IceyJones Beta Tester 1,286 posts Report post #351 Posted September 29, 2016 heaven? nah..... with so many BBs you are barely able to push and support the DDs in capping. they are 100% on their own. when u get spotted first by enemy DDs and all enemy BBs open fire on YOU alone, ur toast..... but when u play pure HE spammer CA, that sits at 16km from the next BB, then ur fine ofc but with HE spam alone, you dont win games. had a few zao games yesterday and the day before. all games above 150k damage, but lost games, because our BBs camped and thus our DDs died in result. camping BBs = camping CAs = dead DDs 1 Share this post Link to post Share on other sites
_FTD_ ∞ Players 908 posts 10,097 battles Report post #352 Posted September 29, 2016 (edited) With so many bbs around im the only one that thinks this is cruisers he spam heaven?And cruisers arent pointless in this current meta ,not a single bit in fact this is their time to shine Yeah it's fun to be citadel'd from 20km away from a BB you aren't focusing on because you try to dodge shells from 4 others BBs. If you base your statement on the Zao sure but who the hell wants to play Zao, the most braindead and dull cruiser in the game... all the others are being slaughtered by BBs, such fun, surely cruiser heaven. Too bad you don't win games with HE, Zao is the best example for it. I have seen so many Zao player lately fighting on nearly max range getting 200k dmg done and yet lose cuz they have done nothing / couldn't do anything to win the game Edited September 29, 2016 by _FTD_ 7 Share this post Link to post Share on other sites
[A-SLO] jure_eruj Players 235 posts Report post #353 Posted September 29, 2016 With so many bbs around im the only one that thinks this is cruisers he spam heaven?And cruisers arent pointless in this current meta ,not a single bit in fact this is their time to shine Sure, cruisers shine extremely because they are lit up by every BB in 20km range, firing at them (not to mention that lately more and more morons in BBs use HE because they have no idea how to AP) Share this post Link to post Share on other sites
[CR33D] orlathebeast Beta Tester 630 posts 9,067 battles Report post #354 Posted September 29, 2016 i really can't understand how someone can defens the BBs plague. i'm a BBs player also but it's obivious cuz this stupid spam is destroyng the game, the only cruiser still playable at tier 10 is the zao but the zao is fuking boring, and the resto of the tiers are becomed a 5 BBs and 5DDs match with maby 1 CV and 1-2 cruiser who die at the start because [edited], you can't focalize on 5 different BBs. if you defend the BBs now you are basically defending the death of the game. Share this post Link to post Share on other sites
_GrimLock__ Players 371 posts 8,020 battles Report post #355 Posted September 29, 2016 Yeah it's fun to be citadel'd from 20km away from a BB you aren't focusing on because you try to dodge shells from 4 others BBs. If you base your statement on the Zao sure but who the hell wants to play Zao, the most braindead and dull cruiser in the game... all the others are being slaughtered by BBs, such fun, surely cruiser heaven. Too bad you don't win games with HE, Zao is the best example for it. I have seen so many Zao player lately fighting on nearly max range getting 200k dmg done and yet lose cuz they have done nothing / couldn't do anything to win the game dont get me started with some of zao players ive seen latelly ..they do lets say questionable decisions.But with the new meta repair one fire on bb because reasons,its not that hard.Mostly they shoot he now soo )).Plus with the new rudder upgrade..hell yeah il trade off the concealment just to piss them off missing me.But now even low ap shells spam on cruisers works quite well i may add because broadside on a bb best side Share this post Link to post Share on other sites
_FTD_ ∞ Players 908 posts 10,097 battles Report post #356 Posted September 29, 2016 (edited) dont get me started with some of zao players ive seen latelly ..they do lets say questionable decisions.But with the new meta repair one fire on bb because reasons,its not that hard.Mostly they shoot he now soo )).Plus with the new rudder upgrade..hell yeah il trade off the concealment just to piss them off missing me.But now even low ap shells spam on cruisers works quite well i may add because broadside on a bb best side I think any of the OMNI member heard me saying at least once in the last 2 weeks "f*cking BB spam". The thing is my stats on cruiser are misleading because technically they look fine but the effort I have to put into every single game compared to BBs / DDs is insane. I don't know why I like to torture myself but it is surely not feeling rewarding most of the time. Also please, just in case; don't compare my BB stats with the rest because I was the standard pleb that played BBs the moment i installed the game... the only BB i recently played is the Montana and it is so relaxing compared to playing CAs Right now you mostly see CA veterans playing CAs cuz no one else even wants to bother with the class... it is sad. If this trend continues CAs will go extinct. The only 2 high tier cruiser that benefit from the new module are Moskva/Hindenburg and both need to switch builds to triple 4 then cuz stealth makes no sense with the new upgrade. Edited September 29, 2016 by _FTD_ 4 Share this post Link to post Share on other sites
