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Kutfroat

face it, t8+ battleships need nerfs.

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[21DCS]
Beta Tester
308 posts

...of 2 kinds. 1. agility nerf so they cant endlessly dodge torpedo wave after wave wihtout any support. a battlehip player should crap his pants and think "[edited], i better gtfo!" 1 vs 1 against a same level dd. currently (i do it myself) it is just put your bow towards dd and charge it...it´s counterclass...something terrible wrong. 2. long range damage nerf. battleship damage should drop off hard. so at max range they should´nt be dealing more than 15 or 20% of their damage. alternatively buff cv and dd torpedos so that they are at least worth the Long cooldown times. and no...you exclusively battleshipplayers are not the only one this game needs to cater to, and your class is not the only one enclined to being fun and dealing damage. and no, cruisers are not supposed to only protect you against airplanes, and no, dd´s are not only supposed to spot for you. but you ARE supposed to soak damage, and NOT to snipe from the outlines of the map. cheers!

Edited by Kutfroat

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You know, once battleships had a similar problem like you. Unable to approach the frontlines because of endless torpedowaves, hitting damage more reliably than a Yamato could.

Pesky CVs didn't even let them stay still for a moment in permanent fear of devastating strikes.

This complaints resulted in huge nerfs for CV (beeing the least played class atm) and the strict reduction of huge torpwaves like shimakaze's, etc.

 

If WG now politely answers your request, I will read a thread of you 2 months away about how nothing can counter these abominational cruisers, spamming insane dps over the whole map, without something to soak up their damage or punish them for getting too frisky.

 

tl;dr: learn to play to the advantages of your class and don't suiciderush into a ship that's armed with a cruiser on each side and a mainbattery larger than your funnel.

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[21DCS]
Beta Tester
308 posts

You know, once battleships had a similar problem like you. Unable to approach the frontlines because of endless torpedowaves, hitting damage more reliably than a Yamato could.

Pesky CVs didn't even let them stay still for a moment in permanent fear of devastating strikes.

This complaints resulted in huge nerfs for CV (beeing the least played class atm) and the strict reduction of huge torpwaves like shimakaze's, etc.

 

If WG now politely answers your request, I will read a thread of you 2 months away about how nothing can counter these abominational cruisers, spamming insane dps over the whole map, without something to soak up their damage or punish them for getting too frisky.

 

tl;dr: learn to play to the advantages of your class and don't suiciderush into a ship that's armed with 2 cruisers on each side and a mainbattery larger than your funnel.

 

so...your logic is...battleships (the least effective ships ever built in history, besides this being a game) should reign supreme over everything else, even their counter classes, instead of being BALANCED? i´m not asking for cv or dd supremacy, but currently it´s plain stupid. at least remove the ability for bb to completely repair fire and flooding damage,restrict it to max. 25% repirabilty. if you get hit by a Torpedo (currently), it´s not because of the skill of the dd player, but becasue of yourself being stupid...but you´re supposed to get hit by your counterclass, and not neglect it with 90% effiiciency by just slowing down and accelarating from time to time, at least not at t8+. 1 vs 1, on same skill level, a bb player should think "better gtfo" against a dd...that´s a rock-paper-scissor fact.

 

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[110]
Alpha Tester, Players, In AlfaTesters, Weekend Tester
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(the least effective ships ever built in history, besides this being a game)

Battleships aren't the least effective at all in history.

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BWAHAHAHAHAHAHHAAA

*gasp*

AHAHAAHHAAAAAAAAAAA

 

I think somebody needs to actually play T8+ BBs, and then save his pocket money up to go on Ebay and buy a clue.

 

Put another way - obvious troll is obvious.

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...of 2 kinds. 1. agility nerf so they cant endlessly dodge torpedo wave after wave wihtout any support. a battlehip player should crap his pants and think "[edited], i better gtfo!" 1 vs 1 against a same level dd. currently (i do it myself) it is just put your bow towards dd and charge it...it´s counterclass...something terrible wrong. 2. long range damage nerf. battleship damage should drop off hard. so at max range they should´nt be dealing more than 15 or 20% of their damage. alternatively buff cv and dd torpedos so that they are at least worth the Long cooldown times. and no...you exclusively battleshipplayers are not the only one this game needs to cater to, and your class is not the only one enclined to being fun and dealing damage. and no, cruisers are not supposed to only protect you against airplanes, and no, dd´s are not only supposed to spot for you. but you ARE supposed to soak damage, and NOT to snipe from the outlines of the map. cheers!

