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What WG don't understand is that we need a T4 Premium Soviet Cruiser. We already have at least one for T2, T3, T5, T6, T7 (not released tho), T8, T9 and T10. We want that T4 premium cruiser so that we could have a complete line of Soviet premium cruisers.

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11 hours ago, NothingButTheRain said:

This is what I said (and what was quoted by pancake)

What pancake?

 

13 hours ago, NothingButTheRain said:

What does this have to do with anything I said that you quoted of me

Hilighted it for you

On 4/15/2019 at 2:05 PM, NothingButTheRain said:

I already explained why having ship in the game that may or may not be harder, or easier to play, is probably actually good for the game.

Also explained why diversity is good for the game (if only so it takes longer to get bored of it lol).

And I also had mentioned, if you don't like the ship, then don't play the ship.

 

 

 

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Well, well, another bunch of high tier premiums. I am most curious about the Atlanta-like ight cruisers at T10. Barring any special HE pen, they will be limited with their HE even with IFHE (unlike some infamous IJN gunboats, eh?). And they have pretty low hp. This time maybe, just maybe that smoke is warranted on he soviet one (which begs the question how Colbert will survive without it).

 

Somers looks too strong as it is though. Plenty torps, plenty guns, good speed...

 

14 hours ago, NothingButTheRain said:
Quote

Don't bother. NothingButTheRain will never admit his mistakes and keep repeating nonsense.

 

Point is that even the initial round of testing was easily giving the Conqueror a large enough buff (heal CD decrease) to outweigh the raised citadel (which is again almost inconsequential to non potato players). And making the heal so much more effective while also giving Conq a sigma buff is just huge overkill. 

Like I said, nerfing one aspect then you have to buff another aspect in order for it to remain balanced.

 

And come on, me not agreeing with you is totally not the same as 

Quote

NothingButTheRain will never admit his mistakes and keep repeating nonsense.

because I do admit to making mistakes. Your statement can be proven wrong by doing a simple search for posts I have written containing the word "potato", as I'll usually say something along the lines of "Doh, I potatoed! :Smile_hiding:".

 

So yes, I actually do admit to my mistakes and I do it quite regularly. This statement sais a lot about you. And Deckeru_maiku but I hardly ever see him write anything sensible anyway.

 

Hmm, depite my many attempts, you still didn't realise Conqueror did receive a buff in the very first test iteration with the raised citadel. One that was easily good enough. Then it received another 2 buffs with no additional nerfs. And you talk about it remaining balanced...

 

As for the second part, see the above. Again.

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8 hours ago, Toivia said:

Well, well, another bunch of high tier premiums. I am most curious about the Atlanta-like ight cruisers at T10. Barring any special HE pen, they will be limited with their HE even with IFHE (unlike some infamous IJN gunboats, eh?). And they have pretty low hp. This time maybe, just maybe that smoke is warranted on he soviet one (which begs the question how Colbert will survive without it).

 

Somers looks too strong as it is though. Plenty torps, plenty guns, good speed...

 

 

Hmm, depite my many attempts, you still didn't realise Conqueror did receive a buff in the very first test iteration with the raised citadel. One that was easily good enough. Then it received another 2 buffs with no additional nerfs. And you talk about it remaining balanced...

 

As for the second part, see the above. Again.

Don't forget IFHE rework is coming. I saw 2 days ago a leak about it on reddit (it was deleted 2 minutes later) but these 2 high tier CL may be released just for when the skill is changed.

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11 hours ago, Toivia said:

Well, well, another bunch of high tier premiums. I am most curious about the Atlanta-like ight cruisers at T10. Barring any special HE pen, they will be limited with their HE even with IFHE (unlike some infamous IJN gunboats, eh?). And they have pretty low hp. This time maybe, just maybe that smoke is warranted on he soviet one (which begs the question how Colbert will survive without it).

 

My guess would be that Smolensk gun velocity will restrict it from using a lot of islands as the cover unlike Colbert. But Smolensk seems so much better. Colbert mid range AA is somewhat better but for long range Smolensk AA have advantage, not to mention that Colbert don't have short range AA. Lack of torps is a big difference, I doubt that better RoF would be enough to compensate for this. Colbert will have serious issues if ship decide to push into it especially due 13mm bow. Smolensk has much better options not too mention that it is also faster ship.

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13 hours ago, NoirLotus said:

Don't forget IFHE rework is coming. I saw 2 days ago a leak about it on reddit (it was deleted 2 minutes later) but these 2 high tier CL may be released just for when the skill is changed.

Oh, I have not seen any details on that, though T8 Bayard (which is basically the same hull as Colbert) probably also counts on that change (also has the weird 13mm bow overmatchable by any heavy cruiser).

