Kandly Players 408 posts 651 battles Report post #1 Posted November 3, 2016 Guys, We know some of you have questions regarding the Takao mission. This has already been discussed in several topics on this forum, but I would now like to share some Q&As with you, to hopefully shed some light on the reasoning behind this mission and its requirements. Q: Why the limit to tier IX?A: Because we want more of our players to advance to higher tiers and play them – especially after the recent economy changes should have made them more accessible to regular players. Q: But why is the mission so much harder than on NA?A: In fact… That may be disputed. While the NA mission is Tier VI+, it also lasts only 1 month – and you need to get 100,000 Base XP. In comparison:· If you already have Tier IX or X, you have 2 months to win 50 battles – that is well within the envelope for a regular player.· If you have Tier VIII, getting to Tier IX should be much faster even with just Standard account than getting the 100,000 base XP – as you can fully use weekend specials, daily doubles, signal flags and Halloween/Ranked/other camouflages.· If you have lower tiers, then it may be harder – still, 2 months should be enough if you focus your attention to getting to Tier IX.· This then gives you ample time to get the 50 wins (even if you spend 1 month getting to tier IX).Additionally, we are offering during the same time period another new ARP ship – Nachi – and a chance to catch up on all the older ships you may have missed – and note that playing at tier IX / getting to Tier IX will count to your progress in all these lower tiered missions as well, so you will be killing a LOT of crows with one stone. If you have any other questions regarding this, please share them with me in this topic. Best, Kandly 8 Share this post Link to post Share on other sites
Egoleter ∞ Players 4,046 posts Report post #2 Posted November 3, 2016 (edited) Copy/pasting relevant replies from other threads: I think that using the ARP missions as a tool to accomplish this was a terrible choice. Not only did you change the rules from what they've been so far for the ARP missions, but you also "tier walled" exclusive content by doing so. Don't get me wrong, I think it's fine to have events with tier requirements, but that should be for bonus rewards (signals, credits, upgrades, camos etc) and not exclusive content you can't get any other way. Then you're closer to forcing players to play a certain tier rather than incentivising it. That's a great explanation if we were arguing about if the mission is possible or not. Personally my issue is that I normally don't play much tier 9-10 because I only have 2 (3) ships in that bracket and I like to play a lot of different ships. That's what I enjoy doing. So the result of this requirement is that I have much less fun playing. I get burned out faster playing the same ships over and over. Add to that the comparatively boring "meta" of top tiers and you have a mission which, if I want to complete it, severely reduces my will to play the game. By the way. While the duration of the mission for us is longer, 100.000 base XP is about as many actual battles played as getting 50 victories. The question then becomes: Do you prefer playing ~50 battles/month in exclusively tier 9 to 10, or do you prefer playing 100 battles/month in tier 6-10? Getting even more into the details. How much actual effective game time do you have in the month of December as opposed to November? So saying you have twice the time to complete the EU mission is only true in theory. So why doesn't T8 count as hightier? And why don't you make a seperate event for that if you want to force people to play T9 and T10? Maybe on all servers? I mean forcing that stuff on only EU is a bit weird. Do the other servers not care about T9+ gameplay at all or what? You ever thought that maybe the reason don't play higher tiers 9-10. Is because the gameplay is boring, frustrating and unfun? It's not simply the economy that is stopping people from playing those tiers. The base gameplay of the games is boring. Forcing people to play high tiers to complete this missions is an awful way to go about this. Your just going to frustrate and annoy the people that hate those tiers but want the ship. They are going to more than likely play bad/afk, probably also be extremely frustrated. This in turn will lead to an even worse environment at tier 9-10 which will make it even WORSE to play. Your not solving the base problem which is that high tiers are unfun. That is of course ignoring the fact that we are getting shafted compared to other servers just from the bare requirements. As for if the mission is easier than the others I disagree. If we start from the same starting point of tier 6 as the other servers. Someone has to grind all the exp from tier 6 to tier 9, which is OVER 100k. Then ALSO win 50 battles. This is SIGNIFICANTLY harder and more time consuming on the EU server for the people that are likely to do this mission. So sadly