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MoveZig

Should I play this game? I have an uncommon issue...

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I used to be a WoT player, but then I moved into the middle of nowhere where even 56k isn't an option, so I got satellite internet. Long story short, the latency is horrible, but at least it's stable. To WoT's credit there is no rubberbanding but maneuvering is about as bad as you'd expect when everything is delayed by half a second longer than normal. Never mind aiming. Passive scouting is about the only thing that is fully unimpeded.

 

Now I'm looking for a pvp game I can play and not be a liability to the team. So I thought of this new game and I got to wondering, could it be that I could play as a submarine or carrier and play a more passive role? Apparently, yes.But only from t4 onward. Anyone have any input on my situation? What can I do in WoWS that is more passive and less aim-dependent? What ships should I aim for? Is scouting a thing, and is there something equivalent to WoT's camouflage?

 

P.S. Does WoWS do the same partial-client download as WoT that restricts you to early tiers?

Edited by MoveZig

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For sure its better then wot , dont even compare . games here is way longer , also what kind of class do u like play ? also here no submarines lol, here is a camo it give u more conce ..., u can all see in game :P

 

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So it's a slower game? That'd be good. I used to do active scouting and mobile SPG play in WoT, not so feasible anymore with this latency so I turned to passive scouting using small tanks. I like the idea of being able to play more tactically without any twitch element that will be subject to lag, so I'm hoping the carriers will work that way.

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I used to be a WoT player, but then I moved into the middle of nowhere where even 56k isn't an option, so I got satellite internet. Long story short, the latency is horrible, but at least it's stable. To WoT's credit there is no rubberbanding but maneuvering is about as bad as you'd expect when everything is delayed by half a second longer than normal. Never mind aiming. Passive scouting is about the only thing that is fully unimpeded.

 

Now I'm looking for a pvp game I can play and not be a liability to the team. So I thought of this new game and I got to wondering, could it be that I could play as a submarine or carrier and play a more passive role? Apparently, yes.But only from t4 onward. Anyone have any input on my situation? What can I do in WoWS that is more passive and less aim-dependent? What ships should I aim for? Is scouting a thing, and is there something equivalent to WoT's camouflage?

 

P.S. Does WoWS do the same partial-client download as WoT that restricts you to early tiers?

 

if you can stand that kind of dull gameplay, and you can live with being the end of fun for everyone else, you can play carriers. movement is automated, clicking at waypoints. planes play for themselves, so delay is not a serious problem. unless you want to be a real troll and use manual torpedo drop, that requires some timing. if you go with auto carriers are playable with bad latency. online chess is playable too, and much more fun, though.

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So it's a slower game? That'd be good. I used to do active scouting and mobile SPG play in WoT, not so feasible anymore with this latency so I turned to passive scouting using small tanks. I like the idea of being able to play more tactically without any twitch element that will be subject to lag, so I'm hoping the carriers will work that way.

 

slower, but aiming with a huge delay is definitely not pleasant. if you like SPGs play carriers, then. it's the same in terms of being a pain in the arse, just with much more automated aids

 

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slower, but aiming with a huge delay is definitely not pleasant. if you like SPGs play carriers, then. it's the same in terms of being a pain in the arse, just with much more automated aids

 

 

I never saw it that way in WoT, then again I was rarely on the receiving end. I was either zipping around spotting targets or bringing down the rain myself. In my defense, I pretty much never base camped but used more inventive firing positions.

 

So, what's the deal, are carriers OP in WoWS, or just a personal grudge? Come to think of it, if AA is passive, I wonder if there are cruisers that specialize in that and can provide cover to teammates.

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I never saw it that way in WoT, then again I was rarely on the receiving end. I was either zipping around spotting targets or bringing down the rain myself. In my defense, I pretty much never base camped but used more inventive firing positions.

 

So, what's the deal, are carriers OP in WoWS, or just a personal grudge? Come to think of it, if AA is passive, I wonder if there are cruisers that specialize in that and can provide cover to teammates.

