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TheCinC

Team, please don't go opposite sides of the map, play your role, and other tips

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How to BB - some additional tips

 

(Repost from another topic, where a discussion took place of DDs threatening BBs)

 

DDs can be dangerous if they either remain undetected and torp you in such a way that you have a hard time avoiding most of the torpedoes, such as hiding behind an island and catching you off guard.

Even then, if the DD is not full health, secondaries and a well-timed shot might take it out, sometimes even before it can launch.

Torpedoes can be avoided by IMMEDIATELY responding when you hear the warning.

Fire is not that big a deal in most cases.

Retreat, use your main guns to do as much damage as you can if you're alone, or get your CAs to help keep him at a distance if you're not (remember, no stealth shooting any more, so he should be visible) and just use your HP repair option.

Unless they set more than one fire, or you're at dangerously low HP and don't have the repair HP consumable, don't use the repair option if there is only one fire.

 

But the best course of action is prevention.

Use the option to show last spotted positions on the minimap.

Never EVER go off alone in a BB, without at least one CA or DD as an escort, or at least between you and the enemy, unless most of the team is gone and it is the best thing to do or the only option left.

NEVER go into a contested cap when you know there is a DD, unless you are in a German BB and have hydro, but go cap if it is safe to do and might win the game.

Completely ignoring the cap is unwise, at least support the efforts to cap as best as you can.

If a DD with good torpedoes does get near, if you can, run away.

Launching torps won't do much, as the difference in speed is not that great, so the torps most likely will never reach you, or you will still have time enough to avoid all or most torpedoes.

Keep in mind that many DDs have bad torpedoes, with either short range, huge detection range, or slow speed, or a combination thereof.

Make sure you know which threat you are facing by getting to know the various ships.

That alone should be one reason for BB players to also play DDs: know your enemy, know what it can do and know what its weaknesses are.

 

Support your team, so they stay alive to help you.

Stay close enough to your team mates, position yourself so you can actually shoot to defend them, and choose your targets wisely.

Don't start shooting that Yamato the second it is spotted.

Yamato has a HUGE amount of HP and will just heal HP and move on.

I can't count the number of times I've seen half the team die to try and defeat one, only for it to be the last one standing, use heal, then move on, while other, low HP targets, went unchecked.

For a BB, in my opinion, priority is always: CV, CA, BB.

DD can be added in there too, depending on distance, speed, and angle: if you have a clear shot and other's don't, or if you find yourself alone and a DD threatens you: SHOOT THE DD!

 

Don't get tunnel-vision, don't remain focused on just one target, switch when necessary.

Prioritize roughly this way:

CV spotted and in range? Take it out, before it does (more) damage to your team or leaves spotting range.

CA broadsiding? MUCH juicier target than that reversing Yamato which will just bounce your shells, IMMEDIATELY switch, one salvo can take a CA down, two most certainly.

BB broadsiding? THAT is a good target, you can do a heap of damage and set up a BB for dismissal from the game, even if you can't finish it immediately.

BB attacking a friendly CA? Your ally won't last long, defend it, even if the angle is bad, unless there are better targets.

DD an immediate threat to you or a friendly? Shoot it, before it wipes out half your team because the DD player is good at his job.

CA attacking a DD in a cap? Shoot the CA, at least to distract it, hopefully to take it out. At almost any angle a BB can citadel many CAs.

CA or DD spotted in smoke? That won't last long. If it is sitting still or moving slowly, SHOOT, take advantage of the situation.

Constantly reasses the situation.

Should you reposition? Which target has the highest priority? Is a new target spotted and shoot you switch? Is that DD manoeuvring for an ambush? Did you turn, slow down, or speed up at least once in the past few minutes to avoid torpedoes if there are hidden DDs about? Is that CA going to smoke up and pepper you with HE or AP? Is your ally going to die and leave you the sole focus of multiple ships? Pay attention to what is going on around you, use the minimap. If you've got USS Missouri, perhaps get in a bit closer and use your radar at the most opportune time, if possible, announce WHEN you are about to use radar so friendlies can prepare accordingly.

 

The duty of a BB is to stay relevant as much of the time as possible, not to sit in the rear and snipe, but not to cap unless enemy DDs are taken care of/enemy cruisers with torpedoes are nowhere near.

So never say never, but know when it is safe to do, don't overextend, especially not early on, as BBs are NOT invulnerable.

A BB should not cap if the enemy has an angle on him, he'll be focused and die quickly, at the very least, cap will be reset often enough that the cap will never finish, if the enemy team is paying any attention.

