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Discussion thread for "some interesting info around the world"

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27 minutes ago, creamgravy said:

Check out the recent ranked stats if you want to know how competitive it is > https://wows-numbers.com/season/id,10/

Herpaderp, ship sucks in Ranked, so must be terrible. Only has highest average damage and terrible winrate. Almost as if it was played by star saving morons that don't know how to play for the win and just play for the star anyway. The kind of morons that blast broadside cruisers with HE still, because lul, what's AP. Ship also only competes with Republique for highest WR in Randoms, with consistently highest damage and highest K/D ratio. Oh my, how fragile.

47 minutes ago, creamgravy said:

Just research Conq, play it for 50 solo games then tell us how OP it is after you get a 40% WR. Same goes for 1MajorKoenig.

Frankly, just because you perform below the server average doesn't make the ship bad.

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49 minutes ago, ShinGetsu said:

Because the map was Okinawa, and a CV was spotting me, maybe ?

Because I couldn't disengage. I would have if I could. But when a single HE salvo shaves 20k HP from your ship while I'm KITING, there's something VERY wrong.

 

That's still totally besides the point. The point is that ship is completely stupid. I usually can deal with a single one, but that's because team usually focus them heavily.

 

Not that I expect a sealclubber with close to no experience in tier 10 to understand.

 

PS : also, broken doesn't mean OP nor P2W. It's a stupid ship, but it absolutely sucks at carrying.

 

He still has a point, leaving aside the balance or not of the Conqueror, you would have died in that situation to most other ships. 

 

To me the Conqueror seems like a broken solution to another broken situation, which is bow camping BBs at higher tiers. 

 

They probably at least need to tone down the fire chance to similar levels to other BBs, IIRC do not the German BBs have the same HE pen? Yet you don't see them spam so much HE, just encourage people to use their ammo choices more wisely.

 

The citadel thing can't really be a criticism of RN BBs considering it's common in so many other BBs, I mean the GK has way more HP than a Conqueror, is more resistant to HE and is pretty much just as citadel immune. 

 

If you are going to change it then you need to change it for a whole host of ships, not pick on particular lines.

 

I'd also like to see WG make the 18 inch guns on the Conqueror viable, seems pretty pointless they modelled them if no one ever uses them. 

 

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7 minutes ago, tajj7 said:

He still has a point, leaving aside the balance or not of the Conqueror, you would have died in that situation to most other ships. 

 

No I wouldn't, because if it were, say, two Yamato, stopped, broadside, I would have citadeled the hell out of them, disengaged and would have keep them spotted. If it were two Montana, I would have used the fact they have slow shells to evade most of the salvo and probably would have escaped mostly unarmed by timing my turn right. Once I'm in kiting position, Montana and GK can't do much and Yamato will have trouble to deal serious damage unless he manage to overmatch the 32mm part in the middle (hence avoiding my belt). 

And any of them would have still lost a huge amount of HP playing like that, as they are big, punishable - even GK because it's huge and doesn't have OP heal - and wouldn't have been able to disappear this easily between salvoes.

Also, I would have spotted the Yamato/GK/Montana earlier and could have avoided a situation where I'm fired by both of them at the same time, or at least wouldn't have stayed in their range this long.

 

We're talking two idiots basically stopped broadside there.

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2 minutes ago, ShinGetsu said:

No I wouldn't, because if it were, say, two Yamato, stopped, broadside, I would have citadeled the hell out of them, disengaged and would have keep them spotted. If it were two Montana, I would have used the fact they have slow shells to evade most of the salvo and probably would have escaped mostly unarmed by timing my turn right. Once I'm in kiting position, Montana and GK can't do much and Yamato will have trouble to deal serious damage unless he manage to overmatch the 32mm part in the middle (hence avoiding my belt). 

And any of them would have still lost a huge amount of HP playing like that, as they are big, punishable - even GK because it's huge and doesn't have OP heal - and wouldn't have been able to disappear this easily between salvoes.

 

We're talking two idiots basically stopped broadside in the middle of the map there, and still being able to blink because reasons.

 

Yes you would.

 

And I am not sure you should be calling anyone 'idiots' when you took an engagement like that and still can't see you were wrong. 

 

But as usual people want to blame the game balance for their own failings in play. 

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More like I didn't have the choice to take that engagement. I was spotted anyway, team was completely crap (they camped south of Okinawa and I was around the B cap), but I could have done a much, much better match without those two ships laughing at 80% of the games mechanics and getting away with moronic play.

The game was lost, my ship had no chance anyway, but that doesn't excuse the Conqueror for being a moronic ship.

 

With any other of the tier 10 BB I could have devised a tactic to not only dodge the situation, but at least sink one.

 

You just can't defend Conqueror design. It's just terrible in every way.

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4 minutes ago, tajj7 said:

 

Yes you would.