 

AA has been nerfed to complete pointlessness, lately. a couple of cruisers are very strong, but against a higher tier carrier AA is nearly useless, at least without consumables. an attack during the cooldown between AA boosts will always pass through.

 

carriers are not really OP. they're quite difficult to master, actually. a good carrier player can sink anything at his will, without any chance to be countered, and that makes them potentially OP. as i said, if "bringing down the rain", that basically means taking random players out of the game without any chance of counterbattery (because in WoT arty mechanics are dumb) is your kind of fun you will like carriers a lot. beware other carriers, in low tier games expect nasty surprises from japanese destroyers, but you'll likely end every game alive, and mostly unseen. being able to sink ships is much, much more skill related than crashing players to garage in WoT, but the story is the same. if you're good, you can play god.

Edited by ulcusrodens
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I never saw it that way in WoT, then again I was rarely on the receiving end. I was either zipping around spotting targets or bringing down the rain myself. In my defense, I pretty much never base camped but used more inventive firing positions.

 

So, what's the deal, are carriers OP in WoWS, or just a personal grudge? Come to think of it, if AA is passive, I wonder if there are cruisers that specialize in that and can provide cover to teammates.

 

Cv OP ? not at all , they nerfed , nerfed and nerfed again and now AA buff that makes in t8 games , just puke on your planes

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I never saw it that way in WoT, then again I was rarely on the receiving end. I was either zipping around spotting targets or bringing down the rain myself. In my defense, I pretty much never base camped but used more inventive firing positions.

 

So, what's the deal, are carriers OP in WoWS, or just a personal grudge? Come to think of it, if AA is passive, I wonder if there are cruisers that specialize in that and can provide cover to teammates.

 

It's a personal grudge.

 

Carriers are strong if they are in capable hands (manual topedo drops), they are weak when a not so good players uses them. Automated torpedo drops can be avoided by almost anyone (those who can't need to work on their situational awareness... a lot) and are a waste of time for a carrier player. Automated dogfighting is also a bad advice. Carriers play a lot like a real time strategy game. They are nowhere near OP. Not anymore.

 

There are cruisers that are very good at shooting down planes. AA is indeed passive. The Cleveland is one such example. A carrier player usually tries to avoid those ships at all costs as the toll on your limited planes will be massive. You can still bring any ship down, including those AA cruisers, but it takes more work and the plane losses will limit your future actions.

 

In WoWs there is currently no reward for spotting. We just now got a spotting counter into the game but there is no further function attached to it yet.

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Cv OP ? not at all , they nerfed , nerfed and nerfed again and now AA buff that makes in t8 games , just puke on your planes

 

sure. try and shoot down a tier 10 squadron from a tier 7 Saipan with a tier 6 ship. or any tier 10 plane squadron with a tier 8 cruiser - except a kutuzov with AA consumables. if 2 planes go through, that's more than 20k damage. rinse and repeat every 40 seconds until the guy is dead.

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sure. try and shoot down a tier 10 squadron from a tier 7 Saipan with a tier 6 ship. or any tier 10 plane squadron with a tier 8 cruiser - except a kutuzov with AA consumables. if 2 planes go through, that's more than 20k damage. rinse and repeat every 40 seconds until the guy is dead.

 

dont get me wrong saipan have t9 , also dont forget that saipan have up to t9 mm , and what about NC  and Iowa? floating AA citadels that can make up to 100 aa?

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sure. try and shoot down a tier 10 squadron from a tier 7 Saipan with a tier 6 ship. or any tier 10 plane squadron with a tier 8 cruiser - except a kutuzov with AA consumables. if 2 planes go through, that's more than 20k damage. rinse and repeat every 40 seconds until the guy is dead.

 

wait what? tell me what is so powerfull that two planes can do 20k+ dmg??? unless flodding or fire ofcourse which you can counter. Also repeat every 40 sec? did you ever consider flight time?

