EdiJo Players 1,419 posts 11,712 battles Report post #326 Posted November 21, 2016 Just play and dont even try to get it, i achieved it by just playing, i havent gone out to gain any of them but have completed them all anyway, if you dont think about them then for me at least, i fly through them Last 30 days you played mainly: Donskoi, Tashkent, Atago - so T9 cruiser, T8 gunboat and T8 premium... Two of them Russian, which increases chances of meeting RU opponent. Plus you used: Shima, Hindenburg, Zao, DesMoines, Yamato, Tirpitz and Takao. Yup, you could be "just playing". Counting all your battles, you just are mostly T8 and T9 player anyway. Nice, and grats for the Nachi, but your advice is not relevant for most players. Finisher Nachi-Mission last Wednesday (or was it on Tuesday?). Been playing Leningrad and Schorsch more frequent since then. But still had to make 3 RU kills (can not let a Zippo stay alive and two kills when game was at stake) and letting two other RU-ships alive for other people to kill... So i could be by 25 RU ships by now.... So it should be possible. At first i thopught it might be from playing Benson and Fletcher mostly but i still manage to get several kills with Bismarck and Takao. I guess my style is more aggressive the average. Maybe this is the key to secure more RU kills... I will continue to play more Leningrad and Schorsch for other players to get RU-kills for Nachi so catch me if you can ;-) You too used Fletcher & Benson + Bismarck mainly = T9 gunboat, T8 gunboat and T8 secondaries' killah, which shouldn't be a requirement for getting some T7 ARP cruiser, right? So your 'key to secure more RU kills" is not applicable to me (and I think to vast majority of other players too), sorry. Thanks for playing Russian tho ;) Share this post Link to post Share on other sites
CaptainThunderWalker Players 357 posts 3,178 battles Report post #327 Posted November 21, 2016 The Bismarck is not a premium. Share this post Link to post Share on other sites
EdiJo Players 1,419 posts 11,712 battles Report post #328 Posted November 21, 2016 The Bismarck is not a premium. Yup, sorry, just edited to 'secondaries killah'. Anyway, Bismarck is even better for RU hunting than Tirp, so... Share this post Link to post Share on other sites
[STEG] hjsteg Alpha Tester, Players, In AlfaTesters 214 posts 18,489 battles Report post #329 Posted November 21, 2016 Still stuck at 4 RU kills, been like that for almost a week. I have only the Tirpitz, Atago and Kutuzov at tier VIII which I run each day to get at least 3 wins. For me that is 6-8 tier VIII battles each day. Can't recall seeing any tier IX or X RU ships this weekend. RU ships gets killed very fast. As a less skilled player I see better players grabbing the kills in front of me. Very frustrating mission thats for sure. I will not be able to do the Nachi mission, and the 200 torp mission seems impossible too. And to know that on RU they can get the Nachi painless (tier IV and co-op allowed) adds to the insult. It is easy for you better (purpur -unicum) players to say the mission is ok. You have the skills and the tools to do the mission. Hell, you can do almost any mission EU comes up with. That is not the case for many of the rest of us myself included. At least the Takao mission is completely doable, and I will complete that one in a week or two. Nachi - no way with the current meta. Share this post Link to post Share on other sites
[FATAL] krazypenguin Beta Tester 573 posts 2,930 battles Report post #330 Posted November 21, 2016 (edited) Bagged myself a Tashkent last night whilst driving my Fubuki. Was stealthed up so sent my last set of ready to fire torps in his direction only for him to immediately turn to run away. Just as I was thinking I'd missed my opportunity literally everyone on my team opened up on him and knocked him down from full health to about 1500. I immediately opened fire with my guns but as my shells were on their way another friendly shot and hit him, but left him on about 50hp... then my shells hit. :-) 7 Russian kills to go. Not sure about torp mission but I'm confident of achieving that and by the time I'm done I'll probably have unlocked the Kageroo. Edited November 21, 2016 by krazypenguin Share this post Link to post Share on other sites
