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Kancolle_Kongou

Favorite shipgirl (Kancolle,Azur lane, Arpeggio of blue steel,Haifuri)

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5 hours ago, LOZFFVII said:

Also, @Pururut, here's the PR4 news you wanted.

Thanks for the heads up. 

 

That PR4 roster is really mixed. I will prioritize Agir+August and return to PR3. Marco and Hakuryu are not my types but Anchorage is a bit disappointing. Maybe it is the result of watching too many documentaries and national geographic but I expect any ship related to the state of Alaska to confirm to stereotype of Minneapolis. Instead I got the American cousin of Formidable.

 

Fingers crossed for content on Wargamings side. I hope there will be unique Azur Lane skins similar to those found in Blitz.

 

 

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Vor 8 Stunden, Panocek sagte:

PR4 announced and they will be coming soon, like 8th of July soon (?)

 

Hakuryu, DR

Agir, DR

August von Parseval

Anchorage

Marco Polo

 

  Versteckte Inhalte sichtbar machen

unknown.png

unknown.png

idrifhv37t671.png

4ji8c5647t671.png

hxnxypk47t671.png

whats up with germans suddenly getting horny :cap_hmm:

 

Hmn, not too hyped about both the designs and the choices. Would have prefered Siegfried over Aegir, also IB getting another carrier feels as strange as Sov CVs in WoWs...

Vor 1 Stunde, Pururut sagte:

Thanks for the heads up. 

 

That PR4 roster is really mixed. I will prioritize Agir+August and return to PR3. Marco and Hakuryu are not my types but Anchorage is a bit disappointing. Maybe it is the result of watching too many documentaries and national geographic but I expect any ship related to the state of Alaska to confirm to stereotype of Minneapolis. Instead I got the American cousin of Formidable.

 

Fingers crossed for content on Wargamings side. I hope there will be unique Azur Lane skins similar to those found in Blitz.

 

 

I have no ideas about prioritizing stuff, but I guess I will go for the Non-DR ships first due to a severe lack of DR BPs + backlog. Think I'm gonna wait for stats/skills, because design wise I'm not blown away by any of those 5. But I'm not the biggest fan of all those cow-like fan service cleavage designs. 

 

Regarding WoWs side of the collab: Not having high hopes here. If WG goes again for the either buy loot crates (with no duplicate protection) or bundling all new commanders with additional stuff, I'm out. I mean last time? All wave 3 commanders as a bundle also included 3 permaflages for premium ships. Incl. Belfast which isn't on sale anymore anway... 

 

 

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18 hours ago, Khaba_Gandalf said:

Hmn, not too hyped about both the designs and the choices. Would have prefered Siegfried over Aegir, also IB getting another carrier feels as strange as Sov CVs in WoWs..

 

I kinda expect next PR to even have a UR IB CVs with Immelmann or Richthofen.

Seems like Manjuu wants to push CVs in nation which barely had one.

 

Soviet CVs, don't know, as I somehow expect the NU not getting any PRs at all, as they could have them as regulars.

 

18 hours ago, Khaba_Gandalf said:

But I'm not the biggest fan of all those cow-like fan service cleavage designs.

 

I agree with this. Honestly, the designs are pretty lackluster this time around.

 

18 hours ago, Khaba_Gandalf said:

Regarding WoWs side of the collab: Not having high hopes here. If WG goes again for the either buy loot crates (with no duplicate protection) or bundling all new commanders with additional stuff, I'm out. I mean last time? All wave 3 commanders as a bundle also included 3 permaflages for premium ships. Incl. Belfast which isn't on sale anymore anway... 

 

Thats why I skipped all collabs after the first. I don't want to gamble in order to get the girl I want.

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Vor 1 Stunde, Zemeritt sagte:

I agree with this. Honestly, the designs are pretty lackluster this time around.

 

Big boobs and if that's not enough fanservice add demonic horns for some good old D&D style succubus vibe... 

