Babykim Beta Tester 1,649 posts 6,477 battles Report post #1 Posted November 4, 2016 The WG has long hinted at a solution to the economy of high tier gameplay. You would think about balancing and re-balancing, changes in gameplay, changes in reward system and other things developers do. No. The solution is very simple. In 0.5.14 each tier 10 ship gets for 5000 doublons a camouflage that gives: +3% stealth -4% hit -50% repair +20% silver +100% experience A logical "solution" to the problem, and a spit in the face of the players who already pay unreasonable amounts of real money just to reasonably play the game. Bravo WG! You failed to impress. 8 Share this post Link to post Share on other sites
blaster1112 Beta Tester 139 posts 3,406 battles Report post #2 Posted November 4, 2016 With premium I find it pretty easy to make money on a tier X game. Given its not a lot on a bad game and terrible games will still lose you money but overall its doable. Without premium playing tier X is still possible. Although if you have a bad streak you do need to go back to a lower tier to get some money. Overall you don't really need these skins, unless you like playing tier X and this makes sure you can use it to grind money with it. I don't see the problem. Share this post Link to post Share on other sites
Babykim Beta Tester 1,649 posts 6,477 battles Report post #3 Posted November 4, 2016 With premium I find it pretty easy to make money on a tier X game. Given its not a lot on a bad game and terrible games will still lose you money but overall its doable. Without premium playing tier X is still possible. Although if you have a bad streak you do need to go back to a lower tier to get some money. Overall you don't really need these skins, unless you like playing tier X and this makes sure you can use it to grind money with it. I don't see the problem. I know. I almost never lose money with premium account. What upsets me is their approach, a lazy, unimaginative money pump. Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #4 Posted November 4, 2016 exaggerating much? They have to justify the cost of that camo, which is way too high in my opinion. The only way to do this is give bonusses to economy stuff, since everything else would go in the "P2W" direction. You can , if you want, turn your T10 ship(s) into creditgainers even as a mediocre player. I don't see this as their approach to high tier economy like you seem to do. T10 is supposed to be a credit sink of some sort and an icentive to buy prem time but atm it is fairly easy with the possibilities we have: - prem account - main incentive to buy this - ranked flags - temporary thing and incentive to play ranked - signal flags - the amount and possibility to obtain them have been boosted by the container system So you have a possible boost to your income by +50%(prem) and +20%(Zulu) and a possible reduction of costs of -20% (ranked), -10% (India Bravo Terathree) and you get more out of the container system in terms of daily credits. tl;dr I don't see your problem, and think those camos are overprized but not necessary in any way. 1 Share this post Link to post Share on other sites
Babykim Beta Tester 1,649 posts 6,477 battles Report post #5 Posted November 4, 2016 tl;dr I don't see you problem, and think those camos are overprized but not necessary in any way. I guess that I am still struggling with the fact that this is not a free-to-pay game and a score of my friends who would play do not precisely because they do not want to pay well in excess of 100 euro a year to fully enjoy its content. But this is just me. Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #6 Posted November 4, 2016 I guess that I am still struggling with the fact that this is not a free-to-pay game and a score of my friends who would play do not precisely because they do not want to pay well in excess of 100 euro a year to fully enjoy its content. But this is just me. And what content are they missing if they pay 0/year? Share this post Link to post Share on other sites
[ST-EU] OldGrandad Supertester 3,404 posts 35,711 battles Report post #7 Posted November 4, 2016 I for one baulk at the cost of the (proposed) T10 special camo's and back Babykims stance on this, LilJumpa probably sums it up for me very well regarding costs and rewards though. The way I look at this game is cost per hour rather than irregular monetary outlays (premium time, ships etc), and for me it is cheaper to play than buying a AAA SP title that can be finished in a day. No matter the arguments, this is a free to play game as there are many that have not shed a single dime on this game, if you choose to buy something that is your prerogative. 1 Share this post Link to post Share on other sites
Babykim Beta Tester 1,649 posts 6,477 battles Report post #8 Posted November 4, 2016 And what content are they missing if they pay 0/year? 1). The inability to participate in special events like winning the Takao for the lack of ships (takes age to grind to tier 9 without premium). 2). The inability to play all ships in game because a significant number of them is available for money only. 3). The difficulty of enjoying the game, in which some players have an edge over others (premium consumables, camouflage and better premium ships: Nikolai, Saipan, Kutuzov = enough said). But none of this is new, and in that sense I am certainly exaggerating. Share this post Link to post Share on other sites
