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Babykim

The WG "solution" to tier X economy.

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Beta Tester
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The WG has long hinted at a solution to the economy of high tier gameplay. You would think about balancing and re-balancing, changes in gameplay, changes in reward system and other things developers do.

 

No. The solution is very simple.

 

In 0.5.14 each tier 10 ship gets for 5000 doublons a camouflage that gives:

 

+3% stealth

-4% hit

-50% repair

+20% silver

+100% experience

 

A logical "solution" to the problem, and a spit in the face of the players who already pay unreasonable amounts of real money just to reasonably play the game. Bravo WG! You failed to impress.

 

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Beta Tester
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With premium I find it pretty easy to make money on a tier X game. Given its not a lot on a bad game and terrible games will still lose you money but overall its doable. Without premium playing tier X is still possible. Although if you have a bad streak you do need to go back to a lower tier to get some money.

 

Overall you don't really need these skins, unless you like playing tier X and this makes sure you can use it to grind money with it. I don't see the problem.

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Beta Tester
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With premium I find it pretty easy to make money on a tier X game. Given its not a lot on a bad game and terrible games will still lose you money but overall its doable. Without premium playing tier X is still possible. Although if you have a bad streak you do need to go back to a lower tier to get some money.

 

Overall you don't really need these skins, unless you like playing tier X and this makes sure you can use it to grind money with it. I don't see the problem.

 

I know. I almost never lose money with premium account. What upsets me is their approach, a lazy, unimaginative money pump.

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Beta Tester
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exaggerating much?

 

They have to justify the cost of that camo, which is way too high in my opinion. The only way to do this is give bonusses to economy stuff, since everything else would go in the "P2W" direction.

You can , if you want, turn your T10 ship(s) into creditgainers even as a mediocre player.

 

I don't see this as their approach to high tier economy like you seem to do. T10 is supposed to be a credit sink of some sort and an icentive to buy prem time but atm it is fairly easy with the possibilities we have:

 

- prem account - main incentive to buy this

- ranked flags -  temporary thing and incentive to play ranked

- signal flags - the amount and possibility to obtain them have been boosted by the container system

 

So you have a possible boost to your income by +50%(prem) and +20%(Zulu) and a possible reduction of costs of -20% (ranked), -10% (India Bravo Terathree) and you get more out of the container system in terms of daily credits.

 

tl;dr I don't see your problem, and think those camos are overprized but not necessary in any way.

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Beta Tester
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tl;dr I don't see you problem, and think those camos are overprized but not necessary in any way.

 

I guess that I am still struggling with the fact that this is not a free-to-pay game and a score of my friends who would play do not precisely because they do not want to pay well in excess of 100 euro a year to fully enjoy its content. But this is just me.

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Beta Tester
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I guess that I am still struggling with the fact that this is not a free-to-pay game and a score of my friends who would play do not precisely because they do not want to pay well in excess of 100 euro a year to fully enjoy its content. But this is just me.

 

And what content are they missing if they pay 0/year?

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[ST-EU]
Supertester
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I for one baulk at the cost of the (proposed) T10 special camo's and back Babykims stance on this, LilJumpa probably sums it up for me very well regarding costs and rewards though. The way I look at this game is cost per hour rather than irregular monetary outlays (premium time, ships etc), and for me it is cheaper to play than buying a AAA SP title that can be finished in a day. No matter the arguments, this is a free to play game as there are many that have not shed a single dime on this game, if you choose to buy something that is your prerogative.

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Beta Tester
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And what content are they missing if they pay 0/year?

 

1). The inability to participate in special events like winning the Takao for the lack of ships (takes age to grind to tier 9 without premium).

2). The inability to play all ships in game because a significant number of them is available for money only.

3). The difficulty of enjoying the game, in which some players have an edge over others (premium consumables, camouflage and better premium ships: Nikolai, Saipan, Kutuzov = enough said).

 

But none of this is new, and in that sense I am certainly exaggerating.

 

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[BAZI]
Beta Tester
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And what content are they missing if they pay 0/year?

 

 

Overpowered Premiumships :trollface:

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Beta Tester
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1). The inability to participate in special events like winning the Takao for the lack of ships (takes age to grind to tier 9 without premium).

2). The inability to play all ships in game because a significant number of them is available for money only.

3). The difficulty of enjoying the game, in which some players have an edge over others (premium consumables, camouflage and better premium ships).

 

But none of this is new, and in that sense I am certainly exaggerating.

 

1.) Freeloaders can get to T10 -  no argument here IMO. If they started just now they have a tough time even with premium account.

2.) Well you can/were able to get a certain amount of prems (Texas, Diana, Emden, Kami, Flint, Campbelltown, ...) without paying 1 cent. Now you need lots of luck to possibly get any ship trough loot.

3.) Prem consumables: credits or loot. Camo: credits ot loot

 

 

 

 

Overpowered Premiumships :trollface:

 

Emden was for free :smart_fish:

Edited by LilJumpa
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Alpha Tester
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I think it isn't bad. I mean, if they HAVEN'T changed the economy, it would be outrageous, just as the previous claims that zulu flags are the fix for the economy.

But they did. Now tier X can be even played without premium and without seeing -200k lose for every battle. It's of course still not ideal, but the economy WAS fixed in the most part.

This camo provides alternative for people that actually like their tier X (however that is weird), mostly turning the ship into premium ship.

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[THESO]
Weekend Tester, In AlfaTesters
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I am really happy for 100% experience on tier 10, everybody need it.