Zitat

Thats why I skipped all collabs after the first. I don't want to gamble in order to get the girl I want.

Think just from memory and without checking it in port (on my phone right now) :

 

Wave 1: all commanders 

Wave 2: bought the AL, montpelier bundle on day one when she was falsely advertised and sold with the wrong radar range. Refunded her, spend the money on crates and ended up with no Eugen yet 3 or 4 Yukikaze copies. Was the nail in the coffin for me in regards to AL crates 

Wave 3: didn't bother at all beyond the freely available crate (twitch prime?), so the only girl from w3 I have is Littorio. Sure I would have liked getting shokaku, Roon and Baltimore for the ships with the same names in my port, but didn't want to gamble after my wave two experience and the whole bundle was awfully bloated with stuff like permaflages for premium ships so not a bargain either. 

 

If wave four sticks to the same principle, I grab what I can get for free and don't care about the rest. Which is a shame, I really liked the deals from wave one. 

 

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4 hours ago, Khaba_Gandalf said:

If wave four sticks to the same principle, I grab what I can get for free and don't care about the rest. Which is a shame, I really liked the deals from wave one. 

 

I expect them to keep it, as it seems to work with the playerbase they have.

Unfortunatly.

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New event and I'm rather unlucky.  After 50 pulls, I got a Noshiro, 2 Ryuuhous and a Shangri La.

I don't like reruns :cap_fainting:

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According to Just3c we'll be getting various quality of life improvements regarding the PR grind with the next update.

Quote

HUUUGE news on the upcoming PR update! (Scheduled on July 8th).

TL;DR: Optimized research drops, obtaining blueprints for a specific ship is now MUCH FASTER.

PR1 ships can be enhanced with coins, PR2 catch up with lots of free Blueprints! Fate Simulation for PR3 ships but still no sim for all the rainbow PR ships.

1 copy of PR2 Rainbow gun added to the Prototype Core Shop (no refresh only 1 copy).

 -D series research will ONLY drop blueprints for the designated ship. Drop rate rescaled based on the rarity of the research. (Less RNG on drop amount and no RNG on which BP you get)

-D series research to ships with max dev.level (or max fate sim if the ship has it) WILL NO LONGER SPAWN. (much much higher chance to spawn research for your unfinished PR ships)

-PR1 research will NO LONGER SPAWN.

-You can enhance PR1 ships with coins, the first few coin enhancements each day will have a discount.

-PR2 catch up including a series of quests (with at least 30 rainbow blueprints as reward), and research catch up (300 normal blueprints and 150 rainbow blueprints EACH for Azuma and F.D.G)

-Twin 40mm Bofors STAAG (+10 accuracy AA gun) added as possible drop to PR4 research.

-Can buy up to 50 457mm MK7 gun parts with Prototype Core.

edit: https://www.youtube.com/post/UgxPBCRizIN5NBCRh5R4AaABCQ

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6 hours ago, MK1D said:

According to Just3c we'll be getting various quality of life improvements regarding the PR grind with the next update.

Don't suppose you could provide da sauce?

I'm not doubting you or anything, I'd just like to see it with my own eyes.

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8 minutes ago, LOZFFVII said:

Don't suppose you could provide da sauce?

I'm not doubting you or anything, I'd just like to see it with my own eyes.

I've added it, but as usual there's no real source, only a translation of datamined info from cn test version.

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Looks like it's my turn to post Azur Lane Twitter updates:

 

Marco Polo:

Spoiler

She has a split tongue!:cap_wander:

...Kinda hot, ngl.:Smile_hiding:

 

Hakuryuu:

Spoiler

The sheer number of people asking "what's decisive?" in the comments...:Smile_teethhappy:

 

Anchorage:

Spoiler

I saw a couple comments about how weak she is in WoWS. Not much else to say.:Smile_hiding:

 

August von Parseval:

Spoiler

You can't really see it all that well, but her rigging's a full-on dragon!:Smile_ohmy:

 

Agir:

Spoiler

...And Agir's rigging is godamn Tiamat! :cap_fainting:

Anybody else feeling like IB ships are getting a bit over-designed? I already thought Roon and FdG were silly, but these two PR4s take the cake.

