[CPC] NoirLotus [CPC] Quality Poster 2,545 posts 13,198 battles Report post #11326 Posted September 13, 2018 Oh, to buff le Terrible, they just reduced the reload by 1 s (so DPM is still crap), improved the gun range and rotation but they removed the smoke !! FFS WG, when you remove smoke from russian DD, they had a heal to compensate. 1 Share this post Link to post Share on other sites
[NAN0] HaachamaShipping Players 8,474 posts 10,052 battles Report post #11327 Posted September 13, 2018 4 minutes ago, NoirLotus said: Oh, to buff le Terrible, they just reduced the reload by 1 s (so DPM is still crap), improved the gun range and rotation but they removed the smoke !! FFS WG, when you remove smoke from russian DD, they had a heal to compensate. Russians have a choice. This is more like an IJN DD that doesn't get a choice between smoke and dpm upgrade. Also, we can't have accurate BBs. Share this post Link to post Share on other sites
creamgravy Players 2,780 posts 17,292 battles Report post #11328 Posted September 13, 2018 2 hours ago, Riselotte said: I mean, would you want the HE pen "fixed"? Just saying, in terms of potential HE dpm, Daring beats Harugumo. If that would be allowed to be realised by 1/4 pen... They're normal DD guns, why give it the same HE pen as a normal destroyer? Anything between 19 or 21mm will do, it's not hard... God knows why they're living by this utterly retarded 1/4 or 1/6 rule. It completely breaks IJN 100mm gunboats. 1 Share this post Link to post Share on other sites
[BYOB] Aragathor Players 7,047 posts 32,322 battles Report post #11329 Posted September 13, 2018 56 minutes ago, NoirLotus said: Oh, to buff le Terrible, they just reduced the reload by 1 s (so DPM is still crap), improved the gun range and rotation but they removed the smoke !! FFS WG, when you remove smoke from russian DD, they had a heal to compensate. Well, the ship is just as bad as before the changes on paper. Flambass was on point when he said that the ship needs Aigle reload time plus a 25% Main Battery Booster. Share this post Link to post Share on other sites
[-EXS-] Hades_warrior Players 5,381 posts 6,643 battles Report post #11330 Posted September 13, 2018 Seems like Jean Bart wont be that OP after all, with sigma nerf from 2.0 to 1.9. Share this post Link to post Share on other sites
[NAN0] HaachamaShipping Players 8,474 posts 10,052 battles Report post #11331 Posted September 13, 2018 22 minutes ago, creamgravy said: They're normal DD guns, why give it the same HE pen as a normal destroyer? Anything between 19 or 21mm will do, it's not hard... God knows why they're living by this utterly retarded 1/4 or 1/6 rule. It completely breaks IJN 100mm gunboats. The IJN 1/4 rule was not an accident. Harugumo getting this much firepower was intentional to give the ship something to stand out. As a result, Harugumo now is no longer garbage. Give it any less pen and it reverts right back to its garbage rating, being absolute terrible to play. But as a result, so far every HE shell is 1/4 or 1/6. And Daring, unlike Harugumo doesn't need the improved pen, because the rest of the ship isn't utter garbage. Daring is basically a better ship in all other aspects, save for speed boost. That's the difference. Lightning and Daring ships having to sink 4 points into IFHE isn't really tragic. Also, they are 114 mm guns. They get penetration befitting this gun caliber just like they get reload befitting the caliber. If these super small caliber guns were so terrible due to IFHE, nobody would put up with them, but people do, for good reasons, just like why people put up with light cruiser lines. Share this post Link to post Share on other sites
Flavio1997 ∞ Alpha Tester 1,006 posts 11,990 battles Report post #11332 Posted September 13, 2018 finally Alaska get a deserved buff ST. Balance changes. American cruiser Alaska. According to the results of testing, the American cruiser will receive some improvements: The rudder shift time has been reduced from 13.8 to 13.1 seconds;Detection reduced from 16.2 to 15.5 km; Detection when firing from smoke is reduced from 12.78 to 12.09 km; Turret rotation speed is increased from 5 to 6 degrees per second; Firing angles increased and improved. Fire duration on Alaska, as well as on other similar ships (Stalingrad, Kronstadt), is increased from 30 to 45 seconds. 1 1 Share this post Link to post Share on other sites
