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Low top tier CV population and AA?

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[CXIV]
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WG can't even nerf damage, let alone fix broken US layouts nor fix the interface after a year. Thinking they will do anything but change numbers is way beyond optimism.

 

I think they eventually will. Currently they're focused on new ships but when they'll have added some more ship lines they'll probably fix this. I hope so.

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I think they eventually will. Currently they're focused on new ships but when they'll have added some more ship lines they'll probably fix this. I hope so.

 

German BBs, Premium Ships, British Cruisers, Premium Ships, British DDs, Premium Ships, British BBs, Premium Ships, British CVs (hopefully game isnt dead by then) - and then they have to balance that all and then maybe we will get a working interface?

 

Eh sorry, but that's not really looking good.

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[CXIV]
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Yeah, pulling it from that perspective I agree that it's not looking so good.

 

On the other hand even if it could be far better it's still enjoyable as it is, at least to me. After all it's a free to play and not a P2W one so I'm not going to complain about it. We'll see how they get it to work.

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P2W and a game that isn't really fun is kind of the same to me. Fortunately this is mainly a CV issue, so I can still enjoy some other things, like my Kiev.

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[RAIN]
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No prob with my Taiho and Hakuryu ... i envoy both of them

Hight tier CV dead ?  Definitively Not !

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No prob with my Taiho and Hakuryu ... i envoy both of them

Hight tier CV dead ?  Definitively Not !

 

Can agree that T9 is fun in Taiho, but that's about it when it comes to CVs. Generally their gameplay feels so unsatisfying and tedious now.

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[UTW]
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Overall I'm having fun with my Shokaku. It's a little difficult to play, and sometimes it becomes really hard, but it does its job and I manage some great things with it.

Or perhaps I suffered too much with Hiryu, so everything else seems paradise in comparison. :)

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They have opened a thread for questions of the community, where you can ask questions to be answered by WG.

Let's send and ask questions about CV gameplay and improving the gameplay.

 

The thread can be found here:

http://forum.worldofwarships.eu/index.php?/topic/56947-questions-of-the-community/

 

You need to be voted to top 5 for your question to be taken to the devs.

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Alpha Tester, Beta Tester
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 Faster planes, less damage, faster plane rearm, that's what's needed.

 

I posted exactly the same idea in closed beta times, where CVs were insanely OP. 

CV(only) captains laughed at me and said that everything is fine and I am a moron who cant play. 

 

I am not sure if I should laugh in their faces now for their hypocrisy and obvious denial or be sad that my Hakuryu and Midway will stay dust catchers for a long time now....

I quess I prefer the first option. If hardcore CV players would come up with decent ideas back in beta times to change the CV gameplay we wouldnt have CVs raped to death these days. 

 

So. Haha greedy CV "experts". You have ruined it for everyone. What a good job. 

 

 

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Hi!

 

I dont know if its the same for you guys but recently playing in T10 games has become such a drag. I bought a Hakuryu a couple of days ago and im having a blast in it, except for the intense hate. Almost every match CV players are called names, cancer is wished upon them and generally this makes gameplay a really bad experience. God forbid matches where there are 2x TX CV....

 

Suprisingly I havent experienced anything like this in T8-9 except when I killed all enemy DD in my shokaku and one of them got extremely butt hurt about CV in general.

 

On the Hakuryu. I love how different the AS gameplay is compared to the normal one, so refreshing. I hope WG will not nerf this :( Micromanagement of so many fighters is taking so much out of me I get tired after 2-3 matches. And the strikes between all of that :) So far I see that AA Hak will make most CV's life hell unless its a AA Hak or AA midway. A normal setup midway has so many planes in the hangar I wont be able to defend my team for long, at least at my current skill level. So its a 50/50. Im almost done with grinding the strike setup, good lord I cant wait to feel it under the tips of my fingers :)

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I posted exactly the same idea in closed beta times, where CVs were insanely OP. 

CV(only) captains laughed at me and said that everything is fine and I am a moron who cant play. 

