Cosseria Players 1,064 posts 4,944 battles Report post #26 Posted August 15, 2016 I'm finding it quite underwhelming. I miss the HP and 5th gun of my Benson, and I'm averaging 10k less damage on the Lo Yang. Hydro is IMHO too short ranged and only useful when hunting Jap DDs (you won't chase an Udaloy inside his smoke with those 4 lousy guns, won't you?). The advantages over the Benson are the camo and the credit income, for everything else the Benson seems to me fairly superior. Ah, and the free XP modifier is really, really pitiful. I thought it had this in common with the Anshan as compensation for not being useful for crew training. Share this post Link to post Share on other sites
_Teob_ Players 1,625 posts 14,901 battles Report post #27 Posted August 15, 2016 Yep Yesterday I torped an Amagi from close range. Got all 10 torpedoes on target but the Amagi lived to tell the story Same with DDs. I put three torps into a Gearing and it survived. 7k dmg on Fletchers etc Yeah I switched to the 6 km torpedoes recently. Been having a lot more success. I mean I wasn't doing bad before that either but at least now when I get close to something I know it's dead. I do have an idea I want to test out when I get CE - torpedo acceleration. That would give you approx. 7.4km range torps that would go 60 kn. That would be enough to stealth torp and the torps would move fast enough to ensure more reliable hits. Thoughts? Share this post Link to post Share on other sites
[TVO] xenopathia Players 386 posts 13,741 battles Report post #28 Posted August 15, 2016 Yeah I switched to the 6 km torpedoes recently. Been having a lot more success. I mean I wasn't doing bad before that either but at least now when I get close to something I know it's dead. I do have an idea I want to test out when I get CE - torpedo acceleration. That would give you approx. 7.4km range torps that would go 60 kn. That would be enough to stealth torp and the torps would move fast enough to ensure more reliable hits. Thoughts? Sounds like a good idea indeed. Somewhere in between the 2 options. Please let us know the results if u ever try. Share this post Link to post Share on other sites
[LEWD] tmGrunty Beta Tester 74 posts 9,451 battles Report post #29 Posted August 15, 2016 I'm finding it quite underwhelming. I miss the HP and 5th gun of my Benson, and I'm averaging 10k less damage on the Lo Yang. Hydro is IMHO too short ranged and only useful when hunting Jap DDs (you won't chase an Udaloy inside his smoke with those 4 lousy guns, won't you?). The advantages over the Benson are the camo and the credit income, for everything else the Benson seems to me fairly superior. Ah, and the free XP modifier is really, really pitiful. I thought it had this in common with the Anshan as compensation for not being useful for crew training. I would chase an Udaloi in the smoke. That's the whole point of the Lo Yang and hydro. You pop hydro and can see and fight him but he can't see you and fight back. It takes a lot of parctise and map awareness to pull off but once you mastered it there is no better feeling. Share this post Link to post Share on other sites
_Teob_ Players 1,625 posts 14,901 battles Report post #30 Posted August 15, 2016 Sounds like a good idea indeed. Somewhere in between the 2 options. Please let us know the results if u ever try. yeah will do. I need 2 more points on the captain first... I mean I could do it without CE but a 1km stealth window seems a bit tight. Share this post Link to post Share on other sites
Mr_Seagull Players 74 posts 7,369 battles Report post #31 Posted August 16, 2016 (edited) Sounds like a good idea indeed. Somewhere in between the 2 options. Please let us know the results if u ever try. Hello, Indeed, i confirm it's a good solution, 7.3 km + 60 knts give you more possibilities than the 6km ones, and they are a little bit harder to dodge. But, same as Teob_VG said, i still do the best games with the big and fast 6km ones, i can sink any ships with them, especially those high tier cruisers chasing me, a bit too much confident torps choice depends really on your play style . Edited August 16, 2016 by Mr_Seagull Share this post Link to post Share on other sites
[CPA] Procrastes Beta Tester 4,083 posts 4,481 battles Report post #32 Posted August 16, 2016 Help me god With that kind of game, General, you don't need to win. And even if you were sunk, you'll sit at the high end of the table, and accept a toast from Poseidon himself! 1 Share this post Link to post Share on other sites