your supposed reasoning for this doesn't hold up. This was a bad joke, can we have the requirements lowered to tier 8 now? Kandly, this wouldn't be a problem, if the event was repeatable in the future. Some of us don't own tier IX ships. I've played since closed beta, but I can't play non-stop. Also, my philosophy was always to level up all type of ships at the same time. I know that may be flawed, but I simply cannot play one ship class over and over until I reach tier X. Many of people from the other servers have the chance to get the Takao, many of us here don't. But then again, I have come to expect this kind of behaviour form WG EU ('member Kamikaze R?). Have a nice day, y'all! Logged in especially for this: I call rubbish. While 100k XP sure is "steep", NA-players can grind that XP in ranked battles as well, all the way from the beginning to the end, since it starts at Tier 6. Ranked battles are fast-paced and yield higher XP rewards, since damage percentages done by a player are higher due to the smaller team sizes. That allows for a faster progress than by playing random battles. EU gets excluded from grinding in ranked (in which winning is the most important factor) because ranked only goes to Tier 8. This is unacceptable. This is blatantly false. The mission MIGHT be SLIGHTLY easier/faster for someone who already has a tier IX, plays this tier exclusively and isn't too good at it. Or if he's a bot. - at t10 average XP per match is pretty high. Good players will have over 1000 average base XP and bad (but not afking everything) players will still accumulate XP on defeats, so 100k xp is easier - at tiers below t9 the victories don't count - on NA and every other server: experience does - with t6-t10 spread you can finish the mission with your favourite ships at favourite tier, playing a ship you like makes earning victories/XP significantly easier And all that is assuming a player with access to all these tiers - one that doesn't have even t9 has all the above PLUS a painful grind to catch up on high-tier ship to even start counting points toward the mission! So no. This is [edited]. The impudence to say that it's disputable whether NA has it easier is mind-boggling. LOOK THROUGH THIS WHOLE THREAD IF YOU BELIEVE IT'S DISPUTED WHETHER NA HAS IT EASIER. There are (a minority but noticeable) people here who claim that it's ok, people who don't really care or are even actually glad that the access to Takao is heavily restricted. But I've been in this thread since it started and I don't recall a single person disagreeing on the fact that NA has it much, much easier. -1) The Yotarou, Iona and Gunzou captains are still missing on the EU server. Since this is the last ARP event and they are not part of it, are we not going to get them? -2) What do you make of the following points that I've raised earlier in this thread? Block Quote Takao: Who even thought that it was a good idea to have such a high tier requirement? It punishes players who might've joined more recently and might not have reached T9 yet but have experience at T8, or those who might be grinding multiple lines simultaneously, or those who straight up dislike T9+ games and prefer stopping at T8 (there's a lot of players like those), or those who don't have the funds to play 75-100+ games at T9+. It's especially absurd considering that Takao herself is T8. You say that it's to avoid inexperienced players from flooding high tier games, but you've never put any requirements on the purchase of Tirpitz, Saipan or Atagao herself for example. Nachi: Oh god this mission is so cancer. "Kill [X] [number] of times" is such a terrible requirement for missions, and this for various reasons. First, it encourages KS instead of teamplay which is obviously terrible. Second and probably even worse, it's mostly out of the player's hands because it's completely dependent on MM RNG. If you need to sink Soviet ships but there isn't one in your current game, then said game is a complete waste of your time because no matter what you do you cannot progress that mission any further. And again, why T8 for a T7 ship? The other missions: So much grind. The secondaries mission is terrible for anyone who don't own a T7+ IJN or German BB and straight up [edited]cruisers/DDs/CVs players over. Same thing for the 200 torpedo hits mission, not everyone enjoys using torpedoes or is skilled with them. Forcing players into specific playstyles/classes is a terrible idea as it brings down the overall quality of games as players are forced to use playstyles they might not enjoy or be comfortable with. Missions should be designed in such a way that people can complete it playing the way they like to. Efforts and enjoyment are not mutually exclusive. Also, while you might argue that NA has it as hard as EU (questionable since they can use any ship you want from T6 to T9, while we are locked to T9 and T10), that doesn't explain why it's significantly harder than RU and Asia. EU and NA aren't the only clusters. Besides, what people want isn't necessarily to have an easier time, but parity across servers. I'd also argue that using ARP missions as a mean to get more players to play at high tier is a flawed one. Not only are the ARP missions ephemeral, but if players aren't playing at higher tier than it's due to a fundamental issue with game balance and/or design. This is not something that can be fixed by regional offices, but by Lesta themselves. Is it hard to change it into 8-10 and 150 wins? hell, maybe even 200... 