[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #651 Posted November 14, 2016 https://streamable.com/l6mq This interesting bit shows Akizuki firing her torps with 5 seconds intervals. Her torpedo reload booster (which replaces speed booster) in 0.5.14 has a 5 seconds work time and 6 minutes cooldown (4 minutes premium). However, in 0.5.15 PT it's noted that the 5 seconds are reverted to 30 seconds. Which one is the true one, we will see. Share this post Link to post Share on other sites
[MPTV] DominusEdwardius Beta Tester 324 posts 2,096 battles Report post #652 Posted November 14, 2016 (edited) So basically it can effectively fire double salvos every 2nd reload, quite interesting really although I do kind of hope the 5 second one is kept. Edited November 14, 2016 by DominusEdwardius Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #653 Posted November 15, 2016 As long as Akizuki's HE being able to pen DDs, I think she'll be fine. It's not going to be a competitive ship, that you could use in ranked or clan wars, but it will do well in random battles provided she can any other DD's [edited]in a gun fight. If they didn't give her even that, then it would be weak. actully I think it'd be quite oposite I mean from the stats I have seen it is clearly visible to me that akizuki is no solo ship, and personally I'd not grab ship that is not solo-efficient into random without div - rankeds or team battles is the whole other story, as - from at least as far as I am up to date on stats the only place where akizuki has potential to shine is teamworked operations with bigger ships - and only cases where you can expect such are - divisioning with a friends, rankeds, team battles Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,963 battles Report post #654 Posted November 16, 2016 Seems that all four new IJN destroyers, Akatsuki, Yugumo, Shiratsuyu and Akizuki, will get permanent camo in the Public Test 0.5.15. https://translate.googleusercontent.com/translate_c?depth=1&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=cs&tl=en&u=http://forum.worldofwarships.eu/index.php%3F/topic/66741-verejny-test-verze-0515-permanentni-kamuflaze/&usg=ALkJrhjNK1_fjR47SgxtjLpRi9KMVnd9Iw Share this post Link to post Share on other sites
[MPTV] DominusEdwardius Beta Tester 324 posts 2,096 battles Report post #655 Posted November 16, 2016 Now if only we could have the ships to actually put them on Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,963 battles Report post #656 Posted November 16, 2016 (edited) Now if only we could have the ships to actually put them on Yes that would be good. Till then maybe this could be interesting - duel between Blyskawica and Shiratsuyu. Note that Shiratsuyu is using SE which bump up its hp to 15600. Edited November 16, 2016 by fumtu Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #657 Posted November 16, 2016 Yes, I noticed that one shell did 594 damage, which is 33% of 1800. 2100 shells would do 693 damage, almost 100 damage more per shell. If those HE weren't nerfed, he might just won that engagement. Share this post Link to post Share on other sites
Nethraniel Beta Tester 1,739 posts 1,782 battles Report post #658 Posted November 16, 2016 Yes, I noticed that one shell did 594 damage, which is 33% of 1800. 2100 shells would do 693 damage, almost 100 damage more per shell. If those HE weren't nerfed, he might just won that engagement. Actually that Shiratsuyu also recieved some CA hits, while that Blys was not shot at by the enemy team... so looks quite OK so far. Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,963 battles Report post #659 Posted November 16, 2016 Yes with 2100 HE Shiratsuyu just might kill Blyskawica. But it didn't have much chance against both Blyskawica and Nurmberg as he was totally unsupported and didn't have speed to get away. It is noticeable how slow turret rotation on IJN dds is. At 1:44 Shiratsuyu fired its A mount over its left side as started turning on the right. He made two small evasion manoeuvres to the left before totally committed to the right turn. Every time Blyskawica zoomed in you can see how slow his front turret rotate and he used it again only 52s later (2:36). All this time he was able to use only his rear turret guns as X mount also needed to rotate in opposing direction. Wonder how long he would stand against US or SU dd there. Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #660 Posted November 17, 2016 Yes with 2100 HE Shiratsuyu just might kill Blyskawica. But it didn't have much chance against both Blyskawica and Nurmberg as he was totally unsupported and didn't have speed to get away. It is noticeable how slow turret rotation on IJN dds is. At 1:44 Shiratsuyu fired its A mount over its left side as started turning on the right. He made two small evasion manoeuvres to the left before totally committed to the right turn. Every time Blyskawica zoomed in you can see how slow his front turret rotate and he used it again only 52s later (2:36). All this time he was able to use only his rear turret guns as X mount also needed to rotate in opposing direction. Wonder how long he would stand against US or SU dd there. With Expert Marksmen, the turret traverse can actually be quite decent in small maneuvers. I actually use it on my IJN DDs and don't find turret traverse to be that awful. Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,963 battles Report post #661 Posted November 17, 2016 With Expert Marksmen, the turret traverse can actually be quite decent in small maneuvers. I actually use it on my IJN DDs and don't find turret traverse to be that awful. Yes EM drop turret rotations speed to 21ish second by my first pick of L2 skills for dds (except Gnevny) is always LS. In leaked unofficial captain skill tree you can have both EM and LS plus CE in just 12 points which is nice. Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,963 battles Report post #662 Posted November 17, 2016 (edited) Another video of Shiratsuyu on Reddit Looks like it also use that test 5-10 seconds TRB. I think that 30s is more realistic option but still ... I definitely want the faster one Edited November 17, 2016 by fumtu Share this post Link to post Share on other sites
