giannisww Players 120 posts 4,619 battles Report post #126 Posted November 1, 2016 i wonder if they put arp mushashi and yamato lol Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #127 Posted November 1, 2016 I find it hilarious that Takao's mission are from t9. As not many players own so high-tiered vessels, the ship will be more of a novelty gained by the server's minory. Wasn't the whole ARP deal about promotion? It is, but in NA and RU. EU is source of income, so if one fancy Waifu class cruiser, better start convering exp or working their way up. Share this post Link to post Share on other sites
giannisww Players 120 posts 4,619 battles Report post #128 Posted November 1, 2016 BUT guys the big question here is where is arp Iona yet? Share this post Link to post Share on other sites
[SHOT] Ace_Raptor Players 212 posts 3,727 battles Report post #129 Posted November 1, 2016 All you haters about the tier IX: it's a free tier VIII ship, doesn't mean they have to give them for free. Just make a little effort and play some higher tiers as well. If that's too much for you guys, yeah then you proly don't deserve the free tier VIII ship Woah there. Pretty sure no one is hating the missions. People are just questioning why EU have is so different than other servers. Like not everyone have high tier ships (new players won't be able to get it) and unless I'm missing something the economy at higher tiers is not the best. 1 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #130 Posted November 1, 2016 BUT guys the big question here is where is arp Iona yet? Not on EU, thats for sure. Share this post Link to post Share on other sites
Deathmaw Players 70 posts Report post #131 Posted November 1, 2016 Why are people still surprised at this point? WG hates EU. Has done since like the beginning. They WILL dump on us at every point. As per usual rather than making me want to play their game, the events are making me NOT play the game because seeing stuff like this just annoys me. Share this post Link to post Share on other sites
Thunderslap91 Players 110 posts 6,606 battles Report post #132 Posted November 1, 2016 the 50 wins its not hard, i mean its abit more easy them 1m xp base (or it 100k?) the problem here its the tier 9 requirement while every other server got tier 6+. i don't have much experience in high tier (maxx tiers at 8, i don't see the point in lvl more) but high tier games are so sniping boring Share this post Link to post Share on other sites
giannisww Players 120 posts 4,619 battles Report post #133 Posted November 1, 2016 iam glad it wasnt something like do 5mill damage and 5k hits with main batterys..... Share this post Link to post Share on other sites
Kurbain Players 1,976 posts 2,773 battles Report post #134 Posted November 1, 2016 (edited) I'm not sure what to think about the T9+ requirement for the Takao.I appreciate that they are reducing the amount of Takaos that will populate the server considering how strong the ship is, but I have my doubts about a T9+ requirement being the right way to go about it.T6+ is certainly too low, but T9 seems too high, even from the perspective of WG. Setting the limit to T8 would incentivize players to buy T8 premiums ships if they haven't reached the tier yet.But more importantly it excludes casual players and those that dislike high-tier gameplay from the mission, which is disappointing.I wonder how many players are actually capable of completing the mission at the moment. Took me 6 months myself to reach T9. giannisww, on 01 November 2016 - 02:21 PM, said: i wonder if they put arp mushashi and yamato lol If they do, nobody will be able to complete the mission since they will expect you to play T12 to unlock them. giannisww, on 01 November 2016 - 02:22 PM, said: BUT guys the big question here is where is arp Iona yet? Unlikely to ever be introduced since she is a submarine. They have been thinking about introducing her as part of a PVE scenario if I remember correctly, but even that probably won't be the case.She has her own spot on the ARP tech tree, but all that is shown if you click on it is a floating Umikaze and an unfinished statistics page. Edited November 1, 2016 by Kurbain Share this post Link to post Share on other sites
[WG] MrConway WG Staff, Alpha Tester 3,411 posts 4,389 battles Report post #135 Posted November 1, 2016 I'm not sure what to think about the T9+ requirement for the Takao. I appreciate that they are reducing the amount of Takaos that will populate the server considering how strong the ship is, but I have my doubts about a T9+ requirement being the right way to go about it. T6+ is certainly too low, but T9 seems too high, even from the perspective of WG. Setting the limit to T8 would incentivize players to buy T8 premiums ships if they haven't reached the tier yet. But more importantly it excludes casual players and those that dislike high-tier gameplay from the mission, which is disappointing. I wonder how many players are actually capable of completing the mission at the moment. Took me 6 months myself to reach T9. I know that there are quite a few complaints coming in about the difference in requirements for this mission, but really I think that our solution was the correct way to go here. First of all, please consider that this mission is running for 2! entire months and only requires 50 victories. Even with a very bad winrate that is essentially only 2 games per day. Since the Takao is essentially an Atago, a very capable and fun tier VIII ship I think it is fair enough of us to make sure that the players getting the ship will know how to handle it. If you can earn a tier VIII ship just by playing tier VI ships then there is a danger of many Takaos popping up at tier VIII with captains who don't know how to handle them or the different meta. That wouldn't be fun for the players themselves, or the people on their team. 6 Share this post Link to post Share on other sites