Cosseria Players 1,064 posts 4,944 battles Report post #33 Posted August 28, 2016 No, this ship just doesn't cut it. After 30 battles I'm down to 36% WR (worse than my Tashkent) and a good 6k damage less than the regular Benson, on which my WR is 50% after 54 battles. It's steadily printing money but what's the point if I get less $ because I can't win? I miss the 5th gun and the healthier hull of the true Benson, which I now plan to keep. I wish there was an option to swap that hydro for the 5th gun. The DPS on this thing is just too low. Share this post Link to post Share on other sites
[FTR] Krizmuz Players 780 posts 24,142 battles Report post #34 Posted August 28, 2016 No, this ship just doesn't cut it. After 30 battles I'm down to 36% WR (worse than my Tashkent) and a good 6k damage less than the regular Benson, on which my WR is 50% after 54 battles. It's steadily printing money but what's the point if I get less $ because I can't win? I miss the 5th gun and the healthier hull of the true Benson, which I now plan to keep. I wish there was an option to swap that hydro for the 5th gun. The DPS on this thing is just too low. In Lo Yang you can be much more aggressive around other DDs that translates to being the king of the cap zones. Furthermore you gain 1.3 sec rudder shift time from Benson to LY which is very noticeable. When popping offensive smoke you can just sit there and fire and don't have to move around like the Benson because the Hydro lets you know of incoming torps in advance. Yes, the LY is inferior to the Benson but being slightly inferior to the best T8 DD is not the worst deal. It's absolutely unique in its gameplay if you let it 1 Share this post Link to post Share on other sites
[TU] urr027 Players 205 posts 11,561 battles Report post #35 Posted August 29, 2016 I think 30 battles is too little to make judgement of a ship by its stats. Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #36 Posted August 30, 2016 I would chase an Udaloi in the smoke. That's the whole point of the Lo Yang and hydro. You pop hydro and can see and fight him but he can't see you and fight back. It takes a lot of parctise and map awareness to pull off but once you mastered it there is no better feeling. Plus a point blank range gunfight is exactly where Benson excels, you have an insane rate of fire, better damage per shell, vastly quicker turning turrets and the only downside (orbital ballistics) doesn't matter at that range. Believe it or not I found a Kagero that thought a 3km fight with a Fletcher was a good idea the other day. Share this post Link to post Share on other sites
[DUDES] Z_OnkelE WoWs Wiki Team, Privateer 1,795 posts 19,859 battles Report post #37 Posted August 30, 2016 (edited) I miss the 5th gun and the healthier hull of the true Benson, which I now plan to keep. I really doubt those 800 HP are noticeable in the everyday Random Battles. They are on high competitive level but only there. But I see another problem. My advice is: improve your aiming skills. You will benefit for both ships. They are actually build for the cap scenario: below 6 km distance those little boats are pure monsters. If you reach 100% accuracy in those knife fights you need only a few salvoes to finish a Benson, even in the Lo Yang with only 4 instead of 5 guns, maybe 10 to 15 seconds. Faster if you get the jump on your enemy. But if manage to hit only 1/3 of the shells, that takes 3 as long. Quite a long time to be exposed. In the case of the Lo Yang, and the Benson as well, offence is their best defence! Nuke these enemies! And maybe another thing: this is a not to do example I had a couple of weeks ago. I think in this scenario you should stick to full salvoes (overwhelm the enemy) but I used sequential fire instead. The RNG factor simply was the icing on top . With the Lo Yang I would have been even more aggressive and closed the distance, used Hydro AND smoked up. Thus I could have pushed the Benson away without even being spotted (Hydro has about 4 km range and we were closer already). Edited August 30, 2016 by Z_OnkelE Share this post Link to post Share on other sites
[SCUMM] herrjott [SCUMM] Players 943 posts 22,067 battles Report post #38 Posted August 30, 2016 ...If you reach 100% accuracy in those knife fights you need only two full salvoes to finish a Benson, even in the Lo Yang with only 4 instead of 5 guns... No! A normal HE-Penetration is 1/3 of max shell damage (I am certain you know, that a DD has no citadel), so it is max 600 per shell. This means you need a minimum of 25 shells for a Lo Yang and 26 for a Benson, without hitting modules or depleting areas Share this post Link to post Share on other sites
[DUDES] Z_OnkelE WoWs Wiki Team, Privateer 1,795 posts 19,859 battles Report post #39 Posted August 30, 2016 A normal HE-Penetration is 1/3 of max shell damage Damn! Yes, sure, didn't think about it. Although in this case, because it is HE, you will additional damage with the impact explosion spreading onto the modules. Regardless, it is significantly less than the pure alpha damage of the full salvo, that's right. Share this post Link to post Share on other sites
