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Favorite shipgirl (Kancolle,Azur lane, Arpeggio of blue steel,Haifuri)

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What do we think of Azuma's fate simulation, then?

I was surprised to find out she's had two skills buffed.

At fate sim 3, her blue skill is buffed from proccing 70% of the time to 100% of the time (every 20s), the evasion buff has gone up 5% to 25%, the accuracy buff is unchanged, but there's also an added 15% torpedo damage reduction.

At fate sim 5 her barrage skill has been buffed: it now applies a special burn and gets the reduced number of shots on any 280mm+ size gun. Interesting that they're keeping her focus on burning enemies while Aegir gets the armour break bonus on hers.

Do we think this has allowed Azuma to catch up to Aegir even a little bit?:cap_hmm:

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6 hours ago, LOZFFVII said:

Do we think this has allowed Azuma to catch up to Aegir even a little bit?:cap_hmm:

It's a nice upgrade for a ship that took me like 2 years to max out, but at least she wasn't powercrept as hard as poor Taihou.

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6 hours ago, MK1D said:

It's a nice upgrade for a ship that took me like 2 years to max out, but at least she wasn't powercrept as hard as poor Taihou.

Taiho never was that good to begin with, Essex, her banner mate was and still is superior CV option from effectiveness standpoint.

 

Though from fanservice point of view, she is still S tier:cap_hmm:

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26 minutes ago, Panocek said:

Taiho never was that good to begin with, Essex, her banner mate was and still is superior CV option from effectiveness standpoint.

 

Though from fanservice point of view, she is still S tier:cap_hmm:

A really liked Taihou as she was the only standalone IJN carrier with heavy amour whereas foxes, cranes and rabbits have to be paired  for maximum value. But Taihou is kinda useless since Shinano was released. 

She deserves better given how much money they make on her l2d skins.

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1 hour ago, MK1D said:

A really liked Taihou as she was the only standalone IJN carrier with heavy amour whereas foxes, cranes and rabbits have to be paired  for maximum value. But Taihou is kinda useless since Shinano was released. 

She deserves better given how much money they make on her l2d skins.

Carriers with heavy armor in general sacrificed their strike power for "extra top heavy" features to begin with, Shinano due to being UR simply solves that disadvantage.

 

And then Taiho had leaked 3rd l2d skin, of schoolgirl kind... where she is/was actually clothed properly for once:cap_haloween:

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On 9/10/2021 at 3:55 AM, LOZFFVII said:

Do we think this has allowed Azuma to catch up to Aegir even a little bit?:cap_hmm:

Nope. Aegir has the better skill set, heavy armor type and torpedoes. Azuma needs to have her damage skill be independent of distance to compensate for her lack of torpedoes. Even then the necessity VH plating makes her less flexible in choosing equipment. For true parity or even superiority fires also need some revision in the form of debuffs. The only instance where Aegir might be the worse choice is when clearing World 13 for the first time in a mob fleet. 

 

Speaking of which, I have finally decided to take on World 13 today. Finished 13-1, 13-2 and 13-3 with three stars. Should have done it half a year ago as the boss and sub fleet was ready but didnt have fully upgraded healers by then. Now with Akashi and Unicorn the mob fleet heals so much that it pretty much cleared all two star fleets and still had enough endurance to take on another two three star carriers on no ammunition. The only additional thing I did was to focus heavy carriers, repair and anti-air ships and time my artillery and CV strikes accordingly.

On 9/10/2021 at 7:03 PM, Panocek said:

 Carriers with heavy armor in general sacrificed their strike power for "extra top heavy" features to begin with.

All heavy carriers excluding Formidable and Shinano are outright terrible. Hakuryuu would have been salvageable if it wasnt for the effort required to obtain and upgrade her. The fan art does compensate for their poor skills overall so I wouldnt mind having more of them.

 

 

Personally I am slightly at a loss with the end of the main story being right on the horizon. I guess I will abolish my PvP fleet, create a dedicated ASW fleet and revise META fleets for one last time. The only thing left to do is META grind and hard mode for World 11. As for PR ships... Aegir and maybe Odin. Still havent decided on the last oath. By seniority and merit it is Enterprises property but her oath skin is so outdated. Oh well..

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Since the new event is Sakura Empire focussed, will we finally see a Yamato class?

Or even a Shimakaze?