 

If I understand correctly you want more and better torpedoes and make bb's even more vulnerable to them than they are now. And nerf the bb gunpower 20%. Then you complain bb's are not supposed to snipe. Sweetheart, they are either idiots who don't know how to actually make use of the firepower they have or have to snipe because of the walls of constant torpedoes shot at them and they can't solo charge at higher tiers. Only thing a bb on it's own has against torpedoes is hydro, that's only german t8 and up. And even with hydro you can't solo charge anyway if ppl won't follow you and they usually don't. 
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[SCRUB]
Beta Tester
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BWAHAHAHAHAHAHHAAA

*gasp*

AHAHAAHHAAAAAAAAAAA

 

I think somebody needs to actually play T8+ BBs, and then save his pocket money up to go on Ebay and buy a clue.

 

Put another way - obvious troll is obvious.

 

Your total inability to properly use them doesn't mean they're not overperforming.
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LOL! another one whining.:child: there is no need even to answer but, a DD wins against the same tier BB on 1 v 1 without any issue if you dont be a potato and rush into him.  so how about you? have you ever played tier8+ BBs? 

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[SCRUB]
Beta Tester
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LOL! another one whining.:child: there is no need even to answer but, a DD wins against the same tier BB on 1 v 1 without any issue if you dont be a potato and rush into him.  so how about you? have you ever played tier8+ BBs? 

 

This game isn't a 1v1 game, so 1v1 balance is more or less entirely irrelevant.

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This game isn't a 1v1 game, so 1v1 balance is more or less entirely irrelevant.

"a battlehip player should crap his pants and think "[edited], i better gtfo!" 1 vs 1 against a same level dd. " this is from OP. so what im saying is, battleship player craps his pants 1 v 1 against a same level DD. got it now why i wrote that?

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[GOEPT]
[GOEPT]
Weekend Tester
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...of 2 kinds. 1. agility nerf so they cant endlessly dodge torpedo wave after wave wihtout any support. a battlehip player should crap his pants and think "[edited], i better gtfo!" 1 vs 1 against a same level dd. currently (i do it myself) it is just put your bow towards dd and charge it...it´s counterclass...something terrible wrong. 2. long range damage nerf. battleship damage should drop off hard. so at max range they should´nt be dealing more than 15 or 20% of their damage. alternatively buff cv and dd torpedos so that they are at least worth the Long cooldown times. and no...you exclusively battleshipplayers are not the only one this game needs to cater to, and your class is not the only one enclined to being fun and dealing damage. and no, cruisers are not supposed to only protect you against airplanes, and no, dd´s are not only supposed to spot for you. but you ARE supposed to soak damage, and NOT to snipe from the outlines of the map. cheers!

 

Man...that aint a nice way to put the frustration out, here 1 thing, Theres BAD BB players and theres GOOD BB players, but in the end if your team has few BBs left that a great advandge from it.

 

Nerf? nah... you simple dont have the right players for the job, that the main issue on this game Bad players simple dont do the job that a GOOD player does, simple fact and why this kind of thread apper's. Its a free to play game what do you espect? every1 to be a Pro?

 

You will mostly of 70% of the games, players with good boats doing crap with them, why? because they lack of experience, knowlege of the boat, game mechanics so on.

 

Its not only you, its for everybody, and dude suck it up like everybody does, life is not a ocean of roses, you will always fall and sometimes jump, a "mature" person know's this, but sometimes that same person act like a [edited]or a kid (like me), but well nothing in life is sweet.

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Weekend Tester, In AlfaTesters
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You know, once battleships had a similar problem like you. Unable to approach the frontlines because of endless torpedowaves, hitting damage more reliably than a Yamato could.

Pesky CVs didn't even let them stay still for a moment in permanent fear of devastating strikes.

This complaints resulted in huge nerfs for CV (beeing the least played class atm) and the strict reduction of huge torpwaves like shimakaze's, etc.

