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[SKIDZ]
Players
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Just had a thought

It would be nice to turn off the ability to effect your stats whilst playing with Real Life friends etc

A lot of people credit stats on how good you are as a player.So when playing with clan mates in decent ships turn on your stats 

And when playing with your real life friends who maybe don`t play ships very often turn them off

I know playing with my mates its hard to get wins because this isn't their main game also it would be nice to do it so that ships that are  deemed non competitive can be played more often with no detrimental effects

 

 

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[PRAVD]
Players
390 posts
9,058 battles

If you care about your stats that much, then make another account to play with them.

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[NBS]
Privateer
268 posts
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If your suggestion would ever be done ... Most people would just turn it off.

I'm not gonna gloat about my stats but the average wows/wot players are stupid and don't want proof of it.

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Players
4,046 posts

Don't bother with stats and don't get bothered by those who do.

 

The obsession some users display in regards to the stats of other players is simply amazing. It's also completly irrelevant.

 

As long as you enjoy the game and play it to the best of your abilities that's all that matters.

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[SKIDZ]
Players
1,030 posts

Aye 

But some clans etc or teams demand a certain lvl of play and the only thing they can look at is stats 

I normally set mine to private i don`t really care one way or the other but some people do 

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Beta Tester
473 posts
3,725 battles

Don't bother with stats and don't get bothered by those who do.

 

The obsession some users display in regards to the stats of other players is simply amazing. It's also completly irrelevant.

 

As long as you enjoy the game and play it to the best of your abilities that's all that matters.

 

So, you define that looking at stats and caring for stats can't and/or shouldn't be an integral part of the enjoyment? As with all forms of entertainment, what people enjoy about it is highly subjective. If people enjoy the statistical aspect of the game, they should be allowed to do so. Even by the moral police.

 

I don't care much about other players' stats, but for me, improving my own stats are actually my main motivation for playing and improving my own game. Monitoring how I perform is very important to me. It's like going for a run; I wouldn't have much motivation if I had no means of knowing how fast I was running. So for me, stats are actually highly relevant.

 

Football, athletics, formula one, and all the other sport I enjoy watching would lose so much of its appeal if it weren't for the statistical aspect.

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[IRQ]
Players
2,930 posts
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If your suggestion would ever be done ... Most people would just turn it off.

I'm not gonna gloat about my stats but the average wows/wot players are stupid and don't want proof of it.

 

You can just make your stats private, and that would have the same effect as far as everyone else is concerned.

 

And then if you post anything in forums people will accuse you of having something to hide, assume your stats are crap, and therefore everything you say has no value. That's not going to change either way.

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Beta Tester
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just because you have bad stats doesnt mean you are a bad player

I have a 49% win in my Atago but thats only because I bought it right at the start of OBT when I was still a scrub

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[IDDQD]
Players
2,099 posts
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winrate is useless stat which depends on quality of team -> random. If you are brave alone you can hardly win game when rest of team are cowards behind islands as in 90% my last T8+ games. Im starting to hate these T8+ games for that, everyone is too afraid to be spoted and camping/hiding is not my style.


 

Personal rating, K/D ratio ect. says much more about you than winrate. So if you play well you will have these "important" sats high despite lose.    

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[IDDQD]
Players
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So, you define that looking at stats and caring for stats can't and/or shouldn't be an integral part of the enjoyment? As with all forms of entertainment, what people enjoy about it is highly subjective. If people enjoy the statistical aspect of the game, they should be allowed to do so. Even by the moral police.

 

I don't care much about other players' stats, but for me, improving my own stats are actually my main motivation for playing and improving my own game. Monitoring how I perform is very important to me. It's like going for a run; I wouldn't have much motivation if I had no means of knowing how fast I was running. So for me, stats are actually highly relevant.

 

Football, athletics, formula one, and all the other sport I enjoy watching would lose so much of its appeal if it weren't for the statistical aspect.

 

Im with you, Im checking my stats after each game session and always happy when I rise my rating even by 1 point.

At least its calmimg me that I wasn't so bad today despite 30% win rate.

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[FIFO]
[FIFO]
Beta Tester
2,451 posts
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Perhaps you could add an option that if you die in the first 5 minutes it doesn't affect your stats?  That would be cool right?

 

...for someone who has loudly proclaimed the worthless nature of stats over the past year you seem to have them weighing on your mind quite a lot.

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[TTTX]
Players
1,841 posts
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winrate is useless stat which depends on quality of team -> random. If you are brave alone you can hardly win game when rest of team are cowards behind islands as in 90% my last T8+ games. Im starting to hate these T8+ games for that, everyone is too afraid to be spoted and camping/hiding is not my style.

 

 

Personal rating, K/D ratio ect. says much more about you than winrate. So if you play well you will have these "important" sats high despite lose.    

 

Win rate is actually the only really important stat over a sufficiently large sample size, as sometimes killing a 1k HP DD can be more important than doing 30k damage to a full health BB. Win rate reflects these situations, none of the other stats do.

