Babykim Beta Tester 1,649 posts 6,477 battles Report post #1776 Posted November 18, 2016 Russian Potato screens that run at the absolute minimum resolution probably cannot fit it on their screen... You have to remember that the standard of gaming PCs in Russia (well in a lot of the world to be honest) is easily beaten by my smartphone... Anyways, point is, there are people out there playing at the lowest resolution (don't even know what that would be... 1024x786 or something?) and WG always caters to those players to the expense of those that have "normal" PCs. Yes, and catering to the needs of low-end users has been a tangible part of the WG overall success. Share this post Link to post Share on other sites
Sander93 Beta Tester 990 posts 3,431 battles Report post #1777 Posted November 18, 2016 Russian Potato screens that run at the absolute minimum resolution probably cannot fit it on their screen... You have to remember that the standard of gaming PCs in Russia (well in a lot of the world to be honest) is easily beaten by my smartphone... Anyways, point is, there are people out there playing at the lowest resolution (don't even know what that would be... 1024x786 or something?) and WG always caters to those players to the expense of those that have "normal" PCs. What stops them from releasing a seperate HD client with many improved graphics and features? Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #1778 Posted November 18, 2016 Q: Why does the game have an English name, despite there being a close Russian translation available? Putin is proud of this guy and this one: (though i have bad news for him ) Q: Developers tell us a lot about foreign history and great achievements… but this is a Russian server..this is Russia. Did we not have our heroes? Why not remind us about our heroes and battles.. to feel proud about the country, the motherland. Why do you close your eyes on our history? Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #1779 Posted November 18, 2016 What stops them from releasing a seperate HD client with many improved graphics and features? It takes more effort to create "HD" graphics than few sticks and squares, just enough to run them on russian lemon powered PC. Share this post Link to post Share on other sites
[__] Kais_S012 Beta Tester 742 posts 1,694 battles Report post #1780 Posted November 18, 2016 Q: Developers tell us a lot about foreign history and great achievements… but this is a Russian server..this is Russia. Did we not have our heroes? Why not remind us about our heroes and battles.. to feel proud about the country, the motherland. Why do you close your eyes on our history?A: We do not close our eyes, you are wrong. We have many videos in the history corner here (link). More videos material can be found in our gaming rubric "Overkill" and others on the official YouTube channel. Many of these video are dedicated to the heroic deeds of Russian and Soviet service men. that might have something to do with the Russian Navy's history is pretty insignificant compared to thoses who's ships did a little more than pootle around the Black sea and claim total "victory" when the Axis were forced to retreat by pressure else where #1 TIER 1 SKILLS Fog for the fog godIncreased coverage of the smoke screen+20% radius of smoke #2 TIER 3 SKILLS Firey takeoffAircraft can takeoff and land even when flight deck is on fireAllow aircraft to takeoff and land when carrier is on fire #3 TIER 4 SKILLS HEAP (High explosive armor piercing) Reduce the chance of fire in exchange for higher penetration-6% chance of fire for main and secondary HE (debuff)+25% penetration for main and secondary HE #1 Best. Mistranslation. Ever! #2 that's going to upset alot of players and doesn't really fix the current carrier issues #3 this worries me, especially for cruiser players. Battleships are already borderline OP, being able to citadel cruisers with HE just makes them even more powerful (tipping the balance over the edge) Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #1781 Posted November 18, 2016 Already a mod, so what challenge is there for the developer? or are our modders more talented?..... Of course they are. Share this post Link to post Share on other sites
[GLUE_] Fino_93 Players 390 posts 9,642 battles Report post #1782 Posted November 18, 2016 Putin is proud of this guy and this one: (though i have bad news for him ) I think that we can add this to the "why they give us soviet ships instad of real ships" motivation pool, cause it's wat russian playerbase wants... 1 Share this post Link to post Share on other sites