creamgravy Players 2,780 posts 17,292 battles Report post #11333 Posted September 13, 2018 8 minutes ago, Riselotte said: snip I know you'll never criticise any buffs to IJN ships but that makes no sense whatsoever. Turning a 100mm destroyer into a 152mm destroyer because they HAVE to use the 1/4 rule is ****ing mental. Share this post Link to post Share on other sites
[NAN0] HaachamaShipping Players 8,474 posts 10,052 battles Report post #11334 Posted September 13, 2018 1 hour ago, creamgravy said: I know you'll never criticise any buffs to IJN ships but that makes no sense whatsoever. Turning a 100mm destroyer into a 152mm destroyer because they HAVE to use the 1/4 rule is ****ing mental. I did criticise the buff, but ok. What I said was not that the buff was right or good, it's that the buff was not WG being mentally tied to 1/6 and 1/4, unable to imagine 1/5. The 10 cm gun buff to 1/4 was a calculated buff on WGs part to allow the Harugumo to have a distinct strength that is good enough to make up for the ship basically being terrible in most other areas. Akizuki was fine. Kitakaze would have likely been fine. Harugumo though was basically trash pre-buff. Thus, WG, instead of throwing their made-up design (unlike Kitakaze, Harugumo was born in St. Petersburg) into the trash bin where it belongs, buffed the 10 cm guns and nerfed the Akizuki slightly to avoid it being crazy OP. That's how we ended up here. And consequently, it is of no importance to WG whether a ship needs IFHE to work or not. They stated, the buff was to allow the 10 cm gun users to have a choice and not be forced into using it, but the real reason is that they just tried to salvage Harugumo and whether IFHE is de facto mandatory on some ships is of no interest, just a better sounding reasoning than admitting they f***ed up the Harugumo. Look at USN CLs. Helena and up basically need IFHE if they want to harm other cruisers and BBs. Playing Cleveland, Seattle, Worcester, Chapayev, Donskoi or such without IFHE is basically just terrible, to the point that you'd take IFHE before you take CE. Did they care about that? No. Instead, the need for IFHE is something that is accepted and like other things, is worked into balancing (just like certain ships get balanced around needing EM or not). And the new RN DDs will not get any penetration buffs, because, while yes, the need for IFHE is annoying, they are a typical ship where it is accepted and it is part of the balancing of the ship. Basically, IFHE has become the skill tax light ships pay to out-dpm heavy ships. But unlike Harugumo, Daring isn't terrible in all things other than guns and thus the ship is deemed acceptable to pay the tax, in order to out-dpm the other DDs. 3 Share this post Link to post Share on other sites
[T-N-T] Toivia Players 4,019 posts 23,935 battles Report post #11335 Posted September 13, 2018 Seems like a great day, all the BS in game is seemingly mirrored by the tweaks and nerfs and buffs they just announced. I just can't take that anymore... EDIT: Okay, got a little beat down there. I have to give them credit on not overbuffing the Alaska (at least it seems to be an overall "handling" improvement, not too much more than that. Still, the whole DD business is a mess, including cruiser melting IJN gunboats (1/5 HE pen should have sufficed - I'd still be fucked in the Zao but not in the Hinden at least). Daring and co. have already been dicussed in lenght. Le Terrible really needs some normal DPM, not reliance on the reload booster, if it is to compete. You see, gimmicks can be fine and allright, if you don't force them on ships. I'll even agree the reload booster on Saint-Louis turned out fine, but it's still annoying to pay for another consumable and misclick on wrong consumables in battle. Share this post Link to post Share on other sites