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Here comes Miss Potato Eyebrows. Hopefully she will follow in the footsteps of Ingraham and bring something unique onto the table. Already have Ayanami at lvl 120, dont know if I need another torpedo nuke DD. Might be fun to run quintuple oxygen torps in Yukikaze/Shima/Yayanami PVP. The demand for oxy torps never ends.

 

On the other hand... Yuudachi Retrofit, Noshiro Oath, TAIHOU OATH, Yorktown outfit and anime adaptation for Queens Orders. Yeah... I know to whom that last ring is going. 

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33 minutes ago, Panocek said:

Second UR gacha (?) ship in 2021, is AL ditching "one UR gacha ship per year" promise already?

 

Well, people demanded Shimakaze for ages and what a better occasion to add her if not the anniversary.

Old players won't have any issues, as the tend to sit on stacks of cubes, new player might suffer tho.

 

Honestly, if 1 or 2 UR per year, I really don't care as long as they're apart enough from each other.

 

Shimakaze:

Spoiler

bp6QK42.jpeg

 

Katsuragi:

Spoiler

Qo9Jd4I.jpeg

 

Chikuma (again redesigned)

Spoiler

rn7Q31K.jpeg

 

Yura:

Spoiler

xW7IVIu.jpeg

 

Umikaze:

Spoiler

hco4SMF.jpeg

 

Yamakaze:

Spoiler

0bxK2Vn.jpeg

 

18 minutes ago, Pururut said:

Yuudachi Retrofit,

 

Makes one wonder if they plan to make her avaible outside the map drop at 6-4.

And another UR-Retrofit.

 

19 minutes ago, Pururut said:

Noshiro Oath

 

atDan will deliver as always.

 

20 minutes ago, Pururut said:

anime adaptation for Queens Orders.

 

Nice. This can be very interesting indeed

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1 hour ago, Zemeritt said:

 

Well, people demanded Shimakaze for ages and what a better occasion to add her if not the anniversary.

Old players won't have any issues, as the tend to sit on stacks of cubes, new player might suffer tho.

 

Honestly, if 1 or 2 UR per year, I really don't care as long as they're apart enough from each other.

 

Shimakaze:

  Reveal hidden contents

bp6QK42.jpeg

 

Katsuragi:

  Reveal hidden contents

Qo9Jd4I.jpeg

 

Chikuma (again redesigned)

  Hide contents

rn7Q31K.jpeg

 

Yura:

  Reveal hidden contents

xW7IVIu.jpeg

 

Umikaze:

  Reveal hidden contents

hco4SMF.jpeg

 

Yamakaze:

  Hide contents

0bxK2Vn.jpeg

 

 

Makes one wonder if they plan to make her avaible outside the map drop at 6-4.

And another UR-Retrofit.

 

 

atDan will deliver as always.

 

 

Nice. This can be very interesting indeed

Then there is whole truckload of skins, from notable ones would be l2d Cheshire, Malin and Shimakaze, Taiho also gets her oath skin. @CptBarney may or may not enjoy Yorktown skin

Spoiler

unknown.png

unknown.png

unknown.png

Taiho oath skin I'm afraid might rub some moderators the wrong way :Smile_hiding: even by AL standards. But Cheshire looks classy asf

 

Fuso META supposedly will be part of "battle pass"/monthly missions gimmick

Spoiler

unknown.png

 

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2 hours ago, Panocek said:

Taiho oath skin I'm afraid might rub some moderators the wrong way :Smile_hiding: even by AL standards. But Cheshire looks classy asf

 

I expected worse after reading this, but that oath skin isn't that bad.

 

But even more bunny skins? :cap_fainting:

Must have hit the jackpot with them

 

 

Fusou META, meh. If the appears in the event story with anything meaningful, ok, but now it's just another META without much context.

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20 hours ago, Pururut said:

Nope. Aegir has [...] and torpedoes.

>Talking as though Super Cruiser with torpedoes is better than all-gun design.

I'm going to respectfully disagree with that opinion.

20 hours ago, Pururut said:

Azuma needs to have her damage skill be independent of distance to compensate[...].

https://azurlane.koumakan.jp/Ägir

Quote

Jöttun's Jaws

When this ship fires its main gun, if there are no enemies nearby, inflict Armor Break to all enemies hit by the main gun shells.[...]

:Smile_great:

 


 

7 hours ago, Zemeritt said:

And now I'm certain @LOZFFVII will be overjoyed about hearing this:

Yes.