[TVO] xenopathia Players 386 posts 13,741 battles Report post #40 Posted August 30, 2016 Here I take down an almost full hp(11000) stock Benson: Although the fight did not start in equal terms I think this is a good example for showing the strengths of Lo Yang. I first engaged Benson with a salvo than pushed the smoke. After a short while hit the Surveillance Radar that kept him visible. Probably he would still be visible due to torp bombers, nevertheless it is a superb tool when used at the right time. My advice is: improve your aiming skills. You will benefit for both ships. They are actually build for the cap scenario: below 6 km distance those little boats are pure monsters. If you reach 100% accuracy in those knife fights you need only a few salvoes to finish a Benson, even in the Lo Yang with only 4 instead of 5 guns, maybe 10 to 15 seconds. Faster if you get the jump on your enemy. But if manage to hit only 1/3 of the shells, that takes 3 as long. Quite a long time to be exposed. In the case of the Lo Yang, and the Benson as well, offence is their best defence! Nuke these enemies! It took 27 hits to delete him. Share this post Link to post Share on other sites
[DUDES] Z_OnkelE WoWs Wiki Team, Privateer 1,795 posts 19,859 battles Report post #41 Posted August 30, 2016 < Video > It took 27 hits to delete him. That is exactly what I was taling about. Just use Hydro for spotting, stay hidden in the smoke and enjoy the destruction Share this post Link to post Share on other sites
[IDDQD] Quetak Players 2,099 posts 22,396 battles Report post #42 Posted August 30, 2016 hydro on Lo Yang is usefull but not superb. It has ship detection range only 3,5km. 2km is guaranteed detection range everywhere so it gives you 1,5km additional detection + torpedo detection ofc. If that hydro has at least 4,5km ship detection...hmm...give me I like Lo Yang despite it has 1 less turret agains Benson and torpedo damage is realy low for T8. Its great DD hunter and good credit earner so no regrets buying it. Share this post Link to post Share on other sites
[V888] Reckie Players 179 posts Report post #43 Posted September 1, 2016 (edited) hydro on Lo Yang is usefull but not superb. It has ship detection range only 3,5km. 2km is guaranteed detection range everywhere so it gives you 1,5km additional detection + torpedo detection ofc. If that hydro has at least 4,5km ship detection...hmm...give me I like Lo Yang despite it has 1 less turret agains Benson and torpedo damage is realy low for T8. Its great DD hunter and good credit earner so no regrets buying it. That 3,48km sonar range is the stock range of Tier VIII, until they buffed all Tier VIII to 4,44km back in march. For some reason they omitted the Lo Yang even though the patch note table states the increase for Tier VIII. http://worldofwarships.eu/en/news/updates/patch-alert-0541/ : I actually checked that table out prior to purchasing the Lo Yang, bit sad to find the info was incorrect. Edited September 1, 2016 by Reckie Share this post Link to post Share on other sites
[TVO] xenopathia Players 386 posts 13,741 battles Report post #44 Posted September 2, 2016 As a Lo Yang owner I'd very much like to have a range buff although it would make her quite op since she is a dd. Share this post Link to post Share on other sites
[TEA] Robber_Baron Players 1,322 posts 7,981 battles Report post #45 Posted September 3, 2016 More range isn't what I need for Lo Yang and other US DDs. Nice for invisifiring gap, but with those shell arcs it's hard to hit at long range anyway. I don't take AFT for that reason. Edit: never mind, confused with gun range. A hydro range buff would be most welcome. Share this post Link to post Share on other sites
[V888] Reckie Players 179 posts Report post #46 Posted September 3, 2016 (edited) As a Lo Yang owner I'd very much like to have a range buff although it would make her quite op since she is a dd. Yes thats is probably the case and I understand if its not buffed. However, I wish WG would have communicated this in the patch note instead of just stating that German Tier VIII gets this buff and the ofter Tier VIII gets another and then it turns out one ship is not included. Edited September 3, 2016 by Reckie Share this post Link to post Share on other sites
[V888] Reckie Players 179 posts Report post #47 Posted January 6, 2017 So now german Z-23 have been nerfed to the same level as other Tier 8 ie. 4.44km. Lo Yang still at 3.48km. Share this post Link to post Share on other sites