Vulgarny Sailing Hamster 1,546 posts 3,274 battles Report post #136 Posted November 1, 2016 Thanks god that earning t8 ship by clicking in shop isnt happening at all, or t10 press accounts for events that are for sure fun for players and people in their team 2 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #137 Posted November 1, 2016 I know that there are quite a few complaints coming in about the difference in requirements for this mission, but really I think that our solution was the correct way to go here. First of all, please consider that this mission is running for 2! entire months and only requires 50 victories. Even with a very bad winrate that is essentially only 2 games per day. Since the Takao is essentially an Atago, a very capable and fun tier VIII ship I think it is fair enough of us to make sure that the players getting the ship will know how to handle it. If you can earn a tier VIII ship just by playing tier VI ships then there is a danger of many Takaos popping up at tier VIII with captains who don't know how to handle them or the different meta. That wouldn't be fun for the players themselves, or the people on their team. Thanks for dropping by.No credits compensation when completing missions for ships we already own is meant to be or simply "working as intended"? Share this post Link to post Share on other sites
[FATAL] krazypenguin Beta Tester 573 posts 2,930 battles Report post #138 Posted November 1, 2016 there is a danger of many Takaos popping up at tier VIII with captains who don't know how to handle them or the different meta. That wouldn't be fun for the players themselves, or the people on their team. lol Conway....epic trolling there. Well played sir! Share this post Link to post Share on other sites
Egoleter ∞ Players 4,046 posts Report post #139 Posted November 1, 2016 I know that there are quite a few complaints coming in about the difference in requirements for this mission, but really I think that our solution was the correct way to go here. First of all, please consider that this mission is running for 2! entire months and only requires 50 victories. Even with a very bad winrate that is essentially only 2 games per day. Since the Takao is essentially an Atago, a very capable and fun tier VIII ship I think it is fair enough of us to make sure that the players getting the ship will know how to handle it. If you can earn a tier VIII ship just by playing tier VI ships then there is a danger of many Takaos popping up at tier VIII with captains who don't know how to handle them or the different meta. That wouldn't be fun for the players themselves, or the people on their team. So because you think it is a good ship (I will not deny it) we get screwed over the other servers and the ship is made available only to the exclusive high tier consumers? Are you serious? The mission itself is not a problem. The tier limitation and once again the middle finger for the EU community is. You do this every single time. How about you stop discriminating this community in comparison to RU and US? 10 Share this post Link to post Share on other sites
giannisww Players 120 posts 4,619 battles Report post #140 Posted November 1, 2016 I'm not sure what to think about the T9+ requirement for the Takao. I appreciate that they are reducing the amount of Takaos that will populate the server considering how strong the ship is, but I have my doubts about a T9+ requirement being the right way to go about it. T6+ is certainly too low, but T9 seems too high, even from the perspective of WG. Setting the limit to T8 would incentivize players to buy T8 premiums ships if they haven't reached the tier yet. But more importantly it excludes casual players and those that dislike high-tier gameplay from the mission, which is disappointing. I wonder how many players are actually capable of completing the mission at the moment. Took me 6 months myself to reach T9. If they do, nobody will be able to complete the mission since they will expect you to play T12 to unlock them. Unlikely to ever be introduced since she is a submarine. They have been thinking about introducing her as part of a PVE scenario if I remember correctly, but even that probably won't be the case. She has her own spot on the ARP tech tree, but all that is shown if you click on it is a floating Umikaze and an unfinished statistics page. What if they add her when she was one with takao ? Share this post Link to post Share on other sites
