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Nachi Mission needs to be changed

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Beta Tester
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OK this is not a case of 'Mission too hard please gib free ship' like the Takao threads. My concern is that I have noticed over the past weeks the gameplay quality is falling dramatically, I have had countless occasions of friendly ships not firing on enemies due to the fact the enemy is Soviet, but instead sat waiting with loaded guns to take the final shot on a crippled ship :facepalm:. I've seen reenactments of Benny Hill sketches during games. I've seen torps fired from DD's into friendly ships because 'You stole my kill' :child:and frankly this kind of crap is getting beyond a joke. This challenge like the Takao one from the start had 9 weeks to complete, there are still over 5 left. This being said some players can't just relax and let the mission happen when it happens. I honestly think they may need to change the mission from tier 8+ to just a flat any RU tier.  For the sake of the game this needs to be addressed :(

 

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I started a tread about this subject on the 3rd of November, when people were still focusing on the tier 9 requirement for Takao, pointing out the toxic requirements. Initially the response from WG was promising (WG changing Takoa mission tier requirements tot the actual tier of the ship and agreeing that the Nachi was also in order for a tier adjustment) but afterwards it changed to a big [edited] to the main gamer community. Seems progress was ok in their eyes without mission adjustments. In the end enough people will reach 20 kills. Some quite easy because of time played and or above average skill. The average Joe struggles in vain compensating the lack of kills with single minded RU kill intend. Both these players and their team mates are not having a good time.

 

 

In the end WG does not give a ****. And they are supported by some players that prefer to have others suffer so they can flaunt their elitism.

Edited by RogDodgeUK
This post has been edited by a member of the Moderation Team, due to inappropriate content. RogDodgeUK

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Beta Tester
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Well, any tier is too much since the ship you get it tier 7. But I agree that some modification to the rules of that mission should be changed. Honestly, it would be easier to complete the mission of it said "Kill 20 Sharnhost, Belfast or Tirpitz" than 20 of any kind of RU.

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Beta Tester
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I don't think the mission is hard at all, but peoples reception of it is destroying the gameplay in ways like I have mentioned above. Maybe read what I wrote before assuming and commenting xXx_Blogis_xXx. 

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no , natchi mission  is fine , u have 1 month + more

 

Sigh, It's not about the possibility to reach the goal, its about the way people are trying to achieve it. And the negative consequences for enjoying this game. For me it would be the same if the next mission was to achieve 50 team kills. (would be easier actually) Now that would be fun for team play:)
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Players
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Every time I see a russian on my team I wish teamkilling would count as well for the mission. 24 vs 24 free for all, last man standing games :)

 

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Beta Tester
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I had no issue with it, I do however have issue with as Jvd2000 said 'the way people are trying to achieve it' as it is ruining the gameplay. But again like you said 1month +more, yes over a month of people playing like this and doing these things which can only get worse the closer people come to the deadline for the mission and are more desperate to get the ship, 

 8HKfcbF.jpg

 

Edited by _Cadence_

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[NAVOC]
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 'the way people are trying to achieve it' as it is ruining the gameplay. 

 

Trust me, it's not the mission.

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I don't recognise OP's POV. Didn't see this at all in matches where people hold back to finish off that particular ship. Neither did I actualle see any special focus fire on Russian (or other shiptypes for that matter) ships. I do think I see less Russ ships on the T8-10 range. So I answered the call elsewhere on the forum to bring them out! But I'm not making it easy for them though! :playing:

 

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[FATAL]
Beta Tester
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Honestly, I don't recall seeing any instances of outright YOLOing to secure an RU kill, but I definitely see RU ships attracting fire from literally everyone who can shoot them.

 

My main gripes with the mission are:

1 - General lack of Russian ships to kill

2 - Tier 8 ships seem to get an inordinate amount of tier 10 games.  

 

In my case, because I want the Nachi, I need to play tier 8.  WG wanted to populate high tiers - they have probably boosted the numbers playing 8-10 but not enough to ensure that tier 8 ships get a decent spread of games (some top tier, some mid, some bottom), instead it's some mid, mostly bottom.  Given the gap between tier 8 & 10 is generally considered to be excessive, this partly explains why I'm having a horrible gaming experience and not having fun.  

 

If it were up to me, I would like WG to drop the Nachi mission to tier 7 to increase the amount of Russian ships available and ease the pain on newer and less skillful players getting into tier 10 games.  After this mission, I'll probably restrict myself to tier 7 maximum anyway.

 

Edited by krazypenguin

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Completely agree.

I'm currently 14 RU kills, no doubt I'll accomplish the mission in time... it's only terribly frustrating.
I have also a long way to go for Kirishima mission but no problem with that, it doesn't affect the gameplay.

 

For those who say "just play as you ever did". That's simply impossible, both because other players don't do it and also because you don't get a kill if you don't focus on Russian-Slaughterfest.

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Completely agree.

I'm currently 14 RU kills, no doubt I'll accomplish the mission in time... it's only terribly frustrating.

I have also a long way to go for Kirishima mission but no problem with that, it doesn't affect the gameplay.

