Martinborgen Players 144 posts 4,554 battles Report post #26 Posted August 9, 2016 you are missing the point of my post. A post that missed my point completely. Touché. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #27 Posted August 9, 2016 (edited) My guess is your a CV player, your words seem so biased that it's obvious, reducing speed would have made no difference, but you already know that I can tell you as a BB/CV/DD/CA Player and Tirpitz owner: You went into an area were your Movment was restricted. You went there without any backup. Your reacted to the Planes when the Torps were in the water. not exactly making the Drop hard. (probably could evaded 2 to 3 Torps if you droped Speed while Turning it Does matter) And after all that Fails you might still disengae and repair some of that damage up. Would you be as Mad if you were hit by a good BB salvo hiting for teh same Damage? Or do you just want to Yolo for youself and be totally imun to your suposed conter? Well then I sugest you Level up a NC .......thogh even with that going on your own wont safe you agist a concentrated Air atack and that is as it should be Edited August 9, 2016 by Spellfire40 1 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #28 Posted August 9, 2016 Every ship class that kills someone ruins some random forum warrior's gaming life Share this post Link to post Share on other sites
Martinborgen Players 144 posts 4,554 battles Report post #29 Posted August 9, 2016 I can tell you as a BB/CV/DD/CA Player and Tirpitz owner: You went into an area were your Movment was restricted. You went there without any backup. Your reacted to the Planes when the Torps were in the water. not exactly making the Drop hard. (probably could evaded 2 to 3 Torps if you droped Speed while Turning it Does matter) And after all that Fails you might still disengae and repair some of that damage up. Or do you just want to Yolo for youself and be totally imun to your suposed conter? Well then I sugest you Level up a NC .......thogh even with that going on your own wont safe you agist a concentrated Air atack and that is as it should be You make it sound like you automatically deserve to get torp hits on the guy... Share this post Link to post Share on other sites
[B0TS] philjd Beta Tester 1,806 posts 7,738 battles Report post #30 Posted August 9, 2016 (edited) Its not like you automatically deserve to get torp hits on the guy? Actually, if you set up correctly, the receiving player is asleep at the helm and in a bad place, then yes, a CV player deserves to get a good hit on the ship. The same as any other player trying to hit the ship with guns or torps would also deserve to get a good wallop in, in similar circumstances. Edited August 9, 2016 by philjd Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #31 Posted August 9, 2016 Several points: -Planes are spotted at around 8km. The video starts with them at 0.9km -At 0.9km you're still not at full rudder. Which means you only started turning about 3-4 secs before the video starts. Which means you only started turning when they were about 3-4km away which is far, far, too late. -You're at full speed. You're not even attempting to slow down. Ships turn better at half speed, and a ship slowing down tends to throw a drop off (they aim for where you'll be at full speed - which you obligingly were) -You don't have your AA aimed at them. CTRL + click on them. Unless for some reason you don't like your AA being more effective. -You have a fighter plane, it's not on cool down but it's not launched. In addition to shooting some planes down it also gives a huge dispersion to their torps. Side notes: You only have basic damage control. The premium one means you're on fire significantly less. Sorry but it doesn't look OP and unavoidable, it looks like you took no steps to prevent it and only noticed them right as they were about to drop on you. 12 Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #32 Posted August 9, 2016 Its not like you automatically deserve to get torp hits on the guy? I highly suspects is more a case of the BB Syndrom: Some BB Players cant cope when they get hit by something they cant do something directly agist like Invis Torp fire or planes. Ist less the fact that they failed to do Things to reduce prevent damage but the fact that they cant do a Thing agist the Source. In this case the enemy CV. They consider this cowardly and unfair. In most cases it wouldent matter if someone outplaying them doing the same damage but they had at least a Chance to fight the "source" directly and not by Extension. Its really just pychological. Share this post Link to post Share on other sites