EdiJo Players 1,419 posts 11,712 battles Report post #331 Posted November 21, 2016 Not sure about torp mission but I'm confident of achieving that and by the time I'm done I'll probably have unlocked the Kageroo. Fortunately I managed to acquire Kirishima when the requirements were just T5 - in June. AFAIR I got to Kiev to do those "2000 hits with main battery"... for the Haguro was needed 3000 hits in T7 anyway. I still have nothing at T8+ capable of mass-torping. Requirement is T6, so maybe I could use my Mutsuki (small chances, I score 1.2 kill/game, so maybe 3 torps/game = ~70 games required), but it wouldn't allow me to grind T8 missions. Share this post Link to post Share on other sites
[AMOK] Gingryu [AMOK] Players 4,188 posts 23,123 battles Report post #332 Posted November 21, 2016 You too used Fletcher & Benson + Bismarck mainly = T9 gunboat, T8 gunboat and T8 secondaries' killah, which shouldn't be a requirement for getting some T7 ARP cruiser, right? So your 'key to secure more RU kills" is not applicable to me (and I think to vast majority of other players too), sorry. Thanks for playing Russian tho ;) The Takao and the New Orleans are excelent ships for taking out RU gunboats and light cruisers. The problem with these is the current BB infestation. You have two good tools to reach the goal. It is just not very easy to master cruiser gameplay in tier8 plus. Share this post Link to post Share on other sites
CaptainThunderWalker Players 357 posts 3,178 battles Report post #333 Posted November 21, 2016 I have yet to kill a Russian ship in my Takao despite that I played a decent number of games in that ship... I either have terrible games in it, or good ones, but rarely a "decent" game (nor very good ones, but I lack the skillset to have those without a crapton of luck). I fragged a few Americans and Germans in it, though, and some Japanese too (but I don't think any of them counted for the mission anymore). Share this post Link to post Share on other sites
EdiJo Players 1,419 posts 11,712 battles Report post #334 Posted November 21, 2016 The Takao and the New Orleans are excelent ships for taking out RU gunboats and light cruisers. The problem with these is the current BB infestation. You have two good tools to reach the goal. It is just not very easy to master cruiser gameplay in tier8 plus. NewOrleans is just stock and with 1pt commander - her grinding to usable state would take weeks. Takao is OK, I am learning, currently have above average results in her (71% WR, but only 0.8 kill/game, dmg slightly above average). In a cruiser there is more control over where & who you attack and it is easier to score the last shot, but still cruiser is nowhere closely as usable for RU hunting as a gunboat. I have Kiev which I like very much, but WG for some reason decided that in Europe T7 gunboat is too low tier to fight for a T7 Nachi Share this post Link to post Share on other sites
[AMOK] Gingryu [AMOK] Players 4,188 posts 23,123 battles Report post #335 Posted November 21, 2016 NewOrleans is just stock and with 1pt commander - her grinding to usable state would take weeks. Takao is OK, I am learning, currently have above average results in her (71% WR, 0.8 kill/game, dmg slightly above average). In a cruiser there is more control over where & who you attack and it is easier to score the last shot, but still cruiser is nowhere closely as usable for RU hunting as a gunboat. I have Kiev which I like very much, but WG for some reason decided that in Europe T7 gunboat is too low tier to fight for a T7 Nachi Hunting RU-DDs with a US-DD is not as easy as it seems... And RU-CLs are a real evil hardcounter for gunboats (12 fast firing guns and radar for Chappy and higher tier ships... Zippo has also radar... And those ships can delete you within seconds) . Videos mostly show good players. In my opinion the Takao is better suited to hunt both DD and CLs down. Well i can only play more RU ships to contribute. But look at all those BB-Players. There are no RU BBs. So there are many players who want to farm RU-ships but do not contribute to the available target-source. On the other hand RU ships are no bots (ok... sometimes players are worse) but played by people who want to have fun and also want win. Share this post Link to post Share on other sites
Raziel_Walker Players 463 posts 8,787 battles Report post #336 Posted November 21, 2016 Went from 4 to 7 russian kills this week. Enter game, set sail for the middle of the map and as soon as a russian ship is spotted beeline straight for it and hope you get the killing blow. Just rush that moskva in open water with your kagero. If he ignores you it works... Share this post Link to post Share on other sites
