[GEMIN] OOAndreasOO Players 399 posts 52,865 battles Report post #1 Posted October 23, 2016 (edited) Just an aswer for WOWS community What are actually CA purposes in game and what push a WOWS player to use them? In order that: - A CA can be killed in one or two shot by a BB- On average, BBs now have better AA then CAs - A lot of DDs work like DD huntes better than CAs (Russian DDs for example) - On average, DDs have better suravibility than CAs against BBs (a DD cant be citadelled) - CAs have slow turrets like BBs, then they cant have a better dodging gameplay. Now the usual game of a CA is: - Open fire aginst any targhet - All BBs aim to him (easy targhet) - Dodge one or two salvos - Die (or if he's lucky, he stay alive heavily damaged and run on second line, then he stay unsight all the rest of game) After 5 minutes of game all CAs are dead. The only CAs that stay alive are those that stay on second line behind BBs or unsight. Edited October 23, 2016 by OOAndreasOO 2 Share this post Link to post Share on other sites
[-IAN-] IanH755 Players 2,100 posts 7,141 battles Report post #2 Posted October 23, 2016 (edited) They "used" to have a role when the game was balanced and fun to play. Now, with the meta changed permanently to BB's and DD's (CV's are rare, 1-3 cruisers per match at best), their role is to be food for BB's, nothing else, which seems to be what WG want - everyone in BB's in their "World of Battleships" title. I laughed to myself when people said the new RN line would bring back the balance, I hope those deluded fools see just how utterly wrong they were! The BB Heavy meta is here to stay forever and CA's will die out apart from a few "specialist" ships (premiums etc) or the last few players who just don't want to give in. Edited October 23, 2016 by IanH755 Share this post Link to post Share on other sites
cro_pwr Players 2,735 posts 10,310 battles Report post #3 Posted October 23, 2016 Just an aswer for WOWS community - On average, BBs now have better AA then CAs - not really - A lot of DDs work like DD huntes better than CAs (Russian DDs for example) - Russian DDs aren't that good at DD hunting - On average, DDs have better suravibility than CAs against BBs (a DD cant be citadelled) - DDs are BBs "counter" - CAs have slow turrets like BBs - no they don't - Open fire aginst any targhet - its TARGET there Share this post Link to post Share on other sites
[POMF] Pekoe_Darjeeling Weekend Tester 2,385 posts 10,008 battles Report post #4 Posted October 23, 2016 So cruisers are bad buff pls? Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #5 Posted October 23, 2016 Just an aswer for WOWS community What are actually CA purposes in game and what push a WOWS player to use them? In order that: - A CA can be killed in one or two shot by a BB - On average, BBs now have better AA then CAs - A lot of DDs work like DD huntes better than CAs (Russian DDs for example) - On average, DDs have better suravibility than CAs against BBs (a DD cant be citadelled) - CAs have slow turrets like BBs, then they cant have a better dodging gameplay. Now the usual game of a CA is: - Open fire aginst any targhet - All BBs aim to him (easy targhet) - Dodge one or two salvos - Die (or if he's lucky, he stay alive heavily damaged and run on second line, then he stay unsight all the rest of game) After 5 minutes of game all CAs are dead. The only CAs that stay alive are those that stay on second line behind BBs or unsight. I disagree: While playing a cruiser is not easy in the game at the moment, it is not impossible. It is not the job of cruisers to tank for BB. Therefore cruisers have to stay in second line or cover. Share this post Link to post Share on other sites
Draconobilis Players 130 posts 6,674 battles Report post #6 Posted October 23, 2016 Ther is no really point now to play cv ( 100 % broken now , unplayable on tier 7 + ) or crusiers , cruesiers should be aa escort but well for now every single ship can defend himself from cv xd Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #7 Posted October 23, 2016 Big problem with many cruiserplayers (!) in the game is, they think it's their job to targhet - scnr - BBs, when they should go for DDs and other Cruisers. I guess it's the "I got HE, I can make me a BB-BBQ" mindset, that keeps so many Cruisers from surviving and achieving anything. Luckily, I mainly play the Nürnberg and the Königsberg, so I tend to look for other victims for my AP. And I must admit, when I play my BBs the Cruisers are my main target, too... mostly because they often do now, what only BBs used to do in the past: sail ahead straight line for minutes... and really, that is effing tempting when you sail around in a Gneisenau, New Mexico, Fuso, Warspite or Dunkerque, which tend to make things (= cruisers) go BOOOOM! 1 Share this post Link to post Share on other sites
