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Kancolle_Kongou

Favorite shipgirl (Kancolle,Azur lane, Arpeggio of blue steel,Haifuri)

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48 minutes ago, AnotherDuck said:

Fuel tanks. Or just superstructure.

Touché.

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1 hour ago, aidenthedestroyer said:

Im lucky... Shigure survved with 1 HP on the first node..... thank goodness..

Shipgirls cannot be sunk from green or orange health.

They can only be sunk if you choose to continue while they are red.

 

...I know that and I don't play the game.

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Just now, Captain_LOZFFVII said:

Shipgirls cannot be sunk from green or orange health.

They can only be sunk if you choose to continue while they are red.

 

...I know that and I don't play the game.

oh... okay..... I really need to get the hang of it tho.....

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1 hour ago, aidenthedestroyer said:

oh... okay..... I really need to get the hang of it tho.....

Just because I feel like being a bit more specific with what I meant:

 

Let's take Shigure as an example, and I don't know ship stats, so just roll with me.

Say she enters a battle node with 50hp and is in the green/orange hp:

Even if she takes 2,000,000,000 damage in the first hit, she will not sink and will be kept at 1hp (in the red).

If she takes another 5 hits (no misses) that also do 2,000,000,000dmg each she will still be kept at 1hp and will not sink.

 

If, however, she enters another battle node with that 1hp (or any amount that makes her hp red) she will sink if she takes damage that reduces her health to 0.

 

So, it's down to you as a good (not shitty) Admiral to make sure she doesn't progress onward with red HP.:Smile_honoring:

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3 hours ago, Captain_LOZFFVII said:

Shipgirls cannot be sunk from green or orange health.

Also:

The first kanmusu of the 2nd fleet in combined fleet never sinks (also if red)

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Ill just throw in a general fleet comp you could use for 1-4:

So, no restrictions, take whatever you want... That kinda means this:

Battleships vs their BBs and cruisers

Heavy Cruisers vs their cruisers and DDs

Carriers VS their CVs and anything else

 

I dont know what your precise capabilities are, but this would seem solid enough to me:

2BB(V) lv 15+

2CA(V) lv 20+

1 CV(L) lv 15+

wildcard (could be a high lv DD, say lv 25 Kai, or CL etc. or another CV)

 

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2 minutes ago, gekkehenkie50 said:

Ill just throw in a general fleet comp you could use for 1-4:

So, no restrictions, take whatever you want... That kinda means this:

Battleships vs their BBs and cruisers

Heavy Cruisers vs their cruisers and DDs

Carriers VS their CVs and anything else

 

I dont know what your precise capabilities are, but this would seem solid enough to me:

2BB(V) lv 15+

2CA(V) lv 20+

1 CV(L) lv 15+

wildcard (could be a high lv DD, say lv 25 Kai, or CL etc. or another CV)

 

 

I remember passing it by just combining a torpedo squadron and some air domination via CVLs. Does it really need such a heavy force these days ?

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2 minutes ago, LastButterfly said:

 

I remember passing it by just combining a torpedo squadron and some air domination via CVLs. Does it really need such a heavy force these days ?

No, but if you want to get the chances down as small as you can, so that IF RNG-sama sends you to the boss node you KNOW you can absolutely nuke the Edited out of that fleet, this is the fleet I would use.

Its like saying this: do you need to take 2 DDs if the nodes are all subs except the boss node? No, but it reduces the chances RNG has to screw you over.

 

If you are trying to save up resources etc. thats a different matter (so this isnt the most efficient, just the easiest). When I was (as if I am not anymore:Smile_sceptic:) a nub, I never really had a supply shortage, heck, I did LSCs at hq lv ~20 because I thought I could get Yamato :Smile_teethhappy:

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Just now, gekkehenkie50 said:

If you are trying to save up resources etc. thats a different matter (so this isnt the most efficient, just the easiest). When I was (as if I am not anymore:Smile_sceptic:) a nub, I never really had a supply shortage, heck, I did LSCs at hq lv ~20 because I thought I could get Yamato :Smile_teethhappy:

 

No i'm just trying to have fun, so I end up making fleets that I like more than the most efficient (one of the reason why it took me so much time to actually start training torpedo cruisers). And I also did LSC at very low level.

(I got Shioi early on so I won't complain. I was aiming for Taiho tho)

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2 hours ago, Captain_LOZFFVII said:

Just because I feel like being a bit more specific with what I meant:

 

Let's take Shigure as an example, and I don't know ship stats, so just roll with me.

Say she enters a battle node with 50hp and is in the green/orange hp:

Even if she takes 2,000,000,000 damage in the first hit, she will not sink and will be kept at 1hp (in the red).

If she takes another 5 hits (no misses) that also do 2,000,000,000dmg each she will still be kept at 1hp and will not sink.

 

If, however, she enters another battle node with that 1hp (or any amount that makes her hp red) she will sink if she takes damage that reduces her health to 0.