Babykim Beta Tester 1,649 posts 6,477 battles Report post #1783 Posted November 18, 2016 Imho, the most important news is that gold unification will come eventually, just not soon. This is contrary to what has been said before. But when is eventually is another matter. Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #1784 Posted November 18, 2016 It's like the players only have 2-3 questions they ask about. Not only all these were answered before, but they are even asked multiple times in the same session. Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #1785 Posted November 18, 2016 #3 this worries me, especially for cruiser players. Battleships are already borderline OP, being able to citadel cruisers with HE just makes them even more powerful (tipping the balance over the edge) remember that citadel hit is nothing more than full shell damage potential beign dealt - I may be out of date but last time I checked HE shells on most battleships had much less damage potential than ap ones? Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #1786 Posted November 18, 2016 remember that citadel hit is nothing more than full shell damage potential beign dealt - I may be out of date but last time I checked HE shells on most battleships had much less damage potential than ap ones? HE ignores angles though, so you can citadel cruisers even easier, not to mention fires. Share this post Link to post Share on other sites
Babykim Beta Tester 1,649 posts 6,477 battles Report post #1787 Posted November 18, 2016 It's like the players only have 2-3 questions they ask about. Not only all these were answered before, but they are even asked multiple times in the same session. Yes, but this was evidently just to piss off the devs, who allegedly dodge questions. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #1788 Posted November 18, 2016 HE ignores angles though, so you can citadel cruisers even easier, not to mention fires. But citadel needs to be touched directly. Underwater penetrations won't happen and torpedo bulges will prevent HE citadels. Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #1789 Posted November 18, 2016 But citadel needs to be touched directly. Underwater penetrations won't happen and torpedo bulges will prevent HE citadels. Yeah, on the other hand, your shells that will miss the citadel will not overpen or bounce. Basically, it's an easy way to do consistent damage as well as scoring the occasional citadels. Share this post Link to post Share on other sites
[MIRAI] _cosmo Players 591 posts 7,809 battles Report post #1790 Posted November 18, 2016 Can i say saturation could become a major concern for heap users, as fires won't happen as much to help remove global hp? And do overmatch mechanics work on heap shells or not? But anyway, i do hope tgey make this unavailable when sailing battleships, or we'll probably be back to seing the 2 key only meta once again from bbs. Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #1791 Posted November 18, 2016 Can i say saturation could become a major concern for heap users, as fires won't happen as much to help remove global hp? And do overmatch mechanics work on heap shells or not? But anyway, i do hope tgey make this unavailable when sailing battleships, or we'll probably be back to seing the 2 key only meta once again from bbs. well all intresting things im def gona try HEAP on my bayern captain (and therefore can on the tirp and scharn) Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #1792 Posted November 18, 2016 Yeah, on the other hand, your shells that will miss the citadel will not overpen or bounce. Basically, it's an easy way to do consistent damage as well as scoring the occasional citadels. From my Freedom Bottlesheeps experience, 406mm shell overpen deals 1300ish damage, HE hit is 1800 something. Regular pens and citadels outweigh HE shells by far in damage potential, though they certainly have their use against heavily angled BBs Share this post Link to post Share on other sites
[WIND] Elenortirion Players 1,890 posts 2,549 battles Report post #1793 Posted November 19, 2016 Can i say saturation could become a major concern for heap users, as fires won't happen as much to help remove global hp? And do overmatch mechanics work on heap shells or not? But anyway, i do hope tgey make this unavailable when sailing battleships, or we'll probably be back to seing the 2 key only meta once again from bbs. overmatch is a mechanics bypassing bounce check, and HE shells do not make bouncecheck at all so if HEAP skill upgrades HE shells I'd find it unlikely for them to sudenly start making bounce-checks Share this post Link to post Share on other sites
