[RSC] SkybuckFlying Players 1,246 posts 31,660 battles Report post #1 Posted November 14, 2016 Hello, Will make one posting exception because this has to be mentioned. What I notice in this ranked season 5 is huge difference in player skills/quality between ranks 15 to 11, rank 10 to 6 and rank 5 to 1. Playing as rank 11 with rank 15s in the team can be a bit painfull at times. Playing at rank 6 with rank 10s in team can sometimes be amazing with weak players at rank 10 or so. For next season I would like to see a bit more bracketing as follows: Super League rank 1. Premiere League rank 2,3,4. Second League rank 5,6,7. Third League rank 8,9,10 Fourth League rank 11,12,13 Fiveth League rank 14,15,16 Sixth League rank 17 to any rank above 17. Or at the very least: Super League rank 1. Premiere League rank 2,3,4,5 Second League rank 6,7,8,9 Third League rank 10,11,12,13 Fourth League rank 14,15,16,17 Fiveth League rank 18 and above. While playing a difference of 3 ranks felt best so first option might be better and when in doubt second option at the very least ! Bye, Skybuck. 3 Share this post Link to post Share on other sites
ParEx Weekend Tester, In AlfaTesters 1,449 posts 7,711 battles Report post #2 Posted November 14, 2016 Hmm, more narrow skillsets would be nice, but that would lead to longer waiting times outside of the maintimes. I agree with you when it comes to skillevel, for me ranked felt like condensed down randoms where one dumbass has larger impact than on a 12vs12. I skipped playing at rank 14 or so. Got bored of morrored smartass teams. Share this post Link to post Share on other sites
Bortasqu Beta Tester 939 posts 14,845 battles Report post #3 Posted November 14, 2016 Or just remove 90% of the safe ranks. Bad players will stay at bad ranks, while the good ones will be quickly weeded out. I also hated being with like rank 10s when I was rank 5. 1 Share this post Link to post Share on other sites
[THROW] Takru Supertester, Players, Sailing Hamster, Privateer 3,851 posts 23,963 battles Report post #4 Posted November 14, 2016 (edited) What I notice in this ranked season 5 is huge difference in player skills/quality between ranks 15 to 11, rank 10 to 6 and rank 5 to 1. It has been like that in all seasons. Playing at rank 6 with rank 10s in team can sometimes be amazing with weak players at rank 10 or so. Seeing that you played 309 ranked battles in Lexington and another 160 in Tashkent, I wonder if you're not actually part of what you perceive to be weak players. Edited November 14, 2016 by Takru Share this post Link to post Share on other sites
[THROW] Takru Supertester, Players, Sailing Hamster, Privateer 3,851 posts 23,963 battles Report post #5 Posted November 14, 2016 I also hated being with like rank 10s when I was rank 5. You were not, you were with rank 2-5 when you were rank 5 yourself. Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #6 Posted November 14, 2016 Skybuck! Hi! 1 Share this post Link to post Share on other sites
Domin1c Players 232 posts 13,295 battles Report post #7 Posted November 14, 2016 Hello, Will make one posting exception because this has to be mentioned. What I notice in this ranked season 5 is huge difference in player skills/quality between ranks 15 to 11, rank 10 to 6 and rank 5 to 1. Playing as rank 11 with rank 15s in the team can be a bit painfull at times. Playing at rank 6 with rank 10s in team can sometimes be amazing with weak players at rank 10 or so. For next season I would like to see a bit more bracketing as follows: Super League rank 1. Premiere League rank 2,3,4. Second League rank 5,6,7. Third League rank 8,9,10 Fourth League rank 11,12,13 Fiveth League rank 14,15,16 Sixth League rank 17 to any rank above 17. Or at the very least: Super League rank 1. Premiere League rank 2,3,4,5 Second League rank 6,7,8,9 Third League rank 10,11,12,13 Fourth League rank 14,15,16,17 Fiveth League rank 18 and above. While playing a difference of 3 ranks felt best so first option might be better and when in doubt second option at the very least ! Bye, Skybuck. You just want a better possibility of you getting to rank 1 right? Is that what this is? Guess what, scrubs like you with 44-45% winrate in ranked should not be able to get rank 1, no matter how much you play or how much money you spend on ships/premium/doubloons etc. Why? Because ranked is supposed to be a competitive mode, if any potato (or in your case, tomato) can get to the top it is absolutely devalued and in the end - pointless. 6 Share this post Link to post Share on other sites
[THROW] Takru Supertester, Players, Sailing Hamster, Privateer 3,851 posts 23,963 battles Report post #8 Posted November 14, 2016 You just want a better possibility of you getting to rank 1 right? Is that what this is? Guess what, scrubs like you with 44-45% winrate in ranked should not be able to get rank 1, no matter how much you play or how much money you spend on ships/premium/doubloons etc. Why? Because ranked is supposed to be a competitive mode, if any potato (or in your case, tomato) can get to the top it is absolutely devalued and in the end - pointless. Not sure if he actually is a tomato, but his choice of ships for ranked is a bit dubious to me. 1 Share this post Link to post Share on other sites