Domin1c Players 232 posts 13,295 battles Report post #8 Posted October 23, 2016 Cruisers have no [edited]role and haven't had one for a long time. The only way a cruiser can stay alive is by using smoke/concealment to do damage while unspotted. When he is seen he will be dead sooner or later, only takes the BB [edited]1 lucky volley to take you out completely, while their armor/DCP/repair party can soak 100% of the damage cruisers can dish out. CA are only there to get shot at. They only function when they have a DD smoking them. 1 Share this post Link to post Share on other sites
[OYO] FooFaFie Players 837 posts Report post #9 Posted October 23, 2016 Big problem with many cruiserplayers (!) in the game is, they think it's their job to targhet - scnr - BBs, when they should go for DDs and other Cruisers. I guess it's the "I got HE, I can make me a BB-BBQ" mindset, that keeps so many Cruisers from surviving and achieving anything. Luckily, I mainly play the Nürnberg and the Königsberg, so I tend to look for other victims for my AP. And I must admit, when I play my BBs the Cruisers are my main target, too... mostly because they often do now, what only BBs used to do in the past: sail ahead straight line for minutes... and really, that is effing tempting when you sail around in a Gneisenau, New Mexico, Fuso, Warspite or Dunkerque, which tend to make things (= cruisers) go BOOOOM! Let see. With the overflow of BB' in current games. There are less cruisers and destroyers in the game. So that is the first problem. Form the 2 targets that you name. Cruisers and destroyers. Cruisers will be be the first target of the battleships. Most of the cruisers (i say cruisers but most of the time it's 1 or 2 cruisers) die quick with 1 or 2 salvos of the BB's. So most of the time you don't have to hunt a cruisers. Destroyers? Maybe 2 or 3. At best. But first you have to find them. So what to do with the rest of the 20 min, The only thing that rest is firing at BB's. So please stop with the crap of hunting cruisers (and destroyers) if there are none to hunt down. Share this post Link to post Share on other sites
[COOOP] Shirakami_Kon Players 2,624 posts 12,776 battles Report post #10 Posted October 23, 2016 CAs are for Touhou players. You just have to dodge all the incoming shells while doing all the damage you can in return whenever you have time from your first job. Bonus points if you dodge allied torpedos too. 2 Share this post Link to post Share on other sites
PonyOnSteroids Players 78 posts 552 battles Report post #11 Posted October 23, 2016 The CA role is evade shells like a ballerina. Share this post Link to post Share on other sites
Ferry_25 Players 4,392 posts 12,107 battles Report post #12 Posted October 23, 2016 Sigh. Given the answers here I feel I yet again have to point out the biggest problem of this game. Lack of teamwork. The cruiser role is vital. Light or heavy for that matter. It is so simple: a cruiser must screen his DD to the cap. Stay close (no I don't mean bow to aft scratching) but stay in the vicinity so he can flush out comptetion DD's from that cap. The BB's should do the same for the cruisers. If that cap is heavily infested the cruiser can fall back while the BB's draw the fire attention. But 99% of the matches don't go that way. Cruisers sailing off to the bottom and BB's cowering behind islands "ooooh a torp could hit me." Let me wake you up: you can have 1 torp hit. It won't destriy you! If played correctly both the DD and the cruiser have spotted them millenia ago before they even get to you! And don't be scared of the repair bill anymore: it is FIXED! But no: cruisers leave their DD's to rot and BB's their cruisers. Tha't why you know before the 5th minute when your match is lost The team who understand the concept of fleet play the most is always the winner. 3 Share this post Link to post Share on other sites
