[HELLA] Anthoniusii Players 1,188 posts 24,395 battles Report post #1 Posted September 22, 2016 This game started with great hopes and great potentials. The lack of "nation" varietion was not that important because game was in early development. While this game gave us hopes for something realy revolutionary, the Developing Team of it started to take those hopew away one by one. World of Tanks brings its heavy shadow not only the WoWs players (bad play style) but also to the developers of this game. I explain. 1: Invisible ships in distances less than 5 km range regardless their size. For the record , naked eye can see a 6m boat in 3 kms and with binnoculars in 6km! Quizz : In a Battleship with more than 50 spotters with binnoculoars in what distance a Destroyer of 90m long can be vissible? 2: Torpedos that load in their tubes almost as fast as 8 inch shells! In tier 4,5,6 Destroyers torpedos need an average time of 45 seconds without the similar captain skill. A torpedo has 10 times the wait of an 8 inch (203mm) shell that in game requires 25-28 secs to load. Quiz: How fast a 10 times heavier torpedo needs to load? 3: Unballanced Match Maker. In this point this game realy COPY's WoT! I played WoT since its 0.6.3 patch. After patch 0.7.0 everything changed. The simularities do not stop here. In WoT play 90% in battles with tier 10 opponets that can not hundle in any way. In WoWs tier 6 BBs and Cruisers spend 60% in tier 8 or tier 9 battles! 4: OP HE shells. I can understand that smaller ships need sommething to reverse their lack of stregth against "monsters" in a GAME. But that is far from the status its in the game today! Also that silly thing of overpenetration against Destroyers is a draw back in game! We have a tier 6 destroyer that recieves 5 direct shots from a tier 6 Battleship and in the same time destroyer's 5 inch or lesserm guns make more damage to Battleship ! 5: Unlimited torpedos. With the fast reload of torpedos an average Destroyer can launch more than 70 torpedos in a single battle. While players that play with Battleships and Cruisers must relly on their play skills to avoid get sinked, a player of a Destroyer can simply launch unlimited ammount of torpedos . Also the rediculus scenery of smoke cloud adds in game;s unballance. You know smoke blinds the one that uses it the same way it blinds the one that is outside of the cloud. 6: "You are spotted". Again a WoT silly addition. That takes out players vigilance and also is unfair to players that play smart against their opponets. As far as i know, warning devices started to be used after 1970's! 7: Imaginary ships against battle proven ones! I would advice WoWs not to copy WoT in this matter where imaginary tanks are more powerfull that tanks that dominated in battlefields. I know that the customers in Russia asked hard for "Soviet" ships even if there were not ANY! But here comes the irony. You added 5 imaginary Cruisers in the Soviet Branch and not you are about to be 100% UNFAIR to the British Cruiser branch! In that point the British cruisers from tier 5 to tier 8 are in a completly wrong tier (that should be a tier lower)!!!! You place Cruisers that fought against "designs" and you use your national "pride to unballance more the game! Quizz: Should we expect a German Carrier branch as well since Germans had designed an aircraft carrier that would supose to be launced in 1942?? My points are here to help the team to improve the great game not just make fuzz. World of Tanks poisoned the players enough and that is visible of how players "run" in to bases to cap without any tacticks or plan, or how players form the famous lemming trains and in 90% of the battles find them selves surrounded from smarter teams. Please do not waste this great game by simply coppying WoT where is not necesary. Finally: Premium ships must have a limmitation to their users in placing them in battles. To often a play buys a tier 7 or tier 8 ship but has 10-150 battles..total in game. The rest of players in order to reach tier 8 ships and battles played hundreds of times. And then they see a player that simply does not know how to play the game to ruin their pleasure. A limit of battles in lower tier should be a barrier to such players. Remember that players play to have fun! ALL OF THEM. Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #2 Posted September 22, 2016 Basicly "OMG ANYTHING NOT A BB IS OP!!" 2 Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #3 Posted September 22, 2016 (edited) 4: OP HE shells. In what sense are they OP? Also that silly thing of overpenetration against Destroyers is a draw back in game! We have a tier 6 destroyer that recieves 5 direct shots from a tier 6 Battleship and in the same time destroyer's 5 inch or lesserm guns make more damage to Battleship ! I guess you like realism only if it suits your needs... Also I think you never really played destroyers... 1: Invisible ships in distances less than 5 km range regardless their size. So you want DD to be balanced around larger engagement distances? Bad news, Khabarovsk will receive a range nerf in the next patch because she was "too hard to hit" (for the average potato). Also there are VERY few ships in the game (low tier IJN DD) that can potentially be less than 5km away and stay hidden. But only with a very well-trained captain. You know smoke blinds the one that uses it the same way it blinds the one that is outside of the cloud. Yep, that's exactly how things work in WoWs - except friendly ships outside the smoke relay enemy ship positions to ships inside the smoke. If nobody is spotting for the ships inside the smoke they are blind. How curious you didn't know. Maybe you should play DD. 5: Unlimited torpedos. With the fast reload of torpedos an average Destroyer can launch more than 70 torpedos in a single battle. While players that play with Battleships and Cruisers must relly on their play skills to avoid get sinked, a player of a Destroyer can simply launch unlimited ammount of torpedos . Also the rediculus scenery of smoke cloud adds in game;s unballance. You know smoke blinds the one that uses it the same way it blinds the one that is outside of the cloud. Limited torpedoes, hu? Guess we'll have to increase their range (since DD shouldn't be able to get too close), speed (to increase the hit rate in order to maintain the amount of impact DD have*) and decrease the spotting distance of said torps(*). So basically you want HE shells, torpedoes and smoke mechanics nerfed... Verdict: Edited September 22, 2016 by aboomination 6 Share this post Link to post Share on other sites
Venom_Too ∞ Players 5,189 posts 7,044 battles Report post #4 Posted September 22, 2016 The OP definitly plays an diffrent Game then us... Share this post Link to post Share on other sites
[IDDQD] Quetak Players 2,099 posts 22,396 battles Report post #5 Posted September 22, 2016 (edited) wow, you are playing game for one year which upsets you so much.... have you tried another games? edit: It will be fair to write also what you like about this game not just what dont. Edited September 22, 2016 by Quetak Share this post Link to post Share on other sites
Surmaaja Players 197 posts 2,249 battles Report post #6 Posted September 22, 2016 I don't think you have really realized how this game works during this one year. Well, let's take another look next year maybe you've catched up by then. Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #7 Posted September 22, 2016 Just for a reference, this was the same person who claimed that WG hated the British because their tanks in WoT came after the French and could not stop whining about it for YEARS afterwards, and that the British tanks didn't have completely faceroll-level penetration at every tier.It only seems logical for him to wall-o-text rant about BBs not being the Chosen Ones , and that common peasants in non-chosen one ships are able to damage him. QUIZ: How far would a human spotter spot an oxygen torpedo in choppy waters IRL? Answer : Too late. Unlike in this game, where you spot it over 2km away, and where your overbuffed BB maneuverability allows you to slow down and turn and make a 90 degree turn in time to barely be hit at all. 3 Share this post Link to post Share on other sites
[BOATY] Shaka_D Alpha Tester, Players, In AlfaTesters, Weekend Tester 3,691 posts 15,960 battles Report post #8 Posted September 22, 2016 I got to point 1 on the OP's list and had a revelation. He is a BB player that recently got torped by a DD and is now butthurt. No need to read further, mystery solved! People who prediminantly play BB's and who haven't learned to use them wisely are always going to be killed by DD players who know how to use their DD's. Smells an aweful lot like barbeque BB in here. Nuff said! 1 Share this post Link to post Share on other sites
