Miessa3 Beta Tester 1,650 posts 8,204 battles Report post #101 Posted August 11, 2016 (edited) quoted post removed I didn't say it's too hard for ME. You don't have to think everything is a whine just because someone is saying a certain gamemechanic is broken and thinks it should be changed. If you look at my statistics you will see, that I changed my attention to the russian DDs after my Shimakaze got nerfed to death, so it doesn't really affect me in my playstyle. I just saw some other poor DD kaptains in my team getting STOMPED and felt sorry. I also didn't say it should be REMOVED i said it should be changed/tweaked so it would not be certain death for the poor american DDs. Because as it is now it is to easy for everyone to hit you even if they are just in gunrange. If they would make it so that you don't get spotted permanently and just "blink" only those in close range (8 km) will be able to effectifly sink you and i think that would be fair as you should be dead if you are closing in on 2 or more cruisers in a DD. Edited August 11, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation.~RogDodgeUK 1 Share this post Link to post Share on other sites
[VH] oosel [VH] Players 191 posts 22,627 battles Report post #102 Posted August 11, 2016 (edited) i keep getting [edited] from snipey camp bb players about me suiciding our only t10 in my des moines because im activley pursuing the other sides dd's in the cap zone with our dd's that have pushed.........i will not snipe or camp km's away from the battle and feel that if i get rid of their dd threat early on ive done my part but the big issue here for me is that the camp mentality that always creeps in the game means im always seen as reckless and im genuinly not but for the radar to be used properly i need to be 8kms so even if they run i still get full use of the 40 secs and then its a miles longer cooldown for radar than it is for their smoke and next set of torps.....thats from a DM point of view so radar isnt op at all and i take a much bigger risk as every time im always taking huge hits as well and also draw flak from almost all the bb's on my team for not backing them up Edited August 11, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation.~RogDodgeUK Share this post Link to post Share on other sites
[ADRIA] C4PT41N_0BV10US Alpha Tester, In AlfaTesters 4,583 posts 15,668 battles Report post #103 Posted August 11, 2016 (edited) DDs always had the worst odds for survival, so snark like that only makes yo look clueless. As it should be. It's a high risk high reward class, with the least HP pool, and it's odds of surviving are not diminishing by CA/BB influence, but hot DD on DD action - I guess you would know that? It's even more obvious on rankeds if you played them. CA's were totally useless there. So, who freakin kills DD's? Other DD's, either by torps or by gunfire, CA's pre radar were opportunists at best, targets mostly, now they're hunters. And I completely understand the outcry that they are a danger now. But, for the sake of the game, balance and overall gameplay this is necessary and welcome change. Same was with AFT nerf - the outcry was amazing, but if you could recall - I was totally for it, and wrote few posts how it is the much needed change to remove imbalance. And I did it while I'm almost exclusively a CA player. So it always pisses me off, when every freakin one says the change is good, and it's not even close to the BFT, AFT and EM change impact, but the whine is so strong with DD captains, that you actually believe they are unable to adjust the playstyle to new enviroment. My "snark" comes from simple observation - if a DD captain doesn't want to get killed pre - radar he didn't have a problem with it, while still retaining his ability to influence battle, either by capping, spotting or torpedoing. Now, he still doesn't have that problem, but if he wants to have an impact on the battle, he needs to take risks, as every other class does. Whining that one class didn't have to take risks to make damage, and now it has - and because of that the consumable on CA's is broken and need to be reworked? What the hell is this crap? So, when I play a US CA, and need to get close to do damage cause freakin' orbital shells, and therefore I get my [edited]fked by scores of BB - so I guess BB guns are broken, and need to be changed completely? The same with CA's defensive fire? CV players need to keep their distance from AA CA's or their planes will be knocked down - so I guess nerf all AA on CA's? Or give CV a invulnerability consumable for their attacks? Cause how is it possible, that a vessel that is designed to kill me/my planes is actually doing it? See the lack of logic here? TLR Des Moines vs DD's Edited August 11, 2016 by Dropsiq Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,774 battles Report post #104 Posted August 11, 2016 As it should be. It's a high risk high reward class, with the least HP pool, and it's odds