[-IAN-] IanH755 Players 2,100 posts 7,141 battles Report post #1 Posted August 19, 2016 1300+ games played and I've only been pink once and deservedly so but if I'm in a twisting turning knife fight with an enemy DD, I don't have time to carefully scan the horizon for any ships within a million light years, I'm busy fighting for my virtual life, so it's unbelievably annoying when, 7km's and 45seconds after 1 of the torpedoes has missed the DD (other 3 sunk him), you get a random Pink Pop-Up and TK status for 5 matches. Please WG, removing the friendly fire mechanic cures 100% of TK'ing, removes the requirement for the "pink" system (with all the extra code that requires) and just makes everyone's life so much better. Thanks. Ian (who isn't salty at all right now!) Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #2 Posted August 19, 2016 ... and removes any motivation to be careful. 4 Share this post Link to post Share on other sites
ajappat Weekend Tester 477 posts 6,353 battles Report post #3 Posted August 19, 2016 (edited) So did being pink somehow harm your next 5 games? Funny how being pink bothers people a lot more than being blue on wot. Edited August 19, 2016 by ajappat Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #4 Posted August 19, 2016 1300+ games played and I've only been pink once and deservedly so but if I'm in a twisting turning knife fight with an enemy DD, I don't have time to carefully scan the horizon for any ships within a million light years, I'm busy fighting for my virtual life, so it's unbelievably annoying when, 7km's and 45seconds after 1 of the torpedoes has missed the DD (other 3 sunk him), you get a random Pink Pop-Up and TK status for 5 matches. Please WG, removing the friendly fire mechanic cures 100% of TK'ing, removes the requirement for the "pink" system (with all the extra code that requires) and just makes everyone's life so much better. Thanks. Ian (who isn't salty at all right now!) I will quit playing if WG dumbs this game down to the level where brainless monkeys can sit in 3rd or 2nd line and spam torpedo's from behind their allies for which they should be screening. Because, unlike your anecdote implies, that would be the real result of the removal of friendly fire. In your case, you were pink for 5 games, so f.....n what? Who cares if you're pink for 5 games because you once in all your games failed to scan around properly and a stray torpedo hit an ally? How would that invalidate that removing friendly fire would be catering to the people who would like nothing more then keeping their DD's hidden behind their allied cruisers/battleships and spam torps from max range without being in the actual front where they are supposed to be? 6 Share this post Link to post Share on other sites
[-IAN-] IanH755 Players 2,100 posts 7,141 battles Report post #5 Posted August 19, 2016 But.......I even said please, Twice!!!! Tough crowd today. I'd literally just gone pink when I posted so I haven't started my "5 games of shame" yet. I may just go co-op for them and hide in the corner until it's over, it's only co-op Share this post Link to post Share on other sites
[HORN] Wolfenbane Players 374 posts Report post #6 Posted August 19, 2016 With games with walls of BB's at the moment,CO-OP is the place to be,if you're playing anything other than a German BB that is Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #7 Posted August 19, 2016 (edited) But.......I even said please, Twice!!!! Tough crowd today. I'd literally just gone pink when I posted so I haven't started my "5 games of shame" yet. I may just go co-op for them and hide in the corner until it's over, it's only co-op That's what I do when the friendly fire system deems me worthy of being one of the colorful people It's not that bad really, the system can be strict but overall it's pretty fair. Remember, pink is not a punishment, pink is a warning! The punishment comes later on with reflected damage, and eventually WG would like faster bans based on the friendly damage tracking system ( though as they said they don't want this fully automated, a human should always check before handing out bans ). With games with walls of BB's at the moment,CO-OP is the place to be,if you're playing anything other than a German BB that is Why? Farming slow BB's with Isokaze/Minekaze/Gremmy/*insert any capable DD* can't be less fun then playing against the AI ;) Edited August 19, 2016 by mtm78 Share this post Link to post Share on other sites
[N-L-L] peoplescavalry Players 531 posts 13,011 battles Report post #8 Posted August 19, 2016 Just served my first pink metamorphism but deserved it, the Campbletown torps travel a long way at tier three but it was no problem doing time, it's not unusual these more stringent days to have a pinko in your team , before then you were avoided like the plague! Share this post Link to post Share on other sites