_GrimLock__ Players 371 posts 8,020 battles Report post #357 Posted September 29, 2016 (edited) I think any of OMNI heard me saying at least once in the last 2 weeks "f*cking BB spam". The thing is my stats on cruiser are misleading because technically they look fine but the effort I have to put into every single game compared to BBs / DDs is insane. I don't know why I like to torture myself but it is surely not feeling rewarding most of the time. Also please, just in case; don't compare my BB stats with the rest because I was the standard pleb that played BBs the moment i installed the game... the only BB i recently played is the Montana and it is so relaxing compared to playing CAs Right now you mostly see CA veterans playing CAs cuz no one else even wants to bother with the class... it is sad. If this trend continues CAs will go extinct. I feel youre pain im grinding the paper russian line right now.But what i noticed (just my opinion you can just scroll down ,move along )) yes the number of bbs are increasing...too bad mostly play like bot_3.The bad part when u have them in youre team and i have to stick up for them.And also i play mostly CA's atm even tho its a pain ,but someone has to take out the dds or protecting the caps ,because sniping is rewarding and fun And also the current messed up mm system has his little bit of fault.Mostly end up with t6 ca against t8 bbs or t8 and so on.What they say?Screw this il take a bb also Edited September 29, 2016 by Brkdelta Share this post Link to post Share on other sites
IceyJones Beta Tester 1,286 posts Report post #358 Posted September 29, 2016 the new rudder mod is bullcrap and will not help against BB salvos! the RNG dispersion noob carry device spreads more than you can evade anyway. also the turning radius is not smaller....only the rudder shift. if the BB is able to predict the circle even a little bit, the RNG will give him the citadel anyway. no matter how fast ur rudder shifts the only thing a fast rudder shift helps, is evading torps so the next indirect nerf of DDs incoming... well done Share this post Link to post Share on other sites
creamgravy Players 2,780 posts 17,292 battles Report post #359 Posted September 29, 2016 but the effort I have to put into every single game compared to BBs / DDs is insane. I don't know why I like to torture myself but it is surely not feeling rewarding most of the time. This x 10000. My last 20 New Orleans games have been suicidal, the effort/reward for that ship is nuts. IJN cruisers are rewarding to play though. Stealth, speed, torpedoes and great HE are proper payoffs. the new rudder mod is bullcrap and will not help against BB salvos! the RNG dispersion noob carry device spreads more than you can evade anyway. also the turning radius is not smaller....only the rudder shift. if the BB is able to predict the circle even a little bit, the RNG will give him the citadel anyway. no matter how fast ur rudder shifts the only thing a fast rudder shift helps, is evading torps so the next indirect nerf of DDs incoming... well done No-one is going to take slightly better rudder shift over 10% concealment. Ever. And if they do then fantastic! As a DD I can spot them much, much sooner. Share this post Link to post Share on other sites
[BUSHI] Odo_Toothless Players 5,402 posts 24,784 battles Report post #360 Posted September 30, 2016 (edited) BB beats cruisers, DD - BB and CA - DD ? Really ? So why ex. VIII tier Benson has 1,5 times more DPM then ex. New Orleans (edit. VIII tier Balti too - hehe) and can burn him alive, whiggling and having all the time his guns on target. Not to mention about DD torps. While NO when trying to avoid his shells will loose his DMM even further, becouse its turrets will not rotate in time. VII tier cruiser should beat even X tier gunboat DD to oblivion- the same like V tier New York can still murder most CA often in one - two salvos, while many CA need all the game time to destroy such BB, Game is totally unballanced. To resolve this problem BB should have much longer reload, or much higher dispertion to have