2 months are more than enough, but the problem is that this is the last event, meaning we wont get her anymore, while other servers can without BS requirements. So only a few can get it, while others who want her won't EVER get her after this event. I understand that EU got problems with giving free version of Prem ship, while other servers are making it possible for others, BUT this is the first AND the last time we can get Takao. This is illogical for me. Other servers can make event for many players, but this is an unfair grindblock for many fans and people who are afraid or dislike high tier "dinamic" gameplay. Didnt WG said that players are NOT interested in not-fun gamemodes etc? so why making more unfun events... or even worse, grindblocking many people who wish to get her. I want to say some things about this answer, but some other people have already worded it better than I could, so I'll just leave 2 more questions here: - You said in the Q&A thread you create events to the wishes of the specific communities. That means that somehow you think that we, the EU community, want to play T9 for a T8 ship. WHY do you think that? When have we ever told you so? - That also means that somehow you think we, the EU community, want different missions and requirements (beware! I'm not saying easier or more difficult!) than other servers (not just NA, but also RU and SEA). WHY do you think that? When have we ever told you so? Edited November 3, 2016 by Egoleter 10 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #3 Posted November 3, 2016 Q: Why the limit to tier IX? A: Because we want more of our players to advance to higher tiers and play them – especially after the recent economy changes should have made them more accessible to regular players. I guess lengthy discounts for hightier ships certainly could be helpful - so far USN/IJN/German events were barely weekend long and they were BEFORE announcing Takao missions. Some exception are Russian ships, as their event lasts almost two weeks. Share this post Link to post Share on other sites
[POMF] Pekoe_Darjeeling Weekend Tester 2,385 posts 10,008 battles Report post #4 Posted November 3, 2016 WG I will just tell you this - you will never learn. 4 Share this post Link to post Share on other sites
anonym_DEInhM4yznj6 Players 4,726 posts Report post #5 Posted November 3, 2016 Q: Why the limit to tier IX?A: Because we want more of our players to advance to higher tiers and play them – especially after the recent economy changes should have made them more accessible to regular players. You mean that economy changes, which broke the income from high tier strike decks on CVs? This new economy which doesn't change the fact, that high tier gameplay is static? And for this you want to win over new players with ARP Takao??? Share this post Link to post Share on other sites
Ghostychan Beta Tester 909 posts 14,641 battles Report post #6 Posted November 3, 2016 (edited) I hate the "sink 20 ships from the following nations each" requirement for Nachi, on top requiring T VIII whereas previously, Myôkô-Missions only required T VII. It may have sound nice on the white board in your office, but reality seems like only a few people are playing RU now, since there were kind of few RU ships to begin with, which results in the RU ships being target priority number 1. So,.. why is this requiring T VIII and why not just "sink 100 ships", without the need for specific nations (Also managed to sink more RN CLs than RU ships, but they don't count unfortunately) Edited November 3, 2016 by Ghostychan 5 Share this post Link to post Share on other sites
Raziel_Walker Players 463 posts 8,787 battles Report post #7 Posted November 3, 2016 The sink 20 ships of each nation will probably have me focusing on getting the killing blow on a ship without regard for winning, losing or how my team is doing. I am a man with a mission! Got a Bismarck for the secondary mission and my WTR rating with the ship is around 430 Got a Kagero for the T9 mission and my WTR rating with the ship is around 1200, because I have to win the map I can't yolo. 2 Share this post Link to post Share on other sites