 

Spoiler

 

:etc_red_button:

:dance_turtle::crab::cat_cool:

 

8e9.jpg

d56.jpg

994.jpg

 

It's time for a Pizza Party!:cat_bubble:

 

 

 

6 hours ago, Pururut said:

Might be fun to run quintuple oxygen torps in Yukikaze/Shima/Yayanami PVP.

If you want to run a torp-focused PVP fleet, it's better to go Noshiro and/or Jintsuu for their torp buffs, alongside a torp-focused DD.

This is actually a somewhat meta PVP fleet, too (so long as you're not like me and treat PVP as a joke).

 

6 hours ago, Zemeritt said:

Katsuragi:

  Reveal hidden contents

Qo9Jd4I.jpeg

 

Chikuma (again redesigned)

  Reveal hidden contents

rn7Q31K.jpeg

 

I gotta comment that I 100% prefer the AL designs for these two over their KC designs:

https://kancolle.fandom.com/wiki/Katsuragi

https://kancolle.fandom.com/wiki/Chikuma

(Wow, I actually forgot how eye-bleeding pre-kai Chikuma was)

And just to remind everyone what AL Chikuma used to look like:

Spoiler

ChikumaOriginal.png

 

On a side-note, according to Just3c on his stream, Katsuragi is apprently going to have a debuff-focused kit. He theorises she could be the missing third CV to go with Shinano and Hakuryuu.

 

4 hours ago, Panocek said:

Then there is whole truckload of skins, from notable ones would be l2d [...] Shimakaze,

2 hours ago, Zemeritt said:

But even more bunny skins? :cap_fainting:

Must have hit the jackpot with them

I'm not complaining!:fish_cute_2:

I'm definintely getting that Shima Bunny skin.:cap_money: (Note that this is the first L2D skin for a non-DR UR ship)

I might also get the Katsuragi skin.:Smile_hiding:

 


 

21 hours ago, Pururut said:

Speaking of which, I have finally decided to take on World 13 today. Finished 13-1, 13-2 and 13-3 with three stars.

And with the earlier stream also confirming W14 on the horizon, I have also begun making strides into clearing W13.

13-2 will be cleared by the end of tonight, and I'll work on 13-3 and 13-4 over the next week. So far, it looks like my mob fleet (Alabama/Illustrious/Akashi:-:Ninghai/Seattle/YatSen) is having relatively little trouble on auto, at least until they run out of ammo. So long as I manual my boss fleet (Nagato/Shinano/ArkRoyal(Retro):-:Azuma/Sandy/Kashino) and use my subs (U-81/U-522/U-101) to clear out pre-boss trash, I should have no problem with the bosses.

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50 minutes ago, LOZFFVII said:

I gotta comment that I 100% prefer the AL designs for these two over their KC designs:

https://kancolle.fandom.com/wiki/Katsuragi

 

Personally, both are nothing for me.

But if I had to choose, I'd got with the KC variant.

 

51 minutes ago, LOZFFVII said:

And just to remind everyone what AL Chikuma used to look like:

 

While I like the redesign (She looks now more related to Atago, as she was the class that followed that), the old design was nice enough, if you ask me

(And no, KC Chikuma can't hold a candle)

 

53 minutes ago, LOZFFVII said:

I'm not complaining!:fish_cute_2:

I'm definintely getting that Shima Bunny skin.:cap_money: (Note that this is the first L2D skin for a non-DR UR ship)

I might also get the Katsuragi skin.

 

I'm more of a dress lover I guess. :cap_cool:

 

53 minutes ago, LOZFFVII said:

And with the earlier stream also confirming W14 on the horizon, I have also begun making strides into clearing W13.

13-2 will be cleared by the end of tonight, and I'll work on 13-3 and 13-4 over the next week. So far, it looks like my mob fleet (Alabama/Illustrious/Akashi:-:Ninghai/Seattle/YatSen) is having relatively little trouble on auto, at least until they run out of ammo. So long as I manual my boss fleet (Nagato/Shinano/ArkRoyal(Retro):-:Azuma/Sandy/Kashino) and use my subs (U-81/U-522/U-101) to clear out pre-boss trash, I should have no problem with the bosses.

 

... Looks like I'll have to tackle that then soon too, especially since I'm just missing the DD and Bunkerhill for the 100%.

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It is finally over. I will grind Bunker Hill and Dewey after the JP event ends.

 

23 hours ago, LOZFFVII said:

>Talking as though Super Cruiser with torpedoes is better than all-gun design.

I will choose Aegir over Azuma any day in 13-4 while going against a three star battleship/carrier node. That heavy carrier is no joke and I am willing to suffer the AA/FP loss in exchange for destroying that insanity a bit quicker.

