[GUNUP] sharpie65 Beta Tester 279 posts 2,572 battles Report post #1326 Posted February 21, 2017 Well, I know there was no HMS Admiral - but the ships ingame tend to be named for the class that is represented (after all, if an inquisitive player looks up the Admiral-class they will also find the only one of that class to be built/launched...in theory). Also, why not Anson? After all, both she and Howe were later named as members of the KGV-class battleships. Share this post Link to post Share on other sites
[GUNUP] sharpie65 Beta Tester 279 posts 2,572 battles Report post #1327 Posted February 21, 2017 There was no Admiral-class named HMS Admiral, you'd have to go with HMS Howe, and it should be tier 7 As for supercharge, it could be made and made infinite for HMS Vanguard. Infinite supercharge would be trolling at best, considering Vanguard's maximum range (with supercharges) was very similar to, if not better than, Yamato's without. Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #1328 Posted February 21, 2017 Well, I know there was no HMS Admiral - but the ships ingame tend to be named for the class that is represented (after all, if an inquisitive player looks up the Admiral-class they will also find the only one of that class to be built/launched...in theory). Also, why not Anson? After all, both she and Howe were later named as members of the KGV-class battleships. But you'd miss adding some puns with Howe, like, Howe do I play this Share this post Link to post Share on other sites
Historynerd Beta Tester 4,249 posts 848 battles Report post #1329 Posted February 21, 2017 (edited) Infinite supercharge would be trolling at best, considering Vanguard's maximum range (with supercharges) was very similar to, if not better than, Yamato's without. What? The Vanguard with supercharges could have reached about 33'000 m; the Yamato could fire out to 42'000 m. Edited February 21, 2017 by Historynerd Share this post Link to post Share on other sites
[GUNUP] sharpie65 Beta Tester 279 posts 2,572 battles Report post #1330 Posted February 21, 2017 Was that with or without supercharges? I must admit, I'm not too well versed when it comes to battleship gun ranges or calibers (at all). Share this post Link to post Share on other sites
[GUNUP] sharpie65 Beta Tester 279 posts 2,572 battles Report post #1331 Posted February 21, 2017 But you'd miss adding some puns with Howe, like, Howe do I play this Fair point, you win this round good sire If WG don't do that now, I'll be sorely disappointed in them. Share this post Link to post Share on other sites
Historynerd Beta Tester 4,249 posts 848 battles Report post #1332 Posted February 21, 2017 Was that with or without supercharges? I must admit, I'm not too well versed when it comes to battleship gun ranges or calibers (at all). NavWeaps says that a new gun with supercharges at around 30° elevation could fire to around 33 km. Of course, IRL no supercharges were issued to ships whose guns could elevate to more than 20°, so that happened only to coastal batteries. Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #1333 Posted February 21, 2017 NavWeaps says that a new gun with supercharges at around 30° elevation could fire to around 33 km. Of course, IRL no supercharges were issued to ships whose guns could elevate to more than 20°, so that happened only to coastal batteries. But we can make an exception to British ships as most of them lack a Recon plane. KGV and Lion-class won't need them as they have a recon plane. Share this post Link to post Share on other sites
mr3awsome Alpha Tester 3,769 posts 58 battles Report post #1334 Posted February 21, 2017 KGV and Lion-class won't need them as they have a recon plane. KGV would lose it on the B hull, as would Lion 1938, whilst 1942 & 1944 don't have one to start with, iirc. Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #1335 Posted February 21, 2017 (edited) KGV would lose it on the B hull, as would Lion 1938, whilst 1942 & 1944 don't have one to start with, iirc. True, KGV had it removed for more AA protection, but at least stock anyway, Lion 1938 too perhaps, but didn't know the other 2 Lion designs weren't designed with Aircraft catapults, interesting. Perhaps give them the supercharge ability on hull B to replace the aircraft catapults and hangar, and stock for the last 1942 and 44 lions. Edited February 21, 2017 by Chipmunk_of_Vengeance Share this post Link to post Share on other sites
