Tubit101 Players 1,189 posts 4,745 battles Report post #126 Posted November 8, 2016 Giving the Seagal captain superpowers sets a rather dubious precedent. All part of the power creep plan, I guess. Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #127 Posted November 8, 2016 Giving the Seagal captain superpowers sets a rather dubious precedent. All part of the power creep plan, I guess. I hope it stays the way, that 'Seagull' only has his super powers in the Mighty Mo and that maybe the turret traverse is nerfed according to the higher benefit of the super power, at least a bit. If not, I see the first OP 'Berlin crew' P2W whine threads (WoT forumites will understand) incoming. Share this post Link to post Share on other sites
Sander93 Beta Tester 990 posts 3,431 battles Report post #128 Posted November 8, 2016 I hope it stays the way, that 'Seagull' only has his super powers in the Mighty Mo and that maybe the turret traverse is nerfed according to the higher benefit of the super power, at least a bit. If not, I see the first OP 'Berlin crew' P2W whine threads (WoT forumites will understand) incoming. Will people seriously complain about turrets rotating two seconds faster and a reload skill that is essentially useless? 1 Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #129 Posted November 8, 2016 Will people seriously complain about turrets rotating two seconds faster and a reload skill that is essentially useless? It's the interwebz... do you really ask that question? Share this post Link to post Share on other sites
[HAVEN] Kashuken Players 720 posts 8,445 battles Report post #130 Posted November 8, 2016 According to this story from the asia forums we have the Chinese to thank for the Missouri... http://forum.worldofwarships.asia/index.php?/topic/20047-ahemclears-throat-a-story-about-the-chinese-server-and-the-t9-premium-missouri/ Go China, cannot complain really, more ships always fun. Giving the Seagal captain superpowers sets a rather dubious precedent. All part of the power creep plan, I guess. Only works in 1 ship. I hope it stays the way, that 'Seagull' only has his super powers in the Mighty Mo and that maybe the turret traverse is nerfed according to the higher benefit of the super power, at least a bit. If not, I see the first OP 'Berlin crew' P2W whine threads (WoT forumites will understand) incoming. I did get 2 tanks fronm the Berlin set, the crew was nice to have but if you suck you suck still. Share this post Link to post Share on other sites
Tubit101 Players 1,189 posts 4,745 battles Report post #131 Posted November 8, 2016 Only works in 1 ship. Gotta start somewhere. The trick is to turn the heat up so slowly that the frogs don't realize the water is boiling. I'm not particularly worried about the present situation. I'm worried about the precedence it sets. Time will tell. Share this post Link to post Share on other sites
[SCRUB] T0byJug Quality Poster 5,358 posts 25,506 battles Report post #132 Posted November 8, 2016 OK all a site i subscribe to that shows Futur ship models. (Look at my Graff Spee thread) Has the Missouri at 800 000 XP so you had best get saving Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #133 Posted November 8, 2016 800 000 XP FYI - 90 to 130€ Share this post Link to post Share on other sites
[HABIT] Tungstonid Beta Tester 1,568 posts Report post #134 Posted November 8, 2016 OK all a site i subscribe to that shows Futur ship models. (Look at my Graff Spee thread) Has the Missouri at 800 000 XP so you had best get saving Can you give us a bit more information about the source than "a site I subscribed to"? Maybe a link or something? Because in my eyes, 800k free exp is an insanely high amount which will make the ship nearly exclusive for people who spend about 100€ in dubloons for converting ship exp (or less if their reserves are high enough). And considering that the captain was available for everyone with the appropriate tier ship this would just make no sense. Share this post Link to post Share on other sites
blaster1112 Beta Tester 139 posts 3,406 battles Report post #135 Posted November 8, 2016 800k does seem too high to me. If I'm honest I'm expecting it around 400k-500k that way it's achievable (with money) but it won't cost much more than most t8 premium ships (this would be around €60 which is the price of a AAA game) Share this post Link to post Share on other sites
[RN] indycar Alpha Tester 921 posts Report post #136 Posted November 8, 2016 yay bring the wallets Share this post Link to post Share on other sites
Gremorian Beta Tester 57 posts 18,228 battles Report post #137 Posted November 9, 2016 And if The Missouri would indeed cost that 800k Free Exp, that would take 32 000 Doubloons Witch is more than 100 €, so really it would sound way too expensive for any ship. Sound strongly like "Give us your money Operation" from WG So why there is no Convert to Crew - Check Box, like in tanks and warplanes have? Currently i have 2 896 083 Exp ready to be converted. That needs 115 843 Gold Doubloons to be converted. That would cost me Over 300 €. Wont do it ever. I think everyone has better ways to use their money. 1 Share this post Link to post Share on other sites
Babykim Beta Tester 1,649 posts 6,477 battles Report post #138 Posted November 9, 2016 The problem WG faces is too quick progression in game, and the need to introduce content to match the needs. High stocks of free XP obviously makes the problem worse. Having a stupidly expensive premium for free XP sucks in excessive free XP on players' hands. Understandable from a business point of view, ugly in life. 1 Share this post Link to post Share on other sites
