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SolVali

Attack! Charge!

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How do you make people do this? I see alot of whining about people staying back and sniping, and i'm all for charging and close combat, but "PUSH!" always seems to translate as "YOU GO FIRST AND DRAW THEIR FIRE! I'LL STAY BEHIND AND COVER YOU!"

 

For anyone who has played MWO, you pretty much get the same thing there.

 

Should people get bonus points for being infront? Points for covering Ships with AA?

Edited by SolVali
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If you say to me "you lazy bastard, dont camp" I would make a 180' turn and say to you "bye".

 

Be polite. Try to say "hey guys I'm going C, can you cover me?".

Or "lets take C ok?"

 

So it is a question not an order.

 

 

And a free pro tip :P

If you see that your team camp or leave you alone on that flank - do not go by yourself (if in BB or CA). Camp with them. Yes it is lost battle but you won't die that quickly.

 

 

Edit: another free pro tip

This game is not about 4xW and lets see if I can shoot anything.

It is about getting yourself in a good position, doing damage and complete missions.

Edited by ghashpl

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Beta Tester
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Far too many players just seem to want to be very passive, especially BBs and the first sign of trouble they turn and run.

 

Played a game yesterday and we had a pair of Iowas, top tier and they just skirted around at the back behind all the tier 7s and 8s, just sitting there with their 80k HP.

 

 

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Beta Tester
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Remove reverse so it will not be possible to make the 'bow in sailing forward and backwards' and have reversing turned into an automatic function that activates when beaching. Then players have 3 choices: move slowly, don't move or faster speed towards the enemy.

Bonus with removing reversing is that it will be easier to torp as the predictability for the targets future course is easier to determine..:trollface:

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[PKTZS]
Weekend Tester
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Yesterday I had a game in my Mutsuki where I spawned South in Straits. The enemy had 3 DDs vs 2 of us (I was alone in my side of the map), so I asked the cruisers in our side (2 Königsbergs) to give me support. As predicted, 2 of their DDs where going for that cap zone.

 

Well, apparently giving support  to a DD means "I rush blindly into the cap and die". There was nothing I could do vs an Ognevoi without cruiser support, so I had to leave the area and eventually lose the game.

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It's always the issue: what is rushing in blindly or camping?

 

If you fail it's "rushing in blindly" - if you succeed it's "all skill no luck" :trollface:

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it's 100x worse in mwo.

 

It's the same sort of thing though, i think this game punishes standing back more because of dispersion, and not being able to turn and run easily.

 

MWO is a joke though, Ever seen one of their tournys? Long range slapping contest.

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And a free pro tip :P

If you see that your team camp or leave you alone on that flank - do not go by yourself (if in BB or CA). Camp with them. Yes it is lost battle but you won't die that quickly.

 

so you don't play to win? :sceptic:

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I rather go down guns blazing than sit back... Which can be seen from my stats. (especially survival rate) :D

 

And I tend to be too aggressive. Except when I try more cautious approach and miss the window of opportunity.

 

Would need more brainz, bu-but I has only so little and needs it to remember to breathe. x)

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so you don't play to win? :sceptic:

 

I just do my best at every game. No AFK, no botting, covering my teammates, etc.

But when I see that nobody is with me then making just 4-5k dmg to enemy ships is not worth my death.

 

Just try to cap alone vs 2-3 ships. They have 3 more firepower and you got 3times less HP. Not worth doing so at early stages of the battle.

 

It is obvious that to live is to kill. If you're dead then - your team has 1 ship less, lost points, you cannot do anything.

 

So yes - when alone get back to your team mates.

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And I tend to be too aggressive. Except when I try more cautious approach and miss the window of opportunity.

 

Playing agressive is one, playing smart is second.

When you go solo-kamikaze-pewpew-rambo you will be calm down very soon :P

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[IRQ]
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I rather go down guns blazing than sit back... Which can be seen from my stats. (especially survival rate) :D

 

Same for me. I've learned to hold back a little more recently (especially when playing a glass cannon like Kirov), but I just find it more fun to play aggressively. Even if it's not always a good idea.

 

I'm probably going to like the German BBs.

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Playing agressive is one, playing smart is second.

When you go solo-kamikaze-pewpew-rambo you will be calm down very soon :P

 

Oh, I've noticed. :D

One reason why I still play mid-low tiers instead of my 7/8 tiers.. I'm not ready for them yet. :P

Then again, that soloing "works" (relatively) at the lower tiers so I am not really learning anything.. But .. I can live with that, I has such fun. :D

 

*****EDIT*****

Quack! :)

Edited by YukiEiriKun

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[HAIFU]
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How meyos thinks teamwork should be like in wows:

The DD goes to cap/spot the enemy

The CL/CA supports the DD by killing the enemy DD

The BB supports the DD by killing the enmy CL/CA who is trying to kill the friendly DD

 

If your DD died, your team (all of you) need to push! otherwise you will lose on points...

