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Takeda92

Overpowered over-penetration (OP OP)

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shot_16_08_24_17_07_34_0903.jpg

 

I thought overpenetrations were 10% of citadel damage, since when Amagi's AP damage became 51400? :P

 

WG introduced these ribbons so people understand what happened to their shells, but they only made me more confused. One time it's a penetration with 1k damage, another is o-pen with 5k.

 

Oh and, the usual "BBs are weak, nerf o-pens, destroyers need to take more damage blah blah blah."

 

Inb4 they actually buff BBs damage to 50k....

 

 P.S. it's obvious this is about the buggy ribbons system

 

Edited by Takeda92
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Beta Tester
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Yeah, noticed that, too... in a similar vein: what's up with those full penetrations that do zero damage?

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Yeah, noticed that, too... in a similar vein: what's up with those full penetrations that do zero damage?

 

your hitting a location in the ship that's already saturated with damage

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Weekend Tester
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your hitting a location in the ship that's already saturated with damage

 

AP does that? I thought that's for HE only

 

Non-damaging HE shots are listed as non-pens in the ribbons, for example when you shoot at the belt of a battleship.

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[TTTX]
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AP does that? I thought that's for HE only

 

Non-damaging HE shots are listed as non-pens in the ribbons, for example when you shoot at the belt of a battleship.

 

It also applies to AP. Another option for getting pens without damage is when you pen modules like the main battery or AA guns. Only said modules will receive damage but the ship will not. But very often when you get a penetration shown and the shell doesn't do damage it's just the ribbon system being buggy.

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isnt this situation where you overpen one section of the ship and regular pen the other when you hit close to the ship intersection with one AP shell? i have seen this topic raised several times..

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*Offtopic*

Why do you not use premium repair kit?

 

 

maybe he has HA or vigilance instead of SI.

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*Offtopic*

Why do you not use premium repair kit?

 

 

There's a ship I want to buy soon, and I want to have enough credits to buy it and all the modules I meant the modifications.

 

I only play Amagi for the daily double anyway, so yeah I could use a premium repair since I don't play her a lot but I don't care much anyway. Most times I play this ship, it's boring.

 

 

Edited by Takeda92

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[IRQ]
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your hitting a location in the ship that's already saturated with damage

 

That sometimes happens when you hit a ship that can't possibly have any loction saturated.

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That sometimes happens when you hit a ship that can't possibly have any loction saturated.

 

like that full health, right-out-of-spawn new mexico I just penned for 0 damage.

mother fu-

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its bug of mechanic when one shell dmg multiple section, so in your case you have pen+overpen in one hit

in April happened to me that I made citadel hit for 6,1k with NOrleans, I ve hoped they fixed it but probably not

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Beta Tester
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MY guess will be that you overpenned the first section the shell hit, thus it registers as an overpen. But then the shell traveled into an adjacent section and detonated, granting you some extra damage. 

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maybe he has HA or vigilance instead of SI.

 

without SI it's even more advisable to use prem consumables :)

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without SI it's even more advisable to use prem consumables :)

 

if he doesnt have SI, then he has prem consumables :P

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Alpha Tester
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Well, the ribbons are not quite accurate, i got lots of weird things, like showing normal pens as overpens (like OP), dings as normal pens and so on.

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We have been dealing with these issues over in this thread for a while now.

 

http://forum.worldofwarships.eu/index.php?/topic/57181-broken-damage-model/

 

It is a living thing so it has moved on from the initial post and discussions, but it still deals with these confusing hits. I suggesting giving it a read.

Edited by Unintentional_submarine

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MY guess will be that you overpenned the first section the shell hit, thus it registers as an overpen. But then the shell traveled into an adjacent section and detonated, granting you some extra damage. 

 

That looks sensible, the numbers almost tie up but not quite.

 

The AP damage for an Amagi is 12,600 so 30% of that for the non-citadel pen is 3,780 + 10% for the over-pen is 1,260, which added together gives us 5,040.

 

Where does the extra 100 come from?

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That looks sensible, the numbers almost tie up but not quite.

 

The AP damage for an Amagi is 12,600 so 30% of that for the non-citadel pen is 3,780 + 10% for the over-pen is 1,260, which added together gives us 5,040.

 

Where does the extra 100 come from?

 

maybe values are not so perfectly rounded.

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maybe values are not so perfectly rounded.

 

I don't think it's that, the game appears to calculate to the nearest point so a rounding error of 100 would seem odd.

 

It's a mystery.

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That looks sensible, the numbers almost tie up but not quite.

 

The AP damage for an Amagi is 12,600 so 30% of that for the non-citadel pen is 3,780 + 10% for the over-pen is 1,260, which added together gives us 5,040.

 

Where does the extra 100 come from?

 

The value is 33% for a penetration.

The 'lost' damage is due to the section hit having reached the 50% damage threshold and some of the damage of the penetration hit being reduced.

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Beta Tester
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i just want to point out that penetration mechanism here in wot is close to what gaijin has. Its not just one layer of armour that game counts like in wot. A shell can rip apart anything inside the ship while doing an overpen

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I don't think it's that, the game appears to calculate to the nearest point so a rounding error of 100 would seem odd.

 

It's a mystery.

 

meant % values :)

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If only we had a dev reading our threads, or a decent Q&A for us to ask about these stuff...

 

If only!

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