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Commodore_DK

I finally get t10 ship but get bankrupt by repairbills

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i dont know if you have premium but with premium , after a good game you can earn more than 1m credits which means nearly 700k profit. after a decent game you can still make a profit of 100-200k. but sure if you have a bad game you lose credits its obvious.

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you call that game play? why not make the game cost money to buy instead of the hoax, remember there is NO OTHER NAVAL GAME. it sounds like most people are jsut letting them be fucked in the [edited], like sheep like in the real world, why cpoy it in a game? and i dont take "trolls" serious, and im not one hehe.

I jsut want gameplay and the more the gamer controls the more gameplay, if you do not understand that you might ahver never tried playing OLD games from when the PC era started or even before the PC.

 

 

The game is still being developed, it costs money.

 

They have marketing staff and community moderators. It costs money.

 

It takes a shed load of servers to give us this game. They cost a lot of money to rent/buy/maintain and protect from cyber attack.

 

They don't ask us to buy the game, pay a monthly subscription or pay to win. How else are WG going to make the money they need to make to develop and maintain what they give us, before they even break even? Answer is simple use the economic model they do, to encourage us to spend real money to progress faster.

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[SKIDZ]
[SKIDZ]
Beta Tester
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It's always been this way - it's the same in WoT.  Consider that once everyone gets to tier X that's all they would play if it didn't cost them money.  Trying to get battles at lower tiers would be difficult as there would be fewer people playing them.  Surely, if you enjoy playing the game, it doesn't matter if you are playing at tier X or tier I, the game play is the same at either level, so it shouldn't be a hardship to play the lower tiers from time to time in order to pay for the high tiers.

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[LEWD]
Beta Tester
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Why did Stryder leave this thread? I just made more popcorn :O

 

I really dont mind the TX economy to be honest (premium + prem.consumables) If I do ok and win, I might cover my repairbill/ammo. But since Im not a huge fan of the Tx gameplay (sit back and snipe) I play mostly 6-8. I play like 3-4 TX a day at the most

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[BONUS]
[BONUS]
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i give up. no serious people replying. there is no reason for a repair bill at all. 

 

 

 

 

How do you imagine this game exists?  You think that the company that makes it puts it out for everyone to use for fre and they should not want to make money?  Someone just like you started a thread in the same vein today and i wrote:

 

If you buy premium time your gross credit income increases by 50%.   This is how WG makes money and is how the game exists.  For €0.25 a day all your credit problems float away.

 

In short:  Don't ask for free stuff.   "

 

 

 

 

 

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I really dont mind the TX economy to be honest (premium + prem.consumables) If I do ok and win, I might cover my repairbill/ammo. But since Im not a huge fan of the Tx gameplay (sit back and snipe) I play mostly 6-8. I play like 3-4 TX a day at the most

 

And that's the whole point in TIX-X. It is so boring because of sitting back. And the sitting back is IMO 99% because of the high costs. I don't think the issue is the fact they want to earn a buck in the game for hardly anyone. I'm a wallet player myself. Bought prem, a galleon or 2, premships just because I love the game and I understand how hard is to make a decent living. For me it's a matter of: you made a hell of a product, I grant you my cash for that. I proposed a suggestion for this matter a long time ago (for which I was pretty much hereticised): give me the option to "buy off" the repair costs at once. I pay cash, and that way my repaircosts can never fall below 0. Still have to perform to earn profit of course. That way my costs problem is gone and I would be more inclined to break the paralisis in the battles and start pushing more. And make that purely optional. So both the "die hards" and the crap players like me are satisfied. While still making profit for the dev's.

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And that's the whole point in TIX-X. It is so boring because of sitting back. And the sitting back is IMO 99% because of the high costs.

 

I'm not convinced, it's part of the problem, but I suspect a bigger problem is the extra accuracy and firepower of the ships at the high tiers promotes long range sniping. 

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I have only one Tier X ship and it is the Yamato.

I agree with you, the bills for Tier 10 ships are ridiculously high. I do not understand why Wargaming is doing this.


 

Unlike World of Tanks where you can play Tier 10 with no premium account and still break even after a so-so match, with Tier 10 ships you have no chance.


 

Buy yourself a good premium ship and make your money there.


 


 

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You are like a want a v12 ferrari with the same gas comsumption as a 1.2l focus.That wont happen:))).U play good at t10 u wont lose money.But some t10 players should have 3 times the repair costs.

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Buy yourself a good premium ship and make your money there.

 

 

 

As I said....

http://i1036.photobucket.com/albums/a445/redstorm66/Atago%201mio%20credits%20shot-16.08.05_01.49.11-0956_zps9nxc3zuy.jpg

 

 

 

Then, it is not a bad deal.

But it also show how disproportionate the credit earnings between Tier 8 premiums and Tier 10 BBs are..

 

 

PS. Ok I am teasing you. This result includes 500L bonus from mission...

 

 

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what is the point that no matter how good i play t10 then i loose money and can not repair and play my ship again.  [[edited], your skill ceiling is set too low. I've made money without premium on tier 10 matches. The problem is consistently doing well enough to have a profit over time, and that is something I'm not sure is possible without premium or being really REALLY good, which I would say is about Working As Designed]

i tried a montana but the reload time and that the enemy just zig zag or torp me, and the map is to small, does that i end up having no credits and are forced to play lower tier ships to make money. [L2P]

1. i dont care about credits i just want to play. [Play mid tier to make credits, then play high tier to burn them. Or get good and make credits at high tier. Or get premium and make even MORE credits and actually sort of break even at tier 10 as a decent player.]