 

How meyos has experienced teamwork in wows:

The DD goes to cap/spot the enemy

The CL/CA can't support the DD since he is too busy spamming HE shells on the enmy BB

The BB is actually trying to kill the enemy CL/CA, but not necessarily because he actually wants to help the DD, it is just one time when the reward system works really good (more damage means more exp and credits)

 

If your DD died, small groups are formed and your team charge in one at a time, only to be focused down really quickly. A small group chose to not charge in at all.

 

 

Sooo... it seems like the DD is the most important ship (atleast when there is no CV around)

 

When should the DD cap/spot? pretty much always

Conditions for spotting? The CL/CA must support the DD

 

When should the CL/CA support the DD? Always

Conditions for supporting the DD? None, the CL/CA doesn't rely on other ships for this.

 

When should the CL/CA push? When the rest of the team is pushing, the CL/CA is relying on mainly the BB

 

When should the BB push? When the enemy team is in a bad position/have fewer ships than your team

Conditions for pushing? The DD needs to spot the enemy team, otherwise you don't know how many ships they have or their positions.

 

Should the BB push if both teams are equally strong? NO

Why not? Because (especially in random battles) it is hard to move as a team. Remember that a successful push requires everyone to push at the same time. If you don't, you will just be focused down.

 

 

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and this is the single reason to why i dont do pvp and only pve. name of the game for me: rush, rush and more rush aka BF4 style!

in pve atleast the bots and players charges in to the center for a good old fashion slugfest and tons of fun!  none of this hiding crap!

 

i did 2 pvp battles in tier 1, they camped more then in wot and i never tough that was possible.

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Alpha Tester
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and this is the single reason to why i dont do pvp and only pve. name of the game for me: rush, rush and more rush aka BF4 style!

in pve atleast the bots and players charges in to the center for a good old fashion slugfest and tons of fun!  none of this hiding crap!

 

i did 2 pvp battles in tier 1, they camped more then in wot and i never tough that was possible.

 

And that is why I don't like PVE, there are no tactics involved in fighting with the current AI. Maybe, someday, WG will make the AI less dumb and turn it into a challenge. 
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I just do my best at every game. No AFK, no botting, covering my teammates, etc.

But when I see that nobody is with me then making just 4-5k dmg to enemy ships is not worth my death.

 

Just try to cap alone vs 2-3 ships. They have 3 more firepower and you got 3times less HP. Not worth doing so at early stages of the battle.

 

It is obvious that to live is to kill. If you're dead then - your team has 1 ship less, lost points, you cannot do anything.

 

So yes - when alone get back to your team mates.

 

well then sh*t like this happens

 

I tried to cap two bases but couldn't because I had no backup

none of my team tried to capture a base, the enemy ended with 4/4 bases

 

 2mze4gi.jpg

 

Edited by lup3s

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How do you make people do this? I see alot of whining about people staying back and sniping, and i'm all for charging and close combat, but "PUSH!" always seems to translate as "YOU GO FIRST AND DRAW THEIR FIRE! I'LL STAY BEHIND AND COVER YOU!"

 

For anyone who has played MWO, you pretty much get the same thing there.

 

Should people get bonus points for being infront? Points for covering Ships with AA?

 

humans are opportunistic

its in our nature

 

 

 

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humans are opportunistic

its in our nature

 

most players are potatoes and f***ing useless

 

"it's in their nature"

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most players are potatoes and f***ing useless

 

"it's in their nature"

 

And you know what? They have more fun then the unicums have.

 

They do not think about winratio or grinding or stressing to achieve victory.

They just want to relax. I know some of those players, and when I'm sooo angry about bad teammates, they just shot islands with smile...

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And you know what? They have more fun then the unicums have.

 

They do not think about winratio or grinding or stressing to achieve victory.

They just want to relax. I know some of those players, and when I'm sooo angry about bad teammates, they just shot islands with smile...

 

why play if you don't want to win?

or

how's losing fun? :unsure:

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Alpha Tester
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why play if you don't want to win?

or

how's losing fun? :unsure:

 

People with low expectations? I know some 4x% wr tier X players who were having fun doing less damage in their pre nerf Shimakaze's then I did in my Umizoomi ( Umikaze tier II IJN DD ). 

 

For me it's not even winning or loosing in WoWs, if I win but performed below my own expectations I don't have much fun. If I lose but played a fantastic game, I might be salty but I would still not hesitate to press battle again ( unlike when I myself am playing so bad I feel the loss is due to my own lacking performance ). Some will obviously have different expectations of themselves. 

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