xXx_Blogis_xXx Alpha Tester, Players 5,335 posts 35,510 battles Report post #9 Posted August 19, 2016 Nah its good how it is 1 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #10 Posted August 19, 2016 I will quit playing if WG dumbs this game down to the level where brainless monkeys can sit in 3rd or 2nd line and spam torpedo's from behind their allies for which they should be screening. Because, unlike your anecdote implies, that would be the real result of the removal of friendly fire. In your case, you were pink for 5 games, so f.....n what? Who cares if you're pink for 5 games because you once in all your games failed to scan around properly and a stray torpedo hit an ally? How would that invalidate that removing friendly fire would be catering to the people who would like nothing more then keeping their DD's hidden behind their allied cruisers/battleships and spam torps from max range without being in the actual front where they are supposed to be? I agree, but WG might do something about all the brainless monkeys in BBs camping all the way in the back Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #11 Posted August 19, 2016 I agree, but WG might do something about all the brainless monkeys in BBs camping all the way in the back Meh I sometimes camp in the back with my BB, but that's only if the DD's in my team are trying to hide behind me Seriously, I know most camping BB's are just doing it because they are natural campers, but sometimes even players with a functioning brain have to resort to the 'next best thing' if their team isn't playing like they should. Specifically, I would not push in my BB against multiple torpedo destroyers when my own destroyers run away. I rather join the retreat then, no point in me risking my ship for nothing Share this post Link to post Share on other sites
delaci76 Beta Tester 654 posts Report post #12 Posted August 19, 2016 (edited) Happend to me as well OP you just have to say "craphappens"... But yeah I think the system isnt perfect and punishes innocent people. And ignore the people on here who defend it. You are right to feel "salty". (mine was for two guys who ran into me and then one shell...yes one shell of mine clipped a teammate who decided sailing straight infront of me whilst I was shooting at an enemy with 5hp's was a good idea. meh.) . Edited August 19, 2016 by delaci76 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,893 battles Report post #13 Posted August 19, 2016 Meh I sometimes camp in the back with my BB, but that's only if the DD's in my team are trying to hide behind me Seriously, I know most camping BB's are just doing it because they are natural campers, but sometimes even players with a functioning brain have to resort to the 'next best thing' if their team isn't playing like they should. Specifically, I would not push in my BB against multiple torpedo destroyers when my own destroyers run away. I rather join the retreat then, no point in me risking my ship for nothing I understand but when there are no or few DDs the BBs should push the caps imo Those that camp at max range are usually the ones who come whining on these forums about BB dispersion Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #14 Posted August 19, 2016 I understand but when there are no or few DDs the BBs should push the caps imo Yup! Those that camp at max range are usually the ones who come whining on these forums about BB dispersion Purge the heretic! BB's underpowered, remove CV's from the game and nerf torpedo's! And remove fire damage, it's totally broken Share this post Link to post Share on other sites
[-IAN-] IanH755 Players 2,100 posts 7,141 battles Report post #15 Posted August 19, 2016 Served my Penitence with 5 Co-Op battles in my Derpski and did amazingly well with a 18 kill/death ratio averaging 3 BB kills per match, LOL! Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #16 Posted August 19, 2016 There you go lol, and it seems you even had fun getting rid off your pinky status Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #17 Posted August 19, 2016 I will quit playing if WG dumbs this game down to the level where brainless monkeys can sit in 3rd or 2nd line and spam torpedo's from behind their allies for which they should be screening. Because, unlike your anecdote implies, that would be the real result of the removal of friendly fire. In your case, you were pink for 5 games, so f.....n what? Who cares if you're pink for 5 games because you once in all your games failed to scan around properly and a stray torpedo hit an ally? How would that invalidate that removing friendly fire would be catering to the people who would like nothing more then keeping their DD's hidden behind their allied cruisers/battleships and spam torps from max range without being in the actual front where they are supposed to be? Yet WG turned 2eddary friendly Fire off wich was a rare Thing to happen and mostly by "scope mokeys" because it was requested. Why penalize the main weapon of one class way above anyones else? even if there would be no FF for torps hiting a friendly target would mean the Torp will never score exp or credits and that with a hitrate around 7% if you dont hit your friends all the time. Share this post Link to post Share on other sites
[-IAN-] IanH755 Players 2,100 posts 7,141 battles Report post #18 Posted August 19, 2016 There you go lol, and it seems you even had fun getting rid off your pinky status Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #19 Posted August 19, 2016 Yet WG turned 2eddary friendly Fire off wich was a rare Thing to happen and mostly by "scope mokeys" because it was requested. Why penalize the main weapon of one class way above anyones else? even if there would be no FF for torps hiting a friendly target would mean the Torp will never score exp or credits and that with a hitrate around 7% if you dont hit your friends all the time. No, definitively no, simply because DD's should be in front not in the back. Yes, I admit that I mostly don't want this game dumbed down because the way it is now a baddie in a DD will be both useless and dangerous to his own team, but if he continues to be such a baddie that he damages allies all the time I would rather see those people banned then catering to their playstyle of cowering behind their cruisers and