 

And I am not sure you should be calling anyone 'idiots' when you took an engagement like that and still can't see you were wrong. 

 

But as usual people want to blame the game balance for their own failings in play. 

How can you "take an engagement" when outspotted and it basically is the enemy party's initiative? I guess Giulio Cesare is not OP because it can blap your cruiser from 12 km away. Should not have taken that engagement. What? You didn't see it because it has less than 12 km concealment? Shame on you still for that. I guess take RPF next time or something. Ship is balanced.

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1 hour ago, tajj7 said:

To me the Conqueror seems like a broken solution to another broken situation, which is bow camping BBs at higher tiers. 

 

It's not a solution though, I'd happily have a lone Conq shoot me with HE at 20km all day long in any BB.

 

Like Khaba it's narrow force multiplier good agasint ships already being overwhelmed. All tier 10 ships are utterly broken when left to their own devices, if your the only one 4+ tier 10s can shoot at ..u dead mate. Blame whatever mechanic/ship/nation/class/line you have an agenda agasint, it's not going to change anything.

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40 minutes ago, creamgravy said:

 

It's not a solution though, I'd happily have a lone Conq shoot me with HE at 20km all day long in any BB.

 

Like Khaba it's narrow force multiplier good agasint ships already being overwhelmed. All tier 10 ships are utterly broken when left to their own devices, if your the only one 4+ tier 10s can shoot at ..u dead mate. Blame whatever mechanic/ship/nation/class/line you have an agenda agasint, it's not going to change anything.

 

Exactly. A single Conq spamming HE at your from 20 km can be ignored. Thats why Conq nowadays has abysmal Winrate - stupid players. Now when you are already focused by 2...3 HE-spammers and a Conq joins in - things get bad. On top of that, Ive even seen Kurfürsts and Izumos also throw HE at you in those moments - its gets utterly stupid. But we are pass the point of no return anyway. Conq, Harugumo, Worcester - those are such fire-monsters. IF we would have a more intelligent playerbase and IF teamplay would be a thing, everyone by now would be only shooting HE and focusing one target. It does make sense, cuz HE/fire multiplies extremly with RoF. High-tiers would be a complete, unplayable BBQ-Campfest (much more then it is now already). And thats exactly the reason, why you dont put ships like these in the game. The balancing gets screwed.

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4 horas antes, creamgravy dijo:

Just research Conq, play it for 50 solo games then tell us how OP it is after you get a 40% WR.

 

Conqueror is not OP. Is worse than that. Is a dull design made for the lowest of the low playerbase that punishes good play from both the enemy and you, because the only reliable thing Conqueror can do is sit at 20 km and spam HE, so :etc_swear: enemy's angling no matter the distance. The AP is utter garbage (again, punishes good play) and angling is counter-productive, because you tend to eat more damage angled than sitting broadside (hey, look, even more things punishing smart play :Smile_sceptic:)

 

Spoiler

You asked for 50 battles, here you have 77

image.thumb.png.c192a738d99a6cd9c785832d8b5d63a4.png

 

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7 minutes ago, 44smok said:

Looks like Ovechkin will be the next obtainable captain in 7.10

 

Whats gonna be the special feature?

I got one: Turns every shell into super heavy AP shells with improved ricochet angles :cap_rambo::cap_haloween:

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6 minutes ago, DFens_666 said:

 

 

Whats gonna be the special feature?

I got one: Turns every shell into super heavy AP shells with improved ricochet angles :cap_rambo::cap_haloween:

They would never introduce anything like that into the game...

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Just now, 44smok said:

They would never introduce anything like that into the game...

 

Yes i know, but this was kinda hilarious when it came to mind :cap_popcorn:

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2 hours ago, ForlornSailor said:

 

Exactly. A single Conq spamming HE at your from 20 km can be ignored. Thats why Conq nowadays has abysmal Winrate - stupid players. Now when you are already focused by 2...3 HE-spammers and a Conq joins in - things get bad. On top of that, Ive even seen Kurfürsts and Izumos also throw HE at you in those moments - its gets utterly stupid. But we are pass the point of no return anyway. Conq, Harugumo, Worcester - those are such fire-monsters. IF we would have a more intelligent playerbase and IF teamplay would be a thing, everyone by now would be only shooting HE and focusing one target. It does make sense, cuz HE/fire multiplies extremly with RoF. High-tiers would be a complete, unplayable BBQ-Campfest (much more then it is now already). And thats exactly the reason, why you dont put ships like these in the game. The balancing gets screwed.

 

It's a WOWs equivalent of the Type 5, WG always puts these dumb things into their games that cater to the lowest common denominator.

 

Thing is if you don't have fires and HE, what threats do you have to BBs? Most are close to untouchable bow in to AP unless it's a Yamato, sure you'll do some damage but not at any great rate. The DDs are all hanging back because of the radar cruisers so rarely threaten with their torps, and most of the cruisers are hanging back because if they get looked at the wrong way by a BB they get deleted.  Whilst CVs are almost non-existent until some super skilled CV player pops out and basically owns everything and makes most of the enemy team feel like just targets with no real role in the outcome of the game. 

