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Discussion thread for "some interesting info around the world"

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If subs "IF" they get added to the game IJN Tone and BBCV's may get a role in the game, using hydro dropping foat planes to spot them then DD's can S.A.D. with depth charges, basicly DD's would now have theyr primary target, the subs :cap_yes:

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Beta Tester
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I have been hoping for vanguard for ages and they seem to have copied the stupid silver line with her stupid he and not very accurate, why oh why could they not have taken her general feeling from the warspite with great AP and pretty accurate with 2.0 sigma.

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9 minutes ago, HMS_Britannia said:

I have been hoping for vanguard for ages and they seem to have copied the stupid silver line with her stupid he and not very accurate, why oh why could they not have taken her general feeling from the warspite with great AP and pretty accurate with 2.0 sigma.

Her HE stats are the same as Warspite so at the moment her guns stats are almost Warspite which is all she needs.

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5 minutes ago, KIllerbin34 said:

Her HE stats are the same as Warspite so at the moment her guns stats are almost Warspite which is all she needs.

 

Indeed - has Wargame noticed that the braindead HE spammers are shi.ce?

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28 minutes ago, Major_Damage225 said:

If subs "IF" they get added to the game IJN Tone and BBCV's may get a role in the game

 

I'm pretty sure CVs in general would counter SSs pretty hard as they're slow, not particularly maneuverable and have practically no AA. Just wait until they have to come up for air, then torp/bomb/rocket the :etc_swear: out of them.

This would make SSs rely on the fleet to defend them from air strikes, which in my mind just makes them far worse DDs.

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34 minutes ago, El2aZeR said:

 

I'm pretty sure CVs in general would counter SSs pretty hard as they're slow, not particularly maneuverable and have practically no AA. Just wait until they have to come up for air, then torp/bomb/rocket the :etc_swear: out of them.

This would make SSs rely on the fleet to defend them from air strikes, which in my mind just makes them far worse DDs.

 

inb4 AP rockets made to kill subs, but just ends up citpenning cruisers instead :crab:

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59 minutes ago, KIllerbin34 said:

Her HE stats are the same as Warspite so at the moment her guns stats are almost Warspite which is all she needs.

Well Queen Elizabeth also has those guns. Hood has something similar. That's a very large gap between their potential usefulness.

 

Personally I'm hoping for something Warspite like (at least from what I hear it isn't hopeless trying to hit targets). Making it an AP BB would be fine. And making it a decently accurate BB would be great. Main line UK BBs are from my experience by far the least accurate BBs in the game (another one of the many reasons for HE having kinda better results on them oftentimes).

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2 minutes ago, Toivia said:

Well Queen Elizabeth also has those guns. Hood has something similar. That's a very large gap between their potential usefulness.

 

Personally I'm hoping for something Warspite like (at least from what I hear it isn't hopeless trying to hit targets). Making it an AP BB would be fine. And making it a decently accurate BB would be great. Main line UK BBs are from my experience by far the least accurate BBs in the game (another one of the many reasons for HE having kinda better results on them oftentimes).

 

Though Queen Elizabeth and Hood have the same guns on paper they have far lower accuracy and penetration as the shells on the Warspite have better AP pen, while the Hoods have a shorter fuse instead of the HE Alpha/pen/fire chance that the QE has.

 

I agree that we don't need any more stupid HE BBs... not that that would stop the idiots still only slinging HE as the RN BBs have made this strategy and epidemic that has influenced the other BB lines as well...

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2 hours ago, puxflacet said:

I think you are right. The only version of West Virginia currently possible is the one WG announced. 1944 USS Tennessee would be probably better candidate for T7 premium.

 

I must say that I agree with request to change a name of the ship to Maryland. Even tho I don't think that with current state of Colorado would be OK to put West Virginia as T7 premium, loosing a ship that was considerably different than her sister in her later years because WG wanted to use her, more of less, original form, when there are other options, would be a shame. If WG first buff Colorado that could open the door to get WV as good T7 premium which is not straight better version of her silver sister. And I agree that both Tennessee and California would be a good candidate for T7 premium US BB.