sometimes even BB's. That even extends to cruisers, like yesterday I had to tell a 'friendly' Aoba to stop torping from behind my Gremmy, he wasn't even directly crossing me but he had zero chance of hitting anything and was confining my space to manoeuvre. Luckily he listened, he even explained why he thought it was viable ( he thought there was a DD between me and the spot I was going for ). Sure, removing friendly damage from torpedoes would lower my frustration level in that case as I don't have to be afraid of torps from behind, but I am way to scared to see DD's just not playing their intended role. And since this is still for a large part a rock-paper-scissor game, if the most stealthy ships you got don't do their job it ruins the gameplay for everyone else as well. Secondary friendly fire was out of player control, that is why it was turned off ( disabling them with P is not viable as it also disables AAA and you might not want to do that when there are planes coming your way but there is also a friendly passing between your secondary build Bismarck and an enemy at 10km ). It's not the same comparison. It would be if they disabled friendly fire for main guns, but they haven't. 1 Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #20 Posted August 19, 2016 (edited) No, definitively no, simply because DD's should be in front not in the back. Yes, I admit that I mostly don't want this game dumbed down because the way it is now a baddie in a DD will be both useless and dangerous to his own team, but if he continues to be such a baddie that he damages allies all the time I would rather see those people banned then catering to their playstyle of cowering behind their cruisers and sometimes even BB's. That even extends to cruisers, like yesterday I had to tell a 'friendly' Aoba to stop torping from behind my Gremmy, he wasn't even directly crossing me but he had zero chance of hitting anything and was confining my space to manoeuvre. Luckily he listened, he even explained why he thought it was viable ( he thought there was a DD between me and the spot I was going for ). Sure, removing friendly damage from torpedoes would lower my frustration level in that case as I don't have to be afraid of torps from behind, but I am way to scared to see DD's just not playing their intended role. And since this is still for a large part a rock-paper-scissor game, if the most stealthy ships you got don't do their job it ruins the gameplay for everyone else as well. Secondary friendly fire was out of player control, that is why it was turned off ( disabling them with P is not viable as it also disables AAA and you might not want to do that when there are planes coming your way but there is also a friendly passing between your secondary build Bismarck and an enemy at 10km ). It's not the same comparison. It would be if they disabled friendly fire for main guns, but they haven't. I Agree with the up front part but back spaming DDs wont hit anything anyway. That was the case pre nerf and its the case now. If you want to make sure some Torps hit you have to get Close with spoting range and any ship having the spoting skill anyway and now even high tir BBs geting sonar. CAs are a dificult Thing thogh they are by Definition 2ed line Torper and its part of their balace having torps vs better AP on their conterparts. Edited August 19, 2016 by Spellfire40 Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #21 Posted August 19, 2016 pretty please? what are you, a six year old girl? Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #22 Posted August 19, 2016 pretty please? what are you, a six year old girl? ???? Share this post Link to post Share on other sites
Agantas Players 1,059 posts 7,793 battles Report post #23 Posted August 19, 2016 pretty please? what are you, a six year old girl? Isn't the forum a bit too multicultural for that kind of assumption? That said, they already turned off friendly fire from secondaries. Now all you have to do is not torp or shoot at friendly ship. Share this post Link to post Share on other sites
[SCUMM] herrjott [SCUMM] Players 943 posts 22,067 battles Report post #24 Posted August 19, 2016 Secondary friendly fire was out of player control, that is why it was turned off ( disabling them with P is not viable as it also disables AAA and you might not want to do that when there are planes coming your way but there is also a friendly passing between your secondary build Bismarck and an enemy at 10km ). It's not the same comparison. It would be if they disabled friendly fire for main guns, but they haven't. They could have introduced a separate key to disable secondaries, instead of "dumbing it down" by removing secondary team damage completely On a more serious note: They should make friendly fire much more penalizing, because now there are so many pinkies that nobody cares for them anymore. Maybe like only 1/3 of the damage goes to the target and 2/3 go back to the offender at once (no more grace period before mirroring), so you basically would not be able to kill anyone from your team, but yourself. And when each HP of team damage inflicted would cost 50 credits, one will think twice if it is safe to fire Share this post Link to post Share on other sites
Nergy_BB Players 70 posts 4,939 battles Report post #25 Posted August 19, 2016 The biggest turnoff in other games is that anybody can throw any amount of fire anywhere and nothing happens. Here we have a game that requires an IQ slight above zero and right away the screaming "Turn off anything that makes me think." begins. Share this post Link to post Share on other sites