MungaH Alpha Tester 127 posts 4,481 battles Report post #1794 Posted November 19, 2016 (edited) *some WW1 era ships *some war prizes/lended/sold *and they wanted to build some They are building the most of the russian tech tree with italian blubrints and projects. And yet not even a single italian premium has been released. After the WW2, their strongest BB was the captured Conte di Cavour class 'Giulio Cesare', renamed Novorossijsk. And it'd be tier V. Do your guests. Edited November 19, 2016 by MungaH Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #1795 Posted November 19, 2016 They are building the most of the russian tech tree with italian blubrints and projects. And yet not even a single italian premium has been released. After the WW2, their strongest BB was the captured Conte di Cavour class 'Giulio Cesare', renamed Novorossijsk. And it'd be tier V. Do your guests. didnt say otherwise ... you obviously didnt catch my drift... Share this post Link to post Share on other sites
Deamon93 Sailing Hamster 3,124 posts 1,275 battles Report post #1796 Posted November 19, 2016 They are building the most of the russian tech tree with italian blubrints and projects. And yet not even a single italian premium has been released. After the WW2, their strongest BB was the captured Conte di Cavour class 'Giulio Cesare', renamed Novorossijsk. And it'd be tier V. Do your guests. He was ironic. Regardless, while the Italian put was instrumental, the Soviets didn't rely solely on foreign help: Italy had nothing to do with Projekt 23 as example, at least directly(Projekt 23 has the Pugliese system taken by the Soviets via espionage). RN Giulio Cesare wasn't captured but given to them which is different, the rest is accurate though(since poor Royal Sovereign wasn't that well treated since the turrets became stuck in place) 1 Share this post Link to post Share on other sites
Akula971 Beta Tester 1,059 posts 14,827 battles Report post #1797 Posted November 20, 2016 Q: Developers tell us a lot about foreign history and great achievements… but this is a Russian server..this is Russia. Did we not have our heroes? Why not remind us about our heroes and battles.. to feel proud about the country, the motherland. Why do you close your eyes on our history? A: We do not close our eyes, you are wrong. We have many videos in the history corner here (link). More videos material can be found in our gaming rubric "Overkill" and others on the official YouTube channel. Many of these videos are dedicated to the heroic deeds of Russian and Soviet service men. Q: Does the karma have any influence on gameplay (getting into weaker teams, losing more often)? I think this is unfair if karma actually aggrieves a player, them anyone can click down anyone purely out of spite (and undeserved). A: Karma has no effect on matchmaking. Concerning clicking someone "down", this cannot be relevant to a good player with a good conduct, because compliments will prevail over reports and "down-clicks". Moreover, players with good karma may receive various bonuses for positive karma. From the news thread. Perhaps they, the Russian home market should be reminded that in comparison to other real navies in WW1, and WW2, they did nothing, but rust, mainly. But it shows were there attention is. EU just a milk cow. Now the Karma thing is interesting. Various bonuses? I have a terrible karma of only 39. Is this why I never see a super container, or when I take risk, its always 5 lousy flags? Share this post Link to post Share on other sites
MungaH Alpha Tester 127 posts 4,481 battles Report post #1798 Posted November 20, 2016 He was ironic. Regardless, while the Italian put was instrumental, the Soviets didn't rely solely on foreign help: Italy had nothing to do with Projekt 23 as example, at least directly(Projekt 23 has the Pugliese system taken by the Soviets via espionage). RN Giulio Cesare wasn't captured but given to them which is different, the rest is accurate though(since poor Royal Sovereign wasn't that well treated since the turrets became stuck in place) ''Taken by them'' is more appropriate. UK and USA renounced to littorio and Vittorio Veneto as a form of respect (well, USA has so many ships, they decided to sink many of them for the nuclear test in the pacific) while soviet navy was so poor they needed to get their flagship from our fleet. I also got the irony of the post, I just needed an excuse to mock the rusky tech tree. Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #1799 Posted November 20, 2016 Well just because you don't have the capital ships doesn't mean now every personnel that worked in the navy were insignificant to the war effort. The guy wasn't asking about stories of the ships, but the people, the heroes and those came come from even patrol boats. 3 Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #1800 Posted November 20, 2016 Now the Karma thing is interesting. Various bonuses? I have a terrible karma of only 39. Is this why I never see a super container, or when I take risk, its always 5 lousy flags? offtopic but.... 30+ karma is not terrible i would bet its well above average 1 Share this post Link to post Share on other sites