A BBs duty is to keep the enemy off balance, to deal with battleships, cruisers, and, if in range, most importantly, CVs.

Range is a BBs great asset, you can always shoot at long distance and if the Gods of RNG are with you, you can smite your enemy with furious vengeance!

But range is a double-edged sword, it gives the enemy time to move, so preferably shoot at medium to short range to ensure greater accuracy.

Use the advantage of having multiple turrets to shoot around targets, better to get a few hits than none at all. Dispersion will do the rest. USS Arkansas is great at that.

Edited by TheCinC
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Players
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My main gripe is people abandoning positions and giving the enemy free positioning vs our CV.

 

I had one match last week where the same guy did it twice in one match. Yes it was in *that* north south channel.

 

We started south.

 

NMY DD (tier 5) was spotted by air and our "friendly" Kirov who said he was "guarding" that channel promptly steamed west which meant that I in my Dun had to turn around and steam back....ofcourse the damn DD got torps out b4 I could slay it.

 

So the Kirov goes back south after hanging out in the west for a bit.

A catapult fighter spots the nmy CV ( 30% ) going into the channel to cap our base (our BB being far NE ). And what  does the 90% health Kirov do ? He steams NNE !

 

We lost due to cap.

 

The whole team was begging the guy to help both occaisions.?

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Players
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Thanks a lot your advice has helped me a lot because I'm a new player and I do not know much about the game. Thanks again.

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[WEIWW]
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On 29/08/2016 at 10:42 PM, Pansenmann said:

Thanks for all the info.

will try to put that to work with my freshly bought new york.

 

only problem I have at the moment is torpedoes. (apart from actually hitting stuff)

I  see them 2 seconds before impact which makes it quite a gamble if I am already turned into the right direction or not

I hate to say it, but the best way to avoid torps in a battleship is to change course and speed every 10-15 seconds. If you dont go in the same direction, torps aim will be off, same if you dont go by the same speed. Use them WASD hacks! I would not advise that you use the 'advanced torpedo spotting skill' for your capitan, there are better things to be using those points on. Thing to remember: if your in a battleship, ALWAYS assume there are torps heading your way.

Hope that helps a bit, but not too much, as I play destroyers waaay to much ;) 

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Beta Tester
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I don't think that the title is really good. It implies that lemming trains are way to go. Atleast for me.

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On 28.8.2016 at 11:59 PM, TheCinC said:

Carriers hunt everything and can cover the whole map. They should use that ability to scout, even ahead of friendly DDs, so they don't get ambushed, and so that the team gets an early picture of where the enemy is and can adjust accordingly. Aircraft spotting a DD, but out of ammo? Who cares! Keep it there, wait for the team to take it out, or the DD to use smoke, unless it is so far away no one can shoot it. Don't pull it out the second the enemy DD is spotted! The DD won't return the favor, it will gladly torpedo you from beyond visual range, or start so many fires on your deck that your pilots plunge into the ocean in despair.

 

Pro-tips: stick at least somewhat near your team and don't stay on an unprotected flank. Preferably, keep moving, especially if you were already spotted. The enemy WILL remember and will be coming for you ASAP. Also, keep an eye out for an enemy sneak attack, from carrier planes or otherwise. Don't EVER be AFK. A team without their CV is pretty much doomed.

 

Important information for non-carrier players: Playing a CV is DIFFICULT. To play it right is even more difficult. So don't complain that they do it wrong, they are probably doing their best. One cruiser offering them AA support at the start, to guard against sneak attacks, can seem like an thankless job, but it may help your team a lot.

Very good explanation and guideline. Just like you said, it is sometimes an ungrateful job playing a carrier.

What bothers me most is when you play a Tier 6 CV, and you need to attack Tier 8 ships.... Before you even reach the ship, all your bombers are almost down....(freaking BR mess in this game :etc_swear:)

Nevertheless, you nailed it, and not many players can play this ship right.

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I am a noob beginner under 100 battles when writing this post. I find the  TheChinC post most informative and good. And as a beginner in this game I already have found out that there are many players out there that do not use their brains and plan the strategy how and where to move on the map and where to concentrate fire.

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[NED]
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1 hour ago, Ozzi_Einstein said:

I am a noob beginner under 100 battles when writing this post. I find the  TheChinC post most informative and good. And as a beginner in this game I already have found out that there are many players out there that do not use their brains and plan the strategy how and where to move on the map and where to concentrate fire.

You are already miles ahead trying to learn the game this way :cap_like:

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