Diminios Players 324 posts 3,103 battles Report post #141 Posted November 1, 2016 (edited) Since the Takao is essentially an Atago, a very capable and fun tier VIII ship I think it is fair enough of us to make sure that the players getting the ship will know how to handle it. If you can earn a tier VIII ship just by playing tier VI ships then there is a danger of many Takaos popping up at tier VIII with captains who don't know how to handle them or the different meta. That wouldn't be fun for the players themselves, or the people on their team. And of course they will only know how to handle it by playing ships one tier higher. Of course. Dropping the requirement to T8 wouldn't be a bad thing, in my opinion. If you can use a T8 ship to earn the Takao, you're not negatively contributing to the higher tier population of potatoes in any way: you either have a tech tree T8, which means you should at least have some idea of how to play at higher tiers or you're a potato who doesn't have anything higher than T5 and has bought a T8 premium, which means getting the Takao isn't going to hurt anyone - you're going to suck very much bad in the premium OR in the Takao. Not to mention that if you were really concerned about the high tier meta being populated with incompetent captains, you wouldn't sell T8 premiums. But hey, those pay the server bills, so we can look the other way, right? Edited November 1, 2016 by Diminios 8 Share this post Link to post Share on other sites
tenacious_torps ∞ Players 1,373 posts Report post #142 Posted November 1, 2016 Alright, I've thought long and hard about this and my reaction to these shenanigans is: I will stop buying anything whatsoever from Wargaming. I feel like I'm a participant in some weird social engineering experiment here, more than anything else, let alone that I'd feel motivated to do the missions. This is so clearly designed to manipulate players' choices that I can't help but feel insulted. Why should I reward that by purchasing any more premium ships or time? I was p.o.ed already by yet another IJN DD nerf coming up, enough is enough. Really regret I couldn't say no to the Fujin... Wrong decision to try to rescue some modicum of fun from that line. Just screw it, I'll have to find another game to really get into. Probably be around for some casual seal-clubbing from time to time, but that's that. WG EU are deplorable, I just can't stomach their demeanor. Share this post Link to post Share on other sites
[COOOP] Shirakami_Kon Players 2,624 posts 12,759 battles Report post #143 Posted November 1, 2016 I know that there are quite a few complaints coming in about the difference in requirements for this mission, but really I think that our solution was the correct way to go here. First of all, please consider that this mission is running for 2! entire months and only requires 50 victories. Even with a very bad winrate that is essentially only 2 games per day. Since the Takao is essentially an Atago, a very capable and fun tier VIII ship I think it is fair enough of us to make sure that the players getting the ship will know how to handle it. If you can earn a tier VIII ship just by playing tier VI ships then there is a danger of many Takaos popping up at tier VIII with captains who don't know how to handle them or the different meta. That wouldn't be fun for the players themselves, or the people on their team. So a lot of new Takaos would be bad for the rest of the team and not fun for all the players that get Takao and don't know how to play higher tiers. But all the times Tirpitz was on sale before being permanently on the store, causing the same because of people who even paid for the ship to be hunted down like ducks was fun for them and not a problem at all for all the other normal players. Also, I can't agree more with this with the Takao mission in particular. So because you think it is a good ship (I will not deny it) we get screwed over the other servers and the ship is made available only to the exclusive high tier consumers? Are you serious? The mission itself is not a problem. The tier limitation and once again the middle finger for the EU community is. You do this every single time. How about you stop discriminating this community in comparison to RU and US? 3 Share this post Link to post Share on other sites
Egoleter ∞ Players 4,046 posts Report post #144 Posted November 1, 2016 Since the Takao is essentially an Atago, a very capable and fun tier VIII ship I think it is fair enough of us to make sure that the players getting the ship will know how to handle it. If you can earn a tier VIII ship just by playing tier VI ships then there is a danger of many Takaos popping up at tier VIII with captains who don't know how to handle them or the different meta. That wouldn't be fun for the players themselves, or the people on their team. That doesn't explain why we need a higher tier then the ships themself on various of those missions. We are used to equal tiers for those ships. Nobody would have had a problem with that. No... you had to go the extra mile and make it harder then necessary just because you can. Not to mention that we finally know that our mission requirements are not created for this communities needs, like it has so often proclaimed, but because Wargaming EU beleives we should not get free ships as easy as the rest of the world. Thank you for finally giving us an honest answer on this. 4 Share this post Link to post Share on other sites
