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OOAndreasOO

Current CA role in game

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Just an aswer for WOWS community

 

What are actually CA purposes in game and what push a WOWS player to use them?

 

In order that:

- A CA can be killed in one or two shot by a BB
- On average, BBs now have better AA then CAs

- A lot of DDs work like DD huntes better than CAs (Russian DDs for example)

- On average, DDs have better suravibility than CAs against BBs (a DD cant be citadelled)

- CAs have slow turrets like BBs, then they cant have a better dodging gameplay.

 

 

Now the usual game of a CA is:

- Open fire aginst any targhet

- All BBs aim to him (easy targhet)

- Dodge one or two salvos

- Die (or if he's lucky, he stay alive heavily damaged and run on second line, then he stay unsight all the rest of game)

 

After 5 minutes of game all CAs are dead. The only CAs that stay alive are those that stay on second line behind BBs or unsight.

 

 

 

 

 

 

 

 

Edited by OOAndreasOO
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They "used" to have a role when the game was balanced and fun to play. Now, with the meta changed permanently to BB's and DD's (CV's are rare, 1-3 cruisers per match at best), their role is to be food for BB's, nothing else, which seems to be what WG want - everyone in BB's in their "World of Battleships" title.

 

I laughed to myself when people said the new RN line would bring back the balance, I hope those deluded fools see just how utterly wrong they were! The BB Heavy meta is here to stay forever and CA's will die out apart from a few "specialist" ships (premiums etc) or the last few players who just don't want to give in.

Edited by IanH755

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[OSC]
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Just an aswer for WOWS community

 

 

- On average, BBs now have better AA then CAs  - not really

- A lot of DDs work like DD huntes better than CAs (Russian DDs for example) - Russian DDs aren't that good at DD hunting

- On average, DDs have better suravibility than CAs against BBs (a DD cant be citadelled) - DDs are BBs "counter"

- CAs have slow turrets like BBs  - no they don't

 

 

- Open fire aginst any targhet - its TARGET

 

 

 

 

 

 

 

 

there

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[POMF]
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So cruisers are bad buff pls?

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[CATS]
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Just an aswer for WOWS community

 

What are actually CA purposes in game and what push a WOWS player to use them?

 

In order that:

- A CA can be killed in one or two shot by a BB

- On average, BBs now have better AA then CAs

- A lot of DDs work like DD huntes better than CAs (Russian DDs for example)

- On average, DDs have better suravibility than CAs against BBs (a DD cant be citadelled)

- CAs have slow turrets like BBs, then they cant have a better dodging gameplay.

 

 

Now the usual game of a CA is:

- Open fire aginst any targhet

- All BBs aim to him (easy targhet)

- Dodge one or two salvos

- Die (or if he's lucky, he stay alive heavily damaged and run on second line, then he stay unsight all the rest of game)

 

After 5 minutes of game all CAs are dead. The only CAs that stay alive are those that stay on second line behind BBs or unsight.

 

I disagree:

post-529243319-0-24139900-1477251259.jpg

post-529243319-0-44646600-1477251278.jpg

 

While playing a cruiser is not easy in the game at the moment, it is not impossible.

It is not the job of cruisers to tank for BB. Therefore cruisers have to stay in second line or cover.

 

shot-16.10.23_11.06.17-0215.jpg

shot-16.10.23_11.06.22-0015.jpg

shot-16.10.23_11.06.17-0215.jpg

shot-16.10.23_11.06.22-0015.jpg

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Ther is no really point now to play cv ( 100 % broken now , unplayable on tier 7 + ) or crusiers , cruesiers should be aa escort but well for now every single ship can defend himself from cv xd

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Beta Tester
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Big problem with many cruiserplayers (!) in the game is, they think it's their job to targhet - scnr - BBs, when they should go for DDs and other Cruisers.

 

I guess it's the "I got HE, I can make me a BB-BBQ" mindset, that keeps so many Cruisers from surviving and achieving anything. Luckily, I mainly play the Nürnberg and the Königsberg, so I tend to look for other victims for my AP.

 

And I must admit, when I play my BBs the Cruisers are my main target, too... mostly because they often do now, what only BBs used to do in the past: sail ahead straight line for minutes... and really, that is effing tempting when you sail around in a Gneisenau, New Mexico, Fuso, Warspite or Dunkerque, which tend to make things (= cruisers) go BOOOOM!