EdiJo Players 1,419 posts 11,712 battles Report post #337 Posted November 21, 2016 Hunting RU-DDs with a US-DD is not as easy as it seems... And RU-CLs are a real evil hardcounter for gunboats (12 fast firing guns and radar for Chappy and higher tier ships... Zippo has also radar... And those ships can delete you within seconds) . Videos mostly show good players. In my opinion the Takao is better suited to hunt both DD and CLs down. Well i can only play more RU ships to contribute. But look at all those BB-Players. There are no RU BBs. So there are many players who want to farm RU-ships but do not contribute to the available target-source. On the other hand RU ships are no bots (ok... sometimes players are worse) but played by people who want to have fun and also want win. I normally considered US gunboats as food for my Kiev - but after the nerf and meeting more & more high-level captains with HP buff I had problems not only with Fletchers (obvious) but sometimes with Bensons too. Tashkent as far as I know has similar firepower to Kiev, needs more space, but has more HP and usable torps. Russians are good at long range, US at close fight. Radar is not a killer for RU because of range and because RU gunboats are not usually concealed anyway - and the problem with RU hunting is getting the kill, not dealing most of the dmg Takao can deal 90% of dmg, and still some gunboat will score the kill. I have not much experience with US DD, just started the line and have a Nicholas - long long road to T8. Share this post Link to post Share on other sites
[ARGO] Thunderbird_6 Players 70 posts Report post #338 Posted November 21, 2016 Really frustrating and really not fun. It sucks. Share this post Link to post Share on other sites
[RNVSR] Querulous Alpha Tester 821 posts 22,571 battles Report post #339 Posted November 21, 2016 Several games today, sadly had to rush for enemy Russians and try to beat people to it. When you are monitoring the Russian ship on the enemy side, you can often see team mates moving from good positions to bad ones (for winning) to get a chance at the Russians. Some of the losers in such races are very unhappy. Share this post Link to post Share on other sites
[S_F] Arctic_Nation Players 118 posts 8,470 battles Report post #340 Posted November 21, 2016 Had a game last night with a Moskva plus 2 tier X DD's division. Half the team was sailing around in a cap zone hoping to get the Moskva popping in and out of cover, while the DD's were torp-spamming us like hell. Got the Moskva after he had stupidly run aground, with incredible luck as he was under fire from three other ships. Game still lost, obviously. Also kill-stole a Kutuzov while ignoring a broadside BB. That game was won, though. I have no doubt I will complete this mission. Share this post Link to post Share on other sites
[STEG] hjsteg Alpha Tester, Players, In AlfaTesters 214 posts 18,489 battles Report post #341 Posted November 21, 2016 The requirements are fundamentally wrong. It should have been the other way around. Take your "NATION" boat out and do 20 kills. Instead of kill on specific nations, with the rare RU ship kills based on luck and RNG. And not locked to tier 8 and higher. Say tier 6 and it actually could have been fun. 1 Share this post Link to post Share on other sites
[ZEN] Wieros Players 40 posts Report post #342 Posted November 21, 2016 20 russky kill? Obtainable, but for what price? Its like a curse for the game and players. Practically every player who grind for Nachi will focus on that fistful of ships. (Have fun in a russian ship, when 7+ enemies shooting you!) Some skillful teams started to use russian ships as a bait to lure the noobs into the crossfire ... Share this post Link to post Share on other sites
Egoleter ∞ Players 4,046 posts Report post #343 Posted November 21, 2016 I will soon have completed the 500 secondary hits mission. It is the last of the easy ones as I did all the others with my Fubuki. Once I got Myoko that way, Nachi is all that is left. I have to get back into my Fubuki (in cooperation with Takao) and hunt for nine more RU kills. I could tier up a few other ships instead, which would be much more fun, but the collector in me wants that last ARP ship. It will be one boring grind. Share this post Link to post Share on other sites
[FATAL] krazypenguin Beta Tester 573 posts 2,930 battles Report post #344 Posted November 21, 2016 Down to 5 Russian kills needed and 5 torpedo hits. 9k to unlock the Kageroo - would be less but the tier 8 curse continues. Warships today rates me as 1500 (unicum) today but I could only manage a 41.67% win rate. :/ Share this post Link to post Share on other sites
[CR33D] orlathebeast Beta Tester 630 posts 9,067 battles Report post #345 Posted November 21, 2016 this mission is making me go out of mind... i started dream the ruski 1 Share this post Link to post Share on other sites