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I'm not a friend of the idea to implement subs into the game. Here's why:

 

  1. WG will definately eff-up implementing them.
  2. BaBBies will have another excuse to kemp bush because of now even more torpedo soup!!

But there's one really good reason for subs being implemented in the game... Potatoes will flock to them, as they will appear as the "ultimate weapon" - invisible, powerful and deadly...

 

Well.. and another reason...

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2 hours ago, Exocet6951 said:

 

inb4 AP rockets made to kill subs, but just ends up citpenning cruisers instead :crab:

You of all people should know not to give wg ideas :Smile-_tongue:

 

 

Edit: premium soviet T9 sub anyone? 

1027238494.thumb.jpg.c25d799fcb7bd8098ca9d5d8e7847742.jpg

 

750k FXP of motherland glory anyone?  :Smile_trollface:

(tbf, the only sub with a swiming pool ever made, top that you kapitalist wanabes, you can't swim at 800 meters depth :Smile_trollface::Smile_trollface:

Edited by Major_Damage225

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Oscar/Oscar-II also had swimming pools iirc. And maybe even saunas.

5 hours ago, El2aZeR said:

As a fun PvE gamemode, sure, why not.

 

Don't particularly see how subs can be implemented in randoms tho unless they plan to expand the match up to 15vs15+, especially since they also plan on releasing all MM limitations on CVs as well.

No worries there! I'm sure everything will be fine, as always! Have you ever doubted the genius of wows producers? HAVE YOU?

 

 

OFF TO GULAG YOU GO!

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5 hours ago, El2aZeR said:

 

I'm pretty sure CVs in general would counter SSs pretty hard as they're slow, not particularly maneuverable and have practically no AA. Just wait until they have to come up for air, then torp/bomb/rocket the :etc_swear: out of them.

This would make SSs rely on the fleet to defend them from air strikes, which in my mind just makes them far worse DDs.

So would the I-400 class submarines counter that as they have their own aircraft :Smile_teethhappy:

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2 hours ago, omglaserspewpew said:

So now that cats submarines are out of the bag ...

 

...

 

... guided missiles when?

 

I think they tested missiles but found them not to be a good fit for the game (yet)

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1 minute ago, 1MajorKoenig said:

 

I think they tested missiles but found them not to be a good fit for the game (yet)

 

They also thought of subs but found them not to be a good fit for the game, so you can bet your Christmas dinner that in 2-3 years when they run out of things to add, they'll proudly announce that a glorious new guided missile mechanic is being introduced.


Also, they said no T10 medium tanks in world of tanks for the longest time. They changed their mind about that so much that they went on to make roughly half a dozen T10 Russian medium tanks :Smile_trollface:

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43 minutes ago, Exocet6951 said:

 

They also thought of subs but found them not to be a good fit for the game, so you can bet your Christmas dinner that in 2-3 years when they run out of things to add, they'll proudly announce that a glorious new guided missile mechanic is being introduced.


Also, they said no T10 medium tanks in world of tanks for the longest time. They changed their mind about that so much that they went on to make roughly half a dozen T10 Russian medium tanks :Smile_trollface:

War Thunder and its "no paper tanks/planes" is out the window for some time already, as well they went all out and introduced late cold war stuff to poke other players with.

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50 minutes ago, Exocet6951 said:

 

They also thought of subs but found them not to be a good fit for the game, so you can bet your Christmas dinner that in 2-3 years when they run out of things to add, they'll proudly announce that a glorious new guided missile mechanic is being introduced.


Also, they said no T10 medium tanks in world of tanks for the longest time. They changed their mind about that so much that they went on to make roughly half a dozen T10 Russian medium tanks :Smile_trollface:

 

Yea you are right. I guess online games can’t be any static.

