anonym_5SsDJH3ePhJT Players 128 posts Report post #1 Posted July 23, 2016 as in real life? 1 Share this post Link to post Share on other sites
[TTTX] Mayv Players 1,952 posts 7,021 battles Report post #2 Posted July 23, 2016 I believe they did in alpha and it was removed. I thought you left the game a while ago. http://forum.worldofwarships.eu/index.php?/topic/53027-done-with-this-edited-of-a-game/page__fromsearch__1 6 Share this post Link to post Share on other sites
robihr Players 3,168 posts 9,352 battles Report post #3 Posted July 23, 2016 I believe they did in alpha and it was removed. I thought you left the game a while ago. http://forum.worldofwarships.eu/index.php?/topic/53027-done-with-this-edited-of-a-game/page__fromsearch__1 i was just thinking the same thing... didnt he leave like 2-3 times already? 1 Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #4 Posted July 23, 2016 Actually water kills kinetic energy pretty fast. most Shells wouldnt cause enogh damage to really count as flooding.On waterline leaks werent really disableling for warships at all. For example a DD raming a CA: "Glowworm struck the cruiser just abaft the anchor. The collision broke off Glowworm's bow and the rest of the ship scraped along Hipper's side, gouging open several holes in the latter's hull and destroying her forward starboard torpedo mounting. One German sailor was knocked overboard by the collision. Hipper took on some 500 tonnes (490 long tons) of water before the leaks could be isolated, but was not seriously damaged." AP pens would just create a small hole unless they hit something important. HE would detonate on impact to the water never reaching a significant distance under water. Basicall a 16 inch HE would have to detonate right in the water next to the target the area of efect would be really small. Share this post Link to post Share on other sites
KptStrzyga Beta Tester 4,868 posts 5,014 battles Report post #5 Posted July 23, 2016 HE shells cause fire, AP shells cause citadels. 6 Share this post Link to post Share on other sites
[SCRUB] Loran_Battle Beta Tester 1,245 posts Report post #6 Posted July 24, 2016 No 1 Share this post Link to post Share on other sites
[PRAVD] duoinvasion Players 390 posts 9,058 battles Report post #7 Posted July 24, 2016 No +1 Share this post Link to post Share on other sites
anonym_5SsDJH3ePhJT Players 128 posts Report post #8 Posted July 24, 2016 I believe they did in alpha and it was removed. I thought you left the game a while ago. http://forum.worldofwarships.eu/index.php?/topic/53027-done-with-this-edited-of-a-game/page__fromsearch__1 Yep, i left the game for a while, went to ur mom-s house, she gave me some cookies and did my job and i went back to play wows..Ur correct. Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #9 Posted July 24, 2016 Yep, i left the game for a while, went to ur mom-s house, she gave me some cookies and did my job and i went back to play wows..Ur correct. ok well in that case go back to everyone-in-the-forums moms house and stay there so that we dont have you polluting the forum, take acheron and lemasive with you 1 Share this post Link to post Share on other sites
robihr Players 3,168 posts 9,352 battles Report post #10 Posted July 24, 2016 ok well in that case go back to everyone-in-the-forums moms house and stay there so that we dont have you polluting the forum, take acheron and lemasive with you i think you forgot someone Share this post Link to post Share on other sites
anonym_5SsDJH3ePhJT Players 128 posts Report post #11 Posted July 24, 2016 ok well in that case go back to everyone-in-the-forums moms house and stay there so that we dont have you polluting the forum, take acheron and lemasive with you When u learn how not to sail in straight line and use all of ur guns i will.. Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #12 Posted July 24, 2016 Stay gone. Share this post Link to post Share on other sites
robihr Players 3,168 posts 9,352 battles Report post #13 Posted July 24, 2016 Stay gone. dont worry.. he will post another thread about quitting in about month or so Share this post Link to post Share on other sites
Fiery_Kathy Beta Tester 1,022 posts 3,947 battles Report post #14 Posted July 24, 2016 Actually water kills kinetic energy pretty fast. most Shells wouldnt cause enogh damage to really count as flooding.On waterline leaks werent really disableling for warships at all. For example a DD raming a CA: "Glowworm struck the cruiser just abaft the anchor. The collision broke off Glowworm's bow and the rest of the ship scraped along Hipper's side, gouging open several holes in the latter's hull and destroying her forward starboard torpedo mounting. One German sailor was knocked overboard by the collision. Hipper took on some 500 tonnes (490 long tons) of water before the leaks could be isolated, but was not seriously damaged." AP pens would just create a small hole unless they hit something important. HE would detonate on impact to the water never reaching a significant distance under water. Basicall a 16 inch HE would have to detonate right in the water next to the target the area of efect would be really small. if a 410mm shell overpens, isn't there a 410mm hole in your ship? 1 Share this post Link to post Share on other sites