[KLUNJ] bushwacker001 [KLUNJ] Players 2,870 posts Report post #9 Posted September 22, 2016 (edited) boring blah blah crap Or...just pretend it's a game on the internet and 'play' it as it is. If you don't like the way it is just don't play it and go find another...simples. I really don't get the urge to spend half an hour writing a load of bollxxks about a bloody game you don't like. Edited September 22, 2016 by bushwacker001 Share this post Link to post Share on other sites
[-SBF-] Lieut_Gruber Alpha Tester, Players, In AlfaTesters 828 posts 17,211 battles Report post #10 Posted September 22, 2016 And i supose you dont have a problem with repairing your ship in the heat of battle with a single button? Or putting out all the fires? Not very realistic. Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #11 Posted September 22, 2016 Obvious is obvious... Share this post Link to post Share on other sites
BlueMoon51 Beta Tester 951 posts Report post #12 Posted September 22, 2016 (edited) I'm guessing from your post you often play battleships. In terms of tech lines because of having to "fit" a number apex ships into the game such as the Yamato and Des Moines it means that the other nations need projects to match, incomplete lines or you remove such ships from the game and honestly having this game without the Yamato would be somewhat odd. Edited September 22, 2016 by BlueMoon51 Share this post Link to post Share on other sites
[SCRUB] Loran_Battle Beta Tester 1,245 posts Report post #13 Posted September 22, 2016 Not another thread... When will it stop! All I read here was "I have no clue how this game works and refuse to learn its mechanics. I also only want to whine about realism when it suits me." Maybe we need another gamemode where only BBs can join. And they can have a realistic hit percentage on their main guns . I would like to see the whine that comes out of that, it might be more amusing than this constant crap all year long. 1 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #14 Posted September 22, 2016 Maybe we need another gamemode where only BBs can join. And they can have a realistic hit percentage on their main guns . I would like to see the whine that comes out of that, it might be more amusing than this constant crap all year long. that's a show I might watch Share this post Link to post Share on other sites
[INX] Omnichr0n Players 174 posts 9,582 battles Report post #15 Posted September 22, 2016 Here's my general thoughts in response: This is a game, and has nothing to do with realism. They put in ships that are both proven in battle and ships there were just on the drawing board... the stats are taken from the designs, whether they were produced or not. This is nothing new, and it just adds some flavour to the whole "what if". If we were to take in all kinds of RL stuff, we would have battles that lasted for hours, and it wouldn't be balanced at all (Carriers would totally dominate the game, much more than they do now) About sighting of ships: It is NOT easy to see ships when you are out in the open seas with waves and different weather conditions. Been there, experienced that. Russia had several ships, although more plans for them than actually built ships. They had a major loss of ships in the Russo-Japanese war (Battle of Tsushima), and the aftermath was a lot or political turmoil, revolution and then rebuilding the millitary with much more focus on the land based wars and airplanes (naturally). Whilst I agree that Royal Navy would be a better choice to implement, WG has a big amount of Russian players who really want their ships implemented as well. Of course, I would think the strongest navy forces in the world to be presented quicker, have some patience. Unlike WoT, most low tier ships in WoWS can actually do something against ships 2 tiers higher. This is a game, and has nothing to do with realism. Whilst it is good that you think that the game is quite good and hope that it won't degenerate like WoT has done to some degree... I don't think they are going in similar directions, and I also think most changes has been for the better. If the game gets to a place where it isn't fun to play anymore, just play something else. That is what I do at least (and why I quit WoT). Share this post Link to post Share on other sites
