anonym_EFwxJOPWzlER Players 1,473 posts Report post #1 Posted August 9, 2016 I have often thought that maybe carriers sometimes ruin games I have carriers myself and know the torps are OP when using manual, they often drop way too close. But aside from that; if a teams carrier is afk it is a huge advantage to the opposition, this does happen Now this is just my opinion 1 Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,774 battles Report post #2 Posted August 9, 2016 No, but whiners trying to build opinions that are far away from reality might ruin it. 8 Share this post Link to post Share on other sites
[SCRUB] lup3s Players 5,744 posts 32,730 battles Report post #3 Posted August 9, 2016 No, what ruins games are players who don't understand how to win games. 7 Share this post Link to post Share on other sites
[SCRUB] aboomination Players 5,763 posts 16,940 battles Report post #4 Posted August 9, 2016 They don't, at least not for my Cleveland and Atlanta 1 Share this post Link to post Share on other sites
Martinborgen Players 144 posts 4,554 battles Report post #5 Posted August 9, 2016 I do have had very promising games beging ruined because a CV player decided to put his magnifying glass on my ant ship, so the answer is yes. (The above statement is not arguing CVs are OP, you stupid RTS twats!) Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #6 Posted August 9, 2016 No, they don't ruin games. They used to, but not anymore* *Unless of course MM bless you with two beets or afkers while giving oponent team better players. But that can be said about any class, though CV do have bigger impact compared to their numbers than other classes. 3 Share this post Link to post Share on other sites
robihr Players 3,168 posts 9,352 battles Report post #7 Posted August 9, 2016 I do have had very promising games beging ruined because a CV player decided to put his magnifying glass on my ant ship, so the answer is yes. (The above statement is not arguing CVs are OP, you stupid RTS twats!) i had way more games ruined cause of detonation, citadel deletes on CA, constant fires on BB etc. can CV be annoying? yes they can. but so can x other game mechanics. 1 Share this post Link to post Share on other sites
Martinborgen Players 144 posts 4,554 battles Report post #8 Posted August 9, 2016 i had way more games ruined cause of detonation, citadel deletes on CA, constant fires on BB etc. can CV be annoying? yes they can. but so can x other game mechanics. Detonations are definitely up there. Citadel deletes no so much - I have never had it happen without regretting a decision I made. Fires on BBs? nope. Share this post Link to post Share on other sites
robihr Players 3,168 posts 9,352 battles Report post #9 Posted August 9, 2016 Detonations are definitely up there. Citadel deletes no so much - I have never had it happen without regretting a decision I made. Fires on BBs? nope. you are missing the point of my post. Share this post Link to post Share on other sites
[B0TS] philjd Beta Tester 1,806 posts 7,738 battles Report post #10 Posted August 9, 2016 CV's are not arty... and yes, in this game you can avoid (mostly) incoming attacks and also destroy their attacking capability directly. So lets not head down that route, please.. 2 Share this post Link to post Share on other sites
[TOXIC] TomaszuJerzy [TOXIC] Beta Tester 211 posts Report post #11 Posted August 9, 2016 Yeah they ruin games. CV PR 2500 vs CV PR 700 - i know how that game is going to end. Carriers have too much power to influence game and matchmaker dont take skill to consideration. 1 Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #12 Posted August 9, 2016 CVs make siting bow in padling backward harder for BBs CV Makes siting out of sight 6km from the bow of a BB harder for a DD. CVs give CAs a source for exp that dont require risk it to get 2 shoted by enemy BBs CV force teamplay and punish yoloing Actions. And not to Forget: AA Level and the presence of mirror MM makes sure your not totally helpless in most ships 16 Share this post Link to post Share on other sites
[CKK] Tigdam Players 120 posts 7,147 battles Report post #13 Posted August 9, 2016 Carriers don't ruin it at all. Its not like artillery in world of tanks where you fire a shell reload and do it again, your shells can't get shot out of the sky. Aircraft against a flint/Cleveland/high tier usa/german BB's, Russian cruisers all make it really difficult for a Carrier player. AA cooldown is seriously terrible for us, you can also steer your ship, work in a group. With a well matched team that knows what it's doing carrier player's simply going to run out of aircraft and best be used as a battering ram. If anything its anti-aircraft systems that need to be reduced. Damage from a manual torp drop even if you hit all torpedoes doesn't really sink most ships, cruisers and DD's can avoid and BB's can recover their health. Its not like you're under constant attack anyway, you have time between drops, time to loose aircraft, time to get there, time to get back, time to rearm. Carriers add to the game, they fill a few rolls that they aren't always rewarded for (Scouting, terror ^^) but when two of the same nations carriers fight it can be a decent match. Of course Usa fighters are still far stronger than they need to be to forfill their roll but still if the player isn't quite paying attention or you can catch them off guard it can make for a fun game. 1 Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #14 Posted August 9, 2016 (edited) Well it's situations like this that i decided to post this topic In this clip i was turning full to port (full starboard would have made no difference), these kind of torp drops seem almost impossible to dodge Edited August 9, 2016 by anonym_EFwxJOPWzlER Share this post Link to post Share on other sites