 

If WG now politely answers your request, I will read a thread of you 2 months away about how nothing can counter these abominational cruisers, spamming insane dps over the whole map, without something to soak up their damage or punish them for getting too frisky.

 

tl;dr: learn to play to the advantages of your class and don't suiciderush into a ship that's armed with a cruiser on each side and a mainbattery larger than your funnel.

 

He isnt that wrong. Just check the average waiting queue each afternoon/evening. There is a huge gap between numbers of BBs - vs CAs and then down to DDs and CVs. You can call yourself lucky if you see a CV in Tier8+.

 

Something IS wrong right now. Not sure what it is and how exactly to deal with it. But in the current meta the gameplay goes down the drain more and more.

This game was supposed to have a nice counterclass-team-gameplay. Does it have this? Guess not.

 

And do be honest, I dont enjoy hightier at all atm. Got a Baltimore and as soon as I reached it and got into tier10 battles most of the time I realized that these battles are not what I can call good.

So I went back and grindet 5 other tree branches up to tier8 and enjoy gameplay there.

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[GOEPT]
[GOEPT]
Weekend Tester
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Is the OP a cruiser that sails broadside to BBs for ages allowing free citadels?

 

So many do that at higher tiers still... 

 

YEah sadly...but eventualy u gotta give that broadside for either evade DD torpedos or CV torpedos, depends... usely i get 2 choises with my cruiser, either eat 1 torpedo and not give BB broadside, or avoid all torpedos and give broadside to BB hoping RNG favors me...but rarely that happens x) ...

 

Or wait for enemy BB to shot his shots then turn...

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[GOEPT]
[GOEPT]
Weekend Tester
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He isnt that wrong. Just check the average waiting queue each afternoon/evening. There is a huge gap between numbers of BBs - vs CAs and then down to DDs and CVs. You can call yourself lucky if you see a CV in Tier8+.

 

Something IS wrong right now. Not sure what it is and how exactly to deal with it. But in the current meta the gameplay goes down the drain more and more.

This game was supposed to have a nice counterclass-team-gameplay. Does it have this? Guess not.

 

And do be honest, I dont enjoy hightier at all atm. Got a Baltimore and as soon as I reached it and got into tier10 battles most of the time I realized that these battles are not what I can call good.

So I went back and grindet 5 other tree branches up to tier8 and enjoy gameplay there.

 

Lower tiers cruisers cept for t9 and t10, for my experience are crap...veary rare not to get citadeled with them rly...not to mention u cant recover health from it so yeah its natural to see the lack of cruisers due the fact ppl dont enjoy been 1 shot or get into 10% health in a blink of a eye... 

 

But at t10 to be honest theres enough BBs that equivalent same number that Cruisers, why is that?

 

Some of the reasons for me is: Long range ability to shot, good manuver to evade enemy BBs shots, and good armor, oh not to mention the repair kit (recover health). And ofc their guns are reliable...

 

Cruisers that are fun to play mostly are premium, such belfest(whatever lol) Atago, Kutuzov, and new added ARP takao, why? because they got special stuff.

 

SUre regular british cruiser has same special things, but try shot me in a smoke from 15km when i on a BB, mostly the time i 1 salvo those...even on higher tiers lol... Smoke does not save british cruisers been shot by a good experience player.

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1 Stop sailing broadside in a strait line.

2 Dont tunnelvision on your torp indicator.

3 Play more dynamic, use the terrain.

4 Dont go alone far, far away from your teammates.

5 Learn the strenghts and weaknesses ranges etc, etc of you ship 

4 Watch some vids from Ichase, Notser, Flamu and all these great streamers who explane so much about the game mechanics and tactics it will help you a lot more then begg WG for nerfs.

 

The problem is YOU not that other player, YOU are the one what refuse to change and adapt on tricky situations, make mistakes and the next time it hapends again so YOU will know how to deal with it iff it happens again.

YOU need so change things and not Wargaming !

 

 

 

 

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[2DQT]
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YEah sadly...but eventualy u gotta give that broadside for either evade DD torpedos or CV torpedos, depends... usely i get 2 choises with my cruiser, either eat 1 torpedo and not give BB broadside, or avoid all torpedos and give broadside to BB hoping RNG favors me...but rarely that happens x) ...