[TOXIC] eliastion Players 4,795 posts 12,260 battles Report post #11336 Posted September 14, 2018 British DD line gets more and more ridiculous... Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #11337 Posted September 14, 2018 17 hours ago, Toivia said: The DPM race is just plain ridiculous right now. I can understand getting melted by a Worcester, because dakka is pretty much the point of the light cruisers. But now I'm seeing Harugumos in Ranked? Real fun when they melt you the very same way. And now Daring is coming... No, being a machine gun AND having a heal (on top of some respectable hp to begin with) to sustain it is just too bloody much. Yep, i dont understand where this will lead at somepoint? Maybe its their master scheme to introduce strong DDs/Cruisers first, so it wont be as bad when they finaly introduce Russian BBs Afterall, they are probably gonna justify the design because someone imagined it that way The only question is, how far are they willing to go Share this post Link to post Share on other sites
[NAN0] HaachamaShipping Players 8,474 posts 10,052 battles Report post #11338 Posted September 14, 2018 13 hours ago, Toivia said: Still, the whole DD business is a mess, including cruiser melting IJN gunboats (1/5 HE pen should have sufficed - I'd still be fucked in the Zao but not in the Hinden at least). 1/6 would have sufficed, had the Harugumo been a QoL upgrade, not a pure dpm upgrade. When I heard successor designs to Akizuki would be coming, I thought they'd keep the aki gun formula and just reduce the weaknesses of the Akizuki over the tiers, to make the ship a good multi purpose DD at T10. Increase the speed, torpedoes and AA. But instead they just opted for dpm and because the dpm with 1/6 pen is not going to win you much when the rest of the ship is crap, we got 1/4 pen. Also, 1/5 pen likely wouldn't screw over the Zao, because with ability to pen 19 mm anyway, increasing it to 25 mm is a meh return for 4 pts at T10. Getting RPF likely would be a better deal at that point. 29 minutes ago, DFens_666 said: Yep, i dont understand where this will lead at somepoint? Maybe its their master scheme to introduce strong DDs/Cruisers first, so it wont be as bad when they finaly introduce Russian BBs Afterall, they are probably gonna justify the design because someone imagined it that way The only question is, how far are they willing to go Given what we got for Russian "destroyers" and Russian "cruisers", it'll likely be ridiculous. Also clumsy and based on what Stalin asked of the design bureau, not on what any design bureau could credibly deliver without faking the stats to avoid gulag. 1 Share this post Link to post Share on other sites
_DeathWing_ Alpha Tester, Players, In AlfaTesters 2,625 posts 9,867 battles Report post #11339 Posted September 14, 2018 Share this post Link to post Share on other sites
[NAN0] HaachamaShipping Players 8,474 posts 10,052 battles Report post #11340 Posted September 14, 2018 18 minutes ago, _DeathWing_ said: I kinda like it. Buffs the ship in survivability and comfort, but shouldn't make it OP, as the guns still trade off a lot and when caught in a fight with BBs, it still cannot depend on armour holding off much. 2 Share this post Link to post Share on other sites
[NAN0] HaachamaShipping Players 8,474 posts 10,052 battles Report post #11341 Posted September 17, 2018 4 minutes ago, Comodoro_Allande said: ST, British battleship Dreadnought, tier IIIHit points – 37400. Plating - 279 mm.Main battery - 5x2 305 mm. Firing range - 13.7 km.Maximum HE shell damage – 5200. Chance to cause fire – 32%. Maximum AP shell damage - 8100. Reload time - 30.0 s. 180 degree turn time - 60.0 s. Maximum dispersion - 197 м. HE initial velocity - 831 m/s. AP initial velocity - 831 m/s. Sigma – 1.8. Maximum speed - 21 kt. Turning circle radius - 520 m. Rudder shift time – 11.6 s. Surface detectability – 10.3 km. Air detectability – 8.7 km. Detectability after firing main guns in smoke – 8.1 km. Available consumables: 1 slot - Damage Control Party 2 slot - Repair Party II All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing. SOURCE: Quote Surface detectability – 10.3 km Excuse me, WTF? Edit: Actually, it's not even the best on T3, which is Kawachi at 9.54 km. Still... this will have CE as a premium. Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #11342 Posted September 17, 2018 That's not all. They name dropped a another RN BB a lot of people have been waiting for: HMS Rearguard. Share this post Link to post Share on other sites