That being said, only solo win rate is really a valid way to judge a player as win rate including divisions will be heavily effected by how often the player plays in divisions and how good the division members are.

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Players
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just because you have bad stats doesnt mean you are a bad player

 

 

what? it means exactly you are a bad player.  we dont know people in this game thats why stats are the only way to judge them. so, bad stats=bad player; good stats=good player. 

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[IDDQD]
Players
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Ictogan: I have your point, but how can solo player have such big impact on win/lose when there are 2-4 divisions in each team. As you said these division can highly impact team balance so single player hasn't such big chance to reverse battle.

Maybe in rated battles it can say something since there cannot be divisions but in random...i dont agree.

Edited by Quetak

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Players
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Just had a thought

It would be nice to turn off the ability to effect your stats whilst playing with Real Life friends etc

A lot of people credit stats on how good you are as a player.So when playing with clan mates in decent ships turn on your stats 

And when playing with your real life friends who maybe don`t play ships very often turn them off

I know playing with my mates its hard to get wins because this isn't their main game also it would be nice to do it so that ships that are  deemed non competitive can be played more often with no detrimental effects

 

 

I do not like your point of view.

When you introduce new players you want to play with them and weaken your team but you do not want weaken your stats?

Egoist you are :P

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[TTTX]
Players
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Ictogan: I have your point, but how can solo player have such big impact on win/lose when there are 2-4 divisions in each team. As you said these division can highly impact team balance so single player hasn't such big chance to reverse battle.

Maybe in rated battles it can say something since there cannot be divisions but in random...i dont agree.

 

Of course often you won't be able to influence the outcome every battle, but over time there's gonna be a lot of battles where you can actually make the difference. And when looking at a sample size of over 1000 battles where the ONLY thing that is constant is the player who's stats you're looking at, those win rates are actually important.

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[UNICS]
Players
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what? it means exactly you are a bad player.  we dont know people in this game thats why stats are the only way to judge them. so, bad stats=bad player; good stats=good player. 

That's what the Karma is for :)

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Players
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That's what the Karma is for :)

karma doesnt work in this game. devastate a ship and you will be reported, outplay enemy really hard and you will be reported, dont follow the orders from someone, who has obviously no idea about what to do and you will be reported. i could make that list longer but i think thats enough to explain what i meant with "karma doesnt work".

Edited by ghostbuster_

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Beta Tester
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Oh look a stats discussion. This will surely bring some new and interesting facts to the table I have never read before.

 

 

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[UNICS]
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karma doesnt work in this game. devastate a ship and you will be reported, outplay enemy really hard and you will be reported, dont follow the orders from someone, who has obviously no idea about what to do and you will be reported. i could make that list longer but i think thats enough to explain what i meant with "karma doesnt work".

That's similar to the excuses 'bad players' use... Over a thousand games you should see a hint if you're doing things right.

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Players
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That's similar to the excuses 'bad players' use... Over a thousand games you should see a hint if you're doing things right.

similar to the excuses bad players use? how? im talking about playing good and outplaying the enemy but still getting negativ karma. what is their excuse? "i played good but the team was bad"? WR is not the only stat. you can see all other stats andget a idea about that player. for example: how can someone with 10% main battery hit ratiobe a good player? you have to see all stats not just WR.

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[IDDQD]
Players
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Ictogan: When I look on my friend I play sometimes with he has similar win rate as me but...his K/D ratio is half of mine, his dmg per battle is 15k lower then mine, every other stat is lower. So winrate sais he is as good as me but I dont think thats true based on other stats (i dont want to say im good, im maybe little above average)

 

BTW: He has over 3k battles, I have something aroud 3k so its good statistic.


 

Please moderator delete my previous two posts.

 

 

 

 

 

 

 

 

Edited by Quetak

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[UNICS]
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similar to the excuses bad players use? how? im talking about playing good and outplaying the enemy but still getting negativ karma. what is their excuse? "i played good but the team was bad"? WR is not the only stat. you can see all other stats andget a idea about that player. for example: how can someone with 10% main battery hit ratiobe a good player? you have to see all stats not just WR.

I get it. I just thought it was funny how players with bad stats get a bashing from you.. them being 'bad players', but when it comes to another 'stat' that you can't influence by playing in divs or so, then it's a useless, broken stat that people abuse because you perform well..? It just felt so familiar... 'People suck, that's why my stat is worse than it should be.'

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Players
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I get it. I just thought it was funny how players with bad stats get a bashing from you.. them being 'bad players', but when it comes to another 'stat' that you can't influence by playing in divs or so, then it's a useless, broken stat that people abuse because you perform well..? It just felt so familiar... 'People suck, that's why my stat is worse than it should be.'

 

no they cant be smiler because karma is 100% subjective. it depends 100% on other people. stats are much more objective than karma. Ok WR can be effected by other players (still says more about how good that person is) but there are other stats which depend only on you. so judging someone by looking at stats makes more sense than judging him by looking at his karma. 

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