[TEPES] VeteranGamer84 Players 1,314 posts 52,321 battles Report post #1 Posted September 11, 2016 Seriously "Wargaming" I think you should let the spotter planes die when the ship sinks as this ruins my destroyer gameplay. I sank a Kongo and I was flanked by Cruisers and suddenly I was spotted by that Kongo's spotter plane without even knowing he had a plane in that area and it appeared suddenly on my mini-map and as result of that I sank where I should've survived. It's already painful to be a DD when CVs are launching their planes around. Thank you. Share this post Link to post Share on other sites
[_UKW_] TycBrum Players 387 posts 8,680 battles Report post #2 Posted September 11, 2016 Seriously "Wargaming" I think you should let the spotter planes die when the ship sinks as this ruins my destroyer gameplay. I sank a Kongo and I was flanked by Cruisers and suddenly I was spotted by that Kongo's spotter plane without even knowing he had a plane in that area and it appeared suddenly on my mini-map and as result of that I sank where I should've survived. It's already painful to be a DD when CVs are launching their planes around. Thank you. Oh no, another "I got killed" thread ! Just play another game and forget about it, spotter planes will continue to fly until they run out of time (fuel?) and have no where to land again. This is well known so pop smoke or move the 5km it takes to not get spotted by it !! lol 1 Share this post Link to post Share on other sites
[TEPES] VeteranGamer84 Players 1,314 posts 52,321 battles Report post #3 Posted September 11, 2016 Oh no, another "I got killed" thread ! Just play another game and forget about it, spotter planes will continue to fly until they run out of time (fuel?) and have no where to land again. This is well known so pop smoke or move the 5km it takes to not get spotted by it !! lol Running away is a viable tactic if not surrounded by Cruisers and all they need is to spot you and that plane did just that. It was pure luck that made them sank me. Share this post Link to post Share on other sites
[_UKW_] TycBrum Players 387 posts 8,680 battles Report post #4 Posted September 11, 2016 Running away is a viable tactic if not surrounded by Cruisers and all they need is to spot you and that plane did just that. It was pure luck that made them sank me. pop smoke, turn off AAA = stay alive Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #5 Posted September 11, 2016 oh no another dd whine , doode always turn aa off , so hard to play dd? u have smoke Share this post Link to post Share on other sites
[TEPES] VeteranGamer84 Players 1,314 posts 52,321 battles Report post #6 Posted September 11, 2016 pop smoke, turn off AAA = stay alive Pop smoke and then cruisers turn on their sonar = death ( Didn't solve the problem ) Share this post Link to post Share on other sites
[_UKW_] TycBrum Players 387 posts 8,680 battles Report post #7 Posted September 11, 2016 Pop smoke and then cruisers turn on their sonar = death ( Didn't solve the problem ) just learn from it so you can forsee this eventuality in the future and hopefully you will become a better player. Llearn from mistakes, dont come to the forum and whine about them Share this post Link to post Share on other sites
[TEPES] VeteranGamer84 Players 1,314 posts 52,321 battles Report post #8 Posted September 11, 2016 just learn from it so you can forsee this eventuality in the future and hopefully you will become a better player. Llearn from mistakes, dont come to the forum and whine about them My mistakes? I didn't see that plane on the mini-map and for sure if I did I wouldn't have gone to that place. Share this post Link to post Share on other sites
[_UKW_] TycBrum Players 387 posts 8,680 battles Report post #9 Posted September 11, 2016 My mistakes? I didn't see that plane on the mini-map and for sure if I did I wouldn't have gone to that place. So you've learnt, great, move onto the next game 1 Share this post Link to post Share on other sites
[BABBY] StringWitch Beta Tester 1,608 posts Report post #10 Posted September 11, 2016 pop smoke, turn off AAA = stay alive Not necessary; smoke hides from planes. If someone else is spotting it you have a chance of shooting it down. Share this post Link to post Share on other sites
[HAVEN] Kashuken Players 720 posts 8,445 battles Report post #11 Posted September 11, 2016 Seriously "Wargaming" I think you should let the spotter planes die when the ship sinks as this ruins my destroyer gameplay. I sank a Kongo and I was flanked by Cruisers and suddenly I was spotted by that Kongo's spotter plane without even knowing he had a plane in that area and it appeared suddenly on my mini-map and as result of that I sank where I should've survived. It's already painful to be a DD when CVs are launching their planes around. Thank you. When a ship sinks does the planes engines automatically fall off? No so you have to shoot it down because the plane will be up for x amount of time and will do its job. Share this post Link to post Share on other sites
_GrimLock__ Players 371 posts 8,020 battles Report post #12 Posted September 11, 2016 Why ?If im nearlly dead i yolo in the middle of the enemy's and launch my spotter plane to keep them spotted,for salt effects )))) 1 Share this post Link to post Share on other sites