At least Mainz and Odin looked pretty cool without going overboard (well, Odin looked cool, Mainz not so much).

 

And the update patchnotes:

Spoiler

This basically confirms everything from @MK1D's previous posts, but it also adds a bit extra:

Quote

Azuma has updated [sic] with Dynamic Splash Art

Does this mean Azuma now has L2D in her default skin?:Smile_hiding:

 

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2 hours ago, LOZFFVII said:

She has a split tongue!:cap_wander:

...Kinda hot, ngl.

 

The hat is disturbing tbh.

 

2 hours ago, LOZFFVII said:

The sheer number of people asking "what's decisive?" in the comments...

 

Also the fewest expressions. But a revolver rigging? Nice.

 

2 hours ago, LOZFFVII said:

I saw a couple comments about how weak she is in WoWS. Not much else to say.

 

Falls into a similar vibe as NJ. Looks like the has a massive holo-like stuff above her head.

 

2 hours ago, LOZFFVII said:

You can't really see it all that well, but her rigging's a full-on dragon!

 

Here is a picture, thx to reddit.

Spoiler

e3usw611v0971.jpg?width=4200&format=pjpg

 

2 hours ago, LOZFFVII said:

...And Agir's rigging is godamn Tiamat! :cap_fainting:

Anybody else feeling like IB ships are getting a bit over-designed? I already thought Roon and FdG were silly, but these two PR4s take the cake.

At least Mainz and Odin looked pretty cool without going overboard (well, Odin looked cool, Mainz not so much).

 

Here another Pic, thx to reddit:

Spoiler

hwltdvwl0k971.jpg?width=3200&format=pjpg

 

Regarding the rigging. Atleast it matches IBs ingame motif as siren researchers and the use of Siren tech.

As long as the rigging doesn't take all the attention, I don't mind.

 

2 hours ago, LOZFFVII said:

Does this mean Azuma now has L2D in her default skin?

 

It'll be the same as with NJ. Not real L2D, just animated picture without reactions if tapped.

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23 minutes ago, Zemeritt said:

The hat is disturbing tbh.

The...hat...?

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33 minutes ago, Zemeritt said:

As long as the rigging doesn't take all the attention, I don't mind.

That's the thing, though; for most of the IB PRs, their rigging is just so damn huge that the characters don't have a functional silhouette. It's just all rigging.

 

35 minutes ago, Zemeritt said:

It'll be the same as with NJ. Not real L2D, just animated picture without reactions if tapped.

That's fine though, as NJ's animation is actually really good. Really sells the intensity of looking at "the best of the best" so to speak.

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1. Haku,  need to level the cranes and Soryju.

2. Anchorage, a perfect opportunity to finally max out my dps CAs (Balti and Bremertom).

3. Marco, pizza backline needs some exp too.

4. Agir and Parcieval, I'm not looking forward to grinding these two as my german backline is maxed out already.

 

 

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22 hours ago, LOZFFVII said:

The...hat...?

 

Yep. I can't explain, I just think it's misplaced on her.

 

22 hours ago, LOZFFVII said:

That's the thing, though; for most of the IB PRs, their rigging is just so damn huge that the characters don't have a functional silhouette. It's just all rigging

 

Hm, their chibis are often without the rigging.

Or is your problem that the rigging is to large to be used in the pictures as secretary/cut in animation?

 

22 hours ago, LOZFFVII said:

That's fine though, as NJ's animation is actually really good. Really sells the intensity of looking at "the best of the best" so to speak.

 

Well it's no L2D tho. And it's lacking the facial expressions :cap_old:

 

2 hours ago, Khaba_Gandalf said:

Curios what your plans are for pr4...  