23 hours ago, LOZFFVII said:

When this ship fires its main gun, if there are no enemies nearby

I thought about that prior to your reply. Sadly the description on the wiki is a bit vague; like how is proximity for that skill determined? Since you already have the ship would you be kind enough to test it in a battle or two? 

23 hours ago, LOZFFVII said:

If you want to run a torp-focused PVP fleet, it's better to go Noshiro and/or Jintsuu for their torp buffs, alongside a torp-focused DD.

 This is actually a somewhat meta PVP fleet, too (so long as you're not like me and treat PVP as a joke).

Noshiro is too valuable to be wasted in a PVP fleet but I will consider Jintsuu. As for PVP I would have disagreed a year ago but now I dont need anything that comes with PVP currency so...

23 hours ago, LOZFFVII said:

So far, it looks like my mob fleet (Alabama/Illustrious/Akashi:-:Ninghai/Seattle/YatSen) is having relatively little trouble on auto, at least until they run out of ammo. So long as I manual my boss fleet (Nagato/Shinano/ArkRoyal(Retro):-:Azuma/Sandy/Kashino) and use my subs (U-81/U-522/U-101) to clear out pre-boss trash, I should have no problem with the bosses.

That mob vanguard and boss main both look very solid. I wish I could loan you my U-37 and U-96 but it is not a big deal with the right gear. I would replace Akashi with Unicorn and Illustrious with a damage oriented CV. Junyou sisters in carrier nodes get overwhelming in 13-3/4 and after failing at the latter and experimenting a bit I found that it is better to just ditch healing focus and nuke them into oblivion instead. Did keep unicorn for a bit of healing though. That Kashino looks very experimental and in fact I think I will try tinkering a bit with her as well.

23 hours ago, LOZFFVII said:

And with the earlier stream also confirming W14 on the horizon...

In before Yostar baits the audience with Ingraham and chooses ASW focus for W14.

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2 hours ago, Pururut said:

I thought about that prior to your reply. Sadly the description on the wiki is a bit vague; like how is proximity for that skill determined? Since you already have the ship would you be kind enough to test it in a battle or two?

Don't need to.

Just3c's video on PR4 already covered it (I shared it on the previous page) - the range is 35 which basically means "keep them outside your AA circle".

 

2 hours ago, Pururut said:

Noshiro is too valuable to be wasted in a PVP fleet

084.png

 

You realise you can still use the ships you put in the PVP fleet in regular PVE content, right?

 

2 hours ago, Pururut said:

I would replace Akashi with Unicorn and Illustrious with a damage oriented CV.

If I was to replace Akashi with healer CVL I wouldn't use Unicorn; I would use either Perseus or Ryuuhou. I'm using Akashi partly for the damage repair consumables and partly for the +1 ammo - I've noticed at least for 13-1 - 13-3 it takes 6 mob kills to summon the boss, so Akashi is the difference between dipping into out-of-ammo damage penalty or not. Also, Akashi gets two AA guns and AAGM+1 - which combined with YatSen's AAGM+1 and Seattle has been reasonable at killing planes up to this point.

I've tried swapping out Illustrious for Perseus when I started farming 13-2 for the DD (can't remember name, other than she's Farragut-class), only to find that my ACV dropped from "superiority" to "parity" in 13-3. Those two fighter slots do wonders for ACV (especially when Shinano and Arkretro are 100% torp focused for boss killing).

 

2 hours ago, Pururut said:

That Kashino looks very experimental and in fact I think I will try tinkering a bit with her as well.

She has light armour, but enough HP to be considered a frontline tank. I have her equipped with the AVI buff equipment (and one thing you should know about Kashino is that her buff still applies even after she dies) and two AA Radars.

With SandyRetro she should be able to make up for the other IJN ships' low AA and carry them through the onslaught of planes.

 

LIVE EDIT: WTF, Ritsuko (im@s collab) has only slightly less HP than Kashino but medium armour. Combined with her self-buff to firepower, she's almost CA-like in frontline tanking!:Smile_ohmy: Not a good CA due to only being able to equip DD guns, but it's still surprising given that she's a munition ship.

 

2 hours ago, Pururut said:

In before Yostar baits the audience with Ingraham and chooses ASW focus for W14.

This is what I'm expecting: W13 but inverted - making DDs useful by making it impossible to clear W14 without DDs equipped with top-tier ASW equipment (like the Hedgehog).

