[WG] MrConway WG Staff, Alpha Tester 3,411 posts 4,389 battles Report post #1 Posted September 26, 2016 Please leave any bug reports in this thread using this bug report template: Bug report template 1. DescriptionClear and substantial description containing all necessary details.Example: the cruiser Aoba: scout is inoperable. 2. Reproduction steps A sequence of the player's actions which triggered the bug.Example: 1. Select the cruiser Aoba 2. Enter the battle (Training or Random Battle). 3. Try to launch the scout. 3. Result In-game experience resulting from the bug.Example: When you press the scout activation button, you can hear the sound, but nothing actually happens. The aircraft stands still on the catapult. 4. Expected result In-game experience which should have occurred if no bug is present.Example: The scout has to be launched by the catapult. 5. Technical details Example: Bug time: about 19:30 (UTC).Replay (attempt at 01:00), python.log, DxDiag. If you encounter this error: pack, please, your ~\crashes\ folder and upload it to any online file storage. 1 Share this post Link to post Share on other sites
[A1] _Yanisin_ [A1] Beta Tester 36 posts 6,131 battles Report post #2 Posted September 30, 2016 (edited) 1. DescriptionUser Music worked fine in last patch but now has an error. The music player starts an additional song whenever I click on "Settings". 2. Reproduction steps - Enable User Music (Listen to own music) - Go to hangar - Click Settings. (Every time you do this a new song starts) 3. Result The music player will start a new song while the current is still playing. I've had several songs playing at once. Only way to stop music is to exit game. 4. Expected result As it was in last patch. User music played one track only and it was possible to switch between user music or in game music by clicking "Listen to own music in settings" 5. Technical details None that are not mentioned Edited September 30, 2016 by Ltnt_Hubert_Gruber Share this post Link to post Share on other sites
Mister_Greek Supertester 1,046 posts 4,551 battles Report post #3 Posted September 30, 2016 1. Description Screen Freeze during launch of WoWS Live application. 2. Reproduction steps -Select WoWS desktop icon -Press "Play" 3. Result Screen freezes immediately and it requires a full PC restart 4. Expected result Game to boot 5. Technical details Due to the forced restart,the game doesnt save any python logs or crash dumps as far as i am aware of NOTE: This happens in random times. HDD is defragged, game integrity is checked. No mods in system Share this post Link to post Share on other sites
[-MMI-] avin91 Players 14 posts 35,743 battles Report post #4 Posted September 30, 2016 1. Description Repair and service cost of ship have an error. For different damage received during different battles the ''Repair and Service Cost'' (excluding Ammunition Resupply and Camouflage Autoresupply) is always the same, if i'm not wrong is 70-80% of the repair for a destroyed ship. 2. Reproduction steps I noticed this bug playng with a Fletcher, and Benson, i suppose this bug appear also with other ships. After 4 battles with a Fletcher (one win receiving ONLY 924 damage, another 3 battles where my ship was destroyed) 'Repair and Service Cost' were always the same: 108000 credits. Usually is about 150000 credits if Fletcher sunk. After 2 battles with a Benson (one where i survived with more than half hp and the other where it sunk) the 'Repair and Service Cost' was both 75000 credits. 3. Result You lose many credits if your ship is not too much damaged and you gain some credits if your ship is completely destroyed. 4. Expected result Have a fair 'Repair and Service Cost' after a battle according to damage received. 5. Technical details My Fletcher mounts always India Bravo Terrathree signal , Benson don't. Share this post Link to post Share on other sites
Swen_rudobrody Beta Tester 44 posts 3,467 battles Report post #5 Posted September 30, 2016 The game crashes like crazy after the last patch. Sample crash dump: http://www.filedropper.com/worldofwarships-2016-09-3015-07-47 Share this post Link to post Share on other sites
MrWeedy1 Beta Tester 13 posts 316 battles Report post #6 Posted September 30, 2016 Bug report template 1. Description Game has something wrong with Z-buffers / Z-layers because my TS Notifier texts get drawn behind terrain. TS Notifier's texts should be on top of everything. This is the only game this has happend to me. 2. Reproduction steps Install Teamspek 3 and install TS Notifier plugin to it (http://tsnotifier.eu/). Join a server, join a channel and enable TS Notifier for the game in the gamesettings.ini in the TS notifier's files. Watch how the TS notifier gets drawn behind terrain even though it should get drawn last on top everything always. 3. Result TS Notifier on = terrain gets drawn on top. 4. Expected result TS Notifier getting drawn on top all the layers of the game. 5. Technical details See pictures. Share this post Link to post Share on other sites