 

Or wait for enemy BB to shot his shots then turn...

 

Criticise me if it's P2W (less so now because of the free Takako) but I could get by fine in my Atago in higher tier games. 

 

Cruisers really need to play smart, always look at the enemy BBs and observe their guns. Act accordingly, assume that any broadside is an instant 50% health loss. A full suite of consumables helps too. It's hard to get torped with Prem Hydro although I appreciate you give up Defensive AA Fire with it.

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SUre regular british cruiser has same special things, but try shot me in a smoke from 15km when i on a BB, mostly the time i 1 salvo those...even on higher tiers lol... Smoke does not save british cruisers been shot by a good experience player.

To be honest I am going to enjoy tier6-8 cruisers the most atm. Even stopped playing the DDs where I reached Tier8 with US, IJN and RU.

Even when they lack the repair stuff and so on, I like them. My most played ship is the Lollanta with almost 500 games right now and I love it.

 

Its quite a tricky thing with those smokey brits. I compare them to the back then introduced autoloaders of WoT. A good player will cause huge amounts of damage, bad players will suck and try to camp. Play them too, right now and enjoy them really good.

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[E-R-A]
Beta Tester
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BB's have it too easy late game, more so those bb's than insist on camping for the first 10 minutes, while dds and ca's are trying to win the game.

Im going off CA's fast in t8 because its just too easy for a bb to wreck my cruiser without really trying. Meanwhile im firing away in my cruiser like a woodpecker on a redwood, every salvo the bb returns is potential instant death. My recent terrible wr in edinburgh attests to current bb meta.

 

As for sailing broadside to bb, thats not me. They kill me no matter what angle. In fact, the whole angling thing in cruiser against a bb is pointless, other than making a smaller target, that t8 bb only needs to hit with 1 out 8/12 shells to ruin my game, and if rng is present, that 1 hit is detonation.

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[NWP]
Beta Tester
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The major flaw with BBs at the moment are their numbers, not their stats.

 

Two+ CA vs each BB: The one targeted / shot at evades to the best of his ability, the other one happily keeps shelling.

Two+ BB vs each CA: Hey I am a godlike CA player and able to evade each and every salvo of any single BB => What the hell? Citadel out of nowhere...

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Beta Tester
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BB's have it too easy late game, more so those bb's than insist on camping for the first 10 minutes, while dds and ca's are trying to win the game.

Im going off CA's fast in t8 because its just too easy for a bb to wreck my cruiser without really trying. Meanwhile im firing away in my cruiser like a woodpecker on a redwood, every salvo the bb returns is potential instant death. My recent terrible wr in edinburgh attests to current bb meta.

 

As for sailing broadside to bb, thats not me. They kill me no matter what angle. In fact, the whole angling thing in cruiser against a bb is pointless, other than making a smaller target, that t8 bb only needs to hit with 1 out 8/12 shells to ruin my game, and if rng is present, that 1 hit is detonation.

 

Well....yes. And no. I frequently play all classes and there are things you should not do and thus cannot do successfully in a reliable number of games. One of those things is charging into whatever with a Yamato  alongside the DDs.  Not possible with 5 DDs each side and that kind of torp soup that you know will happen (plus Torps from Cruisers). Only thing ypu can do is trying to fend off enemy cruisers so your DDs have an edge and then go in. 

 

@OP: Battleships are on the strong side. But just being unable to play properly doesn't get a class on the list for nerfs or buffs...oh hell wait that's what happened to BBs!

 

Anyhow, DDs do have issues as do cruisers (and CVs to a point). But as sure as f*** it's not the torps. It's far more complicated than just "Me wunt moah Damatch!!!!11".

 

 

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[ST-EU]
Supertest Coordinator
381 posts
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I expect WG will wait till the new IJN and German DD lines are out, see how the BBs are doing numberwise before considering any rebalancing. I don't think they'll touch the maneuverability -- I'm rather expecting them to touch the AA aspects of BBs, in an attempt to get CVs back into game and give cruisers a more defined role in defending the fleet. Unfortunately, this will also make my life as a DD player harder. :)

 

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