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[BONI]
Players
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I'm fine with this, even though I would never buy that camo at that price when I could get multiple games instead. In principle, a F2P game should encourage players to spend money in order to shorten a grind, or get cosmetic items, or whatever else that doesn't mess with the balance in PVP. Such is the case here. You can play T10, you're not locked out of it. By that point, you already have a ship of the level you need to do any mission. You can play at a loss of credits, or you can grind t5/t6 matches to fund your t10 gameplay. And none of this affects the balance, especially with the new economy.

 

If there's one thing that's iffy about the microtransactions, it's the premium consumables, but since you can get them for credits it again comes down to just having a longer grind as F2P. Which is how a F2P should be doing microtransactions. Paying players finance the game, F2Pers form the backbone of the community by having to be more active to achieve the same things.

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Alpha Tester
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I for one baulk at the cost of the (proposed) T10 special camo's and back Babykims stance on this, LilJumpa probably sums it up for me very well regarding costs and rewards though. The way I look at this game is cost per hour rather than irregular monetary outlays (premium time, ships etc), and for me it is cheaper to play than buying a AAA SP title that can be finished in a day. No matter the arguments, this is a free to play game as there are many that have not shed a single dime on this game, if you choose to buy something that is your prerogative.

 

amen

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[AAO]
Players
118 posts
13,255 battles

What I find interesting is the fact that with these camos, one (even average or below average as a player) can play Tier 9 and Tier 10 games almost indefinitely without having to worry about one's in-game bank account.

I thought the idea so far has been that games at the top tiers should earn you little money, if you have a great game, everyone else simply loses money, with the amount of money lost increasing the worse one's game was. This was done so people on purpose so the lower tiers could be populated. What happened to this reasoning?

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[AXIS]
Players
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first time i read the .14 patch notes i though "fukc thats awesome! tier10 ships get a special camo??" 

some time later i realized it costs 5k gold per ship lol. seriously wtf WG?

so to improve tierX economy you have to spend €20 per ship? ridiculous

 

if you ask me tierX should get those camos for FREE, like premiums. that would be an incentive to grind to X.

reaching, and playing, tier 10 should be rewarding which it sure as crapain´t right now

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Beta Tester
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I for one baulk at the cost of the (proposed) T10 special camo's and back Babykims stance on this, LilJumpa probably sums it up for me very well regarding costs and rewards though. The way I look at this game is cost per hour rather than irregular monetary outlays (premium time, ships etc), and for me it is cheaper to play than buying a AAA SP title that can be finished in a day. No matter the arguments, this is a free to play game as there are many that have not shed a single dime on this game, if you choose to buy something that is your prerogative.

 

I understand all that, and yes it was a morning rant.

 

Yet counterexamples exist. For example, a decent Battlefield game gives you years of enjoyment with your buddies for a 60 euro flat-rate.

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Beta Tester
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first time i read the .14 patch notes i though "fukc thats awesome! tier10 ships get a special camo??" 

some time later i realized it costs 5k gold per ship lol. seriously wtf WG?

so to improve tierX economy you have to spend €20 per ship? ridiculous

 

if you ask me tierX should get those camos for FREE, like premiums. that would be an incentive to grind to X.

reaching, and playing, tier 10 should be rewarding which it sure as crapain´t right now

 

I actually like some of the camos (Hakuryu and Yamato) and I think 3k like for the T8 (?) would suffice. Well I'll see. Got enough Gold lying around.

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Beta Tester
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For high tier Co-op it will essentially mean you are forced to buy the camo's unless you fancy loosing a bucketload of money on a average game. Even with the camo (and flags) you will still need to do a average of 100K+ damage per game to make a small profit. Something that's hardly doable since half the games consist of yolo bot mutual suicides which leaves the remaining HP pool very limited at best. I like some of the new camo's and will probably pick them up but with the 60-90K (IX/X) compensation experiment for Co-Op now gone, the new camo's will be merely a replacement to stay out of the red. That makes me a very sad pony :(

 

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[AXIS]
Players
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if you play tier 9 and 10 you need premium time anyway not to lose money, even on a good game. which i´m somewhat ok with. WG needs to feed their children after all. but milking us even more for those camos is one step too far if you ask me.

i would urge you all not to buy any of those "fukc you give us even more money" camos

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Alpha Tester
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What happened to this reasoning?

 

It was complete and utter [edited]used as excuse for not fixing the horrible economy, just as i was always saying. Few things happened:

1. MM was changed, making those precise tiers that are supposed to be "populated", that is V and VI, not very fun to play with the constant uptiering.

2. Economy was changed, making high tiers more accessible to all (finally).

3. Kandly in the Takao Q&A state that WG want more people play high tiers.

 

I also want to sneer a little here on the blind WG apologists coming at me with teeth and rabies while i said that the "populating lower tiers" was more excuse than real thing, being unproven and shaky.

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[TTTX]
Players
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Yet counterexamples exist. For example, a decent Battlefield game gives you years of enjoyment with your buddies for a 60 euro flat-rate.

 

And if you want anymore content beyond the base game it comes in the form of €20 DLC. WG hive away all their new content (besides most premiums) for free to all players.

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Beta Tester
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And if you want anymore content beyond the base game it comes in the form of €20 DLC. WG hive away all their new content (besides most premiums) for free to all players.

 

oh yeah I remember ...BF3&4...oh the enjoyment of the crappy browser-plugin, the cheaters, Hackers, miserable netcode, lags, bugs, crashes, epic loading times, squad-splits due to unbalanced Teams and what not. Only for a bargain of 90 bucks :-)

As sad as it is, if you put BF as a standard for quality, WoWS is lightyears ahead (even with the issues it has). Same goes for Warframe - epic f2p title with great devs.

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