[ORSA] P4RDUS Players 380 posts 11,691 battles Report post #663 Posted November 17, 2016 Alright we will be getting new ships soon. I wish, i was more excited about that but i am absolutely not. I have specialised my fubuki captain for stealthy IJN style ofc. He now has 17 skill points. Are these skill points going to get reseted? My T8 options are instead of a fubuki, a Kagero or an Akuziku. Both are no match for a fubuki. No way. And seriously what is that akizuki? Gun Boat? Her range is even less than torpido boat fubuki. You should stay around 10 km to enemy to use guns and a DD with 33 knots speed at 10km is an easy target, very easy target. With that speed you have no way to run, every DD and Cruiser will be able to catch you. Just try to shot an IJN DD, then a US DD and then a RU DD. Speed is vital! Speed is bread and butter of a DD. She will get detected easier than fubuki and let us just forget about torpidos. She has only 1 set. After so much shite, we at least should be able reskill our captains. Did i say 33 knots? A DD with 33 knots speed. Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #664 Posted November 17, 2016 Wasn't Akizuki getting 12km range? was that nerfed? (why am I surprised?) Share this post Link to post Share on other sites
[ORSA] P4RDUS Players 380 posts 11,691 battles Report post #665 Posted November 17, 2016 Wasn't Akizuki getting 12km range? was that nerfed? (why am I surprised?) I hope you are right. I saw at "wows-numbers.com" that she has 9.2 km range. But still, i hope, we do not have to reskill captains with dobloons. Edit: Thanks god, you are right. I feel little better now. Due to shipcomrade, she has 12.5 km range. Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,963 battles Report post #666 Posted November 17, 2016 I hope you are right. I saw at "wows-numbers.com" that she has 9.2 km range. But still, i hope, we do not have to reskill captains with dobloons. Edit: Thanks god, you are right. I feel little better now. Due to shipcomrade, she has 12.5 km range. On wows-numbers, if you click on Akizuki Hull B upgrade it will raise it gun range to 11.something km and then width upgraded gun control to 12.5km. Probably bug on wows-number site. Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,963 battles Report post #667 Posted November 17, 2016 (edited) Seems that on PT 0.5.15 Akizuki range is nerfed to 9.2km. Akizuki Torpedo loading booster will torpedo loading time is reduced to only 5 seconds left, not with 30 seconds left. Reduced basis ranged from 11.3km to 9.2km. https://sea-group.org/?p=1918&lang=en Edited November 17, 2016 by fumtu Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #668 Posted November 17, 2016 Seems that on PT 0.5.15 Akizuki range is nerfed to 9.2km. https://sea-group.org/?p=1918&lang=en Can't have a marginally correctly performing IJN DD now, can we? Share this post Link to post Share on other sites
SadPand4h Players 35 posts 5,181 battles Report post #669 Posted November 17, 2016 well Akizuki is still blisteringly fast...oh wait it isn't Share this post Link to post Share on other sites
[-TNT-] mrak1979 Beta Tester 476 posts 9,018 battles Report post #670 Posted November 17, 2016 Im really scared what they do with those ships! Share this post Link to post Share on other sites
Vulgarny Sailing Hamster 1,546 posts 3,274 battles Report post #671 Posted November 17, 2016 33 knots 9 km range gunboat? your game play will be like this Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #672 Posted November 17, 2016 Well 10.1km after the upgrade, that's what you get with current Fubuki. I saw it coming.. ever since the whine posts on the NA forum from the over-patriotic players complaining Akizuki will dethrone Benson. And here I am, was hoping I'd pass on AFT and go with DE instead. I guess that was the whole point. Share this post Link to post Share on other sites
fnord_disc Beta Tester 2,119 posts 5,245 battles Report post #673 Posted November 17, 2016 Well 10.1km after the upgrade, that's what you get with current Fubuki. I saw it coming.. ever since the whine posts on the NA forum from the over-patriotic players complaining Akizuki will dethrone Benson. And here I am, was hoping I'd pass on AFT and go with DE instead. I guess that was the whole point. To be fair, you can easily pick both with the reworked skill tree. Share this post Link to post Share on other sites
DinkyToy_AW Players 236 posts 4,462 battles Report post #674 Posted November 17, 2016 Im wondering the turrest turn really slow as an all rounder so when your dodge shells you will lose in my eyes a huge ammount of hp before you can actuall shoot back. Is it me or also the torp range is short so far never seen on the released vids they did some range torping ? Or did i miss something here Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #675 Posted November 17, 2016 To be fair, you can easily pick both with the reworked skill tree. My build will be something like that then I wasn't planning on 3 tier 4 skills. I was wondering if I can use BFT or SI, maybe even Vigilance. Share this post Link to post Share on other sites