 

Lobbing HE and setting them on fire from longer ranges is what gets them to move and think about what they are doing, plus managing fires, damage control and your survivability are the skills you need in your BBs, their role is to tank and take damage which is why they have such huge HP pools and the ability to heal that HE and fire damage.

 

It's just silly to put that ability on a BB, nerf the fire chance right down, hell remove 1/4 pen, make the AP a bit better and the Conqueror will be about using it's stealth, speed and agility to ambush people unexpectedly (similar to the US bbs) and good heal for short burst of aggressiveness and tanking.  20km camping Conquerors will just then become as useless as the other BBs that do this. 

 

The citadel thing is a game wide problem, you need to fix all or none. 

 

I don;t really see things like a Worcester, DMs, Zao, Khabba etc. fire starting and HE spamming as a problem (Worcester issue is it's radar/concealment combo) as those ships are easy for BBs to kill more often than not and need to be played with good awareness and positioning.  Bad play in them is punished horribly, The Conqueror is just too forgiving in combo with that easy He spam. 

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I really hope that if this is a new captain ala Segal 
it is not limited to RU and NA as Violence on Ice is awesome

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2 minutes ago, tajj7 said:

Thing is if you don't have fires and HE, what threats do you have to BBs? Most are close to untouchable bow in to AP unless it's a Yamato, sure you'll do some damage but not at any great rate

Remember space battles? Remember the Alldestroyer? Ever played that thing and encountered one of those storms that put your fires out after a second but lock your repair party? I did, because I tested IFHE Kurfürst in that event and holy damn, that no-fire effect was OP as hell. Just angle your ship and you don't really need a repair party because that enemy team is certainly not going to kill you with superstructure overpens alone before that storm passed and all you get is more AR to kill them faster.

 

And lol at raw HE damage when you got 50 mm deck.

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5 hours ago, puxflacet said:

Didnt they a bit overshoot with those Vanguard buffs?

I was thinking the same, but on the other hand the ship has a very exposed and vulnerable citadel, so it's hard to say with only stats.

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Well, to me Vanguard looks like a good ship in competed hands, but make a mistake and show the side, well, big damage will follow, i see it as a cruiser like squishy BB. 

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13 hours ago, El2aZeR said:

So tell me, do you really want to argue against scientific data with only your "feelings"?

You call that feeling I call that my own eyes. But you obviously think im blind after my mentioned number of battles not to see how much damage I can take.

 

8 hours ago, Leo_Apollo11 said:

Hi all,

 

 

Last week I had 3 "Conquerors" DIV in enemy team for 2 consecutive matches - I was in my "Yamato" in both.

 

The first match they burned down everything and even though I did, IIRC, around 100K we lost miserably... :Smile-angry:

The second match (I couldn't believe my eyes seeing them again - and I even had 5 mins of port time) I warned my team about them and we planned and executed our tactics/strategy beautifully - it was easy victory! :Smile_Default:

 

 

Leo "Apollo11"

Yes this can sucks badly. I hate those troll division.

Now when you mention this I remember flambass love troll divisions.

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51 minutes ago, Hades_warrior said:

You call that feeling I call that my own eyes. But you obviously think im blind after my mentioned number of battles not to see how much damage I can take.

 

Here, tell me what you see:

Spoiler

246.jpg

 

The funny thing about human perception is that it can be wrong, whereas scientific data is always right no matter what you think.

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WG is a business, it makes some ships with a high skill floor and ceiling and some for the potatoes.

 

Of it just catered for the top 30% the game would go nowhere.

 

The potatoes you revile so much fund this game's development and expansion.

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1 minute ago, fallenkezef said:

WG is a business, it makes some ships with a high skill floor and ceiling and some for the potatoes.

 

Of it just catered for the top 30% the game would go nowhere.

 

The potatoes you revile so much fund this game's development and expansion.

Sure, but you shouldn't give potatoes a ship with which they can outplay other ships while potatoing. And in a hypothetical one on one, a potato Conqueror can outplay a decent player in another BB. Hell even Conquror vs. Conquror can end up favourably for a potato if he gets lucky and gets more fires at the right moments.

 

That is the issue with UK BBs. They can be OP if RNG so desires it, regardless of the player skill, yet can fail miserably even when played by a good player.

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52 minutes ago, El2aZeR said:

 

Here, tell me what you see:

  Reveal hidden contents

246.jpg

 

The funny thing about human perception is that it can be wrong, whereas scientific data is always right no matter what you think.

You clearly have not yet arrived in the post-factual era where scientifically proven data is not relevant, only feelings matter. Or as we call it, "alternative facts".

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