Venatacia Beta Tester 872 posts 5,885 battles Report post #346 Posted November 21, 2016 (edited) All other nations are done. Waiting on getting 15 Russian ships to sink, got to find them first. A few things I have learned from playing tier 8 & 9 ships for these ARP missions. Bought the Fletcher and I added up the total cost which included the ship and the upgrades, came to around 32 million credits for one tier 9 ship - friggen hell. Now I see why not many people want to go up that high or can not afford to do so. Also the game play is frustrating, most tier 8 to 10 battles have lemming trains that all go one way around the back of the map and hide behind Islands, really frustrating. Reminded me of WoT play where people sit at the back farming damage on the weaken enemy and then rub in your face that you were just cannon fodder as they had no intention of supporting you. So the ARP missions have taught me to stay away from high tier, probably not what WG were aiming for. Edited November 23, 2016 by Venatacia Share this post Link to post Share on other sites
Stixius Players 151 posts 14,261 battles Report post #347 Posted November 22, 2016 Pleading 'diminished responsibility' to get some of the ones so far (and the 5 remaining Soviet ships needed). I'm generally doing to the best of my ability, what I think I should be doing. And then I see it! A chance to get one. An urge overcomes all logic. Before I know it, I'm the wrong guy, in the wrong place, etc.... (sorry 'bout that if you've been there on the same team) Sadly (and obviously) I'm seeing similar behaviour in so many other players. As I think has been mentioned (I'm too lazy to go back through and find a quote) It would have been far less detrimental to have a more balanced goal. I have to salute those brave/crazy enough to take their USSR ships out while this mission is on. You guys must really like a challenge. Share this post Link to post Share on other sites
ScratxNeko Players 453 posts Report post #348 Posted November 22, 2016 (edited) The requirements are fundamentally wrong. It should have been the other way around. Take your "NATION" boat out and do 20 kills. Instead of kill on specific nations, with the rare RU ship kills based on luck and RNG. And not locked to tier 8 and higher. Say tier 6 and it actually could have been fun. You mean to say that in order to complete every ARP mission everyone would need to have a tier 8+ ship of EVERY NATION? No, eff that. It's actually easier to find russian ships to sink. I did it in two weeks and I wasn't even going out of my way to find and sink russian ships, it was pretty much regular play. We can't even buy tier 8 premiums for some nations... brits come to mind and off hand I don't recall a US tier 8 either. So, screw everyone who hasn't farmed out to grind every nation's tech tree to high tier, right? Some people... Edit : And making it lower tier at around 6 would still pretty much force most people to a very long grind or buying premiums just to qualify. Blergh. Point still stands just as much. Edit 2 : Also, don't take this post as an endorsement that WG's mission is all nice and peachy. I didn't like the requirements, either, and I know someone who might not be able to get Nachi for the same reason. But damn, get some perspective on what you actually suggest as replacement. Edited November 22, 2016 by ScratxNeko 1 Share this post Link to post Share on other sites
Ranyxx Beta Tester 85 posts 20,747 battles Report post #349 Posted November 22, 2016 @EdiJo @Ranyxx The fact that you "don't like" T8 is irrelevant. That *you* feel there is way too much T10 MM these days, likewise. I have shown from weekly stats comparison between US/EU, that there is significant change in tier "popularity" as a result of new missions. This simply means that people are forced to use high-tiered ships, which they wouldn't use otherwise. After mission ends, I am confident that the tier-distribution will promptly go back almost to the original one, maybe with some residual effect of some players who acquired new ships for the mission AND liked the gameplay... Again, one of WG's goals in setting the requirements may have specifically been to increase the number of high-tier games. But, no one has been "forced" in to doing so. Players who absolutely have to have this free pixel ship may *choose* to play the high-tier ships to accomplish the mission. It's completely up to the individual player. Really detest the T9-T10 matches? Then don't play them. So what if you don't get the reward? Besides, I wrote at the end of my post, that any player being at T7 with average win-rate