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24 minutes ago, Toivia said:

Oh, I have not seen any details on that, though T8 Bayard (which is basically the same hull as Colbert) probably also counts on that change (also has the weird 13mm bow overmatchable by any heavy cruiser).

As Isaid, the leak was litteraly deleted 2 minutes after being posted, so I doubt many people had time to read it ...

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14 hours ago, NoirLotus said:

Don't forget IFHE rework is coming. I saw 2 days ago a leak about it on reddit (it was deleted 2 minutes later) but these 2 high tier CL may be released just for when the skill is changed.

What about a IFHE rework? Any details on what they are changing??

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23 hours ago, fumtu said:

What WG don't understand is that we need a T4 Premium Soviet Cruiser.

Krasny Kavkaz? I see why you were so keen to have her at Tier IV now. I'd be up for that...

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On 4/20/2019 at 10:54 PM, fumtu said:

What WG don't understand is that we need a T4 Premium Soviet Cruiser. We already have at least one for T2, T3, T5, T6, T7 (not released tho), T8, T9 and T10. We want that T4 premium cruiser so that we could have a complete line of Soviet premium cruisers.

And a proper tier VI. A captured former German CL can never replace a glorious paper SOVIET Cruiser. And, like the tier III, atleast 3 premiums!

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1 hour ago, Jvd2000 said:

And a proper tier VI. A captured former German CL can never replace a glorious paper SOVIET Cruiser. And, like the tier III, atleast 3 premiums!

There is Molotov though, which isn't even paper (I know, strange).

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10 hours ago, ___V_E_N_O_M___ said:

What about a IFHE rework? Any details on what they are changing??

Ok, so here it is the leak for the IFHE rework I saw on reddit.

 

But first keep in mind that no source was given, the message was quickly deleted and I couldn't memorize everything.

 

So all the informations below are to be taken with great precautions !!

 

So first IFHE :

  • the penalty is now to reduce your fire chance by half !
  • the bonus is either your HE penetration is increased by 25%, or your HE penetration becomes 25% of your caliber (the post was not very clear)

 

This rework also comes with 2 changes :

  1. the HE penetration value becomes the effective value of penetration. ex : US 127 mm HE value is 127/6 = 21 mm so US HE can penetrate 21 mm of armor
  2. the plating of all ships is also reworked on all tiers. At T8+, CL platng is 13 mm (it is coherent with all T8+ premium CL announced for now), BB plating is 26 mm. CA have around 20 mm (I can't remember the exact value) and USN and KM CA have 2 mm more than standard CA. No information was given about DD plating.

It was not specifiied but I can hardly imagine that the plating values are modified without the overmatch rule being adapted acordingly.

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8 hours ago, BruceRKF said:

There is Molotov though, which isn't even paper (I know, strange).

Molotov is very real: she's Project 26bis, Maxim Gorky type cruiser. WG played around with the shell dynamics to give her more gun power. It's Budyonny which is the paper ship, IIRC.

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35 minutes ago, NoirLotus said:

So first IFHE :

  • the penalty is now to reduce your fire chance by half !

 

Well considering how much you are getting with current IFHE I think this is acceptable but ...

 

35 minutes ago, NoirLotus said:
  • the bonus is either your HE penetration is increased by 25%, or your HE penetration becomes 25% of your caliber (the post was not very clear)

 

... if IFHE gives you only 25% then 152mm won't be able to pen 32mm of armour which would make IFHE skill questionable as you'll get much less now and only usable vs CAs and mid tier BBs. 25% of caliber would mean 1/4 pen rule for guns.

 

35 minutes ago, NoirLotus said:

This rework also comes with 2 changes :

  1. the HE penetration value becomes the effective value of penetration. ex : US 127 mm HE value is 127/6 = 21 mm so US HE can penetrate 21 mm of armor

 

Isn't it already like this.

 

35 minutes ago, NoirLotus said:
  1. the plating of all ships is also reworked on all tiers. At T8+, CL platng is 13 mm (it is coherent with all T8+ premium CL announced for now), BB plating is 26 mm. CA have around 20 mm (I can't remember the exact value) and USN and KM CA have 2 mm more than standard CA. No information was given about DD plating.

 

I guess this is only for bow and stern armour.

 

35 minutes ago, NoirLotus said:

It was not specifiied but I can hardly imagine that the plating values are modified without the overmatch rule being adapted acordingly.

 

Not necessary but could be. Basically this would be a general change and would mean adjusting premium ships too. I doubt that WG will change regular ships and leave premiums unchanged.