 

Prolly gonna go for the Ägir first, then Haku.

Achorage should be the easiest, since my EU cruisers are doing the bulkwork of the OpSi work.

 

2 hours ago, MK1D said:

4. Agir and Parcieval, I'm not looking forward to grinding these two as my german backline is maxed out already.

 

I assume that Ägir will have one part frontliners aswell.

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18 hours ago, Khaba_Gandalf said:

Curios what your plans are for pr4... 

I've already said this, but my plan is basically the same as @MK1D, but with Marco and Anchorage switched.

I have a slight addendum in that my research focus will be on PR3 until I get the Drake gun (I think I'm at 32/50, but I'd need to log in to check), only choosing PR4 research if its for Hakuryuu and Marco.

 


 

I'm kinda disappointed that Azur Lane Meta (the YT guy, not the meta specifically) hasn't uploaded a datamine video on the new PRs yet. I know we've only got a couple more hours, but I'd still like to know what they're capable of in advance.

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*Sorry for double-post*

15 hours ago, Zemeritt said:

Hm, their chibis are often without the rigging.

Or is your problem that the rigging is to large to be used in the pictures as secretary/cut in animation?

The chibis are fine, and the lack of rigging is basically the reason for that.

My problem with IB shipgirls is from a character design standpoint - the silhouette. A good character design should have an easily-recognisable silhouette if you black them out and put them on a white background. IB shipgirls have absolutely awful silhouettes, where you can't even tell that it's supposed to be a human with a monster attached to their back.

I'm not saying that Girl+Ship Rigging necessarily equates to good silhouettes, it's just that the IB faction has it the worst out of all factions in the game, due to the artists attempts to one-up each other with the size of their peni kaijus.

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8 hours ago, LOZFFVII said:

The chibis are fine, and the lack of rigging is basically the reason for that.

My problem with IB shipgirls is from a character design standpoint - the silhouette. A good character design should have an easily-recognisable silhouette if you black them out and put them on a white background. IB shipgirls have absolutely awful silhouettes, where you can't even tell that it's supposed to be a human with a monster attached to their back.

I'm not saying that Girl+Ship Rigging necessarily equates to good silhouettes, it's just that the IB faction has it the worst out of all factions in the game, due to the artists attempts to one-up each other with the size of their peni kaijus.

 

Now I see your point.

 

However I doubt you can fully blame the artists, as I assume that the devs are giving some guidelines on what they want.

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1 hour ago, Zemeritt said:

However I doubt you can fully blame the artists, as I assume that the devs are giving some guidelines on what they want.

You may be right. It does beg the question of how much each character's design is the artist and how much is the developer.

But then you could easily point to characters like Bache as examples of "the artist has a lot of input".

 

9 hours ago, LOZFFVII said:

I'm kinda disappointed that Azur Lane Meta (the YT guy, not the meta specifically) hasn't uploaded a datamine video on the new PRs yet. I know we've only got a couple more hours, but I'd still like to know what they're capable of in advance.

ALM has uploaded a datamine video (38:58).

 