[OKW] RJBoozer Players 1 post 3,564 battles Report post #7 Posted September 30, 2016 1. DescriptionUser Music isn't played properly. On login it starts as it did in previous game versions, but as soon as I enter the settings menu, a second song (or more) start playing at the same time, which makes listening to your own music unbearable. You cannot stop the music playing unless you close the game and restart it. 2. Reproduction steps 1. Enable "Listen to own music".2. Restart game and load into hangar.3. Open settings menu. 3. Result Every time you open the settings menu, a new song is being played although another one is already playing. So there are various songs being played at the same time. 4. Expected result The songs should be played one at a time (without overlapping), as it was in previous game versions (0.11). 5. Technical details none. Share this post Link to post Share on other sites
Alroby Players 5 posts 13,173 battles Report post #8 Posted September 30, 2016 Freeeze, again and again Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #9 Posted September 30, 2016 (edited) On the new map Shards the torpedo indicators are almost invisible. Perhaps you would consider implementing same feature as for the mini map, so the user could set up its transparency? Good work as always guys, peace out! Edited September 30, 2016 by nambr9 Share this post Link to post Share on other sites
memes2004 Players 1 post 68 battles Report post #10 Posted September 30, 2016 i keep getting disconnected and back to server connect screen after 1minute or less.. Share this post Link to post Share on other sites
Zruaqryth Players 1 post 6,482 battles Report post #11 Posted October 1, 2016 1. Spawn bug on ranked Big Race 1 member of the team may spawn right in front of the other team in ranked, tier 6. 2. Reproduction steps Was a New Mexico, now in tier 8 ranked so can't reproduce. But heard others had experience the same bug earlier. 3. Result Spawns right in front of enemy team 4. Expected result Spawn in your own base 5. Technical details Se picture for details Share this post Link to post Share on other sites
[GOT] GoT_PcDealer Players 386 posts 16,116 battles Report post #12 Posted October 1, 2016 (edited) I quit a battle after I was killed. I would be transfered to another server because of maintenance. Now I can't login. Not eve after exiting the game. Now I can log in. Of course my stats are not there because session was lost... Edited October 1, 2016 by GoT_PcDealer Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #13 Posted October 1, 2016 (edited) The "listen to your own music" is bugged. I threw bunch of mp3s to the folder that I had to create myself. When entering port and settings i check the checkbox....and several songs start playing in the same time. Even if i uncheck all checkboxes (play music in port, play music in game, listen to your own music) the jibberish is still playing. I have to restart client. Useless. EDIT: Just tested with only 1 mp3 in the folder. Even bugs with this. Same songs plays on 2 channels with few seconds delay. Its a mess Edited October 1, 2016 by nambr9 Share this post Link to post Share on other sites
BOldMan Beta Tester 117 posts 11,090 battles Report post #14 Posted October 1, 2016 Kagero tier IX - defeat no damage taken - 108k repairs - victory, 33% damage, 108k repairs. I must consider this as a bug, because is no logical or human explanation to reason why repairs is same cost no matter what damage you taken. In this situation is almost utterly idiotic to play tier 9+. Share this post Link to post Share on other sites
TheBigLanowski Beta Tester 1,046 posts 8,508 battles Report post #15 Posted October 1, 2016 Kagero tier IX - defeat no damage taken - 108k repairs - victory, 33% damage, 108k repairs. I must consider this as a bug, because is no logical or human explanation to reason why repairs is same cost no matter what damage you taken. In this situation is almost utterly idiotic to play tier 9+. Try to read patchnotes! Fix repair costs from now on. Share this post Link to post Share on other sites
MrWeedy1 Beta Tester 13 posts 316 battles Report post #16 Posted October 2, 2016 Bug report template 0. TitleGUI gets messed up and loses button and counter position information after playing long periods of time.1. DescriptionI had played like 6 hours and again in my usual way took my Myogi to battle and clicked the battle button as usual. I jumped right into the random battle queue but this time all the buttons, counters and timers were bunched up in one corner of the screen. That's top left of the corner. I could have still pressed all the buttons and so on because they highlighted as usual. After I got into an actual game lobby the buttons moved from the top left corner to the bottom left corner. I still could press the buttons and they functioned normally, only their position information was messed up. I clicked the start battle button and the game itself worked fine. I don't know is this related to the fact that I changed the engine_config.xml file so that my new capped framerate wasn't 75 anymore but 200. I don't know could this cause the game engine eventually bug out and start spilling out errors because the framelimit is set so high. I can easily produce 90 - 150 frames with my new computer with all settings set to max so that's why I set the framelimit higher. 2. Reproduction stepsI have no idea. Keep playing for 6h+? 3. ResultButton, counter and timer, and so on, layout was messed up as you can see from the pictures. 4. Expected resultAll the things meantioned above staying to their places they are suppost to. 5. Technical detailsSee pictures.I also use FRAPS to count frames and TS Notifier to see who's talking on our TS3 channel. Share this post Link to post Share on other sites
