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Grimwill

Player stupidity

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if there was only high skill players in wows you would still lose the same amount of battles, you need to help lower skilled players not moan about them.

 

Agree but man you know...so much patience needed... :trollface::red_button:

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It's players like yourself that ruin WoW's for many, of course there are going to be different levels of players, but regardless of someones level of play, can you not just enjoy the game and stop trying to insult others, every team may get a player or two that maybe not too good, this player might just play just for fun, obsession with stats might not interest them in the slightest, onthe other hand; you might have players with disabilities which may disadvantage their gameplay but they still enjoy taking part. If you are so obsessed and angered with other players not reaching your expectations, then you will probably be best uninstalling the game, you will not be missed

 

Have you ever considered that this goes both ways? Because obviously, it does. Bad players will even ruin games on a more consistent level than good players, because good players don't always get negative in chat, but bad players will tend to play badly every time. It is super annoying to see bad players do stupid stuff, when they obviously should know better. That might sound elitist and belittling to you, but it doesn't make it any less true.

 

So, realizing this - instead of playing the blame game, why not be proactive about it and realize that the fault doesn't lie with either group. The fault lies in the fact that they are bunched up together in one big bitter soup of great and terrible players.

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Weekend Tester
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 It is super annoying to see bad players do stupid stuff, when they obviously should know better.

 

Like watching bad driver trying to paraller park. It's not hard but way too many people just cant do it. :teethhappy:
Edited by ajappat

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Like watching bad driver trying to paraller park. It's not hard but way too many people just cant do it. :teethhappy:

 

this is why I don't try, I suck [edited]at it.

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Good job guys, you turned this thread into something nice and informative. :)

 

For me, the randomness of teammates is more important than RNG in the game. I'm delighted when I meet someone who is nice or plays well or at least tries to. And then there are the not so nice people. Or people at tier 8 who don't understand the most basic game mechanics.

Then again, sometimes I have a moment in a battle when my brain goes derp or I simply make a bad decision. Or several bad decisions back to back. I have lost some games for my team and I have won some. Because I know this, I don't need to rage in chat and can play calmly whatever happens. Until something hits me the wrong way, I forget everything I just said and I lose my temper. :unsure:

 

For me playing WoWS is an exercise in self-control. I have a nice time whatever happens as long as I can keep my cool. This was especially easy when I went back from ranked battles to randoms. I don't make it 100% of the time, but I try.

 

The karma system may seem to be useless, but it kinda helps me. I pretend those points mean something and it makes me think more about my actions and interactions with players (unless someone cried about being devastating striked ;) ).

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Why is the variation in [edited] so much higher in WOWS than other games, there are some truly awful players in this game, arguably worse than both [edited].

 

Is love of navel vessels a cause to be bloody awful at something, much more so than your average multiplayer game?

 

See now... if you think about it... if there were none of these 'lesser' beings in WoWs... then you would have a much lower winrate wouldn't you? As you are seemingly Sooo much better than those you disparage so eloquently... then surely if these ' invaders' were not in the game then maybe we would have someone else on here complaining about YOU being the scrub.............
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he meant wot game mechanics are more complex compared to WoWs and gave spotting as an example. Spotting is the only more complex thing about wot and that isnt even complex at all. 

 

Overall WoT is harder to learn and it is harder to play on a consistent high level in WoT than in WoWs. At least for the great majority of players who play/ed both games this is the case.

Just compare your WoT stats to your WoWs stats ;) I can't do that cause your WoWs stats are hidden,which is fine.

Almost every player I checked who plays both games is (statwise) better in WoWs.

 

 

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WG is a bit two-faced then if they want to make their games into Esports.

 

That or people are misinterpreting the game's target audience to fit the evidence, rather than the intent (which may or may not be properly realized within the games' current frameworks).

 

I think WoWs is not suitable as Esports. Even the arena in WoW has been rejected as Esports officially because it was too random and it's a lot less random than WoWs. Plus I think WG titles are incredibly boring to watch compared to the biggest Esport games League of Legends and Starcraft.

Good job guys, you turned this thread into something nice and informative. :)

 

Always trying hard to do so. It was easy for this topic. I usually am around in CV-matters more, because I kind of can call myself an expert on them, but there it is really hard, so many people who see only one side of the medal and won't even start getting objective due to their unfiltered hatred for the class.

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Just hoping that Ranked battles will be better than normal.

 

As an example of how bad things can be.  Finally got my first CV yesterday.  Not wishing to screw over a real team whilst getting the hang of how to use it, I played 9 games in coop mode.  One of my teams actually managed to LOSE in one of those coop modes.  I wouldn't mind, but to lose in coop mode?

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This last week has been brutal in terms of team mates i have just stared at the mini map and watching some players on free cam just disbelieving what i am seeing, must be because its the school holidays or something but the standard has been rubbish, maybe i have just been unlucky.

 

I do not want to be one of those that just slams your teammates but after so many games it does become tedious.