  • Marco Polo:
    • Alabama-like buffs on victories.
    • Mob fleet ship, fires barrage with other fleet (also buffs for Italian, but so specific that it doesn't matter if no pasta).
    • 75% barrage, weak but self-heal on fail. Buff when out of ammo.
    • Self-buffs if with other pasta ships. Torp shields for vanguard if no pasta.
    • MarPo gun is first SAP BB gun. Very good vs med armour, but Light and heavy you're better off with HE/AP respectively.
  • Anchorage:
    • TANKY.
    • Tankier than Eugen due to high EVA base and EVA buff, as well as USN AA.
    • Torp barrage, if it fails torps get reduced reload time.
    • Smoke+Shield. Invincible on shield break. Activates on torpedo (100%).
    • Holy crap the tank.
  • August von Parseval:
    • Not impressive stat-wise. Could be CA/CL killer.
    • 75% for full screen hit of 234 damage (wtf) with 2.5s slow to stop, then recover speed over next 1s.
    • AP Rockets, loooooooool (armour break vs light and med armour).
    • Dmg buff vs CA/CL. Buff to self if equipped with IB planes.
    • AvP plane is first fighter with rockets instead of bombs.
  • Agir:
    • HEAVY ARMOUR BY DEFAULT.
    • Torps apply slow on hit (not a barrage, literally applies this effect to ordinary torps). EVA buff if not out of ammo.
    • CA/CB guns, higher efficiency than Azuma.
    • If AP main gun, damage taken reduced and crit rate buff; if HE main gun dmg buff but no burn chance; if CB gun main gun efficiency buff.
    • Agir gun is CB and AP, so gets both buffs from skill.
    • Main gun garanteed armour break if no enemies with 35 range (gold roomba AA gun range).
    • Special barrage with conditions like Azuma's.
    • Has she powercrept Azuma?
      • Yes.
      • Yes.
  • Hakuryuu:
    • Highest AVI in game. Really high ACC.
    • DB focus. But devlvl 30 opens up slots to different plane types.
    • Plane barrage on lauch: aimed torps and lighting bolts (bolts give armour break).
    • When equipped with fighters: shelling barrage; when not equipped with fighters: sword slash barrage.
    • When equipped with IJN planes: AVI/ACC buff; when not equipped with IJN: AA/ACC buff.
    • Rainbow plane is DB with 24% armour break. Better than helldiver? Could be.

Holy crap, how much armour break do we need?

Final note: C6N Saiun from PR4 research has 2 aimed torpedoes (is faster to load than ryuusei but overall dpm is about 7% lower, better for timing but that's the only reason you should use it over ryuusei)

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Saw that video too yesterday after CBs where over, but was too tired to post here and thus went to bed. There also is a video from KimoCheese about PR Grind and Research Priorities, to game the system. Have watched it, but since it's a bunch of general guide lines I'm not sure how much value I will attach to his recommendations.

 

 

For me the situation looks like this:

 

PR1: Finished, only need to spend coins to FateSim SL and Izumo (in that order, with Izumo having no huge priority during events that force me to whale coins on daily builds). According to both the video and the wiki the discount on coins should reset daily. (mine hasn't so far...)

 

PR2:

- Seattle is Dev30+FateSim, so nothing to do here

- Georgia is Dev30, but I'm missing a ton of BPs for FateSim (Lv3 right now)

- Azuma is Dev 25, but between the 150 Catch-Up BPs and the ones from the PR2 Rookie Missions, I should have enough to get her to Lv30

- Kitakaze isn't researched yet, but I do have 345 out of the 343 prints that are needed for Dev30 according to the wiki

- FDR also not researched yet, with the prints of the catch up factored in I'm ~150 UR prints short of having enough for Dev30

- Gascogne no researched, but I do have enough BPs to Dev30 here pretty much instantly

 

PR3:

- Cheshire is Dev 28, need ~50 BPs for Dev30 according to the excel calculator I downloaded

- Drake is Dev13, so we are talking about a ton of UR prints missing...

- Odin is Dev23

- Champagne is in research (working on the final 2m exp), with 150/343 needed for Dev30 collected

- Mainz hasn't been researched yet, with 180/343 prints...but given how the FateSim reads she looks like a candidate for FateSim to me

 

From what I've got from ALM video both Haku and Aegir look stronk, yet given how lazy I sometimes are when it comes to events (=don't get all UR print collected) it will take me ages to collect the prints to raise them to a workable level and that would also come at the price of stopping research on Drake and FDR. Polo looks interesting for faster grinds (thanks to the cross fleet barrage), same goes for tanks Anchorage. Not sure how much value Parzival has.