PonyOnSteroids Players 78 posts 552 battles Report post #13 Posted October 23, 2016 Sigh. Given the answers here I feel I yet again have to point out the biggest problem of this game. Lack of teamwork. The cruiser role is vital. Light or heavy for that matter. It is so simple: a cruiser must screen his DD to the cap. Stay close (no I don't mean bow to aft scratching) but stay in the vicinity so he can flush out comptetion DD's from that cap. The BB's should do the same for the cruisers. If that cap is heavily infested the cruiser can fall back while the BB's draw the fire attention. But 99% of the matches don't go that way. Cruisers sailing off to the bottom and BB's cowering behind islands "ooooh a torp could hit me." Let me wake you up: you can have 1 torp hit. It won't destriy you! If played correctly both the DD and the cruiser have spotted them millenia ago before they even get to you! And don't be scared of the repair bill anymore: it is FIXED! But no: cruisers leave their DD's to rot and BB's their cruisers. Tha't why you know before the 5th minute when your match is lost The team who understand the concept of fleet play the most is always the winner. Yes you are right, Sorry I was trolling. But your post is accurate, but as you stated a lack of teamwork makes this some sort of a RnG factor. 1 Share this post Link to post Share on other sites
Ferry_25 Players 4,392 posts 12,107 battles Report post #14 Posted October 23, 2016 Yes you are right, Sorry I was trolling. But your post is accurate, but as you stated a lack of teamwork makes this some sort of a RnG factor. Nope IMO RNG is a needle in the haystack compared to the teamwork problem. Share this post Link to post Share on other sites
Sidian42 Beta Tester 1,587 posts Report post #15 Posted October 23, 2016 What are actually CA purposes in game and what push a WOWS player to use them? First question: Beeing easy exp and credits for Battleships. Second question: What pushes Dark Souls players to play it? Challange. And the satisfaction when you achieve something. Like beeing first on your team in WoWs in a CA. Share this post Link to post Share on other sites
[GLUE_] Fino_93 Players 390 posts 9,642 battles Report post #16 Posted October 23, 2016 I think that what keep cruisers alive is that they have the perfect balance of properties to be the funnier class in the game for lot of players (or, at least, for me). BBs and DDs are surely the most effettive class in the game, but they are Extreme in the playstyle, so sometimes, you want to shoot with a decent rate of Fire and enjoy a good manouvrability but you also want to have a decent Punch and don't rely mostly on your stealth capabilities, and you can pass through all the problem of the cruisers. (Btw, i keep the idea that if we have removed some the CV nerfs and long lance nerfs, cruisers would be suddently more competitive as they were at the beginning of the game) 1 Share this post Link to post Share on other sites
PonyOnSteroids Players 78 posts 552 battles Report post #17 Posted October 23, 2016 Nope IMO RNG is a needle in the haystack compared to the teamwork problem. I blame it on bad tutorials, the game doesn't really explain how to play the meta. Although admittedly meta has been shifted from time to time. But it would be grand if new players could get some basic understanding what other players expect from Cruiser players in general. 1 Share this post Link to post Share on other sites
[-EXS-] Hades_warrior Players 5,381 posts 6,643 battles Report post #18 Posted October 23, 2016 Ther is no really point now to play cv ( 100 % broken now , unplayable on tier 7 + ) or crusiers , cruesiers should be aa escort but well for now every single ship can defend himself from cv xd Broken? How? I play CV sometimes, but since patch I havent yet try it. Bonus points if you dodge allied torpedos too. This reminded me on yesterday battle when my team mate was lunch his torpedos at me, THREE times in 1 round only a few km from me. And there was no enemy ships in range for torpedos. To bad I usualy forgot to report those kind of idiots. Share this post Link to post Share on other sites