 

I am not sure if I should laugh in their faces now for their hypocrisy and obvious denial or be sad that my Hakuryu and Midway will stay dust catchers for a long time now....

I quess I prefer the first option. If hardcore CV players would come up with decent ideas back in beta times to change the CV gameplay we wouldnt have CVs raped to death these days. 

 

So. Haha greedy CV "experts". You have ruined it for everyone. What a good job. 

 

 

I asked for this for a year too. But noone listens, WG the least sadly.

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Beta Tester
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The thing with CVs - like many people mention before - is the simple fact that at T4-6 they are at their prime. The higher you get, the more serious the defensive capabilities become. And you do not have to do anything to use them. AA, Torpedo-Bulges, fighter planes and so on while the Torpedo damage just stagnates. You will rarely hit anything von 20k damage in T8+.

Common example: You fly in with 8 TBs, 2 die during the approach, 6 drop their load, maybe three hit and 40% damage is nullified by bulges. That's roundabout 15k damage give or take and you're done for three minutes.

Taking my nagato out I do that regulary against BBs at least every 60 seconds. More often than not, I citadel a cruiser two minutes in the game and it's more or less game over for him.

Also,  plane approaches and attack vectors are easily predicted while gun salvos are not due to the spread. 

There is no easy way to balance CVs...but lowering their damage most assuredly is not. Finally scaling torp damage may be a step.

The thing is, you get so much that automatically defends you against planes that playing CV just isn't rewarding enough compared to the effort you have to put up. For the really skilled people T and WASD to the Trick. 

CV is nothing to fear anymore. I rather sail around in my BB, fire after 30 seconds even time and laugh like a maniac at those pretty citadels.

Since I started playing again a few weeks ago, I am yet to see any CVS  (If there is any around) to make it to the top3 XP people post battle...

 

 

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Alpha Tester
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Just got cross torped by a Taiho in my iowa. Then Dive bombed to death. Killed 17 planes in 2 drop. Yeah i trust you, CVs are soooo weak. :teethhappy:

 

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Just got cross torped by a Taiho in my iowa. Then Dive bombed to death. Killed 17 planes in 2 drop. Yeah i trust you, CVs are soooo weak. :teethhappy:

 

I'm inclined to bet a month of premium that you were already bruised and beaten from previous encounters and sailed without any cover :-) 

Even when crosstorped about half the torps can be evaded (Japs at least). 

Otherwise the CV would have to be goddamn lucky to strip you of about 80k (?) or more HP.

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Just got cross torped by a Taiho in my iowa. Then Dive bombed to death. Killed 17 planes in 2 drop. Yeah i trust you, CVs are soooo weak. :teethhappy:

 

I was trying to torp a DD once in my Hiryu. There was an enemy Iowa nearby but I didn't even go near it. My planes were probably at the Iowa's AA maximum range. Guess what? They all died. So yes CVs are still "weak" when you look at it from another perspective :D

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Alpha Tester
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I was trying to torp a DD once in my Hiryu. There was an enemy Iowa nearby but I didn't even go near it. My planes were probably at the Iowa's AA maximum range. Guess what? They all died. So yes CVs are still "weak" when you look at it from another perspective :D

 

With TVII planes against the strongest AA battleship of the game i hope so...

 

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With TVII planes against the strongest AA battleship of the game i hope so...

 

 

Actually its tier 6.Hiryu's TBs got nerfed. What I'm trying to point out though is that when people complain about CVs being weak against AA they're not necessary talking about Taihos or Hakuryus. Often tier 6/7 CVs can end up in games with tier 8/9 ships where the AA lvl is meant to defend against tier 8/9 CVs. Other classes also face up tier matches but while even Omahas can dodge shells from an Iowa, AA is something that cannot be avoided.Thus CVs are "weak".

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Alpha Tester
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It's the same thing with my budyonny against a shokaku and if he wants to get me down he will. It's the same thing for every other ship in the game...