Comodoro_Allande Players 2,240 posts 8,469 battles Report post #11343 Posted September 17, 2018 5 minutos antes, Riselotte dijo: Excuse me, WTF? Edit: Actually, it's not even the best on T3, which is Kawachi at 9.54 km. Still... this will have CE as a premium. Bellerophon has 13,7 km . Also, Kawachi is absolute crap, and if Dreadnought behave just as the Bellerophon... König Albert powercreeped Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #11344 Posted September 17, 2018 2 minutes ago, Comodoro_Allande said: Bellerophon has 13,7 km . Also, Kawachi is absolute crap, and if Dreadnought behave just as the Bellerophon... König Albert powercreeped I wouldn't be so sure of that if I were you (yet) Share this post Link to post Share on other sites
[POMF] Verdius Beta Tester 1,989 posts 4,247 battles Report post #11345 Posted September 17, 2018 Oh hey another ship that has a bigger radar range than a concealment range with skills 1 Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,979 battles Report post #11346 Posted September 17, 2018 1 minute ago, Verdius said: Oh hey another ship that has a bigger radar range than a concealment range with skills Yea I hate this too. On the other hand Wichita don't have SH AP as Baltimore, slower reload then Baltimore and less health then Baltimore. I don't know, I kind of hope than WG will find some other way to balance her, maybe Heal like Boise or something, now she just look like another typical US cruiser but this time, very stealthy. Also while I think that that adding Dreadnought and Vanguard are good think I would like some RN cruiser first. These will be 5th and 6th premium RN BBs while the only premium cruiser is no longer on sale. Share this post Link to post Share on other sites
Comodoro_Allande Players 2,240 posts 8,469 battles Report post #11347 Posted September 17, 2018 Comparison between Dreadnought and Bellerophon Bellerophon (fully upgraded) Dreadnought Survivability HP: 38100 Belt: 254 mm HP: 37400 Belt: 279 mm Artillery 5x2 305 mm Reload: 30 s 180º turning: 60 s Range: 15,05 km 210m max dispersion 1,8 Sigma 5x2 305 mm Reload: 30 s 180º turning: 60 s Range: 13,7 km 197m max dispersion 1,8 Sigma Shells AP: 8100 831 m/s HE: 5200 831 m/s 32% fire chance AP: 8100 831 m/s HE: 5200 831 m/s 32% fire chance AA 22,8 DPS - 2,49 km 4,2 DPS - 3 km No data or no AA whatsoever Concealment and maneuverability Max speed: 22,5 knots Turning circle: 560 m Rudder shift: 11,7 s Surface detection: 13,68 km Air detection: 8,49 km Max speed: 21 knots Turning circle: 520 m Rudder shift: 11,6 s Surface detection: 10,3 km Air detection: 8,7 km 2 Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #11348 Posted September 17, 2018 Wouldn't surprise me, tbh, if the reason why there was no data included on the Dreadnought's aa , was that she doesn't have any. @Comodoro_Allande 1 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #11349 Posted September 17, 2018 7 minutes ago, fumtu said: Yea I hate this too. On the other hand Wichita don't have SH AP as Baltimore, slower reload then Baltimore and less health then Baltimore. I don't know, I kind of hope than WG will find some other way to balance her, maybe Heal like Boise or something, now she just look like another typical US cruiser but this time, very stealthy. Also while I think that that adding Dreadnought and Vanguard are good think I would like some RN cruiser first. These will be 5th and 6th premium RN BBs while the only premium cruiser is no longer on sale. Wichita as posted on the blog DOES have SHS AP - 762m/s shell velocity, same as Balti/Buffalo/Des Moines. Regular AP have 853m/s in comparison Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #11350 Posted September 17, 2018 Something for the old schoolers/seal clubbers. Heaven help us. https://www.facebook.com/wowsdevblog/photos/a.1914529002206771/2187704271555908/?type=3&theater 1 Share this post Link to post Share on other sites