[BAZI] allufewig Beta Tester 2,912 posts 15,294 battles Report post #9 Posted November 4, 2016 And what content are they missing if they pay 0/year? Overpowered Premiumships Share this post Link to post Share on other sites
LilJumpa Beta Tester 4,603 posts 7,488 battles Report post #10 Posted November 4, 2016 (edited) 1). The inability to participate in special events like winning the Takao for the lack of ships (takes age to grind to tier 9 without premium). 2). The inability to play all ships in game because a significant number of them is available for money only. 3). The difficulty of enjoying the game, in which some players have an edge over others (premium consumables, camouflage and better premium ships). But none of this is new, and in that sense I am certainly exaggerating. 1.) Freeloaders can get to T10 - no argument here IMO. If they started just now they have a tough time even with premium account. 2.) Well you can/were able to get a certain amount of prems (Texas, Diana, Emden, Kami, Flint, Campbelltown, ...) without paying 1 cent. Now you need lots of luck to possibly get any ship trough loot. 3.) Prem consumables: credits or loot. Camo: credits ot loot Overpowered Premiumships Emden was for free Edited November 4, 2016 by LilJumpa 1 Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #11 Posted November 4, 2016 u know wg , want to grind t10 buy prem camo for 5k XD and u can play Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #12 Posted November 4, 2016 I think it isn't bad. I mean, if they HAVEN'T changed the economy, it would be outrageous, just as the previous claims that zulu flags are the fix for the economy. But they did. Now tier X can be even played without premium and without seeing -200k lose for every battle. It's of course still not ideal, but the economy WAS fixed in the most part. This camo provides alternative for people that actually like their tier X (however that is weird), mostly turning the ship into premium ship. Share this post Link to post Share on other sites
[THESO] Mandyxx Weekend Tester, In AlfaTesters 561 posts 29,499 battles Report post #13 Posted November 4, 2016 I am really happy for 100% experience on tier 10, everybody need it. Share this post Link to post Share on other sites
[BONI] MoveZig Players 1,622 posts 20,823 battles Report post #14 Posted November 4, 2016 I'm fine with this, even though I would never buy that camo at that price when I could get multiple games instead. In principle, a F2P game should encourage players to spend money in order to shorten a grind, or get cosmetic items, or whatever else that doesn't mess with the balance in PVP. Such is the case here. You can play T10, you're not locked out of it. By that point, you already have a ship of the level you need to do any mission. You can play at a loss of credits, or you can grind t5/t6 matches to fund your t10 gameplay. And none of this affects the balance, especially with the new economy. If there's one thing that's iffy about the microtransactions, it's the premium consumables, but since you can get them for credits it again comes down to just having a longer grind as F2P. Which is how a F2P should be doing microtransactions. Paying players finance the game, F2Pers form the backbone of the community by having to be more active to achieve the same things. Share this post Link to post Share on other sites
XbodzioXplX Players 6,008 posts 7,043 battles Report post #15 Posted November 4, 2016 (edited) .... Edited November 4, 2016 by ghashpl Share this post Link to post Share on other sites
feechbone Alpha Tester 83 posts 222 battles Report post #16 Posted November 4, 2016 I for one baulk at the cost of the (proposed) T10 special camo's and back Babykims stance on this, LilJumpa probably sums it up for me very well regarding costs and rewards though. The way I look at this game is cost per hour rather than irregular monetary outlays (premium time, ships etc), and for me it is cheaper to play than buying a AAA SP title that can be finished in a day. No matter the arguments, this is a free to play game as there are many that have not shed a single dime on this game, if you choose to buy something that is your prerogative. amen Share this post Link to post Share on other sites
[AAO] FireRM Players 118 posts 13,255 battles Report post #17 Posted November 4, 2016 What I find interesting is the fact that with these camos, one (even average or below average as a player) can play Tier 9 and Tier 10 games almost indefinitely without having to worry about one's in-game bank account. I thought the idea so far has been that games at the top tiers should earn you little money, if you have a great game, everyone else simply loses money, with the amount of money lost increasing the worse one's game was. This was done so people on purpose so the lower tiers could be populated. What happened to this reasoning? Share this post Link to post Share on other sites