of surviving are not diminishing by CA/BB influence, but hot DD on DD action - I guess you would know that? It's even more obvious on rankeds if you played them. CA's were totally useless there. So, who freakin kills DD's? Other DD's, either by torps or by gunfire, CA's pre radar were opportunists at best, targets mostly, now they're hunters. And I completely understand the outcry that they are a danger now. But, for the sake of the game, balance and overall gameplay this is necessary and welcome change. Same was with AFT nerf - the outcry was amazing, but if you could recall - I was totally for it, and wrote few posts how it is the much needed change to remove imbalance. And I did it while I'm almost exclusively a CA player. So it always pisses me off, when every freakin one says the change is good, and it's not even close to the BFT, AFT and EM change impact, but the whine is so strong with DD captains, that you actually believe they are unable to adjust the playstyle to new enviroment. My "snark" comes from simple observation - if a DD captain doesn't want to get killed pre - radar he didn't have a problem with it, while still retaining his ability to influence battle, either by capping, spotting or torpedoing. Now, he still doesn't have that problem, but if he wants to have an impact on the battle, he needs to take risks, as every other class does. Whining that one class didn't have to take risks to make damage, and now it has - and because of that the consumable on CA's is broken and need to be reworked? What the hell is this crap? So, when I play a US CA, and need to get close to do damage cause freakin' orbital shells, and therefore I get my [edited]fked by scores of BB - so I guess BB guns are broken, and need to be changed completely? The same with CA's defensive fire? CV players need to keep their distance from AA CA's or their planes will be knocked down - so I guess nerf all AA on CA's? Or give CV a invulnerability consumable for their attacks? Cause how is it possible, that a vessel that is designed to kill me/my planes is actually doing it? See the lack of logic here? TLR Des Moines vs DD's Is this supposed to be a joke? Your initial was "DDs might actually die in battle now" which clearly was pants on head idiotic and either absurdly clueless or intentionally dishonest. And your reponse when this is pointed out is? *Well, ok but they should be at risk. Did I say they shouldn't? No, (nor did I even disagree with radar as a concept since it's mostly a niche use for one situation). But when the already were at the HIGHEST RISK in the game, then how much more at risk do they need to be? *Also, they didn't risk anything to do damage. As clearly shown by them having the lowest survivability chances. Wait what? You're doubling down on your initlal lie (clearly a lie now since it's obvious you know what the actual facts are) after using the first part of this post to explain why it should be true? Also, radar does NOTHING against those DDs that elect to never go into harms range and only rely on lucky long range torp hits. So those you rail on as having the ability to stay out of harms way (which if you weren't so amazingly dishonest you'd point out isn't at all every DD) are being the least affected by this. It really is a joke indeed. 1 Share this post Link to post Share on other sites
[ADRIA] C4PT41N_0BV10US Alpha Tester, In AlfaTesters 4,583 posts 15,668 battles Report post #105 Posted August 11, 2016 (edited) Awww, you're not being nice :< Also, radar does NOTHING against those DDs that elect to never go into harms range and only rely on lucky long range torp hits. So those you rail on as having the ability to stay out of harms way (which if you weren't so amazingly dishonest you'd point out isn't at all every DD) are being the least affected by this. clueless. Do you even Des Moines bro? I don't freakin care about his torp range, what I care is my radar range vs my detection range. In Des case it's 600 meters - not enoug buffor for any DD, be it Shima or Gearing to avoid being spotted, unless he already is escaping straight away from me. So, even if he try to avoid harm and drop torps, he will not see me coming until it's too late. Strike one. But when the already were at the HIGHEST RISK in the game, then how much more at risk do they need to be? Clueless. We're talking about CA vs DD fight. CA doesn't represent any danger for DD. DD survival rates are being influenced by DD on DD fight. Now, is this a topic: omg DD are so OP against my DD? Or "OMG I yet again got torped in my smoke - nerf DD torps"? No, it's not. It's about CA with radar against DD. Does CA rotflstomp DD's left and right and drop their survival rate? No. And in that light, in line with the topic main theme, my response "about not taking risk" is valid, and I'm saddened you failed to process this. Strike two. Your initial was "DDs might actually die in battle now" which clearly was pants on head idiotic and either absurdly