Plaztma Players 141 posts 7,267 battles Report post #1 Posted November 29, 2016 Forgot to tell you guys that two days ago I had 3 losses in a row! The other team must have been full of hackers and cheaters, and WGs servers must have been rigged for me to loose! 1 Share this post Link to post Share on other sites
waxx25 Players 1,296 posts 11,488 battles Report post #2 Posted November 29, 2016 The troll is weak within you. 1 Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #3 Posted November 29, 2016 If something is loose you should tighten it. 3 Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #4 Posted November 29, 2016 can you show us a pic , about they hack or cheat? lol Share this post Link to post Share on other sites
Yaccay Players 13 posts 1,496 battles Report post #5 Posted November 29, 2016 How pity, WG removed negrep. 1 Share this post Link to post Share on other sites
Ferry_25 Players 4,392 posts 12,107 battles Report post #6 Posted November 29, 2016 I'd advice You to use duck tape. Share this post Link to post Share on other sites
[ATRA] Srle_Vigilante Weekend Tester 1,233 posts 10,342 battles Report post #7 Posted November 29, 2016 I had a 6 in a row! HA beat that! Share this post Link to post Share on other sites
DinkyToy_AW Players 236 posts 4,462 battles Report post #8 Posted November 29, 2016 I had a 6 in a row! HA beat that! 28 loses in row Share this post Link to post Share on other sites
Slauter Alpha Tester 244 posts 11,220 battles Report post #9 Posted November 29, 2016 (edited) Few days ago i didn't need to do anything and most games were easy wins. Yesterday was a struggle to make a win even possible in some games with teams dying after two minutes. MM gives you both, so...try to not overreact. Edited November 29, 2016 by Slauter Share this post Link to post Share on other sites
[KOKOS] MaxxyNL [KOKOS] Beta Tester, Players 3,418 posts 11,878 battles Report post #10 Posted November 29, 2016 Forgot to tell you guys that two days ago I had 3 losses in a row! The other team must have been full of hackers and cheaters, and WGs servers must have been rigged for me to loose! Share this post Link to post Share on other sites
Dragnorak Players 617 posts 6,737 battles Report post #11 Posted November 29, 2016 Forgot to tell you guys that two days ago I had 3 losses in a row! The other team must have been full of hackers and cheaters, and WGs servers must have been rigged for me to loose! I always try tighter fitting underpants if feeling loose myself.. Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #12 Posted November 29, 2016 Screw loose, maybe Share this post Link to post Share on other sites
[LO1] Tugnut Alpha Tester 1,552 posts 8,263 battles Report post #13 Posted November 29, 2016 Sunday 100% WR monday 100% loss lol i blame WGing :p Share this post Link to post Share on other sites
[POI-Z] xCaptainObviousx Weekend Tester 1,244 posts Report post #14 Posted November 29, 2016 Loose, Loose and Loose Well, then you better go tighten it up. Share this post Link to post Share on other sites
[LXT] _interceptor_80 Players 385 posts 20,200 battles Report post #15 Posted November 29, 2016 (edited) Never play on saturday/sunday/monday if you want to be happy Edited November 29, 2016 by _interceptor_80 Share this post Link to post Share on other sites
[GLUE_] Fino_93 Players 390 posts 9,642 battles Report post #16 Posted November 29, 2016 Never play on saturday/sunday/monday if you want to be happy why? Share this post Link to post Share on other sites
[POP] YukiEiriKun [POP] Beta Tester 1,500 posts 5,749 battles Report post #17 Posted November 29, 2016 Because the mystical "weekend warriors" that come out and destroy everyone's winrates. Share this post Link to post Share on other sites
[OLDG] Verence196 Players 313 posts 7,457 battles Report post #18 Posted November 29, 2016 why? Weekend players (i.e. players who play mostly on weekends, and rarely build up much skill) makes battles completely unpredictable. Win or lose often becomes largely a matter of luck, rather than of your skill level, on Saturdays and Sundays. =) Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #19 Posted November 29, 2016 Screw loose, maybe Must have missed using threadlocker... Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #20 Posted November 29, 2016 Because the mystical "weekend warriors" that come out and destroy everyone's winrates. Well - you end up with strange games with strange behaviour and often very one sided games. That's not good when you win either sometimes. Share this post Link to post Share on other sites