[F_D] Adwaenyth Alpha Tester 1,194 posts 6,192 battles Report post #139 Posted November 9, 2016 the movie ... under siege starring guess who! USS Alabama? Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #140 Posted November 9, 2016 Well, if its 400k xp, I MIGHT get it at some points. 800k is a simple no no. Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #141 Posted November 9, 2016 I'd consider getting a T9 prem ship for freeXP, if it would have been a DD instead of a BB... that USS Black looks ok to me. Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #142 Posted November 9, 2016 The problem WG faces is too quick progression in game, and the need to introduce content to match the needs. High stocks of free XP obviously makes the problem worse. Having a stupidly expensive premium for free XP sucks in excessive free XP on players' hands. Understandable from a business point of view, ugly in life. But it reflects some other questionable decisions. Whilst I can understand them having the free XP generation rate matching the other titles, the papa papa flags are unnecessary as is making the Anshan generate it at such a high rate. Things like permanent camos just push that further up since they increase your XP gain. I had 165 papa flags just sat around. I put them on all tier 9+10 and the Bismarck (currently grinding) and I generated 15k free XP last night. Share this post Link to post Share on other sites
XbodzioXplX Players 6,008 posts 7,043 battles Report post #143 Posted November 9, 2016 I had 165 papa flags just sat around. I put them on all tier 9+10 and the Bismarck (currently grinding) and I generated 15k free XP last night. Anshan is better for that - average 1000-2000 free XP after battle (premium account + papapapa signals). Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #144 Posted November 9, 2016 Anshan is better for that - average 1000-2000 free XP after battle (premium account + papapapa signals). Sure, if you own the Anshan If someone was to buy the Anshan to try and make the Missouri cheaper then I would question their sanity 1 Share this post Link to post Share on other sites
XbodzioXplX Players 6,008 posts 7,043 battles Report post #145 Posted November 9, 2016 If someone was to buy the Anshan to try and make the Missouri cheaper then I would question their sanity But... after some 2000 battles you would get 2 premium for some 10-15 euro Share this post Link to post Share on other sites
tajj7 Beta Tester 1,210 posts 1,486 battles Report post #146 Posted November 9, 2016 If it's a tier 9 I'd presume it's going to be a bit like tier 9/10 CW reward or PM reward tanks in WOT? I.e. able to use any US captain in and gains extra XP but not credits? Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #147 Posted November 9, 2016 (edited) OK all a site i subscribe to that shows Futur ship models. (Look at my Graff Spee thread) Has the Missouri at 800 000 XP so you had best get saving 800k seems pretty much confirmed as a current figure. 32,000 dubloons to convert that which works out at £93.77 (€105.28). Assuming that is just ship and port (or potentially not even port slot if you buy it from in game) then that is insane. Maybe you will get some other flags/junk in with it? Other information is that it has 25 sec rudder shift (ouch! potentially forces you to take the module which means you just get spotted from the moon instead), better mid range but worse short range AA and is potentially slower than the Iowa. Whilst I was very excited about the announcement of the Missouri I am definitely going off the idea with that information. If I blow all of my papa papa flags then I might get to say 200k free XP (at the expense of using it on anything else) and that would mean I 'only' need 24k dubloons which is £71 + time and effort... I just can't justify that. I've not seen anything to suggest what consumables it might get to try and compensate for that atrocious rudder shift and price tag but time will tell I guess. Please keep in mind that this figure might have been datamined or something so when I say confirmed I mean confirmed as the current price tag and not confirmed by WG as being the release price tag. For more information see: http://i.4cdn.org/vg/1478664231801.png EDIT: someone in the reddit thread pointed out that you could free XP to the Iowa from tier 1 for 800k. Which would be ridiculous... right? Edited November 9, 2016 by ilhilh 2 Share this post Link to post Share on other sites
[FIFO] ilhilh [FIFO] Beta Tester 2,451 posts 7,514 battles Report post #148 Posted November 9, 2016 If it's a tier 9 I'd presume it's going to be a bit like tier 9/10 CW reward or PM reward tanks in WOT? I.e. able to use any US captain in and gains extra XP but not credits? I can't find where it has been said but I do remember someone saying it had been confirmed to be a serious credit earner - in the region of 1 million credits for a good game. Share this post Link to post Share on other sites
liponpusti Beta Tester 22 posts Report post #149 Posted November 9, 2016 I have one more question. If somebody knows.... Will it be an excluded from the tier line or something like choosing between iowa or missuri. What i mean.... in Wot you can choose between different tier 9s. So..... lets say that i already own N.Carolina. Will i have to research it for the same xp cost as Iowa? Share this post Link to post Share on other sites
[NED] piet11111 Players 2,225 posts 8,827 battles Report post #150 Posted November 9, 2016 Wargaming really needs to get on this now and give the official word the longer they wait the bigger the sh**storm. Once the real price tag is known people can schedule how they will grind the free xp but if they dont get a reasonable time to grind it out then people will get upset. Share this post Link to post Share on other sites