Good thing I have like 30 Fletchers at level 120, including Fletcher herself oathed and at 200affection.:cap_haloween:

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Heads Up:

According to reddit, the recent JP patch notes have hinted at another gacha UR ship releasing sometime in the next 3 months.

At present, we don't know if this means Shinano rerun or perhaps another new UR. Hell, I'm not even convinced this news is entirely accurate.

Either way, it's probably good practice to save up as many cubes as possible after you've pulled what you want from Shimakaze event.:Smile_great:

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If you want I cleared W13-4 with fleet North Carolina, Ryuho, Shinano ( full strike ) + Cheshire, Bremerton, Isuzu R for mob fleets. I sometimes run with Illustrious instead Shinano but her damage output wasn't so good so I prefer Shinano here. Boss fleet was New Jersey, Saratoga R, Essex + Azuma dev lvl 30, Sandy R, Seattle dev lvl 30. All ships lvl 120 except Ryuho which had lvl 117. No need to lost Main Fleet slot for healer and no problem with Air Supremacy. Three stars on 13-1, 13-2 and 13-3. I must work more on max stars in 13-4 but after lowering threat level I think it will not be a problem.

 

In case of new event. I have mixed feelings. Shimakaze could be very good but still only destroyers which I use are starters. Yudachi retrofit? Seriously there were no SSR ships more deserving this?

 

I hope Chikuma will be from exchange as I sense strong Ara Ara powers here and high probability for joining White Frame Task Force. Shimakaze didn't hyped me so much but if she will be in pair with other UR's so I will try to get her. Other destroyers beyond collection didn't interests me but I only hope that Yamakaze will not follow her kc counterpart "crybaby" trait.

 

Skins. No hyped at majority of them but Marblehead, Emille and Peter probably will be purchased. Le Malin skin is so dangerous...

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8 hours ago, WWDragon said:

:Smile_sad:

... I have slightly over 200 cubes ...

You're still a newbie skk, so this is to be expected.

It's not hard to manage your resources, just bare in mind that all events will be rerun at some point and eventually added to construction pool.

 

5 hours ago, Marblehead_1 said:

Yudachi retrofit? Seriously there were no SSR ships more deserving this?

I think it's because Yuudachi is a drop-only ship, and while most other drop-only ships are still decent Yuudachi is basically the worst of 'em.

 

5 hours ago, Marblehead_1 said:

I hope Chikuma will be from exchange

It's already confirmed: Chikuma is the 8k event point exchange ship. You can also get Shimakaze's rainbow quint torps from exchange.

Yamakaze is the point accumulation reward (iirc).

 

5 hours ago, Marblehead_1 said:

I only hope that Yamakaze will not follow her kc counterpart "crybaby" trait.

KC Yamakaze a "crybaby"?

That doesn't fit what I know about her.

 

Also, judging from the art and expressions we've seen of her so far, it seems AL Yamakaze will be more genki than weepy.

 


 

13-1, 13-2 and 13-3 were easy.

I've just come back from being :etc_swear:ed repeatedly in 13-4.

1st run: 10/12 mob fleets killed before mob-focused fleet bit the dust. First attempt at the boss and Boss Fleet bit the dust, too. That's fine, I wasn't expecting to actually win on my first try.

2nd run: swapped Akashi for Perseus in the hopes that more planes = more recon = less random encounters. It did no such thing, other than increasing my odds of evading ambushes by 1%. Easily killed 12/12 mob fleets though. Then Nagato died fighting the boss, when Taihou was at about 20health bars and could have died to one last aircraft attack run. RIP run, frustrating.

3rd run: retooled Sandy's equipment with +13 sextuple bofors (I have no idea why Izusu had that and not Sandy) and gear lab RN quint torps (note that Sandy is in Boss Fleet). Mob fleet got :etc_swear:ed after 4 battles. Wut.:cap_wander:

4th run: Mob fleet got :etc_swear:ed after 6 battles. My hair is coming out in clumps at this point.:Smile_ohmy:

5th run: I was paying more attention this time. Alabama could go from 70+% to critical in a single battle. As a matter of fact, she went from 50+% to 10% in the last of the mob fleets: a 1star CV fleet. I was literally a milimeter off tapping the subcall button when the battle was won. Went into the boss fight and played my goddamn heart out and finally beat the yandere :etc_swear: with an S-rank to cap it off.

 

Going into 13-4, even with really good fleet line ups does not garantee a win, and if RNGsus decides your flagship should take critical damage, well that's it: RIP run, try again when you recover the oil deficit.