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CVs have been nerfed, AA is strong on many ships. Playing a CV might work, but the UI is unresponsive and with lag on top of that I don't know ... Plus, CV isn't exactly the best class to start with, cruisers are way more newb-friendly.

 

Suggestion: Try for yourself in COOP mode against bots. You won't piss anybody off and you will find out if this game is for you. I hope it will work out for you. Cheers!

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wait what? tell me what is so powerfull that two planes can do 20k+ dmg??? unless flodding or fire ofcourse which you can counter. Also repeat every 40 sec? did you ever consider flight time?

 

ok, sorry.

CVs could be the most awesomest class in every online game ever created if just AA wouldn't be so damn powerful. i think they should nerf it. players always asked for manual secondaries... they could make AA fully manual, and give planes some not really historical buff for balance's sake. like missiles, or cluster bombs able to destroy every AA gun for - let's say - 7 minutes? and a carrier "kiting" just outside spotting range and sending a sh1tload of squadrons every notreallymany seconds with a notactuallylong flight time ( i don't play those things, and i don't know their stats by heart, but this way should do) doing some prettymuchremarkable damage with every strike, in the last half of a battle, is so fun! i like being torped 4,5,6 times until i sink even when i managed to kick every floating arse in my way to my rightful clicking! it's so great!

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by the way, OP, you could try carriers. you will be hated just as much as in WoT (so nothing new), feared a little more and despised a little less. no need for a fast connection and you can even take your WASD out with a flat headed screwdriver. arty had that annoying need to be moved manually, after all...

Edited by ulcusrodens
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Why on earth would you airfield in a carrier?

also @ulcusrodens have you ever played carriers at all? 

have you wondered why there are so few carriers compared to what there used to be?

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CV is best if you have high ping.

 

For me though 200ms roundtrip ping is quite playable

 

Exept on tier 8+  with all that snipping going as shells fly though ships only splashing in the *** water and doing no dmg when doing that 16+ km range shooting.

 

Only dd's for me with short range duels in high tiers.

Edited by Ysterpyp
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Ignoring the random carrier argument, the answer is that you can play the game with >200ms ping, but you may not enjoy it much.

 

I have good ping at home, but I travel frequently, and at the moment I am playing from the opposite side of the world to the servers, giving me 180-220ms most of the time. Playing destroyers is difficult and frustrating with this latency. Playing battleships is possible, and while you are at a disadvantage it is a small one. But you may still find it frustrating.

 

Try it, and see?

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same here ... away from home and playing with around 200ms ping

and i found slow battleships and cruisers with lots of fast firing cannons easiest to play with higher ping.

and if you really want to try carriers then on the us branch you will grind through 2 of these ships anyway.

 

st. louis (tier 3 cruiser) is good for high ping in my opinion because:
- has so many fast reloading cannons that it's really easy to lead the target including the bit of ping-delay.
- it is slower and doesn't rely on speed and maneuvering so much than tier 3 japanese cruiser

 

and the wyoming (tier 4 battleship) i think is also good for higher ping because:
- slow anyway (no fast wasd maneuvering needed like on destroyers)
- many guns for a low tier battleship (6x2 turrets) -> so you can shoot with the first turret and adjust your aim a bit when you fire your other turrets soon after.
- less gun range so you have to get closer -> less shell travel time -> delay won't matter that much.

     the light-armored tier 4 japanese battleship myogi on the other hand can shoot over 18+ km (20+ km with scout plane) and always needs to stay a bit out of other ships' gun range -> generally longer shell travel time compared to wyoming's shots.

 

and st. louis and wyoming are really great and fun ships not just better for higher ping situations.

and like mentioned before you can always try new ship types in coop battles first.

but i think as long as the internet connection is reliable it's ok to play.