[BONUS] Bellegar Beta Tester 1,866 posts Report post #8 Posted November 3, 2016 Guys, We know some of you have questions regarding the Takao mission. This has already been discussed in several topics on this forum, but I would now like to share some Q&As with you, to hopefully shed some light on the reasoning behind this mission and its requirements. Q: Why the limit to tier IX? A: Because we want more of our players to advance to higher tiers and play them – especially after the recent economy changes should have made them more accessible to regular players. Q: But why is the mission so much harder than on NA? A: In fact… That may be disputed. While the NA mission is Tier VI+, it also lasts only 1 month – and you need to get 100,000 Base XP. In comparison: · If you already have Tier IX or X, you have 2 months to win 50 battles – that is well within the envelope for a regular player. · If you have Tier VIII, getting to Tier IX should be much faster even with just Standard account than getting the 100,000 base XP – as you can fully use weekend specials, daily doubles, signal flags and Halloween/Ranked/other camouflages. · If you have lower tiers, then it may be harder – still, 2 months should be enough if you focus your attention to getting to Tier IX. · This then gives you ample time to get the 50 wins (even if you spend 1 month getting to tier IX). Additionally, we are offering during the same time period another new ARP ship – Nachi – and a chance to catch up on all the older ships you may have missed – and note that playing at tier IX / getting to Tier IX will count to your progress in all these lower tiered missions as well, so you will be killing a LOT of crows with one stone. If you have any other questions regarding this, please share them with me in this topic. Best, Kandly I want to say some things about this answer, but Egoleter quoted some other people that have already worded it better than I could, so I'll just leave 2 more questions here: - You said in the Q&A thread you create events to the wishes of the specific communities. That means that somehow you think that we, the EU community, want to play T9 for a T8 ship. WHY do you think that? When have we ever told you so? - That also means that somehow you think we, the EU community, want different missions and requirements (beware! I'm not saying easier or more difficult!) than other servers (not just NA, but also RU and SEA). WHY do you think that? When have we ever told you so? 5 Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #9 Posted November 3, 2016 Q: Why the limit to tier IX?A: Because we want more of our players to advance to higher tiers and play them – especially after the recent economy changes should have made them more accessible to regular players. Won't add much, because Egoleter, Nechrom and especially Mobius_Einherjar said it all in the other thread, espacially about the unequality of servers and treating EU players, both free and paying ones like second class citizens. But what i quoted above strikes me like either terrible lack of honesty or terrible lack of concept (although you are right about economy accessibility and i'm truly grateful for that). If you want more players to play high tiers, you need to do two things: 1. Make players want to grind to higher tiers. 2. Make them want to stay there. This one mission, while it will certainly make some players to get to the tier 9, it won't be a lot of them, and it won't keep them there. If you really wanted more players to get to the higher tiers, you need to speed the grind up. More events, better weeklies instead of week by week copypasta with inadequate rewards, getting first battle modifier to +100% like in WoT... there are many, many ways to do it, and you, as WG EU team can do it on so many ways. Yet you again chosen to do less than the other teams (which i guess don't want people play on the higher tiers?). Now, if you want players to KEEP playing the higher tiers, then this event won't do it at all. Although it's really out of your hands as WG EU, that is more of a Lesta job in fixing the game. What you CAN do though, as WG EU, is presenting people long term incentives for playing there (which is out of the question, as giving players things is apparently horribly traumatic event to your team). Share this post Link to post Share on other sites
Humorpalanta ∞ Players 2,025 posts 13,785 battles Report post #10 Posted November 3, 2016 I don't have any questions but I have an answer. [edited] [edited] It's a game. Why can't you just accept people's will? So what if somebody doesn't want to play high tiers? And what if somebody is grinding all lines and not just one to get to the end? Why do you feel the urge to tell what to do in our free time? If you want more people to play TX than change the [edited] economy. I have 1 mill credits right now. Yeah I spend it all cos I don't have all the time of the world to play this [edited] game. I need every cent if I want to grind the tiers to get up where I lose money to play or get 20K with premium. Oh thx its much of a help when a damn Hull costs 4 mill minimum. I bought an Atago months ago. Why? To play your [edited] ranked season where I could play only T8 and now again... Funny thing to see that not even you know what to do with your own game. IJN DD split and IJN DD nerfs perfectly show it. And Ranked Battles. And Team Battles. And German BB