 

Personally I have no clue right now what I will do after I finish Champagne. Most likely go for Gascogne next... again to me researching ships that I won't have the BPs for them in the next 9-12 months anyway seems futile and while that could lead to some loses (exchange rate) if AL gets more PR2 catch up stuff later on, that's most likely I price I'm willing to pay. A Dev30 gascogne is more use to me than a Dev10 Anchorage or Polo...

 

 

 

 

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On unrelated note, Genshin Impact finally is getting proper content instead temporary fillers, that being 3rd region, Inazuma. And announcement trailer already spawned some memes:cap_look:

Spoiler

aether_raiden_and_cheemsburger_genshin_i

 

Also odds are, from now on, Genshin will follow Honkai in terms of story being outright depressing/tragic, as traveler is leaving last two nations whose gods took an oath to protect their people.

 

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On 7/9/2021 at 10:09 AM, Khaba_Gandalf said:

PR1

 

Only missing Izumos Fate sim here. Just like you said, Izumo was never really "worth" the attention

 

On 7/9/2021 at 10:09 AM, Khaba_Gandalf said:

PR2:

 

Seattle is finished.

Georgia is Fate IV 49%

Kitakaze is Fate III 97%

Azuma is Dev-lvl 30 with 9 BPs on the bank. (btw, am I the only one having over 100 BPs for Azumas guns?)

FdR is Dev-lvl 24

Gascogne is Fate III 27%

 

On 7/9/2021 at 10:09 AM, Khaba_Gandalf said:

PR3

 

Cheshire is Dev-lvl. 28

Drake is Dev-lvl. 23

Mainz is Fate III 90%

Odin is Fate II 6%

Champagne is Dev-lvl 24

 

 

I started with Ägir. Porperly gonna go for Achorage next, as I could use a real US tank.

 

On 7/9/2021 at 1:00 AM, LOZFFVII said:

Marco Polo:

  • Alabama-like buffs on victories.
  • Mob fleet ship, fires barrage with other fleet (also buffs for Italian, but so specific that it doesn't matter if no pasta).
  • 75% barrage, weak but self-heal on fail. Buff when out of ammo.
  • Self-buffs if with other pasta ships. Torp shields for vanguard if no pasta.
  • MarPo gun is first SAP BB gun. Very good vs med armour, but Light and heavy you're better off with HE/AP respectively.

 

And you've forgotten her stranger quote:

 

BB SAP looks just as useless as in WoWs.

 

On 7/9/2021 at 1:00 AM, LOZFFVII said:

Anchorage:

  • TANKY.
  • Tankier than Eugen due to high EVA base and EVA buff, as well as USN AA.
  • Torp barrage, if it fails torps get reduced reload time.
  • Smoke+Shield. Invincible on shield break. Activates on torpedo (100%).
  • Holy crap the tank.

 

Lets just hope her damage isn't as poor as the the other tank.

 

On 7/9/2021 at 1:00 AM, LOZFFVII said:

August von Parseval:

  • Not impressive stat-wise. Could be CA/CL killer.
  • 75% for full screen hit of 234 damage (wtf) with 2.5s slow to stop, then recover speed over next 1s.
  • AP Rockets, loooooooool (armour break vs light and med armour).
  • Dmg buff vs CA/CL. Buff to self if equipped with IB planes.
  • AvP plane is first fighter with rockets instead of bombs

 

Quite the niche. Now if only IB planes wouldn't suck.

 

On 7/9/2021 at 1:00 AM, LOZFFVII said:

Agir:

  • HEAVY ARMOUR BY DEFAULT.
  • Torps apply slow on hit (not a barrage, literally applies this effect to ordinary torps). EVA buff if not out of ammo.
  • CA/CB guns, higher efficiency than Azuma.
  • If AP main gun, damage taken reduced and crit rate buff; if HE main gun dmg buff but no burn chance; if CB gun main gun efficiency buff.
  • Agir gun is CB and AP, so gets both buffs from skill.
  • Main gun garanteed armour break if no enemies with 35 range (gold roomba AA gun range).
  • Special barrage with conditions like Azuma's.
  • Has she powercrept Azuma?
    • Yes.
    • Yes

 

Hey Eugen, someone took your retrofit :Smile_trollface:

Honestly, HA by default? So I don't need the VC plating and can put in more evasion stuff.