 

So probably the devs shouldn’t say “never” but “until we know better” to manage the expectations 

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2 hours ago, 1MajorKoenig said:

 

I think they tested missiles but found them not to be a good fit for the game (yet)

Yeah, I know. I'm with Exocet on that WG will eventually, in a couple of years, try to find a way to implement the idea again. Will be interesting to see how, in general, WG implements cold war tech in any of its games, since "going to tier 11+" probably isn't the best thing to do from a progression mechanics standpoint.

 

There's also a huge inherent historical problem with early naval anti-ship missiles, in that the tech was very unevenly distributed nation-wise due to different naval paradigms in USA and Soviet Union. While the Soviets made anti-ship missiles the staple of their ships, Americans initially fully relied on their air power, so their ships had no anti-ship missiles until the introduction of the Harpoon in the late seventies. They did test cruise missiles on converted WW2 era cruisers extensively, so maybe devs could use that as an excuse, but they'd have to use paper designs for most of the American ships, because those cruise missiles (such as the Regulus) were mostly designed to hit land, not naval targets.

 

As an added curiosity, here are some of the mentioned ships:

 

Baltimore-class cruiser USS Helena (CA-75) fires the Regulus missile in 1957:

 

USS_Helena_CA75_regulus_missile.jpg

 

Same class, USS Toledo (CA-133):

 

USS_Toledo_(CA-133)_launching_Regulus_mi

 

Regulus missile sitting on the USS Los Angeles (CA-135):

 

bell5859cruzbk2k.jpg

 

... and launch:

 

USS_Los_Angeles_(CA-135)_firing_a_Regulu

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14 hours ago, El2aZeR said:

 

I'm pretty sure CVs in general would counter SSs pretty hard as they're slow, not particularly maneuverable and have practically no AA. Just wait until they have to come up for air, then torp/bomb/rocket the :etc_swear: out of them.

This would make SSs rely on the fleet to defend them from air strikes, which in my mind just makes them far worse DDs.

 

Expect the first subs to have an air concealment of 2km, powercreeped over time to 1 that will attract half the DD population. Or at the very least those bordering the map on Shimas and not bothering about caps anyway.

And expect most CV players not bothering with them either.

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If Submarines are introduced into the game then All DD's pretty much have to have access to hydro if they are to pose any serious threat to Subs.

German T6-T9 DD's have the same generic hydro as all other nations cruisers, only at T10 does Z-52 come with the improved German hydro.

 

If Every single DD from T5? to T10 would have an hydro, even a short ranged 3km like the Brits, then that would pretty much remove the uniqueness that the German DD's have.

  • just how would the German DD's get compensated for losing their main gimmick advantage vs Other DD's? Improved acceleration & rudder? Improved pen angles? Heal? Stealth? Even better hydro for T6-T9 (looking at you Io-Yang, able to out-hydro Z-23 & Z-46)
  • Or would the other nations DDs' come with weakened hydro? That would still warrant some buffs to German DD's, but likely only small buffs, like: smoke firing penalty and acceleration
  • How would a submarine at periscope depth spot targets for it's team? Could it perhaps be that they can only spot for themselves while at periscope depth? Or just give them extremely low spotting range

Lastly, If every DD and Every Cruiser comes with Hydro, then that's going to adversely affect DD's also as their torpedoes, aimed at BB get spotted by another DD hunting a DD that might or might not even be there, thus actually nerfing torpedoes even further.

Spoiler

Soooo, How long until Destroyers and some Light Cruisers gain the ability to deploy mine fields?

 

Gib muh Nurnberg ability to drop 120 mines

Spoiler

detectable via hydro-acoustic search

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@aleksi111 they could always introduce some different hydro only working below water. Same time german DD hydro could retain its normal Hydro feature + the new one on top.

 

With the CV rework coming and now potentially subs too (i dont believe that they only do that for halloween event- Waaaaay to much work for that!), im actually NOT looking forward how WoWs will be next year...

Basicly we are confronted with 2 major changes in the game, with WG being (un)able to balance stuff properly, i fear that it has to potential to [edited]the game greatly :cap_fainting:

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