Venom_Too ∞ Players 5,189 posts 7,044 battles Report post #9 Posted November 14, 2016 (edited) Why? Because ranked is supposed to be a competitive mode, if any potato (or in your case, tomato) can get to the top it is absolutely devalued and in the end - pointless. Hihihiahahaha.. sorry that i laugh... But ye it should be an competive mode.. but in its current state its just an grind.. and as you also mentioned with enough time everyone gets rank 1. I know it sounds harsh, but lay down this naiv perspective. At the moment this mode works far more away from competiv than it should be. e.g.: you can play with stock config, or without camo etc... all which won't help in an competiv perspective. It should be a competive Mode yes... but it need a lot of changes. It's just my opinion, but i think i'm not alone with my sight of this mode. p.s.: and the smoke fights in Rank 5-1 are also not competive or even fun. There has to be a change in the Mode, because at the Moment its just an simple grind. But it fits quite well into the Game, cause the whole Game is based on a grind. Edited November 14, 2016 by Venom_Too 1 Share this post Link to post Share on other sites
[VH] oosel [VH] Players 191 posts 22,667 battles Report post #10 Posted November 14, 2016 Hihihiahahaha.. sorry that i laugh... But ye it should be an competive mode.. but in its current state its just an grind.. and as you also mentioned with enough time everyone gets rank 1. I know it sounds harsh, but lay down this naiv perspective. At the moment this mode works far more away from competiv than it should be. e.g.: you can play with stock config, or without camo etc... all which won't help in an competiv perspective. It should be a competive Mode yes... but it need a lot of changes. It's just my opinion, but i think i'm not alone with my sight of this mode. p.s.: and the smoke fights in Rank 5-1 are also not competive or even fun. There has to be a change in the Mode, because at the Moment its just an simple grind. But it fits quite well into the Game, cause the whole Game is based on a grind. if it wasnt fun then how come so many of us played it and enjoyed it.........ranked brings in the more competitive players for a reason its not like random play because if you dont play well and as a team you get beaten soundly and what you call smoke fights for some are a lot of fun as even placing smoke in the right place at the right time wins matches but its not just the smoke it getting the other guys in it and then you setting up for the next lot again all part of what you think is grind because you dont want that element but for a good many people those who want to win by tactics and skill it has to be done but it is fun watching as those tactics and actions win the game and knowing you played a part in it Share this post Link to post Share on other sites
kalamies Players 230 posts 5,952 battles Report post #11 Posted November 14, 2016 How about this;from rank 10 to 1 its super elite league. Only players with 55% WR and 3k matches are allowed to play. Only fully upgraded ships with camos. There is too many tomatoes with no idea of ship role or teamwork sailing around the map. Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #12 Posted November 14, 2016 How about this;from rank 10 to 1 its super elite league. Only players with 55% WR and 3k matches are allowed to play. Only fully upgraded ships with camos. There is too many tomatoes with no idea of ship role or teamwork sailing around the map. I hope you include ranked games in the total because otherwise you have excluded yourself... But if you include ranked games do you then also include coop games? it would be easy to farm win rate in coop if you needed to bump yourself up to 55% Share this post Link to post Share on other sites
_FTD_ ∞ Players 908 posts 10,097 battles Report post #13 Posted November 14, 2016 (edited) You just want a better possibility of you getting to rank 1 right? Is that what this is? Guess what, scrubs like you with 44-45% winrate in ranked should not be able to get rank 1, no matter how much you play or how much money you spend on ships/premium/doubloons etc. Why? Because ranked is supposed to be a competitive mode, if any potato (or in your case, tomato) can get to the top it is absolutely devalued and in the end - pointless. So why do you have to insult like this straight away? Do you have any privilege of doing so, I for sure don't think so. He is the averager player of WoWs in a nutshell, if you kill the average players joy of playing you kill the game as they make the majority of player on the server. His idea isn't that far off from what is needed, rank 1 is nothing special and probably never will it is just a matter of grinding. Tightening up the groups a bit more might be a decent solution, especially rank 15-11 is feeling a bit off and should be narrowed down somehow. 10-6 and 5-1 feels alright. Edited November 14, 2016 by _FTD_ 1 Share this post Link to post Share on other sites