secondaries. And now this. And all the trying with high tiers. Oh and I almost forgot Prince Eugen. That was a total joke. And the fact that you are handing out more and more premiums meanwhile regular ships are just slowly coming but premiums are so OP to get much money for them. (Meanwhile they are ruining the game? Who cares?) We understand that it is a game and you are a company. But u got too greedy and arrogant. There have been so many ships throughout history that even if you give out regular trees twice as fast as now you could do them for 10 more years easily and get a good income. And I think most of us wouldn't even mind if you run out of ships you made paper ships. Why not? Its a game. its fine. And we want more. But you want to earn money in a short period and don't notice that we have life and can't play it all the time and can't pay all that money. Do you even know that EU consists other countries not just DE UK Swiss and France? Several countries where people make just as money to live and then you ask that much money for a Hipper reskinned. Shame. Shame that we had to reach this point with Takao. We want to play the [edited] game and you are blocking us and ruining it. You are just turning into EA and this is the biggest insult a game company can get. RIP Red Alert and Sim City. It is a time that you sit down and decide where you want to continue. This way and lose more and more players or the other way where you give us back IJN torpedoboats more different ships not just pew pew pew boats and keep your fanbase. I hope you choose the latter and will live a long life. Sincerely: Me 1 Share this post Link to post Share on other sites
[__] Kais_S012 Beta Tester 742 posts 1,694 battles Report post #11 Posted November 3, 2016 (edited) Q: But why is the mission so much harder than on NA? A: In fact… That may be disputed. While the NA mission is Tier VI+, it also lasts only 1 month – and you need to get 100,000 Base XP. what a load of with the capability to earn the Takeo on both PvE and PvP the US server requirements substantially easier. using a little thing called logic (obviously lost on our inept community management team) personal limitations when playing to prevent getting burnout or boredom (aiming for around 5000k base XP per day) that's 20 days steady grind on PvE less even using premium Q: Why the limit to tier IX?A: Because we want more of our players to advance to higher tiers and play them – especially after the recent economy changes should have made them more accessible to regular players. wanting to encourage players to go into higher tiers is once thing, Forcing them to jump to higher tiers is another. and what you are trying to do here is the latter this entire debacle has been poorly thought out and the fact you are making the same mistakes as you did in the GNB fiasco. this is pretty strong evidence you failed to send any of the GNB feedback from the EU forums to those who need to see it in the first place Edited November 3, 2016 by Mymeara 2 Share this post Link to post Share on other sites
Egoleter ∞ Players 4,046 posts Report post #12 Posted November 3, 2016 I have an important question: How long until all those questions are answered? Share this post Link to post Share on other sites
[LEGIO] LadyJess Players 154 posts Report post #13 Posted November 3, 2016 I disagree with your logic of having sufficient time to run from a tier 8 to a tier 9 under current game economics. It is so flawed it is not Funny. If WG will pay the bills then one can run 7 days a week here grinding up their tier 8 ship to reach a tier 9. A normal person whom has to work for a living just does not have enough time in the day for this. The use of a tier 9 to get the Takao is CRAP. 1 Share this post Link to post Share on other sites
BlueMoon51 Beta Tester 951 posts Report post #14 Posted November 3, 2016 (edited) Guys, We know some of you have questions regarding the Takao mission. This has already been discussed in several topics on this forum, but I would now like to share some Q&As with you, to hopefully shed some light on the reasoning behind this mission and its requirements. Q: Why the limit to tier IX?A: Because we want more of our players to advance to higher tiers and play them – especially after the recent economy changes should have made them more accessible to regular players. Q: But why is the mission so much harder than on NA?A: In fact… That may be disputed. While the NA mission is Tier VI+, it also lasts only 1 month – and you need to get 100,000 Base XP. In comparison:· If you already have Tier IX or X, you have 2 months to win 50 battles – that is well within the envelope for a regular player.· If you have Tier VIII, getting to Tier IX should be much faster even with just Standard account than getting the 100,000 base XP – as you can fully use weekend specials, daily doubles, signal flags and Halloween/Ranked/other camouflages.· If you have lower tiers, then it may be harder – still, 2 months should be enough if you focus your attention to getting to Tier IX.