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havaduck

Suggestion against frustration: MM and the chances of being bottom and top tier.

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We all know certain MM chances are needed, were needed and there will be even more needed in the future. Ofc its going to screw up certain tiers to different lengths. And that ofc is screwing with people that need (eg for missions) or want (eg German battleships) play certain tiers.

 

 

Whats pissing of people (and I am no exception) off is being bottom tier. OVER AND OVER AND OVER AGAIN - ofc (nearly) always with a 2 tier spread. I doesnt help to select another tier (aside from T 10 ofc) because the MM has no manners and you STILL are bottom tier again.

 

So today I put it again on "is just felt like it ..." - instead of actual statistical evidence ..... until I collected that data: WS-Today says I played 17 matches (some out of division - not that it would matter) and I have screens of the team panels of 17 matches (so I proably didnt screw up putting things together), and this are the results:

 

 

 

 cCb8Bhk.png

 

Times played: morning till prime time evening - NO ... [edited]... DIFFERENCE .... WHATSOEVER.

 

So to summarize this: WTF! 

And its been like this (at least on a felt-basis) even before the MM patch. I seriously doubt it evens out over time .....

 

tl:dr:

What WG should do is collect data about being top bottom tier and so on; and then give people which are bottom tier all damn time! an actually higher chance of being top tier. The greater the imbalance between bottom-top-tier the higher the chance.  A chance to make sure that it cant be "farmed" in the lower tiers and then "used" in the higher tier. OFC the amount of players will not allow that always -> fine put it in the "bank" but the next time a lot of players are on line I expect a god damn top-tier-orgy!

/tl:dr

 

That ofc, complete with a small UI so everyone can see the data for themselves  without going detective on things.

 

 

 

Its not that hard, and being bottom tier whole days is just plain bad game design. The thing is: Its not going to go away. Today T 5 + 8 are screwed. Next time some other tier might get the the stick -> What tier exactly doesnt matter. What is is important tough is that you should stop excessive top OR bottoming of all the tiers and players in general.

 

P.S.: Just to make sure: This isnt a +1/-1 MM request, tough it probably would also quell the thirst for that as well - at least partially.

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I have to say I agree with you completely. It seems that almost every match I have had today I was two tiers down. 

 

But, it is worth remembering that while you and I are at the bottom of the pile, someone else is going to be at the top, and lovin' it.

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Beta Tester
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some days ago i played 12 games in my Fuso, 9 of them were T8, 2 of them were T7, and the last was a T6 game.

i know we cant be top-tier all the time, but in my experience lately, then it's rarely happening now.

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more times u always be bottom tier then top , typical mm :)

 

 

"More times" is one thing. A 6 to 12 to 82 % distribution another.  :trollface: ;)

 

I dare WG to comp up with generally binding numbers they are aiming for; like: 25-35-40 %. That would fulfil what you said and still would be a huge, HUGE, HUGE  improvement.

Edited by havaduck

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Aftter the MM changes to protect the "seals", tier 5 is the new tier 7. Just play 17 games using tier 7 ships and note the difference.

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In most ships I don't mind being bottom tier as this implies:

- more credits and XP for damage dealt to higher tier ships

- being sometimes perceived as less of a threat and getting less flak


 

True, there are ships that are heavily outclassed and should benefit from preferential MM.

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This isn't World of Tanks.

 

It's World of Warships where the tier difference isn't such a big deal.

 

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more times u always be bottom tier then top , typical mm :)

 

Over all players, this is mathematically impossible.

 

This is my mm at tier 8:

 

Green = High Tier

Yellow = Mid Tier

Red = Low Tier

 

it3ickwg.jpg

 

Only Tier 5 and Tier 6 Ships have got a matchmaking problem:

 

Tier 5 Range: Tier 4 - Tier 7 (-1/+2)

Tier 6 Range: Tier 5 - Tier 8 (-1/+2)

 

nAMUQ0V.png

Edited by darky_fighter

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Only Tier 5 and Tier 6 Ships have got a matchmaking problem:

 

Tier 5 Range: Tier 4 - Tier 7 (-1/+2)

Tier 6 Range: Tier 5 - Tier 8 (-1/+2)

 

Exactly.