[WG] MrConway WG Staff, Alpha Tester 3,411 posts 4,389 battles Report post #145 Posted November 1, 2016 That doesn't explain why we need tier a higher tier then the ships themself on various of those missions. We are used to equal tiers for those ships. Nobody would have had a problem with that. No... you had to go the extra mile and make it harder then necessary just because you can. Not to mention that we finally know that our mission requirements are not created for this communities needs, like it has so often proclaimed, but because Wargaming EU beleives we should not get free ships as easy as the rest of the world. Thank you for finally giving us an honest answer on this. I can't actually tell you the exact reason why we have different requirements, this is my personal take on the situation. I'll make sure to get you guys an official answer on this tomorrow, its a public holiday in France so most people are out of the office. 1 Share this post Link to post Share on other sites
[UNICS] Nechrom Beta Tester 4,870 posts 10,112 battles Report post #146 Posted November 1, 2016 I know that there are quite a few complaints coming in about the difference in requirements for this mission, but really I think that our solution was the correct way to go here. First of all, please consider that this mission is running for 2! entire months and only requires 50 victories. Even with a very bad winrate that is essentially only 2 games per day. Since the Takao is essentially an Atago, a very capable and fun tier VIII ship I think it is fair enough of us to make sure that the players getting the ship will know how to handle it. If you can earn a tier VIII ship just by playing tier VI ships then there is a danger of many Takaos popping up at tier VIII with captains who don't know how to handle them or the different meta. That wouldn't be fun for the players themselves, or the people on their team. But this requirement doesn't even make sense in a vacuum, ignoring the other regions. So far you've kept the requirement at the same tier as the ship you are working towards unlocking. Suddenly you change this and not just for the Takao, so the excuse that it's a special ship you want to limit doesn't work either. What was wrong with using ships of the same tier or higher? Since it's a change you've made from the way it used to work, I think it requires a rethink or at the very least an explanation. Not even going into how this looks when compared to the other regions. In the end; events, bonus stuff and competitions are there to make players happy. So you can't just ignore the negative backlash these decisions generate. I don't think you're that naive as to either not look at what the other regions do, or believe that it doesn't matter. 2 Share this post Link to post Share on other sites
Egoleter ∞ Players 4,046 posts Report post #147 Posted November 1, 2016 I can't actually tell you the exact reason why we have different requirements, this is my personal take on the situation. I'll make sure to get you guys an official answer on this tomorrow, its a public holiday in France so most people are out of the office. It should better be a good one. Or better yet an adjustment of the missions and an apology. 1 Share this post Link to post Share on other sites
Tubit101 Players 1,189 posts 4,745 battles Report post #148 Posted November 1, 2016 (edited) [edited] "Next ARP mission will be tier XI, EU - HAHA!" Edited November 1, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to inappropriate content.~RogDodgeUK Share this post Link to post Share on other sites
[G-O] nessiima Players 7 posts 9,289 battles Report post #149 Posted November 1, 2016 (edited) When this got on the news page it will be a [edited] of biblical proportions. Edited November 1, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to inappropriate content.~RogDodgeUK 1 Share this post Link to post Share on other sites
[FFP] IsamuKondera Supertest Coordinator, Modder 1,365 posts 13,372 battles Report post #150 Posted November 1, 2016 (edited) i wonder if they put arp mushashi and yamato lol even if they would release them... EU Would need TXI for them according to the current logic they follow.. I know that there are quite a few complaints coming in about the difference in requirements for this mission, but really I think that our solution was the correct way to go here. First of all, please consider that this mission is running for 2! entire months and only requires 50 victories. Even with a very bad winrate that is essentially only 2 games per day. Since the Takao is essentially an Atago, a very capable and fun tier VIII ship I think it is fair enough of us to make sure that the players getting the ship will know how to handle it. If you can earn a tier VIII ship just by playing tier VI ships then there is a danger of many Takaos popping up at tier VIII with captains who don't know how to handle them or the different meta. That wouldn't be fun for the players themselves, or the people on their team. The correct version for your wallets or the correct decision for the community? btw: Where is Iona, Gunzou and Kirishima Bear? I would trade 2 Hiei Captains for that! Also: We have 2 entire months... And somone that never plays cruisers and has other TX ships definetly knows how to play the takao/atago now.. because a cruisers has the same playstyle as CVs and DDs right? But yeah... EU gets as always the hardcore missions requirements meanwhile the other ones get the normal ones... seems like a certain ghost is still hunting us... Edited November 1, 2016 by MasaruKondera Share this post Link to post Share on other sites