much harder time to kill cruisers, cruisers leaved as they are, many DD should have DPM cutted to not making such absurd like ability to kill cruiser by outgunning them. Their strenght should be game of manuveur, not superior firepower. Or: BB leaved as they are, cruisers much higher DPM or more powerful shells or their survability made much higher and then DD without changes. Not to mention about that cruisers should have ability to defend friendly fleet from CV, so BB should have their AA cutted ex in half. I think V tier is mostly ballanced that way - except former P2W before MM changes: Texas .... Such Scharnhorst with his ability to decimate cruisers aka - "uber cruiser with torps, secondaries, armor, speed etc. etc.". He should be IX tier becouse that, like Atlanta. She has ability to to murder DD ? ok - but it's a paper on VII tier. Which ship do you choose to play 1 vs 1 match ? IX tier Baltimore, VII tier DD without concelement and with short torpedos like Kiev or VII tier Sharnhorts ? Kiev has a slim chance vs Shar. Many of his HE shells will do 0 DMG. Balti is a meat for BB and could be destroyed with HE/AP/burned by whiggling DD on long distance when she will struggle to hit him. In paper/rock/scissor scenario such VII Kiev should afraid IX Balti as III tier cruiser afraid V tier NY. Kiev should have a slim chance to win such match alone, as cruiser can't win with competent BB most the time on his own. Edited September 30, 2016 by Odo_Toothless Share this post Link to post Share on other sites
BuzzLight1 Beta Tester 23 posts Report post #361 Posted September 30, 2016 (edited) This new economy gives that final bullet to high tier cruisers misery. You can't really do so much tanking, spotting or capping with the cruisers. BBs and DDs are better in all of those. You can do some dodging, but even there DDs are better. So how you should earn now money and XP with high tier cruisers, since pure damage doesn't give them? So prepare even more BBs and DDs in high tier games, there are not many peole who can afford to play cruisers or carriers. Edited September 30, 2016 by BuzzLight1 Share this post Link to post Share on other sites
[CG] Redcap375 Players 4,371 posts 15,295 battles Report post #362 Posted September 30, 2016 Quick question out the blue chaps....Is the Chapayew better then the Prem (kutov) and worth the £30 pound price tag!!!!! Its probably not better (it is not a Prem after all) but is the price worth the extra range? Or Should i wait for the RN cruisers that will play the same (6 inch gun HE lobbing). Cant decide whether to grind the Russian cruiser properly. The Mog is a BIG let down in my opinion, the range kills her regardless of stealthiness and my god the armour is pathetic, like really bad.. Share this post Link to post Share on other sites
[IDDQD] Quetak Players 2,099 posts 22,396 battles Report post #363 Posted September 30, 2016 This new economy gives that final bullet to high tier cruisers misery. Nothing changed, I played my T9 cruisers yesterday and all was okay. I did good damage with them (except one early dead), did some capping, supported DDs with radar/hydro and get resonable amout of credits for it same as before. Maybe cruisers just arent your cup of tea. I dont agree that cruisers are weak, T9 cruisers are very good ships. Realy looking forward to T10 cruisers 1 Share this post Link to post Share on other sites
TheBigLanowski Beta Tester 1,046 posts 8,508 battles Report post #364 Posted September 30, 2016 Quick question out the blue chaps....Is the Chapayew better then the Prem (kutov) and worth the £30 pound price tag!!!!! Its probably not better (it is not a Prem after all) but is the price worth the extra range? Or Should i wait for the RN cruisers that will play the same (6 inch gun HE lobbing). Cant decide whether to grind the Russian cruiser properly. The Mog is a BIG let down in my opinion, the range kills her regardless of stealthiness and my god the armour is pathetic, like really bad.. It is different! Chapayev has better stealth and radar. She is pretty fun to play because you can get your stealth below radar max range. If you get spotted you can hit radar and the DD will get flushed out. Kutuzov on the other hand has smoke and range, it's more of a passive ship raining hell over the enemy while being concealed. It's refreshing how these ships differ not like Hipper and Eugen, these ships are disappointing. 2 Share this post Link to post Share on other sites
_GrimLock__ Players 371 posts 8,020 battles Report post #365 Posted September 30, 2016 Well chapa biggest drawback its her turning circle ,otherwise its a beast of ship.Can stealth fire with that thing from 14.7 km and above and considering that it has 17.3 km range its quite nice.Kutuzov has better torps,a little better armour placement ,smokescreen,range ,turning circle insane ,amazing rudder shift time. Share this post Link to post Share on other sites
