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anonym_EFwxJOPWzlER

Do carriers ruin games ?

  

396 members have voted

  1. 1. Do carriers ruin games ?

    • Yes
      83
    • No
      296
    • Not sure
      17

243 comments in this topic

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I have often thought that maybe carriers sometimes ruin games

 

I have carriers myself and know the torps are OP when using manual, they often drop way too close. But aside from that; if a teams carrier is afk it is a huge advantage to the opposition, this does happen

 

Now this is just my opinion

 

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Beta Tester
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No, but whiners trying to build opinions that are far away from reality might ruin it.

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Players
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No, what ruins games are players who don't understand how to win games.

 

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Players
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I do have had very promising games beging ruined because a CV player decided to put his magnifying glass on my ant ship, so the answer is yes. 

 

(The above statement is not arguing CVs are OP, you stupid RTS twats!)

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Alpha Tester
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No, they don't ruin games. They used to, but not anymore*

 

*Unless of course MM bless you with two beets or afkers while giving oponent team better players. But that can be said about any class, though CV do have bigger impact compared to their numbers than other classes.

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I do have had very promising games beging ruined because a CV player decided to put his magnifying glass on my ant ship, so the answer is yes. 

 

(The above statement is not arguing CVs are OP, you stupid RTS twats!)

 

i had way more games ruined cause of detonation, citadel deletes on CA, constant fires on BB etc.

 

can CV be annoying? yes they can. but so can x other game mechanics.

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i had way more games ruined cause of detonation, citadel deletes on CA, constant fires on BB etc.

 

can CV be annoying? yes they can. but so can x other game mechanics.

 

Detonations are definitely up there. Citadel deletes no so much - I have never had it happen without regretting a decision I made. Fires on BBs? nope. 

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Detonations are definitely up there. Citadel deletes no so much - I have never had it happen without regretting a decision I made. Fires on BBs? nope. 

 

you are missing the point of my post.

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Beta Tester
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CV's are not arty... and yes, in this game you can avoid (mostly) incoming attacks and also destroy their attacking capability directly.

 

So lets not head down that route, please..

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Yeah they ruin games. CV PR 2500 vs CV PR 700 - i know how that game is going to end. Carriers have too much power to influence game and matchmaker dont take skill to consideration.

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CVs make siting bow in padling backward harder for BBs

CV Makes siting out of sight 6km from the bow of a BB harder for a DD.

CVs give CAs a source for exp that dont require risk it to get 2 shoted by enemy BBs

CV force teamplay and punish yoloing Actions.

And not to Forget: AA Level and the presence of mirror MM makes sure your not totally helpless in most ships

 

 

 

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Carriers don't ruin it at all. Its not like artillery in world of tanks where you fire a shell reload and do it again, your shells can't get shot out of the sky. Aircraft against a flint/Cleveland/high tier usa/german BB's, Russian cruisers all make it really difficult for a Carrier player. AA cooldown is seriously terrible for us, you can also steer your ship, work in a group. With a well matched team that knows what it's doing carrier player's simply going to run out of aircraft and best be used as a battering ram. If anything its anti-aircraft systems that need to be reduced. Damage from a manual torp drop even if you hit all torpedoes doesn't really sink most ships, cruisers and DD's can avoid and BB's can recover their health. Its not like you're under constant attack anyway, you have time between drops, time to loose aircraft, time to get there, time to get back, time to rearm. Carriers add to the game, they fill a few rolls that they aren't always rewarded for (Scouting, terror ^^) but when two of the same nations carriers fight it can be a decent match. Of course Usa fighters are still far stronger than they need to be to forfill their roll but still if the player isn't quite paying attention or you can catch them off guard it can make for a fun game.

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Well it's situations like this that i decided to post this topic

 

In this clip i was turning full to port (full starboard would have made no difference), these kind of torp drops seem almost impossible to dodge

 

Edited by anonym_EFwxJOPWzlER

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I don't play carriers, I just played a few battles which gave me a minimal understanding of how they attack other ships which is useful, but that playstyle isn't for me. I can't get used to them, so I don't know much of CVs. The only problem I find with CVs is that I don't know what to expect of a CV player most of the time, it seems the skill disparity of CV players is awfully huge. Sometimes you get an awesome CV player that wrecks half of the enemy team by himself, spots DDs and gives cover agains the enemy CV and sometimes you get a CV that tries to go for kills for himself, not caring of anything else that gets instadeleted by enemy CV because he doesn't even watch for defending himself against planes. So in the end, the only thing that I can think when I see CVs in battle is "omg, our CV is gonna get wrecked, I hope the enemy CV leaves me alone", that's all.

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To your vid:

1.  CV Counter BBs, i as a CV Player would be mad alredy because a Tirpitz shoots down 2 Planes and i dont get 6/6 Torps into it, Count yourself lucky.

2. Do you see CAs complain about Random Citadells for way mor dmg than you took from that torps?

3. Maby you should start to turn before the torps are in the water and not after that and you dont get a 100% Hitrate

 

 

 

 

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3. Maby you should start to turn before the torps are in the water and not after that and you dont get a 100% Hitrate
 
 
 

 

I already said i was hard to port, there is absolutely no way i could avoid those torps, the drop is way to close, but i see this quite often, i have seen many other ships in the same situation, torps too close impossible to avoid

 

Look at the video, you can see i'm already turning before the torps landed

Edited by anonym_EFwxJOPWzlER

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About that vid.. he's put himself into a spot where he can't easily manouver, and he failed to drop speed as he turned into torps (if he had he'd have avoided atleast one, if not two of them).

 

Basicly, he had made himself the perfect target, much like a CA going broadside to a BB, and he failed to avoid properly, so HE SHOULD GET MASSIVELY HURT FOR DOING SO.

 

But it's easier to be a whiner.

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About that vid.. he's put himself into a spot where he can't easily manouver, and he failed to drop speed as he turned into torps (if he had he'd have avoided atleast one, if not two of them).

 

Basicly, he had made himself the perfect target, much like a CA going broadside to a BB, and he failed to avoid properly, so HE SHOULD GET MASSIVELY HURT FOR DOING SO.

 

But it's easier to be a whiner.

 

 

 

Edited by anonym_EFwxJOPWzlER
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I'm a DD specialist, usually Japanese DD's at that. CV's that know what they are doing are the absolute BANE of my life, as you can imagine.

 

Do I think they ruin games? No, absolutely not. They are required for balance, to prevent the likes of me being free to run amok every time & to punish BB's sailing bow on in reverse or doing other evil deeds. If anything I think CV's have been indirectly nerfed too hard by various changes of late. Leave those poor guys alone!

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Hmmm... It is rather situational. Good carrier players however usually have a big impact on games they partake in and there is not an awful lot there can be done about them aside from attempting to set up interlocking fields of AA fire.

 

Cheers,

 

M

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That video isn't telling the whole story. Next time it would be nice to see the whole thing from the moment those bombers became visible on the minimap.

 

You are also cherry picking. Not every torpedo bomber attack is this accurate.

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