[OM] ghostbuster_ Players 4,996 posts 21,846 battles Report post #33 Posted August 9, 2016 Well it's situations like this that i decided to post this topic In this clip i was turning full to port (full starboard would have made no difference), these kind of torp drops seem almost impossible to dodge At the beginning of the clip bombers are 0.9km away and you are still trying to turn hard left. You acted here way too late. Its a huge mistake from you and cv is able to do a good drop on you. Its simple as that. If you decided to create a topic according to this, i suggest you to learn how to act to bombers before you open a new thread. And to your question. No they dont ruin the game. Actually we need more cv games. 2 Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #34 Posted August 9, 2016 I can tell you as a BB/CV/DD/CA Player and Tirpitz owner: You went into an area were your Movment was restricted. The Tirpitz is supposed to be in the thick of the action, not sniping from long distance. You went there without any backup. Yes i had backup, 2 CA's, one got sunk soon before Your reacted to the Planes when the Torps were in the water. not exactly making the Drop hard. (probably could evaded 2 to 3 Torps if you droped Speed while Turning it Does matter) No, i was turning hard port when the torps were dropped, if i had gone starboard my ship would have been on the beach, Battleships are not quite like cars, you can't just slam on the brakes and stop, Battleships take a bit more time to stop, And after all that Fails you might still disengae and repair some of that damage up. Would you be as Mad if you were hit by a good BB salvo hiting for teh same Damage? LOL!! Or do you just want to Yolo for youself and be totally imun to your suposed conter? Well then I sugest you Level up a NC See above .......thogh even with that going on your own wont safe you agist a concentrated Air atack and that is as it should be Share this post Link to post Share on other sites
malcheus Players 138 posts 914 battles Report post #35 Posted August 9, 2016 It's possible, for example: If there are two carriers of two tiers; and the higest tier is AFK. and the other CVs have mixed setups The one remaining CV will be completely supressed by opposing fighters, the two other CVs have free rule with their strike squads. In that case the high-tier CV has ruined the game, at least for the remaining CV, and probably also for the rest of his team. But, any ship type can ruin a game, under certain conditions. Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,774 battles Report post #36 Posted August 9, 2016 My guess is your a CV player, your words seem so biased that it's obvious, reducing speed would have made no difference, but you already know that Dropping speed would be guaranteed to allow you to avoid atleast one torp That's simply a fact. You calling me a "CV" player (it's my least played ship class) only tells us you simply have no arguments and is just yet one more CV hater. The actual bias here is all you. Someone else above actually completely tells you where you failed, the issue here is that you're too bloody arrogant to consider that it might be you. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #37 Posted August 9, 2016 Well if you had 2 CA providing cover the enemy did a good Job removing your cover making that air atack posible,(Teamply?) The direction you were turning was ok but you should have started earlyer and reduced Speed during the Turn some of the Torps barly hit your bow section they would have missed and that were exactly the Toprs that didnt hit your Torpedobelt doing full damage.. Share this post Link to post Share on other sites
robihr Players 3,168 posts 9,352 battles Report post #38 Posted August 9, 2016 A post that missed my point completely. Touché. my point was that there are many game mechanics that can "ruin" your game. i had bad luck and got deleted in ca from 15-20km by a bb cause of lucky rng. had times when one ca set 4 fires on me when i have just used repair etc. you mentioned not regretting when you get citadeled cause of decisions you made, but getting hit by CV is also decision you made. not choosing best course of evasion is also your decision. maybe you cant totally avoid all torpedoes, but you can minimize damage to sustainable amount. Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #39 Posted August 9, 2016 The ONLY ship I have ever felt helpless in against planes is the Ishizuchi, and that's only because it's AA is so weak it can't shoot a single plane down, and because it turns like a whale with terrible deceleration and can't avoid a cross drop. Even the Arkansas Beta with its no AA can avoid planes since it can turn. Also: -20% to rudder shift (available on all ships from tier 6 onwards) is basically mandatory IMO Share this post Link to post Share on other sites