2. there is NO gameplay having credits in game at all, its a freaking GAME not the realworld kapitalism, again no gameplay.... [in-game currency is there to serve as a gate for progress, just as XP is. Also as a way to monetize the game, since players CAN buy in-game currency with real money. If you don't get this, you don't get how the game works at all and how Wargaming's bills are paid]

3. then i sold my montana cus it was no fun playing, then i finally tried a t10 Moskva creuser, very fun and best boat nearly like a battle ship but can shoot faster and therefore make more points to get credits, so it al lends up in how to make credits and not actual playing, because i stil lget not enough money to repair and the huge amount of ammo i then use is huge bill for re ammo. NO GAMEPLAY IN THAT. [Okay, so you're dumb enough to buy, then sell, a Montana. And you hop right into a Moskva. ... I smell a troll here. The joke's on you regardless.]

and i tried destroyer gunboats to make "easy" money but the cannon balls is going out of the screen so it is useless. zoooming in and out all the time is just rediculess.

the credits system is not working because i still get teamed up with casual noob players that can destroy the chance of having a chance, and the team dies so fast the game ends to quick that using flags is a WASTE. also people might jsut go suicide runs to get the demolition flags and when they get the flags they start playing, but untill then they just run forwardin the attempt to get those flags. no gameplay there. also there is no admiral that gives actual tactic layouts on the map when loading the game so there is NO chance in hell that players know jsut a little about what to do, all the time they ask: PLAN?. and then i know we loose. the cap zones are redicueless because they can disrupt the real naval tactics and use of the ships. and they can end the game so fast that again flags and consumable upgrades are WASTED. NO GAMEPLAY THERE. [salt filters are clogging up, excuse me, getting the fairies to clean them up. Poi~]

and the maps are to small, why not have a dedicated game mode for dedicated players, all the excuses for that its all made to benefit the most players is dumb, cus that why there is not many players in the game cus it is made for casuals. AND THERE IS NO OTHER NAVAL GAME IN THE WORLD NO ALTERNATIVE FOR THIS GAME, WHY? [HAHAHAHAHAHAHAHAHAHAHAHA, so wrong you are. Just... go to Steam, if you can't find a naval game in under five minutes, you suck]

number one issue is the flawed credits repair system, i wonder if i get every boat in dock and cant repair them do i have to start a new account or buy a t1 boat and start all over. i ahve looked forward to play t10 from start nearly a year ago, and now that i try it it stinks, and how can the players be so dumb in the high tiers that they still ask for a plan. or the BB´s are like elefants vs destroyers, also some teams ahve 6 bbs that is freaking unreal in a fleet formation. so if this is not historical then why not let us build our own ships. and delte thsoe repair bills cus that is *NOT what make players think twice before suiciding stupåidly if your going that low to try make people play good then you dont know crapcus they play awfull anyway. and if there were a skill based MM there WOULD be  more players, cus all those who isnt playing it now is because of that. [Tier 10 often have people who have no freaking idea what they're doing for the same reason you got there, apparently... they failed their way to it.]

 

 

Edited by ScratxNeko

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tier 9 and above is not worth it.

 

it is just a credit trap, and to force users to have premium accounts.

 

you can win a match, kill ships, survive and still lose credits. 

 

It is unfair and the worst part about grinding to the high tiers only then to find out it really was not worth it.

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Administrator, WG Staff
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Imagine if T10 was not how it is currently. Imagine you would get normal amount of credits as you do from T1-T8. You would play a lot of T10 battles, a lot of players who reach T10, would play for a while but then, what is next? There is no T11. What do you look for? The game would die there and then. The lower tiers would become less populated and every one will be clogged around T10.

The whole point of having T10 so expensive is that it adds that vital replayability of previous Tiers. You must play lower ties to fund the Tier 10 battles, it is simple as that. It forces players to go and try different things in lower tiers. The game would be less fun and would have a short life if T10 were to be as generous as other tiers.

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Yet another "repair cost too high weeeeeeeeeeeee" thread, im stunned. :rolleyes:

 

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Privateer
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Funny tho.. Why would u need to make profit on a TX ship. since there is no way to get a T XI you dont actually need money for it.

 

T7/8 can do fine in moneymaking tho. Another way is just improve your skills and you'll be fine.

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[SLOTH]
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*ahem*

 

"The repair cost is too damn high!"

 

(Can't use imgur, anyone else care to supliment this with meme picture)

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Players
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tier 9 and above is not worth it.

 

it is just a credit trap, and to force users to have premium accounts.

 

you can win a match, kill ships, survive and still lose credits. 

 

It is unfair and the worst part about grinding to the high tiers only then to find out it really was not worth it.

 

It's almost like WG needs to make money to keep the game running!

I know it sounds like a crazy conspiracy theory but I think servers and development cost actual money and not just facebook likes or tweets.

 

On a more serious note, the game gives you four options to play at high tiers:

1) premium time - with premium time you should be able to break even unless you die each and every match without contributing at all. If you are decent you will make money with premium time at tier 10

2) premium ships - with a premium ship you can gain enough credits to play high tiers

3) lower tier ship (up to tier 6) - at those tiers repair costs are almost nonexistent so you still make enough money from one decent game to play one tier 10 game

4) be very good - if you are very good and have a high win rate and tend to do a lot of damage you will earn credits even at tier 10

 

The game is free but that doesn't mean it doesn't need to make some money to survive.

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[A-O-W]
Beta Tester
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Quoted original and added bolded comments.

 

Aye, but why you laying into him like that? You two have previous beef or something?

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