kalamies Players 230 posts 5,952 battles Report post #14 Posted November 14, 2016 Only wr of random and ranked. I dont have 3k matches but my wr is high enough. Something should be done to rule tomatoes out, its frustrating to try to carry/lose because someone with no idea has made it to the rank 5. Too many times you see slow BBs drive around the map to flank the enemy. Or then there is DD sniping instead of spotting, capping or smoking friendlies. Share this post Link to post Share on other sites
[THROW] Takru Supertester, Players, Sailing Hamster, Privateer 3,851 posts 23,963 battles Report post #15 Posted November 14, 2016 His idea isn't that far off from what is needed, rank 1 is nothing special and probably never will it is just a matter of grinding. Tightening up the groups a bit more might be a decent solution, especially rank 15-11 is feeling a bit off and should be narrowed down somehow. 10-6 and 5-1 feels alright. Size of brackets will most likely take into account the playerbase on other servers as well, unless each region is doing there totally own thing when it comes to ranked. This means that on servers with a smaller population, too narrow brackets can easily result in long queue times. Share this post Link to post Share on other sites
Venom_Too ∞ Players 5,189 posts 7,044 battles Report post #16 Posted November 14, 2016 (edited) if it wasnt fun then how come so many of us played it and enjoyed it.........ranked brings in the more competitive players for a reason its not like random play because if you dont play well and as a team you get beaten soundly and what you call smoke fights for some are a lot of fun as even placing smoke in the right place at the right time wins matches but its not just the smoke it getting the other guys in it and then you setting up for the next lot again all part of what you think is grind because you dont want that element but for a good many people those who want to win by tactics and skill it has to be done but it is fun watching as those tactics and actions win the game and knowing you played a part in it Pretty simple: The Rewards... The Greed is much stronger in the average player then you think. If there were no Rewards.. it would not be 1/4 of the Players. And for me ... First i just wanted the Rank 5 ? i think, the 5 Million Reward. Afterwards i thought.. k.. i know i can do it.. so i went for Rank 1 just for the Pirate Flag.. so... Basicly there is no Motivation for me for the next Season... Especially in an BB.... And YES it was no Fun at all for me.. Edited November 14, 2016 by Venom_Too Share this post Link to post Share on other sites
_FTD_ ∞ Players 908 posts 10,097 battles Report post #17 Posted November 14, 2016 Size of brackets will most likely take into account the playerbase on other servers as well, unless each region is doing there totally own thing when it comes to ranked. This means that on servers with a smaller population, too narrow brackets can easily result in long queue times. I specifically said 10-6 and 5-1 is fine, so the only bracket that is being left out here is the one with the highest population regardless of which server you are playing on. Most of the people play around rank 20-11. Share this post Link to post Share on other sites
[THROW] Takru Supertester, Players, Sailing Hamster, Privateer 3,851 posts 23,963 battles Report post #18 Posted November 14, 2016 I specifically said 10-6 and 5-1 is fine, so the only bracket that is being left out here is the one with the highest population regardless of which server you are playing on. Most of the people play around rank 20-11. I have no numbers of how many people play ranked at all, much less so when we're discussing different brackets. The argument is still the same, though, the number of players available and participating in a ranked season at any given time will vary widely across the regions. Share this post Link to post Share on other sites
[ST0RM] Mik1984 [ST0RM] Players 318 posts 18,749 battles Report post #19 Posted November 14, 2016 Hello, Will make one posting exception because this has to be mentioned. What I notice in this ranked season 5 is huge difference in player skills/quality between ranks 15 to 11, rank 10 to 6 and rank 5 to 1. Playing as rank 11 with rank 15s in the team can be a bit painfull at times. Playing at rank 6 with rank 10s in team can sometimes be amazing with weak players at rank 10 or so. For next season I would like to see a bit more bracketing as follows: Super League rank 1. Premiere League rank 2,3,4. Second League rank 5,6,7. Third League rank 8,9,10 Fourth League rank 11,12,13 Fiveth League rank 14,15,16 Sixth League rank 17 to any rank above 17. Or at the very least: Super League rank 1. Premiere League rank 2,3,4,5 Second League rank 6,7,8,9 Third League rank 10,11,12,13 Fourth League rank 14,15,16,17 Fiveth League rank 18 and above. While playing a difference of 3 ranks felt best so first option might be better and when in doubt second option at the very least ! Bye, Skybuck. More leagues = longer waiting time + more unbalanced teams without a proper mix of ship types. That is all because you dilute the player pool too much. Share this post Link to post Share on other sites