 

 http://eu.warshipstoday.com/signature/500793219/dark.png

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Like watching bad driver trying to paraller park. It's not hard but way too many people just cant do it. :teethhappy:

 

 

this is why I don't try, I suck [edited]at it.

 

But watching that usually just brings a smile to the face..it doesn't generate a torrent of abuse... 

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On 02/08/2016 at 11:04 PM, Grimwill said:

Why is the variation in [edited] so much higher in WOWS than other games, there are some truly awful players in this game, arguably worse than both [edited].

 

Is love of navel vessels a cause to be bloody awful at something, much more so than your average multiplayer game?

 

For someone who spend his time smoke firing, hiding his lack of guts in the mist all the time. LOL. 

 

Look you might have better stats than other people, but many have what makes man a man and you don't. 

 

 

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OMG this is such a necro thread, and I am reading this and it perfectly describes what is still happening in 2018. :fish_palm:

Two years and WG did NOTHING to solve the problem. 

 

And the problem is not even that we have potatoes in teams, but that both teams have different number of potatoes on different positions. We desperately need approximate skill MM for key positions like single DD or single CV, so total noob put in them doesn't have to equalize good or very good player. 

Other asymmetries in MM (uneven number of DD or radars or other special gimmicks like hydro or massive AA) are also causing non-fair games. 

Divisions are another issue which is usually too hard to take into account for the algorithm.

 

Anyway, making higher tiers easily accessible to sub-40% "players" just by dying their way up is not helping either. 

All this makes the game not growing - despite tons of new content and much improved visual aspect. Despite having a community which plays (and pays quite good money...) already for years, WG manages to lose them. 

 

 

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On 02/08/2016 at 11:33 PM, cpt_gandy said:

 

if there was only high skill players in wows you would still lose the same amount of battles, you need to help lower skilled players not moan about them.

 

LOL! Haters  got to do what haters do...

 

some guys are so addicted to their stats they blame everyone and everything, but just forget, "noobs", "patatoes" etc feed their stats, i would LOVE to see them play exclusively against vs players of their levels for fun, i bet many "unicums" would look rather average then...... 

 

 

19 minutes ago, EdiJo said:

OMG this is such a necro thread, and I am reading this and it perfectly describes what is still happening in 2018. :fish_palm:

Two years and WG did NOTHING to solve the problem. 

 

And the problem is not even that we have potatoes in teams, but that both teams have different number of potatoes on different positions. We desperately need approximate skill MM for key positions like single DD or single CV, so total noob put in them doesn't have to equalize good or very good player. 

Other asymmetries in MM (uneven number of DD or radars or other special gimmicks like hydro or massive AA) are also causing non-fair games. 

Divisions are another issue which is usually too hard to take into account for the algorithm.

 

Anyway, making higher tiers easily accessible to sub-40% "players" just by dying their way up is not helping either. 

All this makes the game not growing - despite tons of new content and much improved visual aspect. Despite having a community which plays (and pays quite good money...) already for years, WG manages to lose them. 

 

 

 

Totally agree although i have no problem with my average stats, the only problem i find in the game, bar the fine much needed tuning of O.P ships, radars etc, are those whop keep throwing their stats to other players faces to make their points.

 

 

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25 minutes ago, ThinderChief said:

 

LOL! Haters  got to do what haters do...

 

some guys are so addicted to their stats they blame everyone and everything, but just forget, "noobs", "patatoes" etc feed their stats, i would LOVE to see them play exclusively against vs players of their levels for fun, i bet many "unicums" would look rather average then...... 

 

 

 

Totally agree although i have no problem with my average stats, the only problem i find in the game, bar the fine much needed tuning of O.P ships, radars etc, are those whop keep throwing their stats to other players faces to make their points.

 

 

You seem to mix the cause and the effect. People are not "hating" for ruining their stats, but the stats are being ruined by potatoes which are not equalized by similarly skilled "players" in similar positions in the enemy team. It is ruined game which is making me nervous, not my (slightly) ruined stats. 

 

Of course even perfect equalizing will not eliminate "the toxic salt" towards nooby vegetables, because in the (dynamic) game always will be an occasion to s$#@w things up. But good fair MM would certainly eliminate games "lost just by looking at stats". Also, higher tiers should be freed from those who did not bother to think & learn - so at least in some areas of the game you can actually (try to) assume that the guy has some brain cells. 

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I am trying so hard... to troll this... but I really have no words. Just look at this topic ressurection.

One minute of silence.

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3 minutes ago, Boris_MNE said:

I am trying so hard... to troll this... but I really have no words. Just look at this topic ressurection.

One minute of silence.

