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ThePurpleSmurf

WG we need bigger maps please

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Players
2,554 posts

Either bigger maps or reduce the maps to the 9-10 line only.

 

map_too_small.jpg

 

 

UPDATE

For those who are a bit slow: not every suggestion is meant dead serious :hiding:

map_too_small.jpg

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Players
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Photoshop obviously , no real BBaby would come this close to an enemy!

Edited by KaraMon
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Players
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Bigger at low tiers, yes.

 

This would give the two teams time to disperse a little before contact is made.

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Players
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I have developed a new theory. I think there could be a really really strong magnet on this side of the map that attract the ships over there - against their will of course.

 

map_too_small2.jpg

map_too_small2.jpg

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Players
4,392 posts
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Hahahaha!!! Excellent suggestion. But why not make a Two brothers map with only land except for the channel? Or put all teams in a small Vulcano lake?

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Players
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We need proper training and tutorials for players.

 

Last time I had a Montana teammate that stayed far far away from main pushstrike.

I've ask him to join and he reply "I have 26km fire range".

 

 

Edited by ghashpl
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Players
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We need proper training and tutorials for players.

 

Last time I had a Montana teammate that stayed far far away from main pushstrike.

I've ask him to join and he reply "I have 26km fire range".

 

 

 

Check the second screenshot i have posted. Notice the CV in the north? Well, he did literally nothing the whole match and most of the time had not a single plane out (as seen on the screenshot). As i said he should play co-op to learn hot to play his class he replied, it's not his fault it's because US CV are bad and he can do nothing! There you have it. :D

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Players
70 posts
4,939 battles

I really would like to see map smaller. Starting out in two battles lines at point blank range would be great.

 

Alternate having them so big that the "less brave" have enough room to run for 20 minutes and leave the fighting to the real warriors would work also.

 

Everything else is just a waste of time.

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[SCUMM]
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Players
943 posts
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I have developed a new theory. I think there could be a really really strong magnet on this side of the map that attract the ships over there - against their will of course.

 

map_too_small2.jpg

 

Must be magnetic rocks

shot-16.09.25_22.21.01-0553map.jpg

 

But protecting map corners is also a most important task

shot-16.08.21_22.54.33-0580map.jpg

shot-16.09.25_22.21.01-0553map.jpg

shot-16.08.21_22.54.33-0580map.jpg

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Beta Tester
1,286 posts

bigger maps ? no ty , to much camp , small maps more or less better for close fights

 

i think you missed the sarcasm of the OP

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Beta Tester
1,245 posts

Don't you guys know there is treasure to be found there! What kind I don't quite know... Every time I ask players that go to fetch it, they won't answer my question...

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Players
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Map sizes are fine as it is, I dont want to spend 10 min of battle just sailing toward enemy not doing anything, expect waisting xp and credits flags.

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Players
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Either bigger maps or reduce the maps to the 9-10 line only.

 

map_too_small.jpg

 

I'm a redline sniper and I need the maps bigger too.:trollface:

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Alpha Tester
5,609 posts
5,569 battles

No, we don't need bigger maps. If anything, we need smaller maps to make "around the world" numbskulls actually be in range sometimes. And especially to reduce the initial few boring minutes.

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Beta Tester
191 posts
8,160 battles

Asking for bigger maps won't solve the problem.

WG should implement gun control in the harbor. Just make it possible to fire your BB guns in the port.Half of the current BB population won't have time to search for the Battle button because they are busy shooting. Problem solved.

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Beta Tester
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UPDATE

For those who are a bit slow: not every suggestion is meant dead serious :hiding:

 

I think this might be too subtle...

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Players
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Add a new feature: whoever hugs the border any longer than 30 (?) seconds will drop out of the current game. The ship's captain will be executed for deserting and abandoning his fleet, and will be replaced by a lower ranking officer.

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Beta Tester
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I think that Donald Trump had been sighted and both sides agreed to forget their differences for the time-being and amass all the weaponry available. :trollface:

 

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Beta Tester
3,211 posts
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What we really need to do is allow the ships which are close to the enemy to switch off telling their own team where the enemy are.  I'm out risking my neck in a DD while camping BBs farm damage on my spotting while taking no risk  themselves.  I should be able to toggle my radio room from telling the cowards at the back where to shoot.

Edited by Hedgehog1963
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