Ligolo Beta Tester 9 posts 5,610 battles Report post #366 Posted September 30, 2016 Just look at what was the realm of navys. One BB for 5 BCs for 10 DDs, Or just do bow toward battles facing each other Share this post Link to post Share on other sites
anonym_i2RxUTEMphjW Players 894 posts Report post #367 Posted October 2, 2016 I don't know what hapened this weekend, but finally i've started to get the games i was looking for. Still many failed ones, but typically because of me derping and not the general battle situation. Never killed so many DDs before. I suspect that a lot of 'CA in sight? killkillkill' BB crowd was sucked by ranked games.The downside is that the game sucked too much of my time Also, the moment when you get those rusted guns on Svietlana upgraded and rotation perk at the same time has to be one of the nicest in the game now i have to think if i want to move to Kirov or just enjoy the chaos of lower tiers more. Bogatyr stays my weapon of choice for sure, just waiting for range perk ;) Share this post Link to post Share on other sites
S4h3L Players 1,593 posts 8,797 battles Report post #368 Posted October 2, 2016 this is the first ranked sesion when I think Atago is useless (I am not owner so could be biased) but still less useless than Mogami (lost cause) and Hipper (I have hp but nothing more) Share this post Link to post Share on other sites
NukeEM ∞ Players 3 posts 3,732 battles Report post #369 Posted October 2, 2016 (edited) I have personaly just retired my Moskva, my beloved troll boat. It is immensely hard to make a profit in this thing, or brake even. I just cant get up close and spot early game, i gotta wait untill atlest half the enymy team is dead before i can really get up close and personal with this ship, cause im such a juicy target to the constant 5 BB's on each side games these days. This is without a doubt the most retarded patch ever.. Edited October 2, 2016 by NukeEM Share this post Link to post Share on other sites
[-TNT-] mrak1979 Beta Tester 476 posts 9,018 battles Report post #370 Posted October 3, 2016 In my point of view critical for cruisers is tier 8. No improvement from tier 7 at least not realy noticable but huge leap in battleship tree. German or Soviet arent that much impacted because they got more range but USN and IJN have big disadvantage! With effective range of 15km you cant avoid incoming fire effectively and the citabel is huge not possible to hit anywhere but citadel. T9 got at least range module but hitting at that distance with Baltimore is realy difficult. Japanese are better in the case but nothing special. Share this post Link to post Share on other sites
VC381 Players 2,928 posts 6,549 battles Report post #371 Posted October 3, 2016 In my point of view critical for cruisers is tier 8. No improvement from tier 7 at least not realy noticable but huge leap in battleship tree. German or Soviet arent that much impacted because they got more range but USN and IJN have big disadvantage! With effective range of 15km you cant avoid incoming fire effectively and the citabel is huge not possible to hit anywhere but citadel. T9 got at least range module but hitting at that distance with Baltimore is realy difficult. Japanese are better in the case but nothing special. T8 for cruisers is actually a sweet spot in terms of soft stats, usually they have the best concealment in the line as well as great rudder shift and turret traverse. T9 and 10 May have more HP, heal and range mod but they start getting more sluggish and easier to spot as well. With the new rudder shift mod T8 cruisers are real dodging demons and are now a bit more competitive. Other than that, what do you expect from a ship up-tiered? Share this post Link to post Share on other sites
Dominico Players 533 posts 2,226 battles Report post #372 Posted October 3, 2016 As I said in a thread cruisers are not weak the players are. You are not meant to take on 3 battleship in a cruiser as someone commented. You are not going to win that. You shouldn't really win 1 on 1 with a battleships (but you can with torps using cover and HE spam) you are there to hunt destroyers and support battleships which will win the match. Just about zero cruisers do this, instead they seem to think they are there to he spam the enemy. The cruisers in this game are light cruisers in the main so should be played like a destroyer staying out of trouble. You can easily avoid fire at range though I agree it's harder close in it should be! Getting close to a battleship is dangerous. Cruisers are the most flexible class and played right the game winner. The issue here el isn't the number of battleships (both teams have the same number) it's your play style. Don't you into them. Save yourself for late game support if there are loads of battleships. Pick off destroyers. It's all doable. Try to not get spotted. I agree it's the hardest class but do we all want easy mode. Boost cruisers to take on 3 battleships is a joke. If you are spotted and fired at by 3 turn away and beat a retreat. They won't hit you at 12 km and while they waste fire on you your team wrecks them. Potential shots fired at you are not fired at the team. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #373 Posted October 3, 2016 (edited) As I said in a thread cruisers are not weak the players are. You are not meant to take on 3 battleship in a cruiser as someone commented. You are not going to win that. You shouldn't really win 1 on 1 with a battleships (but you can with torps using cover and HE spam) you are there to hunt destroyers and support battleships which will win the match. Just about zero cruisers do this, instead they seem to think they are there to he spam the enemy. The cruisers in this game are light cruisers in the main so should be played like a destroyer staying out of trouble. You can easily avoid fire at range though I agree it's harder close in it should be! Getting close to a battleship is dangerous. Cruisers are the most flexible class and played right the game winner. The issue here el isn't the number of battleships (both teams have the same number) it's your play style. Don't you into them. Save yourself for late game support if there are loads of battleships. Pick off destroyers. It's all doable. Try to not get spotted. I agree it's the hardest class but do we all want easy mode. Boost cruisers to take on 3 battleships is a joke. If you are spotted and fired at by 3 turn away and beat a retreat. They won't hit you at 12 km and while they waste fire on you your team wrecks them. Potential shots fired at you are not fired at the team. Your highest tier is 6, you should add that information to your post as it's gives perspective. The issue here el isn't the number of battleships (both teams have the same number) it's your play style. You really think you should tell me how to play the game? And that the amount of BB's in game is fine as it is, and it's ME not knowing how to play cruisers? And as I said fist and foremost, you should add that your 'experience' is limited and goes up to tier six ( you know, for perspective ). Edited October 3, 2016 by mtm78 4 Share this post Link to post Share on other sites
[-TNT-] mrak1979 Beta Tester 476 posts 9,018 battles Report post #374 Posted October 3, 2016 Nice advice from low tier player:-) anyway problem is that natural enemies of BBS were eliminated by WG one patch after other. First CVs matchmaking, next step was AA. High tier BBS are pretty independent with AA. IJN DDs torpedo nerf and now German BBS with turtel armor and hydroacustic. Share this post Link to post Share on other sites
[3X] Spithas Players 887 posts 12,804 battles Report post #375 Posted October 3, 2016 As I said in a thread cruisers are not weak the players are. You are not meant to take on 3 battleship in a cruiser as someone commented. You are not going to win that. You shouldn't really win 1 on 1 with a battleships (but you can with torps using cover and HE spam) you are there to hunt destroyers and support battleships which will win the match. Just about zero cruisers do this, instead they seem to think they are there to he spam the enemy. The cruisers in this game are light cruisers in the main so should be played like a destroyer staying out of trouble. You can easily avoid fire at range though I agree it's harder close in it should be! Getting close to a battleship is dangerous. Cruisers are the most flexible class and played right the game winner. The issue here el isn't the number of battleships (both teams have the same number) it's your play style. Don't you into them. Save yourself for late game support if there are loads of battleships. Pick off destroyers. It's all doable. Try to not get spotted. I agree it's the hardest class but do we all want easy mode. Boost cruisers to take on 3 battleships is a joke. If you are spotted and fired at by 3 turn away and beat a retreat. They won't hit you at 12 km and while they waste fire on you your team wrecks them. Potential shots fired at you are not fired at the team. Spot on. Cruisers are indeed the strongest most game affecting class. It also happens to be the hardest class to play. It's not the ships or the amount of BBs that's the problem it's the players who struggle to make the class work. Share this post Link to post Share on other sites