[LONR] thestaggy Beta Tester 403 posts 7,718 battles Report post #1 Posted August 16, 2016 My heart sinks to the depths of the Mariana Trench when I see this map. 20 minutes of camp island and torpedo spam. The thousands of islands that litter this map make it almost impossible to move anywhere without having to wade through torpedo soup. The vast majority of players on both sides seem to not even leave the spawn areas, they just congregate in the channels and wait for the poor sods that try and move forward. Epic BB sniping duels between the islands as well. Maybe it is fun for most DD and cruiser captains, but for somebody that likes to use his 'W' key in a BB it is just awful. 2/7 map. Please try again. Share this post Link to post Share on other sites
[BOTES] ShuggieHamster [BOTES] Players 807 posts 13,196 battles Report post #2 Posted August 16, 2016 Strait without a doubt. No map gave me more grief. Hoping the mm changes might make this a more fun map but when t3 and t4s where facing t5s with nowhere to hide from those long range kongos and konigsbergs it got pretty brutal. 1 Share this post Link to post Share on other sites
[UTW] ShinGetsu Weekend Tester, In AlfaTesters 8,985 posts 7,359 battles Report post #3 Posted August 16, 2016 Strait without a doubt. No map gave me more grief. Hoping the mm changes might make this a more fun map but when t3 and t4s where facing t5s with nowhere to hide from those long range kongos and konigsbergs it got pretty brutal. Agree. Especially in tier 7 matches. This map is unsufferable when you're matched with Nagato... Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #4 Posted August 16, 2016 The only map I do not like is shatter. 1 Share this post Link to post Share on other sites
_FTD_ ∞ Players 908 posts 10,097 battles Report post #5 Posted August 16, 2016 Best map EU cuz people are forced to fight within a proper range instead of sniping, I hope WG promotes more maps like this 5 Share this post Link to post Share on other sites
[UNICS] Nechrom Beta Tester 4,870 posts 10,112 battles Report post #6 Posted August 16, 2016 Estuary is one of my favorite maps actually, regardless of ship. Out of the other new-ish maps I also really fell in love with Trident. Two Brothers remains the worst actual map. Ocean isn't even a map, it's what happens when the game tries to load a regular map and fails. 1 Share this post Link to post Share on other sites
[UTW] ShinGetsu Weekend Tester, In AlfaTesters 8,985 posts 7,359 battles Report post #7 Posted August 16, 2016 Estuary is one of my favorite maps actually, regardless of ship. Out of the other new-ish maps I also really fell in love with Trident. Two Brothers remains the worst actual map. Ocean isn't even a map, it's what happens when the game tries to load a regular map and fails. I also really like Neighbour... if only players in BBs stopped to go to the A cap in the south and end in the corner of the map while the team is dying on the North side, it would be even better. Share this post Link to post Share on other sites
Venom_Too ∞ Players 5,189 posts 7,044 battles Report post #8 Posted August 16, 2016 Land of Fire all the Way... its well.. Ye... Don't Like it... Trident is only in Standard Battle Exhausting... But Rest i like... Two Brothers is only kinda overplayed ^^ Share this post Link to post Share on other sites
XbodzioXplX Players 6,008 posts 7,043 battles Report post #9 Posted August 16, 2016 Estuary is one of my favorite maps actually, regardless of ship. Same. It is very good for all classes. What I dislike is C cap on Trap map. The worst place on earth in WoWs. Share this post Link to post Share on other sites
[PKTZS] JapLance Weekend Tester 2,567 posts 18,265 battles Report post #10 Posted August 16, 2016 I really hate the copy/paste maps recently added to high tiers. They're all 3 caps located at the same line in the middle, surrounded by islands, with open sea in both North and South. The only difference is the disposition of the islands in the centre. Names like Loop, Warrior's Path or Shatter make me wanna puke POOR JOB, WG map department. 4 Share this post Link to post Share on other sites
[BOTS] deadly_if_swallowed Players 1,678 posts 13,867 battles Report post #11 Posted August 16, 2016 Estuary? Best map ever Trident is nice as well. Land of Fire is my least favourite. I just cannot find the right spots or courses to make my ships work there. Share this post Link to post Share on other sites
[LEWD] CLyDeThaMonKeY [LEWD] Beta Tester 436 posts 26,883 battles Report post #12 Posted August 16, 2016 Mixed feelings about Esuary. Mainly because I havent found a way to play good on it. The worst map by far is Shitter (Or shatter as someone calls it) I actually like Two Brothers. I miss the first version of it tho :-/ Share this post Link to post Share on other sites
[ST-EU] Admiral_noodle Supertest Coordinator 6,337 posts 4,395 battles Report post #13 Posted August 16, 2016 I really hate the copy/paste maps recently added to high tiers. They're all 3 caps located at the same line in the middle, surrounded by islands, with open sea in both North and South. The only difference is the disposition of the islands in the centre. Names like Loop, Warrior's Path or Shatter make me wanna puke POOR JOB, WG map department. I like Trident and Estuary, though Estuary is annoying, it makes for different gameplay. I agree with this ^^ though. Lately too many maps are too similar, and not even varied very much in terms of individual island size. My most hated map is Neighbours though, simply because of those unrealistic round islands. Aesthetics are important! 1 Share this post Link to post Share on other sites