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[AAO]
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Cruisers have no [edited]role and haven't had one for a long time. The only way a cruiser can stay alive is by using smoke/concealment to do damage while unspotted. When he is seen he will be dead sooner or later, only takes the BB [edited]1 lucky volley to take you out completely, while their armor/DCP/repair party can soak 100% of the damage cruisers can dish out.

 

CA are only there to get shot at. They only function when they have a DD smoking them.

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[_XII_]
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Big problem with many cruiserplayers (!) in the game is, they think it's their job to targhet - scnr - BBs, when they should go for DDs and other Cruisers.

 

I guess it's the "I got HE, I can make me a BB-BBQ" mindset, that keeps so many Cruisers from surviving and achieving anything. Luckily, I mainly play the Nürnberg and the Königsberg, so I tend to look for other victims for my AP.

 

And I must admit, when I play my BBs the Cruisers are my main target, too... mostly because they often do now, what only BBs used to do in the past: sail ahead straight line for minutes... and really, that is effing tempting when you sail around in a Gneisenau, New Mexico, Fuso, Warspite or Dunkerque, which tend to make things (= cruisers) go BOOOOM!

 

Let see.

 

With the overflow of BB' in current games. There are less cruisers and destroyers in the game.  So that is the first problem.

 

Form the 2 targets that you name. Cruisers and destroyers. Cruisers will be be the first target of the battleships. Most of the cruisers (i say cruisers but most of the time it's 1 or 2 cruisers) die quick with 1 or 2 salvos of the BB's.  So most of the time you don't have to hunt a cruisers.

 

Destroyers?  Maybe 2 or 3. At best. But first you have to find them.

 

So what to do with the rest of the 20 min, The only thing that rest is firing at BB's.

 

So please stop with the crap of hunting cruisers (and destroyers) if there are none to hunt down.

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CAs are for Touhou players. You just have to dodge all the incoming shells while doing all the damage you can in return whenever you have time from your first job.

 

Bonus points if you dodge allied torpedos too.

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[NED]
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Sigh. Given the answers here I feel I yet again have to point out the biggest problem of this game. Lack of teamwork. The cruiser role is vital. Light or heavy for that matter. It is so simple: a cruiser must screen his DD to the cap. Stay close (no I don't mean bow to aft scratching) but stay in the vicinity so he can flush out comptetion DD's from that cap. The BB's should do the same for the cruisers. If that cap is heavily infested the cruiser can fall back while the BB's draw the fire attention.  But 99% of the matches don't go that way. Cruisers sailing off to the bottom and BB's cowering behind islands "ooooh a torp could hit me." Let me wake you up: you can have 1 torp hit. It won't destriy you! If played correctly both the DD and the cruiser have spotted them millenia ago before they even get to you! And don't be scared of the repair bill anymore: it is FIXED! But no: cruisers leave their DD's to rot and BB's their cruisers. Tha't why you know before the 5th minute when your match is lost The team who understand the concept of fleet play the most is always the winner.

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Sigh. Given the answers here I feel I yet again have to point out the biggest problem of this game. Lack of teamwork. The cruiser role is vital. Light or heavy for that matter. It is so simple: a cruiser must screen his DD to the cap. Stay close (no I don't mean bow to aft scratching) but stay in the vicinity so he can flush out comptetion DD's from that cap. The BB's should do the same for the cruisers. If that cap is heavily infested the cruiser can fall back while the BB's draw the fire attention.  But 99% of the matches don't go that way. Cruisers sailing off to the bottom and BB's cowering behind islands "ooooh a torp could hit me." Let me wake you up: you can have 1 torp hit. It won't destriy you! If played correctly both the DD and the cruiser have spotted them millenia ago before they even get to you! And don't be scared of the repair bill anymore: it is FIXED! But no: cruisers leave their DD's to rot and BB's their cruisers. Tha't why you know before the 5th minute when your match is lost The team who understand the concept of fleet play the most is always the winner.

 

Yes you are right, Sorry I was trolling. But your post is accurate, but as you stated a lack of teamwork makes this some sort of a RnG factor. 
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Yes you are right, Sorry I was trolling. But your post is accurate, but as you stated a lack of teamwork makes this some sort of a RnG factor. 

 

Nope IMO RNG is a needle in the haystack compared to the teamwork problem.

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What are actually CA purposes in game and what push a WOWS player to use them?

 

First question: Beeing easy exp and credits for Battleships.

Second question: What pushes Dark Souls players to play it? Challange. And the satisfaction when you achieve something. Like beeing first on your team in WoWs in a CA.

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I think that what keep cruisers alive is that they have the perfect balance of properties to be the funnier class in the game for lot of players (or, at least, for me).