 

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9 minutes ago, invicta2012 said:

Molotov is very real: she's Project 26bis, Maxim Gorky type cruiser. WG played around with the shell dynamics to give her more gun power. It's Budyonny which is the paper ship, IIRC.

 

Correct. Budyonni and Schors are paper. 

 

Molotov is significantly overbuffed compared to her real life capabilities (mostly accuracy and rate of fire which was more like 2/min) but I like the ship for not being another napkin drawing/fantasy vehicle 

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2 hours ago, NoirLotus said:

Ok, so here it is the leak for the IFHE rework I saw on reddit.

 

But first keep in mind that no source was given, the message was quickly deleted and I couldn't memorize everything.

 

So all the informations below are to be taken with great precautions !!

 

So first IFHE :

  • the penalty is now to reduce your fire chance by half !
  • the bonus is either your HE penetration is increased by 25%, or your HE penetration becomes 25% of your caliber (the post was not very clear)

 

This rework also comes with 2 changes :

  1. the HE penetration value becomes the effective value of penetration. ex : US 127 mm HE value is 127/6 = 21 mm so US HE can penetrate 21 mm of armor
  2. the plating of all ships is also reworked on all tiers. At T8+, CL platng is 13 mm (it is coherent with all T8+ premium CL announced for now), BB plating is 26 mm. CA have around 20 mm (I can't remember the exact value) and USN and KM CA have 2 mm more than standard CA. No information was given about DD plating. 

It was not specifiied but I can hardly imagine that the plating values are modified without the overmatch rule being adapted acordingly.

 

I mean... i can see that happen actually? Smolensk and the French CL have 13mm Plating, so it would make sense from that angle. They announced earlier, IFHE will be more tradeoff, so less firechance would make sense (personaly, id go for less alpha damage if you take IFHE, that would be more tradeoff imo).

Lets look how they would need to change the overmatch, if f.e. Yamato would retain its sole overmatching capability at hightiers:

460/17,6 = 26,13mm. That would also mean, 457mm guns cant overmatch 26mm BB plating. If that would be the right value, then US/KM CAs could still bounce 380/381mm BB shells (22*17,6 = 387,2)

And CAs cant overmatch CL 13mm plating at the same time.

So yeah... i think they will change the overmatch rule aswell, it wouldnt work otherwise ?!

 

If they wont change the value, then Cruisers are really fucked. I mean, some will be anyway by looking at T8 Cruisers which can bounce lower caliber BB AP currently (f.e. Chapa vs Fuso). A change to the value might lead to T6 BBs overmatching T8 Cruisers.

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2 hours ago, NoirLotus said:

It was not specifiied but I can hardly imagine that the plating values are modified without the overmatch rule being adapted acordingly.

 

That is kinda an imperativ if you dotn want to execute the game after wounding it with the CV rework....

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1 hour ago, fumtu said:

Isn't it already like this.

 

No, at the moment it calculates the shatter threshold. 127/6 = 21.166 > rounded to 21 mm. So you need 21 mm plating to shatter that HE shell.

In other words, that gun penetrates 20 mm:

 

1881629979_HEpenetrationasof082iesincebeginning.thumb.jpg.55f96802068d938d27bf7a32325c6107.jpg

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2 minutes ago, WolfGewehr said:

 

No, at the moment it calculates the shatter threshold. 127/6 = 21.166 > rounded to 21 mm. So you need 21 mm plating to shatter that HE shell.

In other words, that gun penetrates 20 mm:

 

1881629979_HEpenetrationasof082iesincebeginning.thumb.jpg.55f96802068d938d27bf7a32325c6107.jpg

 

Oh I get it, thanks.

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3 hours ago, NoirLotus said:

So first IFHE :

  • the penalty is now to reduce your fire chance by half !
  • the bonus is either your HE penetration is increased by 25%, or your HE penetration becomes 25% of your caliber (the post was not very clear)

 

Nvm, if they change the rounding then it wont make sense anymore :cap_hmm:

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13mm bow and stern armour for T8+ CLs have sense only if overmatch values stays the same. If they change overmatch values they we can again have same case that 203mm can't overmatch CLs bow which is what we have now.

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1 hour ago, Panocek said:

Besides some power metal to listen, small tidbit in the description

 

bis.png

 

In video briefly appears Ark Royal with Swordfishes (2:33) and Sheffield (3:29)

Please Sheffield. I know Ark Royal is but a premium RN cruiser that isn't container bait Belfast or at one of the worst tiers of the game is still kinda needed.

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On 4/20/2019 at 10:00 AM, NothingButTheRain said:

If someone is pointing out something like a widened citadel several times, why go in witha  front assault while you could've just asked?