anonym_u6sYtyvyHdEJ Players 154 posts Report post #16 Posted September 22, 2016 This game started with great hopes and great potentials. The lack of "nation" varietion was not that important because game was in early development. While this game gave us hopes for something realy revolutionary, the Developing Team of it started to take those hopew away one by one. World of Tanks brings its heavy shadow not only the WoWs players (bad play style) but also to the developers of this game. I explain. 1: Invisible ships in distances less than 5 km range regardless their size. For the record , naked eye can see a 6m boat in 3 kms and with binnoculars in 6km! Quizz : In a Battleship with more than 50 spotters with binnoculoars in what distance a Destroyer of 90m long can be vissible? 2: Torpedos that load in their tubes almost as fast as 8 inch shells! In tier 4,5,6 Destroyers torpedos need an average time of 45 seconds without the similar captain skill. A torpedo has 10 times the wait of an 8 inch (203mm) shell that in game requires 25-28 secs to load. Quiz: How fast a 10 times heavier torpedo needs to load? 3: Unballanced Match Maker. In this point this game realy COPY's WoT! I played WoT since its 0.6.3 patch. After patch 0.7.0 everything changed. The simularities do not stop here. In WoT play 90% in battles with tier 10 opponets that can not hundle in any way. In WoWs tier 6 BBs and Cruisers spend 60% in tier 8 or tier 9 battles! 4: OP HE shells. I can understand that smaller ships need sommething to reverse their lack of stregth against "monsters" in a GAME. But that is far from the status its in the game today! Also that silly thing of overpenetration against Destroyers is a draw back in game! We have a tier 6 destroyer that recieves 5 direct shots from a tier 6 Battleship and in the same time destroyer's 5 inch or lesserm guns make more damage to Battleship ! 5: Unlimited torpedos. With the fast reload of torpedos an average Destroyer can launch more than 70 torpedos in a single battle. While players that play with Battleships and Cruisers must relly on their play skills to avoid get sinked, a player of a Destroyer can simply launch unlimited ammount of torpedos . Also the rediculus scenery of smoke cloud adds in game;s unballance. You know smoke blinds the one that uses it the same way it blinds the one that is outside of the cloud. 6: "You are spotted". Again a WoT silly addition. That takes out players vigilance and also is unfair to players that play smart against their opponets. As far as i know, warning devices started to be used after 1970's! 7: Imaginary ships against battle proven ones! I would advice WoWs not to copy WoT in this matter where imaginary tanks are more powerfull that tanks that dominated in battlefields. I know that the customers in Russia asked hard for "Soviet" ships even if there were not ANY! But here comes the irony. You added 5 imaginary Cruisers in the Soviet Branch and not you are about to be 100% UNFAIR to the British Cruiser branch! In that point the British cruisers from tier 5 to tier 8 are in a completly wrong tier (that should be a tier lower)!!!! You place Cruisers that fought against "designs" and you use your national "pride to unballance more the game! Quizz: Should we expect a German Carrier branch as well since Germans had designed an aircraft carrier that would supose to be launced in 1942?? My points are here to help the team to improve the great game not just make fuzz. World of Tanks poisoned the players enough and that is visible of how players "run" in to bases to cap without any tacticks or plan, or how players form the famous lemming trains and in 90% of the battles find them selves surrounded from smarter teams. Please do not waste this great game by simply coppying WoT where is not necesary. Finally: Premium ships must have a limmitation to their users in placing them in battles. To often a play buys a tier 7 or tier 8 ship but has 10-150 battles..total in game. The rest of players in order to reach tier 8 ships and battles played hundreds of times. And then they see a player that simply does not know how to play the game to ruin their pleasure. A limit of battles in lower tier should be a barrier to such players. Remember that players play to have fun! ALL OF THEM. This could be me, I agree 110% ! Very good Analysis. Espicially the DD's are so unreal: Klingon cloaking devices, they can look thru smoke Screens, even after 5-6 BB AP hits no reduction in Speed (just imagine a DD with 5-6 holes cruisin at 40knots - it would be flooded in less than a Minute! Most DD's cruisin at full Speed and full stear till death - U N R E A L ! ! ! 1 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #17 Posted September 22, 2016 This could be me, I agree 110% ! Very good Analysis. Espicially the DD's are so unreal: Klingon cloaking devices, they can look thru smoke Screens, even after 5-6 BB AP hits no reduction in Speed (just imagine a DD with 5-6 holes cruisin at 40knots - it would be flooded in less than a Minute! Most DD's cruisin at full Speed and full stear till death - U N R E A L ! ! ! spoken like someone who doesn"t play DDs... smoke screens work both ways, and if the DD in the smoke is able to see you, it's because you're spotted by other ships 1 Share this post Link to post Share on other sites