 

BBs and DDs are surely the most effettive class in the game, but they are Extreme in the playstyle, so sometimes, you want to shoot with a decent rate of Fire and enjoy a good manouvrability but you also want to have a decent Punch and don't rely mostly on your stealth capabilities, and you can pass through all the problem of the cruisers.

 

 

(Btw, i keep the idea that if we have removed some the CV nerfs and long lance nerfs, cruisers would be suddently more competitive as they were at the beginning of the game)

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Nope IMO RNG is a needle in the haystack compared to the teamwork problem.

 

I blame it on bad tutorials, the game doesn't really explain how to play the meta. Although admittedly meta has been shifted from time to time. But it would be grand if new players could get some basic understanding what other players expect from Cruiser players in general.  
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Ther is no really point now to play cv ( 100 % broken now , unplayable on tier 7 + ) or crusiers , cruesiers should be aa escort but well for now every single ship can defend himself from cv xd

 

Broken? How?

I play CV sometimes, but since patch I havent yet try it.

 

Bonus points if you dodge allied torpedos too.

 

This reminded me on yesterday battle when my team mate was lunch his torpedos at me, THREE times in 1 round only a few km from me. And there was no enemy ships in range for torpedos.

To bad I usualy forgot to report those kind of idiots.

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CA's absolutely have a role to play, they are my preferred class to play and I do pretty well in them. One game in my Atago I dodged so many volleys from a Tirpitz he just completely gave up even trying to hit me. The key is to OBSERVE the BB, where are it's turrets pointing? Has he just fired? I tend to sail at a 45 degree angle towards the target BB, let him fire. As soon as I see the muzzle flashes I go full reverse hard right/left rudder. Guaranteed miss since he will be aiming ahead of you. This tirpitz wasted about four minutes not hitting a sausage and then just went on to shoot something else while I burned him to death with my OP HE shells. Sad thing is I still managed to loose that game... 8 kills and nearly 200k damage done for a loss :( *sigh* :red_button:. BB's are easy to troll unless they are good players, in which case you use the terrain and ambush tactics with torpedoes to balance them into oblivion. 

 

Yeah, any CA captain who is determined to sail broadside onto a BB in the open ocean is asking for a beating. But they're far from being useless like so many people are screaming from the rooftops these days. 

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If you suck in the Zao you should seek medical treatment

 

agreed. @OP, cruisers in randoms are there to own the game. maybe if you stopped broadsiding to enemy BB's you would understand this. You cant sail a CA like its a BB, it take planning and skill to be in the right spot at the right time, somethng you obviously dont do.
Edited by waxx25

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Basic advice for cruiser captains: do it like Miley Cyrus -  twerk dat aft until everyone gets sick of it and stops hitting on you.

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agreed. @OP, cruisers in randoms are there to own the game. maybe if you stopped broadsiding to enemy BB's you would understand this. You cant sail a CA like its a BB, it take planning and skill to be in the right spot at the right time, somethng you obviously dont do.

 

agreed, because its not like a CA will get citadels from the front, rear or when sharply angled.... oh wait.

 

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CA's absolutely have a role to play, they are my preferred class to play and I do pretty well in them. One game in my Atago I dodged so many volleys from a Tirpitz he just completely gave up even trying to hit me. The key is to OBSERVE the BB, where are it's turrets pointing? Has he just fired? I tend to sail at a 45 degree angle towards the target BB, let him fire. As soon as I see the muzzle flashes I go full reverse hard right/left rudder. Guaranteed miss since he will be aiming ahead of you. This tirpitz wasted about four minutes not hitting a sausage and then just went on to shoot something else while I burned him to death with my OP HE shells. Sad thing is I still managed to loose that game... 8 kills and nearly 200k damage done for a loss :( *sigh* :red_button:. BB's are easy to troll unless they are good players, in which case you use the terrain and ambush tactics with torpedoes to balance them into oblivion. 

 

Yeah, any CA captain who is determined to sail broadside onto a BB in the open ocean is asking for a beating. But they're far from being useless like so many people are screaming from the rooftops these days. 

 

A good BB player will look how u move and dodge after 1 or 2 salvos, and then predict to where u will go. That tirpitz u encountered must the ususal derpitz xD

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A good BB player will look how u move and dodge after 1 or 2 salvos, and then predict to where u will go. That tirpitz u encountered must the ususal derpitz xD

 

And a good player of any class will try to not evade using always the same pattern. Most people have a tendency to use the same direction to evade, so they become predictable. And then sunk.

I do it too, sometimes, even if I try not to.

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