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Planes can't dodge AA, but ships can dodge shells and torpedo. Your Budyonny AA may be weak but it can still dodge torps/bomb drop from the Shokaku. Its tough but possible, even from cross drops. AA is impossible to dodge. 

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Alpha Tester
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Yep but you have a number of squadron/HP per planes/reserve planes according to the tier you belong. So the durability of your planes is balanced with the AA of your opponent.

 

For my Budyonny against the shokaku the difference in tier means i actually kill something like 1 or 2 planes per run and one squadron if i use defensive fire. And if he chooses to drop when i'm fighting against someone else i might won't be able to dodge anything or at the cost to show my entire broadside.

 

So in fact i find the CV balance actually quite good except than i find IJN CV much more stronger than US ones.

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[Yep but you have a number of squadron/HP per planes/reserve planes according to the tier you belong. So the durability of your planes is balanced with the AA of your opponent.

 

 

For my Budyonny against the shokaku the difference in tier means i actually kill something like 1 or 2 planes per run and one squadron if i use defensive fire. And if he chooses to drop when i'm fighting against someone else i might won't be able to dodge anything or at the cost to show my entire broadside.]

 

Exactly. So mid tier CVs (Tier 7/8) which are more prevalent in the game compared to tier 9/10 CVs get the short end of the stick when they have to fight against enemy ships of higher tier which they're not balanced against. It is inevitable for CVs to lose planes over the course of the game but losing it too fast isn't really balanced either. After all they depend on those planes to do damage. That is the balance between CVs and other ships. Planes with "unlimited range" against HP of BB/CA/DD. Which leads on to my earlier point on AA and dodging. As a BB/CA/DD you can avoid or minimise damage from the enemy. Planes however have no such luck. They have to go through AA and risk planes in order to do damage. For example a BB can camp and put themselves at minimal risk (towards HP) and can still do damage (albeit lesser). A CV however has to always take the risk of putting its attack power and "health" in danger in order to to do any damage at all.

 

Also that underlined part is more of tactics/positioning, not about CVs. A CA can be bow front/angled against your teammate but exposing its broadside to you (since your teammate is in front of it while you're on it's side) If it tries to angle and dodge your shots it'll expose its broadside to your teammate and still die. 

 

So in fact i find the CV balance actually quite good except than i find IJN CV much more stronger than US ones.

 

Only from tier 7 tbh ;)

 

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Alpha Tester
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Wow. Amazing how you choose what to hear and forgot the reset of my point. They ARE balanced against ship of higher tier, like every ship in the game. It will take a while for my budyonny to kill an amagi too. And a broadside from him can one shot me. I have to be extremly carefull and one mistake and i'm done. It's the same thing for a Ryujo, only one or two planes will reach the amagi and it will take a lot of time pour the CV to kill it. But as you said, CV have unlimited range and don't put themselves in danger at any time (good concealment + good speed) so yes, losing some planes and manage your planes loses is pretty fair in exchange. No need any buff to that.

Edited by Psychocouac

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[UTW]
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Good concealment ? Lex, Essex and Midway would like to have a word with you.

 

Getting killed with a Byudo by a tier 8 CV means you were the only target available at this moment. A Shoka will never lose time on you except if he's directly threatened by you or can't attack anything else.

 

Also, crosstorp is fine and all, but except when hunting DDs I find much more efficient to drop everything on the same side at the same time. A well aimed double drop will hit way harder than any cross torp.

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Alpha Tester
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Essex 15KM. So yeah excuse me "Except for 2 CV in two tech tree lines" CVs have good camo value. And concealment expert allows a big -16% + -10% module. For something bigger than a battleship yeah they have really good camo values. And i also already said that i find US CV worse than IJN.

 

 Getting killed with a Byudo by a tier 8 CV means you were the only target available at this moment. A Shoka will never lose time on you except if he's directly threatened by you or can't attack anything else.

 

What does it changes? If i'm killed at his fifth raid or before i still can't do anything to prevent it.

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