· This then gives you ample time to get the 50 wins (even if you spend 1 month getting to tier IX).Additionally, we are offering during the same time period another new ARP ship – Nachi – and a chance to catch up on all the older ships you may have missed – and note that playing at tier IX / getting to Tier IX will count to your progress in all these lower tiered missions as well, so you will be killing a LOT of crows with one stone. If you have any other questions regarding this, please share them with me in this topic. Best, Kandly Seeing as you want to dispute the "fairness" of the task how about offering a one time free server transfer??? See how many people don't agree with you. As for the economy I'm very much in the minority here that thinks at least for me there has been an improvement............. but you won't find much agreement here with your stateemnt Edited November 3, 2016 by BlueMoon51 1 Share this post Link to post Share on other sites
GoldenHornet Beta Tester 26 posts 2,765 battles Report post #15 Posted November 3, 2016 Sorry, but your answers are lame. There's no justification for making tier IX a requirement for missions to get a tier VIII ship. As someone who plays a lot of different lines my highest ships are tier VII. I'm having to spend this week grinding out the XP I need to unlock Amagi, then I'm going to have to grind all the way through Amagi, a minimum of 230,000 XP and 4,100,000 credits if I ignore the propulsion and range modules, and then grind out a further 15,900,000 credit to buy the Izumo before I can even start the mission. To say I'm pretty miffed at you wanting to force people to play the highest tiers of this game is an understatement. But we've become pretty used to being crapped on my WG in the EU compared to any other region. 1 Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #16 Posted November 3, 2016 Only question I have is how does the Takao differ from the premium ship Atago? Apparently it's a simple clone with the only difference being that it's not getting premium credit income, doesn't come with any camouflage boni and that it can only be crewed by other ARP captains. Is it really just a depremiumified Atago for free? I'm fairly certain that someone is going to get their knickers in a bunch over having bought the ship and now it's available for a little grind but otherwise completely free. Share this post Link to post Share on other sites
Hohenhov Players 1 post Report post #17 Posted November 3, 2016 (edited) I really pity you WG Staff. You know from the bottom of your heart that the EU requirements are bullsh*t but you cant bite the hand that feeds you. So good luck to the poor intern who is going to deal with us. Edited November 3, 2016 by Hohenhov 1 Share this post Link to post Share on other sites
[PKTZS] JapLance Weekend Tester 2,567 posts 18,265 battles Report post #18 Posted November 3, 2016 A: Because we want more of our players to advance to higher tiers and play them – especially after the recent economy changes should have made them more accessible to regular players. No, economy is still rubbish. And the fact that you have to stick to moronic techniques like this to get player into the highest tiers just confirms it. Share this post Link to post Share on other sites
[NSVE] iFax [NSVE] Players 535 posts 20,281 battles Report post #19 Posted November 3, 2016 I'm off to play on the NA server Share this post Link to post Share on other sites
[FFP] IsamuKondera Supertest Coordinator, Modder 1,365 posts 13,372 battles Report post #20 Posted November 3, 2016 If I may add some questions now: Where are Iona, Gunzou and Kirishima in her Bear form? It would be quite awesome if we could trade those double captains that we have against those 3... Nobody plays RU ships atm. In all my T9 matches today i only had 3 ships and you can imagine how people react when one of thise ships turns up. They are primary target one. I saw more Royal Cruiser then Russian ships. This mission as somone said might have looked okay on the whiteboard but is just not practicable. Even doing those 50wins in a T9 is easier then finding a russian ship that you can kill... So can we pls fix this? Share this post Link to post Share on other sites
[LEGIO] LadyJess Players 154 posts Report post #21 Posted November 3, 2016 Overall game economics are still BROKEN. Suggest you roll it back to before this awful fix, put back the repair discount for the high tiers and things will be just fine. Recommend that WG developers gather their brains that they leave at home and bring it with them when they come to the office. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #22 Posted November 3, 2016 Well Steven Seagal mision went live with ARP didnt it? i have the nearly 70 k by the time i got 30/50 the diverence is at T8 i would have like 4+ milion more silver and actuall fun sice t9/10 gameplay sucks. You will only disgruntel peple by forcing them to Play in that crap enviroment. Also Nachi is the worst ARP to date. Why do you basically throw any Myoko class for very Little at everyone and make the only one not released before again a KIll X ship Mission especally with 2 of teh nations not having full techtrees and RU DDs at that level being near undestructable. Share this post Link to post Share on other sites