 

On 7/9/2021 at 1:00 AM, LOZFFVII said:

Hakuryuu:

  • Highest AVI in game. Really high ACC.
  • DB focus. But devlvl 30 opens up slots to different plane types.
  • Plane barrage on lauch: aimed torps and lighting bolts (bolts give armour break).
  • When equipped with fighters: shelling barrage; when not equipped with fighters: sword slash barrage.
  • When equipped with IJN planes: AVI/ACC buff; when not equipped with IJN: AA/ACC buff.
  • Rainbow plane is DB with 24% armour break. Better than helldiver? Could be

 

Sword slashes are better then barrages? So no fighters should be the way to go.

Looks interesting, just having two new DR ships makes me focus one and it aint Haku.

 

1 hour ago, Panocek said:

On unrelated note, Genshin Impact finally is getting proper content instead temporary fillers, that being 3rd region, Inazuma. And announcement trailer already spawned some memes

 

Considering I started recently, I wonder if I can even access the new territory. But it looks amazing.

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10 minutes ago, Zemeritt said:

Considering I started recently, I wonder if I can even access the new territory. But it looks amazing.

That is good question - currently available prologue to Act II (Autumn Winds, Scarlet Leaves) requires you to be AR36 at least and have completed all Archon quests up to date. Whether ticket to Inazuma will be quest walled, no one knows. But given distance on leaked maps from CBT, good ol ice bridge with Kaeya might take hours:cap_haloween:

 

Also if you're newcomer, word of advice - Genshin is not a waifu/husbando collector you might be used to in AL/AK, not with its abysmal drop chances and paltry gacha currency income from dailies/events. So pick carefully who to pull, or embrace way of the whale :Smile_hiding:

 

Also 2.4m task for Hakuryu in 12-4 is a go :Smile_hiding:

 

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1 minute ago, Panocek said:

Also if you're newcomer, word of advice - Genshin is not a waifu/husbando collector you might be used to in AL/AK, not with its abysmal drop chances and paltry gacha currency income from dailies/events. So pick carefully who to pull, or embrace way of the whale 

 

That is something I was well warned beforehand by @LOZFFVII

I play it casually, not sure how far I can go with that.

 

2 minutes ago, Panocek said:

But given distance on leaked maps from CBT, good ol ice bridge with Kaeya might take hours

 

:Smile_trollface: I wasn already annoyed how long it took me to get to the unmarked island in Mondstadt.

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1 minute ago, Zemeritt said:

I play it casually, not sure how far I can go with that.

Tbh, as long as you have all elements covered, you should be fine. What makes or breaks characters are weapons and artifacts - mentioned Kaeya when outfitted with decent artifacts, sword that actually do something as well with talents raised is surprisingly viable. If anything Amber, Barbara and Lisa from "starter pack" are lagging behind kit wise, but still can work if you invest into them.

 

"Endgame" in Genshin revolves around Spiral Abyss, tailored to "sell" currently promoted characters in gacha as well occasional "challenge domain" in events. While Abyss is major source of primogems besides dailies, all events so far give primogems as basically "participation reward", so you should be able to get that rather easily

 

Obviously, to not make things as rosy, most weapons are gacha locked and farming for artifacts can be mindbreaking, and not in pleasant way. TL;DR, most desired stats are usually the ones with least odds of dropping. And for substats, ones you want the most are, again, the rarest and are least likely to be upgraded when you upgrade artifact in question.

 

There are craftable weapons which depending on the character vary from "meh, will do" to one of the better picks within their rarity, so there is that at least. Also if you feel like spending and see yourself playing for longer, purchasing Battle Pass, both for materials and weapon pick is relatively good "investment".

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