anonym_5SsDJH3ePhJT Players 128 posts Report post #15 Posted July 24, 2016 if a 410mm shell overpens, isn't there a 410mm hole in your ship? According to WG , there isn't . Those holes are ghost holes. Like the ghost shells in wot.. Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #16 Posted July 24, 2016 if a 410mm shell overpens, isn't there a 410mm hole in your ship? And a hole of that size isn't going to be a huge issue for a ship, and incomparable to the damage across multiple compartments that torpedoes can cause. It's just more "I want this in the game so my ships get a buff so I'll make some plead for realism and then ignore other things that are as realistic". How about flooding not being fixed at all while there's a fire on your ship, that's realistic too. Share this post Link to post Share on other sites
anonym_5SsDJH3ePhJT Players 128 posts Report post #17 Posted July 24, 2016 (edited) And a hole of that size isn't going to be a huge issue for a ship, and incomparable to the damage across multiple compartments that torpedoes can cause. It's just more "I want this in the game so my ships get a buff so I'll make some plead for realism and then ignore other things that are as realistic". How about flooding not being fixed at all while there's a fire on your ship, that's realistic too. Actually no moron. The exit hole of a damaged ship would be HUGE. Just like when u fire a pistol. The entry hole is small, but the exit hole is 10 times bigger. Thats how the dreadnoughts actually killed eachother in the 1910-1940..How about go back to being tomato troll in wot forums.. Edited July 24, 2016 by anonym_5SsDJH3ePhJT Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #18 Posted July 24, 2016 (edited) if a 410mm shell overpens, isn't there a 410mm hole in your ship And what does a 410mm hole do to the seaworthiness to a 120 m plus vessle? especally if its just on the waterline? certainly not the same damage a Long Lance hit does no even Close ,-)) Edited July 24, 2016 by Spellfire40 Share this post Link to post Share on other sites
Venom_Too ∞ Players 5,189 posts 7,044 battles Report post #19 Posted July 24, 2016 Then i want an Kamikaze Squad or two for my Hiryuu! Just for Fonsies! Sincerly V Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #20 Posted July 24, 2016 Actually no moron. The exit hole of a damaged ship would be HUGE. Just like when u fire a pistol. The entry hole is small, but the exit hole is 10 times bigger. Thats how the dreadnoughts actually killed eachother in the 1910-1940..How about go back to being tomato troll in wot forums.. Bad comparison: take a emty tincan shoot at at: the exit hole is about the same size than the entry hole. the reason it work diferent on the human Body is because its filled to the rim with liquid and no way the energy transvered to the Body can be displaced. An AP Shell not detonating just punces holes since its desiged to not deform as much as posible to make as much prenetration as it can to detonate the relativ small explosive Charge in sections that dont really react wells to any damage. Share this post Link to post Share on other sites
Martinborgen Players 144 posts 4,554 battles Report post #21 Posted July 24, 2016 410mm hole comared to a 9000mm hole? Just no, its stupid. Share this post Link to post Share on other sites
[SLOTH] txtspeak Players 3,041 posts 5,653 battles Report post #22 Posted July 24, 2016 When u learn how not to sail in straight line and use all of ur guns i will.. i liek turtles. i cant use all of my guns FOR THE TURTLES! Share this post Link to post Share on other sites
[SCRUB] AgarwaenME Beta Tester 4,811 posts 13,808 battles Report post #23 Posted July 24, 2016 Actually no moron. The exit hole of a damaged ship would be HUGE. Just like when u fire a pistol. The entry hole is small, but the exit hole is 10 times bigger. Thats how the dreadnoughts actually killed eachother in the 1910-1940..How about go back to being tomato troll in wot forums.. Except that's both historicly entirely wrong, and also wrong from a physics point of view (and clearly you've not fired any weapons and are entirely clueless about the differences between a FMJ round and a hollow point or expanding round). So, as I said before, stay gone. Share this post Link to post Share on other sites
[TTTX] Mayv Players 1,952 posts 7,021 battles Report post #24 Posted July 24, 2016 Yep, i left the game for a while, went to ur mom-s house, she gave me some cookies and did my job and i went back to play wows..Ur correct. Ah that's nice. My mom is so kind to take care of lost and troubled little boys. 4 Share this post Link to post Share on other sites
TheBigLanowski Beta Tester 1,046 posts 8,508 battles Report post #25 Posted July 24, 2016 (edited) i was just thinking the same thing... didnt he leave like 2-3 times already? Well it's like herpes... No matter what you do, this crap will come back every now an then And like the others said: The holes wouldn't cause flooding serious enough to be taken into consideration. So no, the mechanic is fine like it is right now. Edited July 24, 2016 by 0BlackSkull0 Share this post Link to post Share on other sites