 

And btw how convenient for WG that apart from protecting those poor 'seals' the 'moneymaker' ships of the non-premium users will now be low tier more often.

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Looking at dark_fighter's matchmaking table, I think there should be 2 more battle levels.

 

Level 11: where tier 9 and 10's fight each.

 

Level 12: where only tier 10's fight each other.

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In most ships I don't mind being bottom tier as this implies:

- more credits and XP for damage dealt to higher tier ships

- being sometimes perceived as less of a threat and getting less flak

 

 

True, there are ships that are heavily outclassed and should benefit from preferential MM.

 

But as well as "- being sometimes perceived as less of a threat and getting less flak"

there is also the attitude shown by players in the higher tier ships of "Oh! Look! - a weaker lower tier ship. Lets focus on it as an easy kill"

 

I'm a cruiser player so I will be accused of bias, but I think that cruisers in general have a harder time of it as bottom tier, especially when there is a -2 difference in tiers.

DDs can still use their stealth in any game, for example. Indeed they may even be STRONGER in that regard than the higher tier DDs that they are facing.

OTOH a regular tier 5 cruiser will find tier 7 cruiser a very tough opponent, with better range and harder hitting, accurate guns.

 

Yes, I know that good players can make any ship work, and that it's a "challenge".  But I am only an average player, and there is only so much of this "challenge" that I can take in a session before I get  fed up. :(

Edited by Admiral_H_Nelson

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I once did something like this in WoT. Turns out over about 500 batlles it went 33% for all categories, just like it should. I also found out that in tier 9 you are 33% top and 66% in tier 10 games. All as it should be.

 

I will probably start doing this in WoWs as well. For last week I can barely remember being top tier in a game. I normally don't really care, but to be top tier sometimes would be nice. Especially since a lot of the top tier players have absolutely no clue what they are doing in my experience (ask Live85 and BadGene616 for confirmation).

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My count for Konig last 2 days...

 

23 games.....

2 as top tier (max T5)

3 as middle tier (max T6)

18 as Bottom tier (Max T7)

 

Great for XP farming but TBH not a whole lot of fun having T7 Cruisers out ranging you and burning you down constantly... BUT thats the way WG seem to want the game to be so T5 IS the NEW T1....

 

konig%2023_zpsfx4yzzed.png

 

Seems T1-4 are now ONLY for newbies / seal clubbers.... game now starts at T5 and is very very hard at the moment.... my worry is for the longevity issues with all the new guys because with MM the way it is right now, there is a huge skill gulf needed to do well at T5.....from T4....

 

Edited by cherry2blost
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So if you guys are bottom tier almost every time, where are all the players who're almost always in top tier? There are 24 ships in a battle. 80% of them can't be bottom tier all the time.

 

Actually, I can answer that. They're the ones reading this thread and go :trollface:.

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Or they are playing Scharnhorsts, Dunkerques, Bayerns, Gneisenaus etc and enjoy being top tier/mid tier disproportionally often; compared to what a T5/8 player experiences..

 

 

Also its also about extremities in a small time window: being top tier for one whole day is BS, being bottom tier the whole day as well.

Edited by havaduck

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HI all,

 

I find myself in my "North Carolina" and "Tirpitz" constantly fighting in "Tier X"... in past 2-3 days I would say 90+% of my games were "Tier X"...

 

 

Leo "Apollo11"


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Or they are playing Scharnhorsts, Dunkerques, Bayerns, Gneisenaus etc and enjoy being top tier/mid tier disproportionally often; compared to what a T5/8 player experiences..

 

 

Also its also about extremities in a small time window: being top tier for one whole day is BS, being bottom tier the whole day as well.