clueless or intentionally dishonest. And your reponse when this is pointed out is? By CA hand. Is that clear enough for you, or should I make infographic? I don't care about DD fights against themselves, let DD skippers worry about that. I worry about my class and it's capabilities. And pre radar DD could elude me, survive as freakin long as he wished, while not being in any danger. Now he can't. I don't give a single damn if he die by engaging Benson in Fubuki, or eating torps from Shimakaze. I care if I can deal with good DD skipper if I play my cards right - I can. Does he have a chance of survival if I screw up? He does. Do you nitpick crapfrom my post for no reason at all? You do. Strike three, out. I'm done, if you wish to continue about DD vs CA balance discussion, write me a PM, if you wish to talk about overall DD survivability in this game - proceed without me as it doesn't interest me. Edited August 11, 2016 by Dropsiq Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,774 battles Report post #106 Posted August 11, 2016 Wow, it's hilarious. Strawmen, cherry picking, self contradictions, ignoring ones own outright lies. What else did you do? Ah, treat the game like a 1v1 game. Because everyone knows it should be balanced in that way. It's somehow irrelevant to DD survivability that most of them will be spotted, engaged and/or sunk by other DDs, aslong as they're easy kills for you too. It's perfectly fair that DDs gets countered by 2/3 lines of other DDs, CAs and CVs. Yes, that's the joke. And you think it's unfair how a DD can elude you and be safe while having a small chance to cause damage to you? I'll await you in the threads asking for nerfs to CA stealth then (as you clearly are of the "my class and I only care about that" type, I won't bother mentioning all the other ship classes who are in similar positions). 1 Share this post Link to post Share on other sites
[ADRIA] C4PT41N_0BV10US Alpha Tester, In AlfaTesters 4,583 posts 15,668 battles Report post #107 Posted August 11, 2016 (edited) my class and I only care about that And you disregard the fact that I was the one saying GE CA were freakin ok, that they didn't need the buffs for HE ammo, that AFT nerf was absolutely needed for small caliber guns cruisers, that stealth fire nerf, which you might missed few weeks ago, 700 meters range were taken from Des, now it can stealth fire from around 17 km, not 16,3 - I also commented was perfectly ok and needed? The numerous comments I made about issues about CV's torping DD's with ease? Duuuude. You dissapoint me man. Use your brain, I know you have one. This topic is about CA with radar against DD, and discussion is is it OP or not? Well? Is it? Does 5 DD's per side pre-radar was "fun and engaging" gameplay for you? Cause radar helps with that. I'm being objective, and I point out that the "troubles" DD's skippers have are bread and butter for every other class. And that the any issue with survivability lies somewhere else, not in radar. If you can't understand that, if you can't comprehend what the fck I'm saying, then I wasted my time with you, which, again, saddens me. Also, on a side, I had a quite extensive discussion with two great US DD skippers when the radar was introduced and already popular, Kluszkov and Grymlinek - and their opinion was that it's ok, that the problems lie in different aspects: Gearing weak turrets, lack of ability to dodge CV attacks in other then US DD's etc. So, my opinion is also backed by experience of damn best DD players on EU servers, and my own too boot, since I managed above 60% win rate, and 50k average on Fletcher exactly when radar was introduced. So, my experience covers all aspects, my opinion is formed on game experience, opinions of good DD skippers and my own vision of what CA should do. Also, does it ring any freakin bell in your poor head, that the absolute top results are being done now by DD and CV's? Who the [edited] care about their low survival rate if top is reaching results I can dream on with my CA? Edited August 11, 2016 by RogDodgeUK This post has been edited by a member of the Moderation Team, due to forum rules violation.~RogDodgeUK Share this post Link to post Share on other sites
[ADRIA] C4PT41N_0BV10US Alpha Tester, In AlfaTesters 4,583 posts 15,668 battles Report post #108 Posted August 12, 2016 Yo, RogDodgeUK, can you tell me which rule I've broken in post #98 so you removed it completely - I understand censoring harsh language, but I'm clueless (pun intended) why you removed that post - care to explain? Share this post Link to post Share on other sites
Dragnorak Players 617 posts 6,737 battles Report post #109 Posted August 12, 2016 My post was to the OP BTW (; am bored at work so posted for giggles. Stay away or bait out radar. My only good advice for this topic. Or don't play in the tiers where Radar is. It's amazing isn't it how hard it is to balance a game like this. Share this post Link to post Share on other sites