB participating in battle If [edited] like this doesn't give WG some kind of idea that the game balance is fucked then I don't know what will. But BBs have to be broken!!!!11111 Look at all those topics in forum about nasty HE, damn Torps and OP CVs! The poor BB player is suffering! We need buffs, not hardcaps and nurfs! The whine is stronk in forums!!!!1111 [/sarcasm] Edited November 29, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to inappropriate content. RogDodgeUK 2 Share this post Link to post Share on other sites
Generalisator Players 130 posts 9,285 battles Report post #15 Posted November 29, 2016 There is a limit? Had, before laspatch? a game with one CA, 1 CV, rest BBs. So, since when is there a cap? Share this post Link to post Share on other sites
AussieGiant ∞ Players 31 posts 5,339 battles Report post #16 Posted November 29, 2016 I honestly think they should cap all classes of ships. A range would be perfect for each class. You immediately balance the game. At least by a large degree. You can make cruisers relevant again by making them the most prevalent class in any match. This removes the natural min/maxing that goes on in games that are actually based on historical context. If you are a BB driver then you have to wait more than other classes. Big deal. It's not like any player just has BB's. If you don't like the current wait, then pick a cruiser. 1 Share this post Link to post Share on other sites
Stanton1875 Players 19 posts 9,443 battles Report post #17 Posted November 29, 2016 I waited 6 min for this battle and it isnt first time , maby it is time to face the reality and remove cap 6 BB per team per battle. Like @Yaccay said, it isn't because of the BB matchmaking that you waited for six minutes but that you played a CV. I thought there was a hard cap of five minutes for any queuing CV and after that, the matchmaker throws together any players it can find into a game for you (the CV player) as quickly as possible. Share this post Link to post Share on other sites
[NAVOC] Niibler Players 723 posts Report post #18 Posted November 29, 2016 Who will BaBies blame then? Also the battles would be boring with all the ships in the game as far as they can of each other, likely reversing and shooting HE. Share this post Link to post Share on other sites
Teralitha Players 43 posts 328 battles Report post #19 Posted November 29, 2016 What is the least played class? Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #20 Posted November 29, 2016 THe reason for waiting is not the BB's limit. This. Surely you waited for an opponent CV? Share this post Link to post Share on other sites
[RALLY] HMS_Antelope Players 309 posts 8,128 battles Report post #21 Posted November 29, 2016 Hi I play all classes except CV at the moment and I feel the community is starting to split between class types. I am of the opinion that Cruisers need help in heavy Battleship games to be relevant, if we don't want to address Cruisers then we need to make sure they can at least compete. Having 8 Battleships and 1 Cruiser on the team would not be worth playing that class, so we either limit the Battleship numbers or give the Cruisers force fields and invisibility cloaks. I was in a match last night with a Myoko, Kongo and I was in a Belfast, we held the eastern flank against a larger enemy force. I asked the Kongo to tank as the two Cruisers were in front and taking the damage, his reply was that he didn't trust Cruiser players and continued sitting behind. The Myoko died and I made it with less than 500hp, we won but it is interesting that the BB responded that way, perhaps we are splitting as a community. Share this post Link to post Share on other sites
[GLUE_] Fino_93 Players 390 posts 9,642 battles Report post #22 Posted November 29, 2016 in my opinion, we should have a fixed number of four BBs and DDs per battle and the rest cruiser, if one or two CVs are present they will occupy one (or two) slot for BBs or DDs. so, with no cv we will have a 4-4-4-0 team, with a cv a 3-4-4-1 or 4-4-3-1 team and with two cvs 3-4-3-2 team. Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #23 Posted November 29, 2016 (edited) hardcap? I haven't heard of any and I've seen already matches like 8BBs per team so judging by OPs screenshot, his issue is not any sort of hardcap on battleships, it was forced mirroring on Aircraft Carriers, making him to wait those minutes for oposing carrier to show up so maybe your efforts could be used better while trying to convince WG that aircraft carriers no longer needs forced mirroring Edited November 29, 2016 by Elenortirion Share this post Link to post Share on other sites
Blue_Bug Players 1,428 posts 7,991 battles Report post #24 Posted November 29, 2016 My suggestion would be to reduce the limit to 3 or 4 but to enable 12 BB vs 12 BB battles. This way matchmaking would not suffer by long queues despite having more 'normal battles' as well as some Jutland type all-BB/BC battles (same can be done for any class that clogs up the queue, so if there is an abundance of DDs the matchmaker should opt for an 12 vs 12 all-DD battle). This ^^^^^^ ! I would also suggest to hardcap DD's to 3 or 4. This will solve a lot of problems. Imho there aren't a lot of balancing problems. Most problems are because of to much BB's in one game. To have some variation in ships MM also puts a lot of DD's in the same game. Because of the many BB's, playing CA isn't much fun anymore. By reducing the number of BB's a game you will see that more people will play CA again. Share this post Link to post Share on other sites
[PACOS] Eviscerador Weekend Tester 656 posts 6,004 battles Report post #25 Posted November 29, 2016 I played a game recently with 1 CV 8 BB 1 CA and 2 DD per side. At tier 10. It was not fun for anyone, with all the Iowas and Yamatos just bowing on going forwards and backwards, eating one or 2 torps of each salvo and firing HE at anyone who was in range. I did 100+k damage in my Benson and still we lost, because it was a matter of who focused fire better and wasted more repair in fires. It was boring even for the BB players. But I understand them, Nobody wants to be the first to run broadside (or even angled) and being citadeled by 8 enemy BB focusing fire. Both the CA were russian so they were doing the same behind the BB line, just firing HE and bow on to avoid show flanks. And you want ALL games to be like that? No sir, thank you sir. Share this post Link to post Share on other sites