[AXIS] svadilfari Players 725 posts 19,423 battles Report post #18 Posted November 4, 2016 first time i read the .14 patch notes i though "fukc thats awesome! tier10 ships get a special camo??" some time later i realized it costs 5k gold per ship lol. seriously wtf WG? so to improve tierX economy you have to spend €20 per ship? ridiculous if you ask me tierX should get those camos for FREE, like premiums. that would be an incentive to grind to X. reaching, and playing, tier 10 should be rewarding which it sure as crapain´t right now Share this post Link to post Share on other sites
Babykim Beta Tester 1,649 posts 6,477 battles Report post #19 Posted November 4, 2016 I for one baulk at the cost of the (proposed) T10 special camo's and back Babykims stance on this, LilJumpa probably sums it up for me very well regarding costs and rewards though. The way I look at this game is cost per hour rather than irregular monetary outlays (premium time, ships etc), and for me it is cheaper to play than buying a AAA SP title that can be finished in a day. No matter the arguments, this is a free to play game as there are many that have not shed a single dime on this game, if you choose to buy something that is your prerogative. I understand all that, and yes it was a morning rant. Yet counterexamples exist. For example, a decent Battlefield game gives you years of enjoyment with your buddies for a 60 euro flat-rate. Share this post Link to post Share on other sites
[S-EV] xsmilingbanditx Beta Tester 1,023 posts Report post #20 Posted November 4, 2016 first time i read the .14 patch notes i though "fukc thats awesome! tier10 ships get a special camo??" some time later i realized it costs 5k gold per ship lol. seriously wtf WG? so to improve tierX economy you have to spend €20 per ship? ridiculous if you ask me tierX should get those camos for FREE, like premiums. that would be an incentive to grind to X. reaching, and playing, tier 10 should be rewarding which it sure as crapain´t right now I actually like some of the camos (Hakuryu and Yamato) and I think 3k like for the T8 (?) would suffice. Well I'll see. Got enough Gold lying around. Share this post Link to post Share on other sites
SerPurr Beta Tester 722 posts 16,792 battles Report post #21 Posted November 4, 2016 For high tier Co-op it will essentially mean you are forced to buy the camo's unless you fancy loosing a bucketload of money on a average game. Even with the camo (and flags) you will still need to do a average of 100K+ damage per game to make a small profit. Something that's hardly doable since half the games consist of yolo bot mutual suicides which leaves the remaining HP pool very limited at best. I like some of the new camo's and will probably pick them up but with the 60-90K (IX/X) compensation experiment for Co-Op now gone, the new camo's will be merely a replacement to stay out of the red. That makes me a very sad pony Share this post Link to post Share on other sites
[AXIS] svadilfari Players 725 posts 19,423 battles Report post #22 Posted November 4, 2016 if you play tier 9 and 10 you need premium time anyway not to lose money, even on a good game. which i´m somewhat ok with. WG needs to feed their children after all. but milking us even more for those camos is one step too far if you ask me. i would urge you all not to buy any of those "fukc you give us even more money" camos Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #23 Posted November 4, 2016 What happened to this reasoning? It was complete and utter [edited]used as excuse for not fixing the horrible economy, just as i was always saying. Few things happened: 1. MM was changed, making those precise tiers that are supposed to be "populated", that is V and VI, not very fun to play with the constant uptiering. 2. Economy was changed, making high tiers more accessible to all (finally). 3. Kandly in the Takao Q&A state that WG want more people play high tiers. I also want to sneer a little here on the blind WG apologists coming at me with teeth and rabies while i said that the "populating lower tiers" was more excuse than real thing, being unproven and shaky. Share this post Link to post Share on other sites
[TTTX] Mayv Players 1,952 posts 7,021 battles Report post #24 Posted November 4, 2016 Yet counterexamples exist. For example, a decent Battlefield game gives you years of enjoyment with your buddies for a 60 euro flat-rate. And if you want anymore content beyond the base game it comes in the form of €20 DLC. WG hive away all their new content (besides most premiums) for free to all players. Share this post Link to post Share on other sites
[S-EV] xsmilingbanditx Beta Tester 1,023 posts Report post #25 Posted November 4, 2016 And if you want anymore content beyond the base game it comes in the form of €20 DLC. WG hive away all their new content (besides most premiums) for free to all players. oh yeah I remember ...BF3&4...oh the enjoyment of the crappy browser-plugin, the cheaters, Hackers, miserable netcode, lags, bugs, crashes, epic loading times, squad-splits due to unbalanced Teams and what not. Only for a bargain of 90 bucks :-) As sad as it is, if you put BF as a standard for quality, WoWS is lightyears ahead (even with the issues it has). Same goes for Warframe - epic f2p title with great devs. Share this post Link to post Share on other sites