But nooooo, you had to go bow in because you firmly believed there was no way I could've been right.

This goes both ways. WG always said the citadel is getting raised, not widened. People told you that multiple times and only at the very end after loads of people throwing that inconsistency back at you did you finally mention a source that others could check. And don't be mistaken, you have a long trackrecord of being factually wrong so don't act surpriesd that if you say one thing and WG says another we don't just believe your word for it until we can verify something.

 

On 4/20/2019 at 10:00 AM, NothingButTheRain said:

I actually bolded the parts, I think that should be enough silver platter for you to be able to figure out the rest. And if you can't, well that won't be my problem anymore if this is the case.

You were bolding a lot of words, the majority of which had litte to do with what you claimed they meant, including the direct quote which I asked you about specifically. But sure enough you can't answer a direct question and got to deflect now that you realized you're wrong again.

 

On 4/20/2019 at 10:00 AM, NothingButTheRain said:

If you're being crossfired because your team messed up, there's no way you will be able to avoid all incoming fire. And dying a salvo sooner due to you getting citadelled even though you played to your max, will also result in stats for the ship being lowered, average credit income being decreased.

Oh noes, who would've thought that if a team plays so badly that the enemy team can just have its way with everyone regardless of how good they play would actually result in subpar match performances. Hold the presses everyone, we've absolutely never seen this before!

 

On 4/20/2019 at 10:00 AM, NothingButTheRain said:

And about your little 'newsflash', where did you get that information from? It's supposed to have good shorter ranged AA for self defence.

WG statements back when the RN battleships were introduced and the easily verifyable fact that RN 40mm AA mounts (which is the vast majority of the Conquerors AA dps) are feeble as hell and get taken out so fast that it's more common than not to be bleeding AA mounts profusely as soon as a single ship starts shooting HE at a Conqueror.

 

On 4/20/2019 at 10:00 AM, NothingButTheRain said:

You actually wrote something in the first part which you by your own doing, disprove by what you write in the second part.

If you get a fair trade more damage for misplay then you will undeniably not get a buff that will always give you its improved benefits no matter the circumstances. That's just a dumb thing to say, if only because it simply isn't true.

No idea what you're on about with this. Receiving more damage for misplaying and getting citadeled and having an improved heal aren't mutually exclusive statements. You may sometimes catch citadels, most prominently when you show broadside to someone, which is migitable to a vast degree. On the other hand you have a heal that gives you the improved benefits every single time you activate the consumable. Not just if you play correctly, or badly ... every goddamn single time.

 

I really don't get what's so bloody hard to understand about that.

 

On 4/20/2019 at 10:00 AM, NothingButTheRain said:

Then why say it? To sway the minds of the more feeble minded ones? Or because you simply hate the ship or the changes?

 

Because it's the one simple balancing aspect that you can't seem to understand, or more realistically speaking simple refuse to try to understand because it doesn't fit your narrative of the Conqueror getting unfairly nerfed.

 

On 4/20/2019 at 10:00 AM, NothingButTheRain said:

Anyway, if you simply don't like the ship due to how it plays, then don't play the ship.

If you find too many ships in the other team that you simply dislike a lot due to it not being your taste, then perhaps this game is just not for you. But others like it.

And again you're trying to devolve the discussion into a simple "don't discuss things I like".

 

By the way, if you don't like the current direction the game is taking with grinding for premiums , coal, etc. ... why are you even complaining then? According to your own logic you ought to simply stop playing the game then if you don't like it. Take your own "advice" if you insist on other people acting like that.

 

On 4/20/2019 at 10:00 AM, NothingButTheRain said:

Anyway, I'm kinda done now with this (obviously ignoring Ghost now) discussing of taste but disguised as factuals.

I know right, you can start with the factually based argumentation anytime now and stop the "if you don't like a ship, just don't play it" excuse you've been flinging around everytime you argued yourself into a corner.

 

 

 

And if you're wondering why I responded so late, I was on vacation. And as with you and @ghostbuster_, you need not invest anymore of your no doubt precious time into responding to this because after that last round of BS you typed once more I'm thinking of simply ignoring you too.

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27 minutes ago, Aotearas said:

 

And if you're wondering why I responded so late, I was on vacation. And as with you and @ghostbuster_, you need not invest anymore of your no doubt precious time into responding to this because after that last round of BS you typed once more I'm thinking of simply ignoring you too.

im done with that one man. its really pointless

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If they rework the overmatch coeffitients and armor thickness i hope they use some round numbers instead of these current .xyz ones and also give positive calc tresholds in sence if a shell pens say 22.1234 mm it pens 22mm and not 21mm couse muh reasons...

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