Let's make some round anniversary, like 5 years? 10? :cap_haloween::fish_nerv::fish_panic::fish_sleep:

 

Sorry, I am just after one of "those" games - Kamikaze in "advanced T7 team":

potato1.png.11f78c001d2ac5caadb760f4ae0113f7.png

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13 minutes ago, EdiJo said:

You seem to mix the cause and the effect. People are not "hating" for ruining their stats, but the stats are being ruined by potatoes which are not equalized by similarly skilled "players" in similar positions in the enemy team. It is ruined game which is making me nervous, not my (slightly) ruined stats. 

 

Are they? LOL! 

 

So according to them who are superior beings, not being able to carry for the whole team is the fault of the team?

 

Hang on, i thought it was a team-based game, equally true IS THE FACT that they owe their good results to the teams they play with, so WHY are they whining about bad players since they feed on their HP then?

 

Stats lovers needs to consult, it's part of the kind of disease the internet is known to be responsible for. 

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14 minutes ago, ThinderChief said:

 

Are they? LOL! 

 

So according to them who are superior beings, not being able to carry for the whole team is the fault of the team?

 

Hang on, i thought it was a team-based game, equally true IS THE FACT that they owe their good results to the teams they play with, so WHY are they whining about bad players since they feed on their HP then?

 

Stats lovers needs to consult, it's part of the kind of disease the internet is known to be responsible for. 

Hm, why do you assume they love the stats, not good games? If someone loves stats, you certainly won't find him in a random games with random teammates and in a random boat. Stat padder takes what gives him the highest stat and nothing else ;) 

 

And no, you don't "owe" your good stats to the teams, because sometimes you can win despite your team doing everything to lose, and in the long run everything above those 50% (or more exactly, above average for your ships played solo on given time etc. etc.) is thanks to you personally...

 

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On 8/2/2016 at 11:04 PM, Grimwill said:

Why is the variation in [edited] so much higher in WOWS than other games, there are some truly awful players in this game, arguably worse than both [edited].

 

Is love of navel vessels a cause to be bloody awful at something, much more so than your average multiplayer game?

 

Iz simplez, iz alcohol levels, when you are all equally drunk then perfect game balance will be achieved, personal balance is a small price to pay for warships utopia and I would refer you to rule 4 of the University of Woolloomooloo :: I don't want to catch anyone not drinking in their room after lights out!  :cap_tea:

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7 hours ago, EdiJo said:

And no, you don't "owe" your good stats to the teams, because sometimes you can win despite your team doing everything to lose, and in the long run everything above those 50% (or more exactly, above average for your ships played solo on given time etc. etc.) is thanks to you personally...

 

Well in that case, as i pointed out, why complain about bad teams then, plus your assumption is a little arrogant since i haven't seen any of you killing the entire enemy team, especially one vs it.

 

What would be VERY interesting would be a more detailed stat, who kill what with what, with which amo for example, i'm sure we would have some surprises, like figuring that half of the geezers with stats over 50% plays exclusively or almost O.P ships or pay-to-win like the Missouri, while others, who don't bother playing a ship for the result stick with the one they like.

 

How many of you "unicums" bother playing ships that are below 50% win rates in their tiers? That would be Gearing or even more Shimakaze with tX DdS, and with Cruisers only the Des Moines is above 50%, there's a good reason for those ships to show below average stats, but eh, not everyone is that good...

 

t_X_DDs.jpg

https://postimg.cc/image/farrxsxyj/

 

 

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9 hours ago, ThinderChief said:

 

some guys are so addicted to their stats they blame everyone and everything, but just forget, "noobs", "patatoes" etc feed their stats, i would LOVE to see them play exclusively against vs players of their levels for fun, i bet many "unicums" would look rather average then...... 

 

 

yes, i can farm a potato while being amazed by stupid mistakes he makes. but playing against/with people on my skill level is much more fun. 

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2 hours ago, ThinderChief said:

 

Well in that case, as i pointed out, why complain about bad teams then, plus your assumption is a little arrogant since i haven't seen any of you killing the entire enemy team, especially one vs it.

 

What would be VERY interesting would be a more detailed stat, who kill what with what, with which amo for example, i'm sure we would have some surprises, like figuring that half of the geezers with stats over 50% plays exclusively or almost O.P ships or pay-to-win like the Missouri, while others, who don't bother playing a ship for the result stick with the one they like.

 

How many of you "unicums" bother playing ships that are below 50% win rates in their tiers? That would be Gearing or even more Shimakaze with tX DdS, and with Cruisers only the Des Moines is above 50%, there's a good reason for those ships to show below average stats, but eh, not everyone is that good...

 

t_X_DDs.jpg

https://postimg.cc/image/farrxsxyj/

 

 

Well, I play both the Shima and gearing at unicum level and do quite well in those I'd say. 

 

People just need to understand that random battles are exactly that: random. 

 

To assume that good players only play "op" ships is disregarding a lot of skill. Apart from some t7 prems I'm also hard pressed to name a ship that is actually op and not just annoying to face (hello republique).

 

The biggest difference between players is understanding mechanics and the flow of the game. This leads to good positioning, use of consumables and effective use of torps for example. 

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