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zFireWyvern

Upcoming IJN Destroyer split

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https://streamable.com/l6mq

 

 

This interesting bit shows Akizuki firing her torps with 5 seconds intervals. Her torpedo reload booster (which replaces speed booster) in 0.5.14 has a 5 seconds work time and 6 minutes cooldown (4 minutes premium). However, in 0.5.15 PT it's noted that the 5 seconds are reverted to 30 seconds. Which one is the true one, we will see.

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So basically it can effectively fire double salvos every 2nd reload, quite interesting really although I do kind of hope the 5 second one is kept.

Edited by DominusEdwardius

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As long as Akizuki's HE being able to pen DDs, I think she'll be fine.

 

It's not going to be a competitive ship, that you could use in ranked or clan wars, but it will do well in random battles provided she can any other DD's [edited]in a gun fight. If they didn't give her even that, then it would be weak.

 

actully I think it'd be quite oposite

I mean from the stats I have seen it is clearly visible to me that akizuki is no solo ship, and personally I'd not grab ship that is not solo-efficient into random without div - rankeds or team battles is the whole other story, as - from at least as far as I am up to date on stats the only place where akizuki has potential to shine is teamworked operations with bigger ships - and only cases where you can expect such are - divisioning with a friends, rankeds, team battles

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Now if only we could have the ships to actually put them on :D

 

Yes that would be good. Till then maybe this could be interesting - duel between Blyskawica and Shiratsuyu. Note that Shiratsuyu is using SE which bump up its hp to 15600.

 

Edited by fumtu

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Yes, I noticed that one shell did 594 damage, which is 33% of 1800.

 

2100 shells would do 693 damage, almost 100 damage more per shell. If those HE weren't nerfed, he might just won that engagement.

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Yes, I noticed that one shell did 594 damage, which is 33% of 1800.

 

2100 shells would do 693 damage, almost 100 damage more per shell. If those HE weren't nerfed, he might just won that engagement.

 

Actually that Shiratsuyu also recieved some CA hits, while that Blys was not shot at by the enemy team... so looks quite OK so far.

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Yes with 2100 HE Shiratsuyu just might kill Blyskawica. But it didn't have much chance against both Blyskawica and Nurmberg as he was totally unsupported and didn't have speed to get away. It is noticeable how slow turret rotation on IJN dds is. At 1:44 Shiratsuyu fired its A mount over its left side as started turning on the right. He made two small evasion manoeuvres to the left before totally committed to the right turn. Every time Blyskawica zoomed in you can see how slow his front turret rotate and he used it again only 52s later (2:36). All this time he was able to use only his rear turret guns as X mount also needed to rotate in opposing direction. Wonder how long he would stand against US or SU dd there.    

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Yes with 2100 HE Shiratsuyu just might kill Blyskawica. But it didn't have much chance against both Blyskawica and Nurmberg as he was totally unsupported and didn't have speed to get away. It is noticeable how slow turret rotation on IJN dds is. At 1:44 Shiratsuyu fired its A mount over its left side as started turning on the right. He made two small evasion manoeuvres to the left before totally committed to the right turn. Every time Blyskawica zoomed in you can see how slow his front turret rotate and he used it again only 52s later (2:36). All this time he was able to use only his rear turret guns as X mount also needed to rotate in opposing direction. Wonder how long he would stand against US or SU dd there.    

 

With Expert Marksmen, the turret traverse can actually be quite decent in small maneuvers. I actually use it on my IJN DDs and don't find turret traverse to be that awful.

 

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With Expert Marksmen, the turret traverse can actually be quite decent in small maneuvers. I actually use it on my IJN DDs and don't find turret traverse to be that awful.

 

 

Yes EM drop turret rotations speed to 21ish second by my first pick of L2 skills for dds (except Gnevny) is always LS. In leaked unofficial captain skill tree you can have both EM and LS plus CE in just 12 points which is nice. 

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Another video of Shiratsuyu on Reddit

 

 

Looks like it also use that test 5-10 seconds TRB. I think that 30s is more realistic option but still ... I definitely want the faster one  :trollface:

Edited by fumtu

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Alright we will be getting new ships soon. I wish, i was more excited about that but i am absolutely not.

 

I have specialised my fubuki captain for stealthy IJN style ofc. He now has 17 skill points. Are these skill points going to get reseted? My T8 options are instead of a fubuki, a Kagero or an Akuziku. Both are no match for a fubuki. No way.

 

And seriously what is that akizuki? Gun Boat? Her range is even less than torpido boat fubuki. You should stay around 10 km to enemy to use guns and a DD with 33 knots speed at 10km is an easy target, very easy target. With that speed you have no way to run, every DD and Cruiser will be able to catch you. Just try to shot an IJN DD, then a US DD and then a RU DD. Speed is vital! Speed is bread and butter of a DD. She will get detected easier than fubuki and let us just forget about torpidos. She has only 1 set. After so much shite, we at least should be able reskill our captains.

 

Did i say 33 knots? A DD with 33 knots speed.:facepalm:

 

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Wasn't Akizuki getting 12km range? was that nerfed? (why am I surprised?)

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Wasn't Akizuki getting 12km range? was that nerfed? (why am I surprised?)

 

I hope you are right. I saw at "wows-numbers.com" that she has 9.2 km range. But still, i hope, we do not have to reskill captains with dobloons.

 

Edit: Thanks god, you are right. I feel little better now. Due to shipcomrade, she has 12.5 km range.

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I hope you are right. I saw at "wows-numbers.com" that she has 9.2 km range. But still, i hope, we do not have to reskill captains with dobloons.

 

Edit: Thanks god, you are right. I feel little better now. Due to shipcomrade, she has 12.5 km range.

 

On wows-numbers, if you click on Akizuki Hull B upgrade it will raise it gun range to 11.something km and then width upgraded gun control to 12.5km. Probably bug on wows-number site.

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Seems that on PT 0.5.15 Akizuki range is nerfed to 9.2km.

 

  • Akizuki Torpedo loading booster will torpedo loading time is reduced to only 5 seconds left, not with 30 seconds left.
  • Reduced basis ranged from 11.3km to 9.2km.

 

https://sea-group.org/?p=1918&lang=en

Edited by fumtu

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Well 10.1km after the upgrade, that's what you get with current Fubuki.

 

I saw it coming.. ever since the whine posts on the NA forum from the over-patriotic players complaining Akizuki will dethrone Benson.

 

And here I am, was hoping I'd pass on AFT and go with DE instead. I guess that was the whole point.

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Well 10.1km after the upgrade, that's what you get with current Fubuki.

 

I saw it coming.. ever since the whine posts on the NA forum from the over-patriotic players complaining Akizuki will dethrone Benson.

 

And here I am, was hoping I'd pass on AFT and go with DE instead. I guess that was the whole point.

 

To be fair, you can easily pick both with the reworked skill tree.

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Im wondering the turrest turn really slow as an all rounder so when your dodge shells you will lose in my eyes a huge ammount of hp before you can actuall shoot back.

Is it me or also the torp range is short so far never seen on the released vids they did some range torping ?

 

Or did i miss something here :hiding:

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To be fair, you can easily pick both with the reworked skill tree.

 

My build will be something like that then

sKfhgZc.jpg

 

I wasn't planning on 3 tier 4 skills. I was wondering if I can use BFT or SI, maybe even Vigilance.

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