 

So, it's down to you as a good (not shitty) Admiral to make sure she doesn't progress onward with red HP.:Smile_honoring:

You forgot another important point : it only applies to CHANGING NODE INTO ANOTHER BATTLE.

Meaning if your Shigure get red (Taiha) in Day battle, you can go without worry into Night Battle.

The same way, if you do 1-6, the last node is a neutral, ressource node. So if you get a ship in red during the last combat, you can push into the last node of 1-6 cause they won't fight at all.

1-6 is a particular case tho !

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I've just realised it's been a while since a waifu-pic upload.

So.

Here.

Is.

Asakaze!

Spoiler

3b85dfb114db214b17437e82e0e6583376ab0f8d

e1681b536c6177277a54b1ba351ba3ef33edb4d1

30f7ff9870dd2c8a61769acf03d51f80e468081e

73a81a64181a95272cad0b67d90958ee37fc1112

9ad7eb7ea5ad1bef820a3c84a74d4682550c3e14

8a3de9f3ccf026354c7b74a35de5150ca23a15e0

83866c1b3f21cd1218a8c96b176c279456aba912

61fc170987151172e7928b67acdfb110e59d3878

51ca0fb9fc78a971ce6e4294df3d1d2110ec2c0a

96fadd83ec7e9122522cc2b6054ac026713bf4e5

 

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3 hours ago, gekkehenkie50 said:

Ill just throw in a general fleet comp you could use for 1-4:

So, no restrictions, take whatever you want... That kinda means this:

Battleships vs their BBs and cruisers

Heavy Cruisers vs their cruisers and DDs

Carriers VS their CVs and anything else

 

I dont know what your precise capabilities are, but this would seem solid enough to me:

2BB(V) lv 15+

2CA(V) lv 20+

1 CV(L) lv 15+

wildcard (could be a high lv DD, say lv 25 Kai, or CL etc. or another CV)

 

Well all I have in my current fleet are some light cruisers, 1 CV and a DD. Jintsuu (lvl 18), Naka (lvl 11), Shigure (lvl 11), Tatsuta (lvl 10), Junyou (lvl 7) and Kiso (lvl 9). I tried for a heavy cruiser but sadly I got Isuzu. (Wunderbar) I put her in my expedition fleet.... I have only 1 of those consumables needed to build a ship, im trying to get more but all I get are flamethrowers or whatever those are.....

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2 hours ago, aidenthedestroyer said:

Well all I have in my current fleet are some light cruisers, 1 CV and a DD. Jintsuu (lvl 18), Naka (lvl 11), Shigure (lvl 11), Tatsuta (lvl 10), Junyou (lvl 7) and Kiso (lvl 9). I tried for a heavy cruiser but sadly I got Isuzu. (Wunderbar) I put her in my expedition fleet.... I have only 1 of those consumables needed to build a ship, im trying to get more but all I get are flamethrowers or whatever those are.....

 

If you've not started with it, remember to do exercises. They give a good amount of experience for little cost, even if they're limited. In the beginning, there's a lot you simply can't win, but that's less important in the long run. Experience is good.

 

Also, if you've started to get extra ships you plan to scrap, use them for modernisation first. Torpedo power isn't that necessary, but it's easy to get, and it does affect your night battle capability. Armour is always nice to have, and it's not that hard to get. Firepower and especially anti air is something you might want to save until you have remodelled the ships, but only if you've got the space to save them that long.

 

Just grind the stages a bit to gain some levels if you think the ships are too weak. Most destroyers and light cruisers kai at level 20, which isn't that hard to reach. If you get to that point they get a decent boost in stats, and if they don't have a kai ni, you can modernise them completely without negating it with a later remodel (since remodelling resets modernisations).

 

I had a heavier fleet at 1-4 the first time, but I had been very lucky with drops, as I got both Shoukaku and Kaga before I even did the Akagi quest (make sure you check that one before heading to 1-4), which I did the first or second time I completed 1-4, and I also had Choukai and Ashigara. However, you can get away with just light cruisers and destroyers. A carrier helps a lot.

 

Isuzu is a good ship for early gameplay, since she has a low kai level at 12, and a low kai ni level at 50.

 

Flamethrowers just build stuff instantly, and they're of so little use that you might as well burn then whenever you feel like it. You probably want some for heavy construction, since that takes several hours, but if you start it when you go to sleep or head out, there's no problem.

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Just got Taigei as a drop from 2-5. A bit lost on what to do with her. I know she's of no real use except for branching on 6-1 and some quest chain, but what does a sub tender actually do in combat?

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Yus, I got 2 new heavy cruisers. Both from the Myoukou class, Myoukou and Ashigara. Now to just get them to a higher level.