EsaTuunanen Beta Tester 3,552 posts 8,863 battles Report post #13 Posted September 11, 2016 Running away is a viable tactic if not surrounded by Cruisers and all they need is to spot you and that plane did just that. It was pure luck that made them sank me. Getting surrounded by multiple cruisers in destroyer is basically guaranteed fast sinking no matter if you're spotted immediately or half minute later. (unless that time is enough to let you slip into some cover to run back to own team) If you made mistake in planning ahead don't blame enemy, but look into mirror. And try to remember next time to consider into what situation agressive pushing will put you. I often let some enemy destroyer get away with low hp, not rush juicy looking BB, or don't go after carrier, because doing that would probably get me cornered and sinked soon at least by other enemies. No doubt sometimes that further agressiveness would pay out, but equally there's chance for not even getting intended target. 1 Share this post Link to post Share on other sites
[BAD-A] xxNihilanxx Beta Tester 2,018 posts 13,254 battles Report post #14 Posted September 11, 2016 He does have a slight point, though, if only in terms of realism/immersion. It always struck me as a bit odd that, upon seeing his "parent" ship sunk, the pilot of an aircraft would fly in endless circles around the wreck until he runs out of fuel and crashes to his death into the sea. Wouldn't it be more logical to try to return to a land-based airfield, a nearby friendly carrier or bail out and hope for pick-up from a friendly (or indeed enemy) ship. Could never understand why the game just shows the pilot doing an incredibly dumb, suicidal move like circling until his inevitable demise. 2 Share this post Link to post Share on other sites
[BLSW] IGL Beta Tester, Players, In AlfaTesters 84 posts 13,264 battles Report post #15 Posted September 11, 2016 (edited) the plane should continue flying as long as it would have normally. After that, fuel depleted, plane crashes. Edited September 11, 2016 by IGL Share this post Link to post Share on other sites
Lin3 Players 746 posts Report post #16 Posted September 11, 2016 This game is already arcadey enough without adding another unrealistic feature of planes crashing as soon as their mother ships sink. Share this post Link to post Share on other sites
[CR33D] Runner357 Players 542 posts 18,076 battles Report post #17 Posted September 11, 2016 (edited) Let the plane fly out of maps after its ship get sunk, are you spotten then - deal with it. Edited September 11, 2016 by Runner357 Share this post Link to post Share on other sites
[RSC] SkybuckFlying Players 1,246 posts 31,660 battles Report post #18 Posted September 11, 2016 These spotter planes are indeed annoying, they end up spotting my planes too... they should die/sink after a while... just like planes from a carrier ! ;) I thought they did... but perhaps not anymore... or it just takes too long ?! ;) Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #19 Posted September 11, 2016 There is a point though. The Spotter Plane stays in the air long after it's usual time is up, if the parent ship is sunk. Usually it is up only 1:30, but is the ship is sunk it is up for around 5 minutes. Spotter Planes also move in a very wide circle, effectively covering a large portion of the map. Share this post Link to post Share on other sites
GaCommanderGice Players 307 posts 23,583 battles Report post #20 Posted September 11, 2016 Moments before i die i will launch my plane just to get op story ;0, glad it works still Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #21 Posted September 11, 2016 Moments before i die i will launch my plane just to get op story ;0, glad it works still I have been doing that since CBT. It really is very much worth it because of the long time the plane stays in the air. Even if it wasn't, it would still be worth doing. However I can certainly see the annoyance when it is up for much longer than it is otherwise capable of. Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #22 Posted September 11, 2016 (edited) There is a point though. The Spotter Plane stays in the air long after it's usual time is up, if the parent ship is sunk. Usually it is up only 1:30, but is the ship is sunk it is up for around 5 minutes. Spotter Planes also move in a very wide circle, effectively covering a large portion of the map. This is the real problem with them, a DD shouldn't get detected by it but it can heavily limit their movement. Edited September 11, 2016 by Capra76 Share this post Link to post Share on other sites
[SHAFT] viceadmiral123 Players 1,221 posts 29,485 battles Report post #23 Posted September 11, 2016 A destroyer captain complaining about being spotted by a plane thread. QQ Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #24 Posted September 11, 2016 A destroyer captain complaining about being spotted by a plane thread. QQ Are you saying the statement is wrong? Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #25 Posted September 11, 2016 Are you saying the statement is wrong? as a primarily DD player I say OP need to learn a bit of things about how to play DD..... also with that sonar thing - if those cruisers were far enought to not pot him by themselves, then considering that this was kongo that has been sunk narrowing quite much the tiers of battle I'd say that propability that these cruisers would have sonar good enought to pick him up is rather low to smoking up until the spotter plane gets far enought would be sufficient solution Share this post Link to post Share on other sites