[COOOP] Shirakami_Kon Players 2,624 posts 12,759 battles Report post #15 Posted August 9, 2016 I don't play carriers, I just played a few battles which gave me a minimal understanding of how they attack other ships which is useful, but that playstyle isn't for me. I can't get used to them, so I don't know much of CVs. The only problem I find with CVs is that I don't know what to expect of a CV player most of the time, it seems the skill disparity of CV players is awfully huge. Sometimes you get an awesome CV player that wrecks half of the enemy team by himself, spots DDs and gives cover agains the enemy CV and sometimes you get a CV that tries to go for kills for himself, not caring of anything else that gets instadeleted by enemy CV because he doesn't even watch for defending himself against planes. So in the end, the only thing that I can think when I see CVs in battle is "omg, our CV is gonna get wrecked, I hope the enemy CV leaves me alone", that's all. Share this post Link to post Share on other sites
[CAG] General_Alexus Players 1,046 posts 13,178 battles Report post #16 Posted August 9, 2016 To your vid: 1. CV Counter BBs, i as a CV Player would be mad alredy because a Tirpitz shoots down 2 Planes and i dont get 6/6 Torps into it, Count yourself lucky. 2. Do you see CAs complain about Random Citadells for way mor dmg than you took from that torps? 3. Maby you should start to turn before the torps are in the water and not after that and you dont get a 100% Hitrate 3 Share this post Link to post Share on other sites
[POMF] Pekoe_Darjeeling Weekend Tester 2,385 posts 10,008 battles Report post #17 Posted August 9, 2016 I would say it's playable now comparing to what we had before the nerf when carriers were just OP to the max. 2 Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #18 Posted August 9, 2016 (edited) 3. Maby you should start to turn before the torps are in the water and not after that and you dont get a 100% Hitrate I already said i was hard to port, there is absolutely no way i could avoid those torps, the drop is way to close, but i see this quite often, i have seen many other ships in the same situation, torps too close impossible to avoid Look at the video, you can see i'm already turning before the torps landed Edited August 9, 2016 by anonym_EFwxJOPWzlER Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,774 battles Report post #19 Posted August 9, 2016 About that vid.. he's put himself into a spot where he can't easily manouver, and he failed to drop speed as he turned into torps (if he had he'd have avoided atleast one, if not two of them). Basicly, he had made himself the perfect target, much like a CA going broadside to a BB, and he failed to avoid properly, so HE SHOULD GET MASSIVELY HURT FOR DOING SO. But it's easier to be a whiner. 3 Share this post Link to post Share on other sites
anonym_EFwxJOPWzlER Players 1,473 posts Report post #20 Posted August 9, 2016 (edited) About that vid.. he's put himself into a spot where he can't easily manouver, and he failed to drop speed as he turned into torps (if he had he'd have avoided atleast one, if not two of them). Basicly, he had made himself the perfect target, much like a CA going broadside to a BB, and he failed to avoid properly, so HE SHOULD GET MASSIVELY HURT FOR DOING SO. But it's easier to be a whiner. Edited May 26, 2017 by anonym_EFwxJOPWzlER 1 Share this post Link to post Share on other sites
JiksTBS Players 255 posts 13,157 battles Report post #21 Posted August 9, 2016 I'm a DD specialist, usually Japanese DD's at that. CV's that know what they are doing are the absolute BANE of my life, as you can imagine. Do I think they ruin games? No, absolutely not. They are required for balance, to prevent the likes of me being free to run amok every time & to punish BB's sailing bow on in reverse or doing other evil deeds. If anything I think CV's have been indirectly nerfed too hard by various changes of late. Leave those poor guys alone! 1 Share this post Link to post Share on other sites
[CAIN] G01ngToxicCommand0 Beta Tester 2,177 posts 23,318 battles Report post #22 Posted August 9, 2016 Carriers are broken not OP and need a complete rework for that class to balanced and fun to play and play against. 1 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #23 Posted August 9, 2016 CVs do not ruin games. Dumb players in whatever ships they are driving ruin games. 1 Share this post Link to post Share on other sites
Meneleus Players 596 posts 7,522 battles Report post #24 Posted August 9, 2016 Hmmm... It is rather situational. Good carrier players however usually have a big impact on games they partake in and there is not an awful lot there can be done about them aside from attempting to set up interlocking fields of AA fire. Cheers, M Share this post Link to post Share on other sites
Egoleter ∞ Players 4,046 posts Report post #25 Posted August 9, 2016 That video isn't telling the whole story. Next time it would be nice to see the whole thing from the moment those bombers became visible on the minimap. You are also cherry picking. Not every torpedo bomber attack is this accurate. 1 Share this post Link to post Share on other sites