Drunken_Jedi Players 849 posts 2,954 battles Report post #19 Posted October 23, 2016 CA's absolutely have a role to play, they are my preferred class to play and I do pretty well in them. One game in my Atago I dodged so many volleys from a Tirpitz he just completely gave up even trying to hit me. The key is to OBSERVE the BB, where are it's turrets pointing? Has he just fired? I tend to sail at a 45 degree angle towards the target BB, let him fire. As soon as I see the muzzle flashes I go full reverse hard right/left rudder. Guaranteed miss since he will be aiming ahead of you. This tirpitz wasted about four minutes not hitting a sausage and then just went on to shoot something else while I burned him to death with my OP HE shells. Sad thing is I still managed to loose that game... 8 kills and nearly 200k damage done for a loss *sigh* . BB's are easy to troll unless they are good players, in which case you use the terrain and ambush tactics with torpedoes to balance them into oblivion. Yeah, any CA captain who is determined to sail broadside onto a BB in the open ocean is asking for a beating. But they're far from being useless like so many people are screaming from the rooftops these days. Share this post Link to post Share on other sites
GenerallKrizmuz Players 711 posts Report post #20 Posted October 23, 2016 If you suck in the Zao you should seek medical treatment 1 Share this post Link to post Share on other sites
waxx25 Players 1,296 posts 11,488 battles Report post #21 Posted October 23, 2016 (edited) If you suck in the Zao you should seek medical treatment agreed. @OP, cruisers in randoms are there to own the game. maybe if you stopped broadsiding to enemy BB's you would understand this. You cant sail a CA like its a BB, it take planning and skill to be in the right spot at the right time, somethng you obviously dont do. Edited October 23, 2016 by waxx25 Share this post Link to post Share on other sites
[SCRUB] Aotearas Players 8,460 posts 13,076 battles Report post #22 Posted October 23, 2016 Basic advice for cruiser captains: do it like Miley Cyrus - twerk dat aft until everyone gets sick of it and stops hitting on you. 5 Share this post Link to post Share on other sites
Naeron66 Players 62 posts 1,247 battles Report post #23 Posted October 24, 2016 agreed. @OP, cruisers in randoms are there to own the game. maybe if you stopped broadsiding to enemy BB's you would understand this. You cant sail a CA like its a BB, it take planning and skill to be in the right spot at the right time, somethng you obviously dont do. agreed, because its not like a CA will get citadels from the front, rear or when sharply angled.... oh wait. Share this post Link to post Share on other sites
[PME] inkedsoulz Players 196 posts Report post #24 Posted October 24, 2016 CA's absolutely have a role to play, they are my preferred class to play and I do pretty well in them. One game in my Atago I dodged so many volleys from a Tirpitz he just completely gave up even trying to hit me. The key is to OBSERVE the BB, where are it's turrets pointing? Has he just fired? I tend to sail at a 45 degree angle towards the target BB, let him fire. As soon as I see the muzzle flashes I go full reverse hard right/left rudder. Guaranteed miss since he will be aiming ahead of you. This tirpitz wasted about four minutes not hitting a sausage and then just went on to shoot something else while I burned him to death with my OP HE shells. Sad thing is I still managed to loose that game... 8 kills and nearly 200k damage done for a loss *sigh* . BB's are easy to troll unless they are good players, in which case you use the terrain and ambush tactics with torpedoes to balance them into oblivion. Yeah, any CA captain who is determined to sail broadside onto a BB in the open ocean is asking for a beating. But they're far from being useless like so many people are screaming from the rooftops these days. A good BB player will look how u move and dodge after 1 or 2 salvos, and then predict to where u will go. That tirpitz u encountered must the ususal derpitz xD Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #25 Posted October 24, 2016 A good BB player will look how u move and dodge after 1 or 2 salvos, and then predict to where u will go. That tirpitz u encountered must the ususal derpitz xD And a good player of any class will try to not evade using always the same pattern. Most people have a tendency to use the same direction to evade, so they become predictable. And then sunk. I do it too, sometimes, even if I try not to. Share this post Link to post Share on other sites