[ST-EU] Trainspite Supertester, Players, Sailing Hamster 1,920 posts 4,621 battles Report post #1336 Posted February 22, 2017 Regarding Hood, she'd be better for WG as a Premium at either T6 or T7. For the tech tree version, either the Admiral-class herself or one of the named Admiral-class ships with Hood's 1942 rebuild as an upgrade would be good, although my bet's still on the Nelson/Rodney combo for T7 silver/premium. I would hope WG don't make Hood a premium. While I see the appeal in having a famous ship as a premium, it goes against the general standards or rules for ships in the tech tree, and put simply, I see it as an unnecessary and avoidable cash grab, to the detriment to the RN BC line. In game the lead ship of the class is usually in the tech tree. The Admiral class lead ship is Hood obviously enough, so if the the Admiral class was to appear in the tech tree, it should ideally be Hood herself. WG do split classes into sub-classes, usually if the ship is different enough from her sister/s, such as Dunkerque and Strasbourg, Liepzig & Nurnberg, and Gneisenau(15") & Scharnhorst. However, the Hood is not very different from her never to be sisters. A few superstructure cosmetic differences in game, about 0.25kn slower and different magazine layouts, which is not likely to make much difference in game. Hence having Anson or Howe is basically the same as Hood, only breaking the rule of lead ship first, unless you regard Hood as a separate sub class, which I don't, given that none of her sisters got off the slipway. Of course there are ways around it, all of which leave me unsatisfied. The 1941/2 refit for Hood can be the A & B hull for a tech tree Anson or Howe, as seen by Gneisenau. although the problem with this is that the refit is Hood's, while Gneisenau has her own rebuild. And then you also have the example of Leningrad & Minsk, where the ships are fairly identical historically, with not too many differences, yet they are split into sub-classes, former being the premium, and latter the regular. However, with the other 3 Admirals not built, it just looks to be an excuse to make a famous ship a premium, instead of adding attractiveness to the RN BC line, replacing a famed ship with what is effectively a paper one (even if Hood gets a 1942 C-hull, it is still her rebuild after-all). However, the only reason for Hood to be premium is her name. She fits almost perfectly as a tier 7 in a BC line. There is no desperate need for RN BB/BC premiums given you have so many candidates already, including famous names which don't interfere with the tech tree. (Repulse, Prince of Wales, Agincourt, Vanguard, Rodney, and to tick off the T7 BC premium, the F3 Design - aka BC Nelson). To try and excuse Hood to be a premium with her sister ships in the line really doesn't hold up to the current tech tree ship selection, and it only goes down to money, which hopefully can be countered by the masses of other potential RN BB/BC premiums. Either way, I should stop, since this is the topic/proposition that annoys me, only I don't get too unreasonable about it, (at least in my opinion). And I don't want to look obsessed, even if I would be slightly more than mildly miffed if Hood does turn out to be a premium. Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #1337 Posted February 22, 2017 (edited) Also to mention, whatever the C hull is for Hood/Admiral-class, will also affect the ships that come after it, whether it be KGV or Renown style, though it'll likely be Renown style with 4.5" guns to keep with the lines progression, espiecally since Renown herself, at least a ship of her class, will 1 tier lower in the same branch, but I'd prefer those 5.25" guns. As for Repulse, will she be tier 5 or 6? As her sister ship is going to be far more powerful with her final hull upgrade, and Repulses weak AA defences. 3 × 2 – 15-inch (381 mm) guns 4 × 3 – 4-inch (102 mm) guns 6 × 1 – 4-inch (102 mm) AA guns 2 × 8 – 40-millimetre (1.6 in) 2-pounder "pom-pom" AA guns 8 × 21 in (530 mm) Mk II torpedo tubes Torpedo tubes appear to be fixed and above water line, so no reason not to include them, but it won't help her in the long run either, but it does mean she has a nasty bite at close range. Edited February 22, 2017 by Chipmunk_of_Vengeance Share this post Link to post Share on other sites
[SCRUB] piritskenyer Players, Players, Sailing Hamster 3,462 posts 5,363 battles Report post #1338 Posted February 22, 2017 NavWeaps says that a new gun with supercharges at around 30° elevation could fire to around 33 km. Of course, IRL no supercharges were issued to ships whose guns could elevate to more than 20°, so that happened only to coastal batteries. Supercharges increase V0, and thus penetration across the board, not just range at any given elevation. Might worth considering for Vanguard as a T8 prem (she was made able to carry and fire them, but she was never issued them). (Cue Trainspite rolling his eyes at me) 1 Share this post Link to post Share on other sites
Historynerd Beta Tester 4,249 posts 848 battles Report post #1339 Posted February 22, 2017 But we can make an exception to British ships as most of them lack a Recon plane. KGV and Lion-class won't need them as they have a recon plane. Supercharges increase V0, and thus penetration across the board, not just range at any given elevation. Might worth considering for Vanguard as a T8 prem (she was made able to carry and fire them, but she was never issued them). (Cue Trainspite rolling his eyes at me) I was merely talking about the IRL value of a supercharged gun at 30°, if any such gun had been fitted with them. Range in-game is arguably the easiest value for devs to use for balance, so we'll have to see. I wasn't talking at all about penetration values. Share this post Link to post Share on other sites