Syrchalis Players 1,401 posts 3,820 battles Report post #40 Posted August 9, 2016 I slowly start to believe, all these casuals are so used to RNG in every part of this game, they can't deal with the fact a CV has to deal with little RNG (AA) and can outplay you simply by skill, without RNG being there to save you - for example cruisers broadsiding like idiots can be saved hard by RNG; making a BB overpen it's citadel with every single shell, so instead of a 30k salvo instant oneshot you do 3k damage. If a CV got you with your pants down, you will suffer, no RNG there to save you. 1 Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #41 Posted August 9, 2016 The problem I see with CV is this: MM balances the game by overall ship tier but not type, so that in theory Montana + Benson should be as strong as NC + Gearing; adding a T9 CV into that mix totally changes the balance because the Montana will be pretty much immune to the CV thanks to its AA power whilst a lot of the Gearing's power gets eliminated by the spotting ability of the CV. Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #42 Posted August 9, 2016 The ONLY ship I have ever felt helpless in against planes is the Ishizuchi, Try playing the Bogatyr with all those CV seal hunters atm Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #43 Posted August 9, 2016 Try playing the Bogatyr with all those CV seal hunters atm Will be honest - skipped the bogatyr, I really don't like low level cruisers. From tier 4 onwards they're my favourite class, but anything below (apart from tenryu), nope, get past them as quickly as possible. Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #44 Posted August 9, 2016 The Bogatyr is a pre-nerf St. Louis with extras (speed, fire chance) but I admit that tier 3 games get old quite fast. Share this post Link to post Share on other sites
[TOXIC] ThePurpleSmurf Players 2,554 posts Report post #45 Posted August 9, 2016 I hate CV games a lot. It's not the CVs i hate, but CVs are extremely powerful and can dominate a match completely. The problem is, if a DD or CA or BB is a kinda bad player it is usually not a big deal, because the team can compensate this. But there is only 1 CV per side and if one of them is skill-wise a lot weaker than the CV on the other side, it's almost always a guaranteed loss. There is no way to compensate or counter that superior CV so he can kill ships one by one or perma detect DDs, while the other CV is simply to bad to support the team properly. Very often a match is decided in the first 2 or 3 minutes, when one CV load into the game instantly and start to scout cap points and detect/harass DDs while the other CV loads into the game 2 minutes late, when the enemy team already controls the caps and the map. Unfortunately this is my experience with pretty much every CV game and i really hate it. Share this post Link to post Share on other sites
creamgravy Players 2,780 posts 17,292 battles Report post #46 Posted August 9, 2016 Yes, how do you balance carrier (players) agasint each other and make it fun for all? No-one wants to see viceadmiral123 vs SkybuckFlying. My only solution for random battles is 9 ships + carrier vs 12 ships and make AA a bit less effective. 1 Share this post Link to post Share on other sites
Martinborgen Players 144 posts 4,554 battles Report post #47 Posted August 9, 2016 I highly suspects is more a case of the BB Syndrom: Some BB Players cant cope when they get hit by something they cant do something directly agist like Invis Torp fire or planes. Ist less the fact that they failed to do Things to reduce prevent damage but the fact that they cant do a Thing agist the Source. In this case the enemy CV. They consider this cowardly and unfair. In most cases it wouldent matter if someone outplaying them doing the same damage but they had at least a Chance to fight the "source" directly and not by Extension. Its really just pychological. Emphasis mine, Yes, exactly. Which is why I, and others don't like the CV. Share this post Link to post Share on other sites
praetor_jax Beta Tester 1,266 posts 4,216 battles Report post #48 Posted August 9, 2016 I have often thought that maybe carriers sometimes ruin games I have carriers myself and know the torps are OP when using manual, they often drop way too close. But aside from that; if a teams carrier is afk it is a huge advantage to the opposition, this does happen Now this is just my opinion opinion = / = knowledge Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,774 battles Report post #49 Posted August 9, 2016 (edited) Emphasis mine, Yes, exactly. Which is why I, and others don't like the CV. [edited] Edited August 10, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation.~RogDodgeUK Share this post Link to post Share on other sites
[TTTX] Tyrendian89 [TTTX] Players 4,608 posts 8,139 battles Report post #50 Posted August 9, 2016 Yes, how do you balance carrier (players) agasint each other and make it fun for all? No-one wants to see viceadmiral123 vs SkybuckFlying. actually, I would like to watch that. Heck, I'd buy a ticket for that if it includes some form of interaction between the two players, and between Skybuck and the audience. Bring on the !!! 5 Share this post Link to post Share on other sites