Andylilmo Players 20 posts 2,923 battles Report post #18 Posted September 22, 2016 The only point i agree with is the 2 tier spread , its much more than the 2 tier difference in WOT. Share this post Link to post Share on other sites
Mister_Greek Supertester 1,046 posts 4,551 battles Report post #19 Posted September 22, 2016 (edited) This could be me, I agree 110% ! Very good Analysis. Espicially the DD's are so unreal: Klingon cloaking devices, they can look thru smoke Screens, even after 5-6 BB AP hits no reduction in Speed (just imagine a DD with 5-6 holes cruisin at 40knots - it would be flooded in less than a Minute! Most DD's cruisin at full Speed and full stear till death - U N R E A L ! ! ! 1.DD's dont spot from smoke. They rely on spots from the rest of the team.2.DD's are not Klingon cloaking devices. The have a predetermined spotting range which almost doubles the second they fire the guns. If you want to stealthfire you need a really good captain. 3. Wanna play the "Realism" card? OK. BB's had an average of 5% hit ratio. I dont see you whining about oneshotting people left and right. 4. And most important... .| Lets see your results with them when you go up the tiers and meet experienced DD opposition Edited September 22, 2016 by Mister_Greek Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #20 Posted September 22, 2016 The only point i agree with is the 2 tier spread , its much more than the 2 tier difference in WOT. 2 tier spread isn't as bad as in WoT: you'll have big trouble damaging enemy tanks that are 2 tiers higher than you meanwhile you can still (reliably) damage enemy ships that are 2 tiers higher than you.. Share this post Link to post Share on other sites
Kastike Players 188 posts 3,803 battles Report post #21 Posted September 22, 2016 2 tier spread isn't as bad as in WoT: you'll have big trouble damaging enemy tanks that are 2 tiers higher than you meanwhile you can still (reliably) damage enemy ships that are 2 tiers higher than you.. I wholly agree with this and would like to point out that having only 1 tier difference would significantly increase queue times in slower times (such as mornings). And comparing WoWs at this point to WoT would be rather pointless. When WoT had been out for one year, it still had +4 MM for heavies if I recall correctly. The first time I met Maus I was driving KV-1s. Share this post Link to post Share on other sites
Captain_Strawberry Players 306 posts 5,559 battles Report post #22 Posted September 22, 2016 Basicly "OMG ANYTHING NOT A BB IS OP!!" Heh. If BB were OP then I wonder why they are content to sit at the back and snipe instead of getting stuck in. Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #23 Posted September 22, 2016 Boohooohooo... They sunk my big ship, nerf them all! Seriousely, learn to play, what do you expect? That the other ship classes are just there to entertain you? Every ship should be able to sunk another one. Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #24 Posted September 22, 2016 Heh. If BB were OP then I wonder why they are content to sit at the back and snipe instead of getting stuck in. because that's how potatoes think BBs should be played? hurr durr 19 km shooting range -> camp at 18.5 km distance Share this post Link to post Share on other sites
rafparis Beta Tester 872 posts 4,381 battles Report post #25 Posted September 22, 2016 and that's a mistake (stay behind and snipe). I have glorious games grinding now the german BBs, going in balls deep, killing DDs at setting on fire with my secondairies, and deleting cruisers on the way with AP. Sure, i die in the process if i get focused, but i have so much fun! And when i don't get focused it is funny to see an entire flank flee because a BB is coming right at them. Share this post Link to post Share on other sites