[SCRUB] piritskenyer Players, Players, Sailing Hamster 3,462 posts 5,363 battles Report post #1340 Posted February 22, 2017 I was merely talking about the IRL value of a supercharged gun at 30°, if any such gun had been fitted with them. Range in-game is arguably the easiest value for devs to use for balance, so we'll have to see. I wasn't talking at all about penetration values. You weren't, but I certainly was *cue evil laughter* Share this post Link to post Share on other sites
Philipp_ab_exterminatore Alpha Tester 1,191 posts 8,097 battles Report post #1341 Posted February 22, 2017 2 Share this post Link to post Share on other sites
mr3awsome Alpha Tester 3,769 posts 58 battles Report post #1342 Posted February 22, 2017 True, KGV had it removed for more AA protection, but at least stock anyway, Lion 1938 too perhaps, but didn't know the other 2 Lion designs weren't designed with Aircraft catapults, interesting. Perhaps give them the supercharge ability on hull B to replace the aircraft catapults and hangar, and stock for the last 1942 and 44 lions. Well the increasing number of carriers meant that they could get by without having a catapult etc. Same reason why Vanguard, Neptune & Minotaur don't have them. I'd say either give them a straight out range increase, or replace the aircraft spotter with an identical radar consumable, the only advantage being that it can't be shot down. Share this post Link to post Share on other sites
[TORAZ] Earl_of_Northesk Players 2,447 posts 14,711 battles Report post #1343 Posted February 22, 2017 Well the increasing number of carriers meant that they could get by without having a catapult etc. Same reason why Vanguard, Neptune & Minotaur don't have them. I'd say either give them a straight out range increase, or replace the aircraft spotter with an identical radar consumable, the only advantage being that it can't be shot down. Please no more radar...don't give them ideas. Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #1344 Posted February 22, 2017 Well the increasing number of carriers meant that they could get by without having a catapult etc. Same reason why Vanguard, Neptune & Minotaur don't have them. I'd say either give them a straight out range increase, or replace the aircraft spotter with an identical radar consumable, the only advantage being that it can't be shot down. Either that, or supercharge ability for the guns. On the other hand, Pretoria Castle would be a nice premium with 20 aircraft, so a nice Tier 5 premium. It would also have the P-39 Airacobra Mk 1 as it's fighter, not that it used the fighter, but the fact that the P-39 of that mark was the first tricycle landing gear aircraft to land on a carrier. Share this post Link to post Share on other sites
[OLDG] Verence196 Players 313 posts 7,457 battles Report post #1345 Posted February 22, 2017 Well the increasing number of carriers meant that they could get by without having a catapult etc. Same reason why Vanguard, Neptune & Minotaur don't have them. More to do with ships getting upgraded with firing radar, and so not needing aircraft to spot the fall of shells.The end result is the same, however. =) Share this post Link to post Share on other sites
[OEL] Rabid_Turnip Players 367 posts 14,179 battles Report post #1346 Posted February 24, 2017 ...the first tricycle landing gear aircraft to land on a carrier. Bloody hell, that must have been hairy. Share this post Link to post Share on other sites
[GUNUP] sharpie65 Beta Tester 279 posts 2,572 battles Report post #1347 Posted February 24, 2017 Please no more radar...don't give them ideas. In fairness, it would be more of a "gunnery radar" than a detection radar, so unless WG are completely incompetent extremely stubborn in BBs only getting a spotting aircraft to increase the range we could see it happening with at least the high-tier BBs. Share this post Link to post Share on other sites
Philipp_ab_exterminatore Alpha Tester 1,191 posts 8,097 battles Report post #1348 Posted February 28, 2017 I dont think we will get RN BBs until Q4 Share this post Link to post Share on other sites
[CHATS] Webley_Mark WoWs Wiki Team 12,258 posts 9,770 battles Report post #1349 Posted February 28, 2017 I dont think we will get RN BBs until Q4 Oh.... No! No! No! NO! Don't be so pessimist! Please! Let us hope for Q2. Please! Give us hope WG! Share this post Link to post Share on other sites
[110] SeaMonsterUK [110] Alpha Tester, Players, In AlfaTesters, Weekend Tester 4,379 posts Report post #1350 Posted February 28, 2017 Oh.... No! No! No! NO! Don't be so pessimist! Please! Let us hope for Q2. Please! Give us hope WG! WG have never been known to be Punctual. Share this post Link to post Share on other sites