[GLUE_] Fino_93 Players 390 posts 9,642 battles Report post #21 Posted November 29, 2016 Weekend players (i.e. players who play mostly on weekends, and rarely build up much skill) makes battles completely unpredictable. Win or lose often becomes largely a matter of luck, rather than of your skill level, on Saturdays and Sundays. =) Point is: if the medium-player ability goes down, your winrate should became higher... Share this post Link to post Share on other sites
[OLDG] Verence196 Players 313 posts 7,457 battles Report post #22 Posted November 29, 2016 (edited) That would be true if winning or losing battles was purely down to your own skills, but in a team game like this it isn't. The overall skill level of the team has a major impact. Random team allocation and MM serves to negate the overall impact of your skill on the end result of the battle. So the WR of weak players will be boosted, and the WR of good players will be hampered. This is why most players hover around the 50% WR mark, and why even the very best players will just about reach 70%. It is also one of the main reasons why teams with divisions tend to do better. Because players in divisions tend to have invested more time in the game, and therefore are more skillful, divisions tend to increase the average skill level of the team. When the skill level of both teams drop, the end results of battles therefore comes more down to chance. As a result - good players will not see their skills reflected in the WR. And - more to the point - because the randomness factor of games increases, good players will tend to feel more frustrated, because their actions appear to have less impact than what they're used to. I also suspect that the level of impact is dependent on the type of ship you are sailing. Some ships are much more dependent on cooperation, than others. A stealth torp DD, or a fast and well armored BB may have less of an issue than, say, a cruiser or slow BB. This is also one of the reasons why it is so difficult to measure actual player skill by stats alone. =) Edited November 29, 2016 by Verence196 Share this post Link to post Share on other sites
[SPUDS] True_Winterfeld [SPUDS] Players 625 posts 14,644 battles Report post #23 Posted November 29, 2016 (edited) Very best players will reach 70%? LOL! Even Flamu has a solo WR of 63%. He could maybe boost it if he played a couple of hundert games at T3. Some people and math is just hillarious. @ OP, if so may things are loose, a screwdriver is maybe the answer! PS There is a reason why competative clans are satisfied if their prospects have a SWR of 56% and of course some other factors. Edited November 29, 2016 by True_Winterfeld Share this post Link to post Share on other sites
[OLDG] Verence196 Players 313 posts 7,457 battles Report post #24 Posted November 29, 2016 (edited) Very best players will reach 70%? LOL! Even Flamu has a solo WR of 63%. He could maybe boost it if he played a couple of hundert games at T3 ;). Some people and math is just hillarious. PS There is a reason why competative clans are satisfied if their prospects have a SWR of 56% and of course some other factors. Now you're deliberately misunderstanding me. =)I did indeed say that most players will have a WR around 50% ("most" as in "the large majority" - including both good and bad players). Anyone with a WR over 50% (from 50,1%), has a decent WR in my book. And the very best players do cross the 70% threshold (and by very best I'm talking about the absolute top percentiles). Just check any one of the many WoWS stat sites. I suspect the reason Flamu may be at 63% (which is still a very good WR), is that he is - as a content creator - playing many different ships and types, rather than honing his skill on a select few vessels. Edited November 29, 2016 by Verence196 Share this post Link to post Share on other sites
Siegwald Beta Tester 299 posts 3,637 battles Report post #25 Posted November 29, 2016 Some people here should definitively adjust the settings on their irony detectors, me thinks. Share this post Link to post Share on other sites