 

For those who say "just play as you ever did". That's simply impossible, both because other players don't do it and also because you don't get a kill if you don't focus on Russian-Slaughterfest.

 

I tried the first 2 weeks playing like " normal". Slowly progressing on all missions except the Russian kill part of the Nachi mission. Two weeks is about 25% of time for mission but only at 10% of the 20 kills (2). So I changed to Yolo play last weekend. Got 3 kills by holding fire to close in and be disregarded by rest of enemy team because of concealment and even focused on ramming head on enemy Russian CL's (Ram and bonus speed flag equipped). If no Russian are present i go out fast in a blaze of destruction (most of the time my destruction). Fun for me? No. Good for the team? No. Do  have an alternative, except of forfeiting Nachi? No because WG does not give a damn about this...

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[KG_CZ]
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If lowering tiers for nachi feels bad, how about changing Russian kills to "Other nations". Plenty brits and weird premiums around on T8 range.

 

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Beta Tester
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If lowering tiers for nachi feels bad, how about changing Russian kills to "Other nations". Plenty brits and weird premiums around on T8 range.

 

 

This is something I could get behind.

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I prefer missions that allow you to play as normal, they if anything makes you play more and improve your game.

 

But WG seems to create missions tailoring to the bad side of people, removing any team work and force people to just play for them self.

 

Its obvious there are no enough RU ships compared to other nations so halving the RU requirement for the mission makes complete sense and should have been like that from the start.

Edited by G3Virus

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Alpha Tester, Players, In AlfaTesters
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Agree the mission is fundamentally wrong.

 

In the range tier 6-10 which is what you can encounter during the Nachi mission the "other nations" would account for 18% of all ships, while (US 26%) , Germany (27%) and Japan (29%) the rest. It would make the requirements easier, but still hard enough.

 

What about setting RU kills relative to the rest, say 10 kills instead of 20 (3 most popular nations are more than 2x used in those tiers)? It would make the mission easier, and not completely undoable. I would also like to see the tier requirement lowered.

 

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no , natchi mission  is fine , u have 1 month + more

 

You have no idea about whether the mission is hard or not. You have all the ships required, T10 fleet, and you could finish the mission while RU event was still active. 

 

I don't think the mission is hard at all, but peoples reception of it is destroying the gameplay in ways like I have mentioned above. Maybe read what I wrote before assuming and commenting xXx_Blogis_xXx. 

 

Another 'elite' member talking. Geez. You had T8-T10 fleet suitable for that mission even months ago, when you hid your stats.

 

 

Trust me, it's not the mission.

 

Yes, it is. You just dont know it, because you finished the mission long ago with your high-tier fleet.

 

I don't recognise OP's POV. Didn't see this at all in matches where people hold back to finish off that particular ship. Neither did I actualle see any special focus fire on Russian (or other shiptypes for that matter) ships. I do think I see less Russ ships on the T8-10 range. So I answered the call elsewhere on the forum to bring them out! But I'm not making it easy for them though! :playing:

 

Sure you don't recognise the POV, because you have completely different one. I'm tired of warship.todaying ANY guy who thinks "the mission is fine" and finding out they belong to that rich top few percent of the playerbase. :coin:

 

Yet they are generalising very happily.

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[GTR]
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It's the single reason I'm not playing my Russian ships

 

This. Playing russian ships makes you target no. 1 for everybody who hasn't completed the mission yet. But I like the idea of changing the requirements to  e.g. 20US, 20 IJN, 20 KM and 20 "misc". 

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[ENUF]
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To be honest, I enjoy playing Tashkent right now. I draw all the fire while my team can push without risk. Good luck hitting something that goes 48 knots and wiggles.

Playing RU cruisers is a different story.

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[C1DFL]
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This mission is relying on RNG in the first place and the players skill comes second only. I guess, that is what most of the critics bothers in the first place.

You´re highly dependent on the matchmaker, for that it is to line up one or more of those shy russian vessels in your queue, preferably on the red team ^^

 

If the figures on Maplesyrup are reliable, then the last weeks count of battles with russian ships in the T6-10 bracket dropped by almost 100k compared to the week before.

By now we´re apparently back to the "normal" weekly average of 60-70k russki matches in that bracket (compared to the double or triple figures of the other "target nations")

 

Btw, i got my Nachi some days ago. So the mission is doable with some effort, of course.

But still, on the first glance it "doesn´t feel right" ...

:honoring:

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If I recall right there has been an official post about Nachi missions. Because quite a few people already got it during russian specials and ranked season, you know - when there was healthy population of RU ships, rest of us should stop whining because there is still one month to go. I don't believe that it will changed, but I really do hope that WG would finally learn that 'kill X number of these rarely played ships' missions are terrible idea. But I doubt that its going to happen... Every time when there has been such mission, there has been quite a lot of chatter in forums but sadly it has ignored by devs.

 

I've given up on this mission - 150 games and 2 kills so far. All I can do now is not to shoot those buggers at all, and wish that someone who still has a chance will get his kill.

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