should be able to fulfill the requirements for a T7 ship without playing 20 hours/day. And, again, "should" in YOUR opinion. WG is under no obligation to offer us any missions at all let alone to ensure that their conditions for successful completion meet your expectations. "Not fitting" in YOUR opinion. It seems WG EU disagrees with you. That is their right. No, man. You can't "disagree" about the numbers. T7 is T7, and this is the definition of "fitting". T7 reward implies T7 requirement (or T6, assuming requiring players to "be prepared for T7").Any higher (or lower...) requirement is "not fitting", by definition. Yes, I can disagree with what YOU feel the "definition of fitting" means. So may WG. Maybe I missed your posts where you were outraged by the fact that you couldn't earn one of the numerous T2-T3 premium ships WG has offered in the past by having to play T4 or greater ships? If so, please send me the link(s). I NEVER play a stock ship. (Free tip for you there.) Heh. Certainly not free. I used ~40k free exp to get to Amagi B-hull and accelerate C-hull/range. And again, I'm not so 'average Joe' either, having some premiums and ~3.5k games. You should really adjust your perspective ;) No, it is you who should adjust your "perspective". I guarantee you that I have not paid one cent to convert XP to Free XP. It is, IMO, the worst "bang for your buck" in the game. If I do not have enough Free XP accumulated to instantly upgrade a new ship, then I simply don't play it until I have earned enough by regularly playing my other ships. Why should I? Why should I feel I have to rush through the "grind"? I have plenty of ships that I enjoy playing and the new ones will wait. If I didn't have any premiums or premium time, then I still would not adjust my approach. It would simply take longer to accumulate the needed Free XP. So what? I'm patient. It is no one's fault but your own that you do not have ships in port that are not optimized to complete this mission. No, but you miss my point - I don't whine about not having ships but rather about requirements being absurdly high. If the reward would be a T9 ship I wouldn't mind at all if the mission requires T8/9. And, apparently, you still miss my point. It is YOUR opinion that the requirements are "absurdly high". Your opinion may be shared by other players but, stop confusing "opinion" with "objective fact". Regardless, it is WG EU's decision to determine what the requirements are and it is up to them to decide if they have inadvertently disenfranchised more players than they had intended. You are already at 11. Given there are 6 weeks left, I see no reason for you to "panic". But, if you are unable to play due to the holidays or, what not, again, this is not WG's fault. Wrong. Look at server stats. I played 93 battles during last week. And from the table you can read that typically only ~1/40 of players exceeds 100 games/week. Even during last week (mission grinding time) that coefficient has grown only to 1/20. So with 93 games I devoted way above average amount of time to get these 11 Russians, and assuming such a playing time to fulfill a mission is way out of scale. Objectively. It is a fact, not an opinion. I will not waste my time looking at the stats. Let's just say I'll trust you on this one. May I offer a suggestion to you? Perhaps you should spend less time looking at stats pages and the forums and use that time playing the game. But, the fact that you "devoted way above average amount of time" to the game in order to attempt to complete this mission is who's fault exactly? It is a choice you have made. No one is forcing you to do it. (See above) And again, "such playing time to fulfill a mission is way out of scale" is NOT A FACT, it is YOUR OPINION! Indeed, I would argue that one of WG's primary goals in offering missions is to increase the number of games played. So, in your case, "mission accomplished". I would expect that if they killed on average one Russian ship per day that we would have a fair number of "guys" with the reward after 20 days. Ever heard about probability distributions? If even the "5% elite" killed - on average- 1/day, fraction of them would kill more than that and there would be much much more players having (and supposedly showing off) the Nachi even after 5-12 days than 9/~100000. This continues to get more amusing. Dude, speaking as someone with an advanced degree in astrophysics whose specialty relies heavily upon statistical analysis, please, just don't. It makes for "awesome" conversations with cocktails but trying to discuss statistics on forums? Please, I'd rather try