Venom_Too ∞ Players 5,189 posts 7,044 battles Report post #20 Posted November 14, 2016 A good start in the right direction would be: No stock ships, all modul slots and at least a camo for 8k... Its a small, but good step in the right direction. Share this post Link to post Share on other sites
Bortasqu Beta Tester 939 posts 14,845 battles Report post #21 Posted November 14, 2016 You were not, you were with rank 2-5 when you were rank 5 yourself. I guess you're trying to find every sniver of argument there is to find, just to keep playing ranked battles with such a large gap in the player skill base. Why are you so opposed to play against people of your own skill level? Also please find the part where I said I was ok with fighting rank 1's when I was rank 5. More leagues = longer waiting time + more unbalanced teams without a proper mix of ship types. That is all because you dilute the player pool too much. Yeah, a whooping 1-2 minutes to find a queue at premier league. And that was me playing at 12 o'clock in the night in a weekday. Share this post Link to post Share on other sites
[VEGIE] Yukiyu Players 1 post 2,608 battles Report post #22 Posted November 14, 2016 hi I agree with making the ranking bracket smaller. my frustration with ranked games is that you get to rank 2 on Fridayand then go down to rank 6 by Sunday. How is this possible?Somehow players that achieve a certain rank are demoted by being inteams that bring them down. I am not the only one experiencing thisphenomenon.How is it possible that one can spend a day or two between 2 ranks?All because as soon as the afternoon comes and early evening... youloose all the progress you made in the in morning or very lateevening/early morning? Playing ranked games in the weekend is theworst time to do so. Playing late evenning and or early morning are the best teams games.I am willing to bet that the ratio of Games Won/Games Lost per playeris affected by the time of day when a player is active. If WOW gaveaccess to such data then I am willing to put my money on the premise.I think a possible hypothesis would be that as certain times the MMwill match you with more rank 5 players (first league) that are logininto the server than with r2/r3. I am thinking about statistics here.I think statistically those players coming into the server somehow arebringing down the ranks. In consequence, a good player will have her win rate lowered drastically. I am not a statistician but I am a scientist and I am almost sure whatI have explained above is not a biased opinion but an observation thatcan be proven with the data available from WOW.I think the MM should be more restrictive on the rank spread, meaning,if you reach rank 3 then you will play only rank 3/2 and maybe 4 butNOT with 5. If you loose and go down to rank 4 then you play with 4/3and you dont bring down the rank 2... they have to fight it out.So... keeping the spread of ranks one plays would help in keeping the probability of one team winning or losing in a high ranking game more even and thus maybe prevent the huge rank loses or win streaks or stagnation between two ranks. Wow has the data... it is a matter of analyzing it. Share this post Link to post Share on other sites
periscope_up Players 124 posts 2,148 battles Report post #23 Posted November 15, 2016 Tl;DR: Wargaming give us MORE rank brackets in ranked games and make them tighter. +1 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #24 Posted November 15, 2016 Well, I'd like some more brackets as well, maybe not with the safe ranks etc, but with more different tiers. ATM only 6 and 8, maybe got from 6 through 9? Just to add something more to it. Share this post Link to post Share on other sites
[THROW] Takru Supertester, Players, Sailing Hamster, Privateer 3,851 posts 23,963 battles Report post #25 Posted November 15, 2016 I guess you're trying to find every sniver of argument there is to find, just to keep playing ranked battles with such a large gap in the player skill base.Why are you so opposed to play against people of your own skill level? Also please find the part where I said I was ok with fighting rank 1's when I was rank 5. It was meant as a factual response that you can't possibly play against Rank 10 players when you're Rank 5 yourself. Also, please tell me why you think I'm against playing versus people of my own skill level (however low that might be)? For what it's worth, here's my ranked record so far: Share this post Link to post Share on other sites