 

last time me was playing - third battle in my fuso - really exiting and close match - i noticed that this long time no see destroyer will probably sneak up on me behind that island 5-6km away - loaded HE - all turrets aimed at where he will appear - ready to shoot full broadside and ram my ship into the coast very close nearby to immediately stop and maybe make him miss his torpedoes - tension building up - who will sink who - he was half health me 75% - one of these really fun moments in wows - big grin on my face - this is going to be awesome - destroyer appears behind island - i got a good aim ready to fire full HE broadside ...

... and just when i was about to shoot :red_button: - disconnected from server -  ... arrrrrrrgh ... 

when i was able to connect again battle was over and lost and i could only read the battle stats - and sure i got killed by that dd :)

long horribly frustrating story short ... reliable internet connection like you mentioned you have is a really good thing to have.

 

 

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[...] Come to think of it, if AA is passive, I wonder if there are cruisers that specialize in that and can provide cover to teammates.

 

and wyoming also has quite okay aa for its tier against same tier carriers

just remember to focus aa fire -> hold down 'control' and 'left-click' on the most threatening squad. the torpedo bombers that haven't dropped their load yet.

 

i pretty sure focusing fire like that also gives a bit of a bonus to aa even if there's only one squad in your aa range and even if you don't have that level 4 'manual aa fire control' captain skill yet.

 

can someone confirm that?

---

 

and about cruiser aa:

starting with omaha at tier 5 us cruiser get good aa.

and as mentioned in a post earlier tier 6 us cruiser cleveland has really really good aa.

both of them are also nice ships to play.

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and wyoming also has quite good aa for its tier against same tier carriers

just remember to focus aa fire -> hold down 'control' and 'left-click' on the most threatening squad. the torpedo bombers that haven't dropped their load yet.

 

i pretty sure focusing fire like that also gives a bit of a bonus to aa even if there's only one squad in your aa range and even if you don't have that level 4 'manual aa fire control' captain skill yet.

 

can someone confirm that?

 

That's correct - selecting an air group gives a dps bonus to your AA. I think maybe a 50% bonus, but it might be less. So it is always worth selecting a target group, even if there is no difference in the threat from them.

 

As for AA-only cruisers, the closest to that in the game is Atlanta, which can have phenomenal AA capability if set up right - but just playing AA escort is a really boring way to play, and pointless in matches without carriers!

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I just played my first match and I'm very pleased with the performance. Not only do I get good FPS, not only is there no rubberbanding, but the (displayed) ping is lower than I ever expected. Thanks for all the tips, will take it all into account. I'm think I'll go USA at first since they have carriers and AA-heavy ships.

 

There isn't going to be a server wipe, is there? Is WoWS in open beta?

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I just played my first match and I'm very pleased with the performance. Not only do I get good FPS, not only is there no rubberbanding, but the (displayed) ping is lower than I ever expected. Thanks for all the tips, will take it all into account. I'm think I'll go USA at first since they have carriers and AA-heavy ships.

 

There isn't going to be a server wipe, is there? Is WoWS in open beta?

 

Glad it works for you.

There won't be any more wipes, the last one was a year ago so for all intents and purposes the game is "finalised" (doesn't mean there wont be changes and tweaks and new stuff, but there won't be account wipes).

 

Recommendation for you is to try everything up to tier 5. You learn a lot from trying the different classes, as well as how to kill them/avoid dying to them. Also the different nations play quite differently so just because you don't get on with cruisers from one nation doesn't mean you won't like cruisers from another.

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Ignoring the random carrier argument, the answer is that you can play the game with >200ms ping, but you may not enjoy it much.

 

I have good ping at home, but I travel frequently, and at the moment I am playing from the opposite side of the world to the servers, giving me 180-220ms most of the time. Playing destroyers is difficult and frustrating with this latency. Playing battleships is possible, and while you are at a disadvantage it is a small one. But you may still find it frustrating.

 

Try it, and see?

In game if your ping shows 180-220 that means its x2 that , so its actually 400ish ping

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How many players are there in a random battle in higher tiers? So far at t2 I think the most I've seen was 6v6.

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