[UTW] ShinGetsu Weekend Tester, In AlfaTesters 8,985 posts 7,359 battles Report post #14 Posted August 16, 2016 I really hate the copy/paste maps recently added to high tiers. They're all 3 caps located at the same line in the middle, surrounded by islands, with open sea in both North and South. The only difference is the disposition of the islands in the centre. Names like Loop, Warrior's Path or Shatter make me wanna puke POOR JOB, WG map department. I hate Shatters, and dislike Loop and Warrior Path. However I really like Sea of Fortune. Actually, thinking about it, the map I hate the most would probably be Tears of the Desert, followed by Land of Fire. Two Brothers is kinda repetitive, but I like it. And Estuary is a really good map full of opportunities. Share this post Link to post Share on other sites
[LONR] thestaggy Beta Tester 403 posts 7,718 battles Report post #15 Posted August 16, 2016 (edited) Best map EU cuz people are forced to fight within a proper range instead of sniping, I hope WG promotes more maps like this Can't say I have noticed any sort of active gameplay on it. Around the A cap each side seems to hug their three islands. The areas around B and C cap are death traps as there is almost certainly a DD or cruiser sitting up against one of the islands, waiting. D cap is too ''exposed'' so few ships like to go there. Maybe the odd long-range BB duel, otherwise the BBs just sit in/behind their respective spawn areas and try and shoot ships through the islands. With all of these potential ambushes nobody wants to move for a massive portion of the game. It is so static in my experience. I'm not much of a cruiser player and I can't play DDs, so yes, maybe for those captains the shorter range is fun because it greatly increases the chances of someone being funneled in to an ambush but to me it comes up short in the action stakes. Edited August 16, 2016 by thestaggy Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #16 Posted August 16, 2016 That is why you have to move as a team. Thx to the limited firing arcs, a dispersed team cannot focus fire on a focused team. A focused team on the other hand can focus fire any enemy that pops up. The more dispersed the enemy is, the easier it gets. Share this post Link to post Share on other sites
[NOHE] Hurme_Ulina [NOHE] Beta Tester 225 posts 9,355 battles Report post #17 Posted August 16, 2016 I'm not much of a cruiser player and I can't play DDs, so yes, maybe for those captains the shorter range is fun because it greatly increases the chances of someone being funneled in to an ambush but to me it comes up short in the action stakes. I assume you play BBs then? If so, you can do massively well in Estuary as the closer ranges remove some of the RNG from salvos you get to unleash. There's great chances to do good damage when most of the targets aren't far away, but around 10km or even closer. Just do not let those pesky torps to get you. Share this post Link to post Share on other sites
[LONR] thestaggy Beta Tester 403 posts 7,718 battles Report post #18 Posted August 16, 2016 That is why you have to move as a team. Thx to the limited firing arcs, a dispersed team cannot focus fire on a focused team. A focused team on the other hand can focus fire any enemy that pops up. The more dispersed the enemy is, the easier it gets. That's the thing though. From what I have experienced, a lot of players don't want to move because the map is so conducive to camping/ambushing/passivity. They either want to be the ones ambushing or they don't want to be the one that stumbles in to torpedoes while trapped in a channel. I was begging my team for help in my Colorado while trying to push D because I was being stalked by a DD, weaving between the islands and stretching my WASD hacking to the max. It took 8 minutes of pleading and being hit/avoiding torps before the two cruisers nearest me finally left the cover of the islands to the east of our spawn (north) and then they only moved because an enemy Nagato had slipped in to the channel between C and D cap and they tried to get their torps off. Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #19 Posted August 16, 2016 My least favourite is Trident, my favourite is Land of Fire or Ocean, for some reason i rarely (if ever) see Ocean map these days Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #20 Posted August 16, 2016 That is why you do not sail alone. Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #21 Posted August 16, 2016 That is why you do not sail alone. Share this post Link to post Share on other sites
Zed_Von_Toza Players 326 posts 1,155 battles Report post #22 Posted August 16, 2016 Agree. Especially in tier 7 matches. This map is unsufferable when you're matched with Nagato... Strait would be nice if they made it a bit bigger, but as it is now, my heart sinks every time it comes up. I think its because nobody really knows the best way to play it, and that's because I think you have to change the way you play it everytime you get it, depending on the team you get and what you are facing. People simply cannot adapt their game play to make it work. Share this post Link to post Share on other sites
[ALONE] Smeggo Modder 2,485 posts 15,343 battles Report post #23 Posted August 16, 2016 Don't like Fault line, except with Atlanta. Share this post Link to post Share on other sites
robihr Players 3,168 posts 9,352 battles Report post #24 Posted August 16, 2016 I really hate the copy/paste maps recently added to high tiers. They're all 3 caps located at the same line in the middle, surrounded by islands, with open sea in both North and South. The only difference is the disposition of the islands in the centre. Names like Loop, Warrior's Path or Shatter make me wanna puke POOR JOB, WG map department. you could add islands of ice to this list.. after the change it is similar to other maps... Share this post Link to post Share on other sites
puxflacet Players 1,694 posts 3,784 battles Report post #25 Posted August 16, 2016 oh...estuary...how i love those waterfalls! 1 Share this post Link to post Share on other sites