[ATRA] Srle_Vigilante Weekend Tester 1,233 posts 10,342 battles Report post #17 Posted October 3, 2016 While using my own music option, 2 tracks sometimes start playing at the same time. Share this post Link to post Share on other sites
[NCOTZ] shashinero13 Players 3 posts 12,394 battles Report post #18 Posted October 6, 2016 The game crashes a lot lately. I get the critical error for the visual memory but the indications for the GPU are not the same with my recordings of the card. Link with crashes packed file https://www.dropbox.com/s/7bi18oa2t3rb3ub/crashes.rar?dl=0 Share this post Link to post Share on other sites
[GOT] GoT_PcDealer Players 386 posts 16,116 battles Report post #19 Posted October 7, 2016 Tashkent director above the coning tower doesn't rotate with the guns: Share this post Link to post Share on other sites
Figment Beta Tester 3,801 posts 10,499 battles Report post #20 Posted October 7, 2016 Bug report template 1. DescriptionTarget marking doesn't work, because the key is de-assigned upon rebooting the game. 2. Reproduction steps Reboot the game. 3. Result No target is marked because the key got de-assigned. 4. Expected result Target got marked because it would have been assigned. ;) 5. Technical details Something causes a reset of the default keybind settings. Share this post Link to post Share on other sites
[KOOKS] krautjaeger Modder, Beta Tester 1,514 posts 3,350 battles Report post #21 Posted October 7, 2016 1. Description Loading time to get in to battle was fast and normal before the patch, slow now. 2. Reproduction steps Enter battle 3. Result Background picture will show and it will take a long time for the team-list to appear, and much later than usual enter battle. 4. Expected result Before patch I always entered battle with 30+ seconds to spare 5. Technical details None 1 Share this post Link to post Share on other sites
[HOTEL] 300ConfirmedKills Players 702 posts 19,227 battles Report post #22 Posted October 9, 2016 Bug report template 1. Description'Continue mission' button does not respect the chosen battle mode 2. Reproduction steps 1. Select any battle mode other than Random. 2. Go to the Missions screen. 3. Hover over the 'Continue mission' button. 3. Result The pop-up which results from hovering over the button offers a Random Battle regardless of which battle mode is selected in port. 4. Expected result The pop-up should respect the battle mode selected in the port interface, i.e.: it should offer a Co-op Battle or Ranked Battle respectively when either are chosen. 5. Technical details Bug found on the 'American Fleet' mission. The 'Battle on!' button on the results screen and the 'Continue mission' button on the Daily Missions screen function according to the 'Expected result' behaviour. Share this post Link to post Share on other sites
[BAD-F] Sams_Baneblade Beta Tester, Players 299 posts 10,751 battles Report post #23 Posted October 13, 2016 1. Description 20% of my loading times now take forever (10 minutes), while 50% are long-ish or 30% normal. 2. Reproduction steps 1) Select any ship. 2) Press Battle (Happens more often in PVP) 3) Wait. And wait again. 3. Result I cannot participate to the beginning of the game and sometimes, I'll stay afk for its whole duration. I HATE it. 4. Expected result Loading the game => playing the game => having fun, xp and stats 5. Technical details Happens randomly. After those kind of very long waiting ties, the port is also very slow to load and the next games are slow to load.My computer is crap, but I never had problems before. ---------------------------------------------------------------------------------------- PS: My ship also began to fly up and down, after my ship was sunk while loading the game. Happened once. Screenshot 1 Screenshot 2 Leningrad sooooo stronk it defies gravity. Share this post Link to post Share on other sites
[BABBY] StringWitch Beta Tester 1,608 posts Report post #24 Posted October 13, 2016 "UI scrunching into corner" bug is still present. I've reported it before. Share this post Link to post Share on other sites
NemoTT Players 2 posts 2,696 battles Report post #25 Posted October 15, 2016 Guys I had a game yesterday were I was torped by a "friendly" Aoba Player bleiakku with 4 Torpedos. I did not receive any compensation for the damage, all 4 hits resulted in ~25k dmg, roughly 1/2 of my HP pool. Please check the system if it is working as intended. Share this post Link to post Share on other sites