to talk sense to "those" people who think the Moon landings were a hoax. "Probability distributions". LOL. Yeah, I've heard a thing or two about them and I can confidently say that your belief that there should be "much much more players" sporting the Nachi already relies upon too many presumptions. I never said I "did it easily", I simply was pointing out that I did it without even concentrating on doing so. Which is exactly the same, isn't it? No, it is not "exactly the same". One may accomplish a difficult task without concentrating on it. One may accomplish an easy task with concentration. Or, obviously, regardless of the level of concentration, one may fail to accomplish a task. The amount of concentration expended does not have to relate to the "ease" or "difficulty" of a task. Naturally, for those that like to be efficient, one should expend the greater effort for the more difficult tasks and expend lesser effort on easier tasks but, it is not required and not equivalent. Perhaps if you simply play the game to have fun and not be fixated on a mission, you might find that you enjoy it more and that you, too, will "magically" complete the mission in due time. Apart from this irrational suggestion, you have some arguments, right? How exactly "playing the game to have fun" (which means for me mostly T3-T7) would "magically" complete the T8 mission "in due time" lol. You have a choice. It's always nice to have a choice, right? You can simply give up on the mission and go back to playing T3-T7 games so that you have more fun. You can decide that you really really want to complete the mission even if it means you need to play more T8+ games so that you have a chance to do so. If the latter, you can again choose to "focus" on simply playing the game to win your matches and have fun. Or, you can choose to fixate on having to get that Russian ship kill at all costs. If you choose the latter approach, do not be surprised to find that you continue to find frustration. And for what? A pixel ship? Really? My suggestion is to continue to play more T8 matches with the idea of playing to improve your gameplay and enjoy the game. As a side benefit to that, you may find that you also just happen to complete the mission in the process without having to drive yourself mad in the process. Maybe you don't complete it. Regardless, I'd look for the approach that minimizes my frustration. There are other things in life that are more important. Regardless, yes, I think you all should "stop whining" for reasons already pointed out. So I was basically right understanding your "encouraging" more as "I did it easily with my superior ships so it is doable and you peasants stop whining". I love how you manage to twist things. Really. It would actually be impressive if it weren't so transparent. "Superior ships". "Peasants". I think someone is suffering from an inferiority complex. Quick WG! Get this man a pixel ship. Please! Seriously. First world problems. <sigh> I pay. H3ll, I pay way too much. But, I do not believe that gives me a right to be "entitled". It is, or should not be, a P2W game. I am talking about the opposite of pay to win. Every average paying or non-paying Joe with reasonably-more-than-average effort should be able to complete the missions assuming he is at tier level of the ships offered as the reward. What is so complicated in this sentence that you change it to "P2W"? I changed it to P2W based upon your implied meaning and the context. But let's not get distracted from this real gem: "Every average paying or non-paying Joe with reasonably-more-than-average effort should be able to complete the missions assuming he is at tier level of the ships offered as the reward." See, if you remember my previous post, I actually agree with this. But, and here's the distinction that you seem to have trouble making, I understand that that is simply an OPINION that I happen to share. There is no formal law, expressed rule or even accepted norm that states WG is obligated to agree! The only thing that bothers me is if I purchase a premium ship and it gets nerfed This is very limited understanding of "getting what you paid for". You didn't pay for the pixels nor numbers at your ship's specs. You paid for a part of the game, which game is supposed to give you some fun in general. And this is what you can expect for your money - among others, not spoiling your fun by some unjustifiable decisions of local server admins. I pay for part of the game that, given the published characteristics and my sense of how I can perform using said part, has the *potential* to provide me with some fun or