 

I bought this week my first premium ship ever, the Dunkerque, and first of all, I like this ship! Secondly, at least half of the battles I am in t8 battles, then quite often mid tier and only rarely top tier...  

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I bought this week my first premium ship ever, the Dunkerque, and first of all, I like this ship! Secondly, at least half of the battles I am in t8 battles, then quite often mid tier and only rarely top tier...  

 

So the "bank" part of being bottom tier disproportional often would also benefit you. It was not meant to make it look like people who bought and play the ships are the problem. They are only a problem for the MM atm because of the "Flood-Syndrom".

 

... and generally if they bought a high tier premium without a clue; but this in general and in now way hinted at you.

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So the "bank" part of being bottom tier disproportional often would also benefit you. It was not meant to make it look like people who bought and play the ships are the problem. They are only a problem for the MM atm because of the "Flood-Syndrom".

 

... and generally if they bought a high tier premium without a clue; but this in general and in now way hinted at you.

 

The flood is indeed an issue; MM has to deal with way too many BBs right now. I think I will let Dunkie rest for a while till things have normalized a bit. Anyway, I simply bought her because of the design of the ship, I really like it and it is fun to take her out of port

 

 

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I feel that this 'rough' tier move is not a positive thing.

 

Yes, T4 is now better protected. And I assume it was done in order to let new people into the game without getting clubbed by T6s all the time. Well, it failed. T4 is reasonably fast. You get out of it with some speed. T5 however in a similar position to T4 before (and let's not forget that T4 was semi-protected before, so it wasn't all that bad), but you are in T5 (first time player remember), a hell of lot longer. The impact of feeling you are continually low tier will be felt much longer. And getting to T6 you don't get the sort of 'relaxed' tier like T5 before. Both are caught in the typhoon. So imagine that new player. He lived through T5 and now he faces T6 in a similar way... I can't say if it will make people quit, but I don't think it is positive.

 

Get the rough tier out of the system as fast as possible, and as soon as possible. The fewer battles you have to suffer in a row that are rough like that, the less frustrating it is. Right now that has incredibly enough been increased rather than reduced.

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Yes, T4 is now better protected. And I assume it was done in order to let new people into the game without getting clubbed by T6s all the time. Well, it failed. T4 is reasonably fast. You get out of it with some speed. T5 however in a similar position to T4 before (and let's not forget that T4 was semi-protected before, so it wasn't all that bad), but you are in T5 (first time player remember), a hell of lot longer. The impact of feeling you are continually low tier will be felt much longer. And getting to T6 you don't get the sort of 'relaxed' tier like T5 before. Both are caught in the typhoon. So imagine that new player. He lived through T5 and now he faces T6 in a similar way... I can't say if it will make people quit, but I don't think it is positive.

 

Get the rough tier out of the system as fast as possible, and as soon as possible. The fewer battles you have to suffer in a row that are rough like that, the less frustrating it is. Right now that has incredibly enough been increased rather than reduced.

 

I want the T6 ships back into the T4 spread as well, if that's what you're saying. And I'm totally not just saying that because I want to be able to shoot at T6 ships in Isokaze:trollface: 

 

But yeah, the argument that it's better to have it at a tier you can get through relatively quickly is a solid one. If it's frustrating, it's frustrating for a shorter time, and if it isn't, well, you'd be fine either way.

 

I also wonder if it would help the balance to have some ships face a higher tier earlier (Isokaze is a prime example, but there are others that can handle +2 tier ships), as that might improve the chances of the ships in an tier with a rougher spread to face overall fewer +2 tier ships.

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It does even out to be fair. But when 2/3 of your matches are as top you probably wont even notice. Don't take random chance as personal.

Edited by Muppeteer

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Only playing TX if possible because this problem is old and real.

 

If there is no other statistical explanation (because some people GOTTA be top tier regularly, they gotta be somewhere!) and I´m saying this for a long time : WG patched skill based (elo) matchmaking in :)

Edited by el_bloom

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