Spoiler

Ashigara.(Kantai.Collection)_full.1952252.thumb.jpg.c476d165ff4e407fd7782168f58ae9d4.jpgMyoukou.(Kantai.Collection)_full.1738683.thumb.jpg.c4f86bfda241c7fd1f4ecf8c78d63c27.jpg

Time to unleash ze wolf

Spoiler

d4y2_06_1280h720_f78cf4585c3cfa9bbf2a21c17eb06a4a.thumb.jpg.baca2a58ad444761f55b3a19d8eb09c2.jpg

Must. Honour. Empire......

 

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7 hours ago, El2aZeR said:

Just got Taigei as a drop from 2-5. A bit lost on what to do with her. I know she's of no real use except for branching on 6-1 and some quest chain, but what does a sub tender actually do in combat?

Gosh, you're lucky, Taigei drop rate in 2-5 is abysmal. Like 0.002%.

 

She has three uses :

- Some quest and Expedition

- Branching in world 6

- Being cute af. 

 

59bceb35d7218_Taigei1.jpg.8a39a3b0880c5d44da470a4a2380d231.jpg

 

In term of combat capability, just equip her like a CL. But she doesn't serves any other purpose than that.

 

I got her in the event, personnally. As well as Ooyodo. Now I'm trying to get Akashi from 1-5 and trying to craft Bismarck.

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Afbeeldingsresultaat voor kancolle I-19
So usually Im not that fond of the Submarines, as I find them to be a bit too lolli-y for my liking. But then I remembered an old document I had, containing the birthdays of all the girls... Guess who's birthday it is today? Hard thing is that she is 78 years old now (Insert emoticon of happy long ago memories)

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2 hours ago, ShinGetsu said:

Gosh, you're lucky, Taigei drop rate in 2-5 is abysmal. Like 0.002%.

 

She has three uses :

- Some quest and Expedition

- Branching in world 6

- Being cute af. 

 

59bceb35d7218_Taigei1.jpg.8a39a3b0880c5d44da470a4a2380d231.jpg

 

In term of combat capability, just equip her like a CL. But she doesn't serves any other purpose than that.

 

I got her in the event, personnally. As well as Ooyodo. Now I'm trying to get Akashi from 1-5 and trying to craft Bismarck.

Its that low!?! Um, i got 3 in a row... on my first 3 2-5 clears... should i be... happy?

 

 

 

On a side note ITS CONFIRMED , 4TH DUKI IS ON THE WAY! Navalreview01.jpg.7858ef5dd94c593ddcf3906a82bf74e5.jpg

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I totally called it !

Next event I guess.

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We are also getting a british DD. Then again, not surprising since we opened to way to Europe this event, so they got more of a reason to give us more european ships. 

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4 hours ago, ShinGetsu said:

Gosh, you're lucky, Taigei drop rate in 2-5 is abysmal. Like 0.002%.

 

I got her in the event, personnally. As well as Ooyodo. Now I'm trying to get Akashi from 1-5 and trying to craft Bismarck.

 

I think I got Taigei during an event. Never had any luck trying to farm her. Although it wasn't as bad as Pyon, who stood in the way of several quests lines.

 

Now, Akashi on the other hand I got on my very first run on 2-5. And Akashi is awesome, especially if you kai her and get another one you also kai for the cranes. Very nice against all that scratch damage you will take all the time, and if you want, you can put her in the second fleet and still use the main fleet for sorties.

 

The most fun I had with Akashi was during an event, though, when trying to level her and farming a map:

Spoiler

2w5vlhj.jpg

I should add that yes, it was a combined fleet, but it wasn't a night battle (flagship in main fleet automatically gets MVP if you go to night battle). And for those not familiar with them or the game, there are four battleships and a standard carrier (at the time possibly the strongest carrier you could have). Akashi is a repair ship, and falls somewhere below destroyer escorts in power. Despite that, she did the most damage out of all of them.

 

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12 hours ago, El2aZeR said:

Just got Taigei as a drop from 2-5. A bit lost on what to do with her. I know she's of no real use except for branching on 6-1 and some quest chain, but what does a sub tender actually do in combat?

 

Doesn't Taigei remodel into a CVL?

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1 hour ago, Verdius said:

Doesn't Taigei remodel into a CVL?

 

A fairly bad one, apparently, yeah.

Though it recommended to keep her as a sub tender for reasons stated before.

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9 minutes ago, El2aZeR said:

A fairly bad one, apparently, yeah.

Though it recommended to keep her as a sub tender for reasons stated above.

 

Yeah. She's probably the worst CVL, so there's really no point in converting her. You only lose her status as a submarine tender, which is actually useful, even if extremely rarely. It's not like converting the Chitose sisters to CVLs, since one, they're great CVLs, two, there are a few other seaplane tenders if you really need one, and three, if you can't even get a different one they're much easier to get, so you can just get a duplicate. Personally I make it a point to never have duplicates, though, with the exception of Maruyu for luck moderisation.

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