success, or whatever metric I wish to choose to justify the purchase to myself. I believe my "understanding" is far less limited and far more nuanced than your own. And, you go on to prove that by, once again, making a statement about "unjustifiable decisions". Unjustified to whom? You? Please tell me you're starting to see a pattern here. Or, do I have to point out again that these decisions are unjustified in your OPINION? I suspect that WG EU feels they *were* justified. Perhaps they rethink that and make changes but, I doubt they simply choose some requirements at random without thinking about it all and without justifying their decisions at least privately. Besides, pixel stats can be "ruined" in many other ways, because instead of direct nerfing one can remove advantages by buffing up the competing vessels. Or changing the matchmaking. Or increasing abundance of a ship class being counter to your premium. Or... After playing WG titles for 4 years now, believe me, I know of the multitude of ways nerfs can be applied whether directly or indirectly. However, one thing that they have generally been consistent on is showing great restraint in actually nerfing the premium ship/tank's characteristics. They generally only do so in extreme cases and are very reluctant to do it even then because they understand their customers do not appreciate changing the purchased item after it has been purchased. In other businesses, this is generally recognized as a case of fraudulent behavior. But, I would like to emphasize something you seem to have overlooked. I stated that it "bothers me" when they make such changes. That is an expression of my OPINION. I understand very well that I've agreed to their EULA and that they have every right to make whatever change they like. I also understand that if such changes bother me too much, I am free to take my business elsewhere. No one is forcing me to play or pay for their game. While I do not disagree with you, this is your opinion. It does not have to be WG's.This is a discussion, I present my point, and expect some reply from WG (or other players, like you) regarding what they think about it, and why. "Expect". There's that sense of entitlement rearing its ugly head again. Well, GL with that. Maybe someone from WG will respond but, *I* certainly wouldn't "expect" it. But, you did get to hear what at least one player thinks about your point of view. I hope you have appreciated the feedback. in the case of this mission for a free ship, other than their insistence on not applying conditions equally across the different servers (and that's only because I know about it), I can not find anything to get outraged over. Different requirements between servers are one thing, and setting them absurdly high is another matter. "Absurdly high". I think we've covered this. Yes, that's right, it's your OPINION. And, what have we determined? Bingo! WG does NOT have to agree. And again, for you specifically, I remain confident that you will manage to complete it if you continue to make similar progress as you have already demonstrated. GL, HF & "over and out!" I'm not so sure... Thx tho! Given your attitude, I'm not so sure either. But, again, so what if you don't? A little perspective, please. I do, however, sincerely wish you the best of luck. Feel free to have the "final word" but, really, I mean it: "Over & OUT!" Share this post Link to post Share on other sites
MrEff Beta Tester 47 posts 3,326 battles Report post #350 Posted November 22, 2016 You mean to say that in order to complete every ARP mission everyone would need to have a tier 8+ ship of EVERY NATION? No, eff that. It's actually easier to find russian ships to sink. I did it in two weeks and I wasn't even going out of my way to find and sink russian ships, it was pretty much regular play. We can't even buy tier 8 premiums for some nations... brits come to mind and off hand I don't recall a US tier 8 either. So, screw everyone who hasn't farmed out to grind every nation's tech tree to high tier, right? Some people... Edit : And making it lower tier at around 6 would still pretty much force most people to a very long grind or buying premiums just to qualify. Blergh. Point still stands just as much. Edit 2 : Also, don't take this post as an endorsement that WG's mission is all nice and peachy. I didn't like the requirements, either, and I know someone who might not be able to get Nachi for the same reason. But damn, get some perspective on what you actually suggest as replacement. just out of curiosity what ships did you use in the end? Share this post Link to post Share on other sites