FYI, I have spent around 3k oil today trying to clear 13-4 once, and as soon as I did I find out I need to do it another five times, rather than four.

I'm tired and I'm going to come back to this hellhole when I get a properly leveled USN Main Fleet. Currently NJ is lvl105 while my Essex-class are all around lvl80-90. Hopefully USN will have an easier time killing Taihou due to their higher AA stats.

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None of the characters nor skins interest me in particular, though I'll probably get Shimakaze anyway, as I'm sitting on 1k+ cubes to begin with:cap_old:

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1 hour ago, Zemeritt said:

So, the glorious CCP made Azur Lane 18+ in China :cap_haloween:

 

You mean proper lewd DLC coming soon? :cap_look:

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:cap_look:

Quote

Destroyer mechanics have been optimized (sic). After fully limit-breaking destroyers, one of the following three effects will be granted depending on the character:

  • The All Out Assault's requirement for activating by firing the main gun will be halved.
  • Torpedo attacks will have a narrower width when fired.
  • Auxillary gears will provide additional base stats.

Torpedo attacks in Auto-Combat has now been optimized(sic)

Could this be the planned DD buff, or is there more coming?:cap_hmm:

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1 hour ago, Zemeritt said:

So, the glorious CCP made Azur Lane 18+ in China :cap_haloween:

 

It looks like anime boobies must be very big threat to the Chinese Communism.

 

Interesting did this means that Yostar start making more suggestions about relationship of Shikkan and Kansens in base. I only remind here that in Illustrious character story it's rather openly suggested that Shikkan got erection after she hugged him or massaged him... :Smile_trollface:

 

 

3 hours ago, LOZFFVII said:
I think it's because Yuudachi is a drop-only ship, and while most other drop-only ships are still decent Yuudachi is basically the worst of 'em.

 

It's already confirmed: Chikuma is the 8k event point exchange ship. You can also get Shimakaze's rainbow quint torps from exchange.

Yamakaze is the point accumulation reward (iirc).

 

Maya and Chokai are also pretty average ships, not counting few other famous SSR's but ok. JP anniversary so event made for them.

 

Thats nice but I sense big grindfest. 15k Points for PR4 blueprints, 10k for DR Blueprints, 8k for Chikuma, 10k for quintuple torpedo.

 

3 hours ago, LOZFFVII said:
KC Yamakaze a "crybaby"?

That doesn't fit what I know about her.

 

Also, judging from the art and expressions we've seen of her so far, it seems AL Yamakaze will be more genki than weepy.

 

 

Going into 13-4, even with really good fleet line ups does not garantee a win, and if RNGsus decides your flagship should take critical damage, well that's it: RIP run, try again when you recover the oil deficit.

FYI, I have spent around 3k oil today trying to clear 13-4 once, and as soon as I did I find out I need to do it another five times, rather than four.

I'm tired and I'm going to come back to this hellhole when I get a properly leveled USN Main Fleet. Currently NJ is lvl105 while my Essex-class are all around lvl80-90. Hopefully USN will have an easier time killing Taihou due to their higher AA stats.

Oh yes, I forgot that fandom tends to saw yandere everywhere.  As I remember destroyer Yamakaze was sunk by submarine Nautilius and her sinking is depicted on famous photograph. As nobody survived she was for some time persumed missing.  Due to this Yamakaze is in kc depicted as crybaby which hates war. As I very like to make laugh from all idiocies in kancolle or rather can'tkolle ( really I can't believe that I could defend this steaming pos few years later ) so I wasn't able to resist urge to dig a little in her "career" as despite being short is rather interesting.

 

"Funfact" Destroyer Yamakaze previously sunk Dutch minelayer during Battle of Tarakan and American submarine in different occasion. Battle of Tarakan was famous mainly due to "very human and graceful behavior" of IJN troops with culmination as drowning or throwing to crocodiles surviving Dutch troops.  Luckly Karma is sometimes very just girl and Yamakaze was sunk few months later and Nautilius crew refused to pick anybody ( which I can understand as there were numerous cases when IJN survivor murdered or injured his savior ) 

 

In case of Chapter 13 after some runs with unsucessfull or medicore results I decided to made an Icebreaker which crush all obstacles. From my mentioned ealier setup I managed to get 7/7 clear rate with only one A-Rank on last run and all other S-ranks. Full auto as my phone melts during planes spam on Manual play and any control of ships is very difficult.

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