[HOO] Djansolo [HOO] Beta Tester 229 posts 10,834 battles Report post #23 Posted November 3, 2016 Im only doing this m,ission, cause it suits the grind I already planned: Finally going for the Yamato. With Finally meaning, that after getting 4 other lines to tier 8, I decided a few weeks ago to take me fifth line at tier 8 Jap BB as the first one going all the way. So having recently bought the Izumo, I'll be grinding along, and see how many of the other fall into line. Pretty sure Im gonna skip the 200 torp hits I can only recommend this to other players: play as you like, and if an ARP falls your way, fine! If not, your not missing out on some unique content, that won't be back later Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #24 Posted November 3, 2016 Only question I have is how does the Takao differ from the premium ship Atago? Apparently it's a simple clone with the only difference being that it's not getting premium credit income, doesn't come with any camouflage boni and that it can only be crewed by other ARP captains. Is it really just a depremiumified Atago for free? I'm fairly certain that someone is going to get their knickers in a bunch over having bought the ship and now it's available for a little grind but otherwise completely free. Yes, there are people like these. On EU hard to hear over the outcry about how we are treated compared to other servers but you can find them even here. Not that I understand them much, really. I mean, I would if they were salty that "damn, I've spent money I didn't have to sinc I could've gotten almost the same for free". But it's almost always the opposite: how dare WG let other people play in a ship similar to the one I bought. Not to mention that it's really depremiumed through and through. You can't train captains on it (well, you can, ARP ones), it doesn't give more money, you can't even mount a special camo for extra credits, making it further from premium than an ordinary silver ship is! So saying that it's the same value as Atago is... well, not a solid argument. Still, I really wonder what would the reaction be if it actually WERE unique, with its own peculiarities based on hypothetical Takao that does not exist in the game. After all, if IJN had another cruiser line with Takao in it, it wouldn't have the exact same stats as its premium counterpart - and ARP Takao would share her, not Atago's, characteristics. Although, knowing WG AND the community, such unique ARP Takao would either be much weaker than Atago (making its fans unhappy) or different-but-not-obviously-worse and then a lot of people (esp. Atago players believing Takao to be superior) would get mad about WG pushing people to play a stupid anime ship ;) Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #25 Posted November 3, 2016 Yes, there are people like these. On EU hard to hear over the outcry about how we are treated compared to other servers but you can find them even here. Not that I understand them much, really. I mean, I would if they were salty that "damn, I've spent money I didn't have to sinc I could've gotten almost the same for free". But it's almost always the opposite: how dare WG let other people play in a ship similar to the one I bought. Not to mention that it's really depremiumed through and through. You can't train captains on it (well, you can, ARP ones), it doesn't give more money, you can't even mount a special camo for extra credits, making it further from premium than an ordinary silver ship is! So saying that it's the same value as Atago is... well, not a solid argument. Still, I really wonder what would the reaction be if it actually WERE unique, with its own peculiarities based on hypothetical Takao that does not exist in the game. After all, if IJN had another cruiser line with Takao in it, it wouldn't have the exact same stats as its premium counterpart - and ARP Takao would share her, not Atago's, characteristics. Although, knowing WG AND the community, such unique ARP Takao would either be much weaker than Atago (making its fans unhappy) or different-but-not-obviously-worse and then a lot of people (esp. Atago players believing Takao to be superior) would get mad about WG pushing people to play a stupid anime ship ;) Maybe WG might give everyone who already owned an Atago prior to the event going live a little token as an incentive to not be salty. I don't know, maybe a couple of Zulu and Dragon signal flags for example, just to drive the point home what makes a the "premium" part of a premium ship. I'm totally just putting that out in the open for completely unopportunisitc reasons and the fact that I do own the Atago is entirely coincidential, me swear! Share this post Link to post Share on other sites