Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Deamon93

Discussion thread for "some interesting info around the world"

15,890 comments in this topic

Recommended Posts

[SCRUB]
Players
1,074 posts
19 minutes ago, El2aZeR said:

 

It's pretty much a given that it will be, really.

Considering the goals of the rework you need something to attract the most braindead potatoes in the game, you need to lessen any potential skill gaps and you need to make it easy enough to play on consoles. I'd be incredibly surprised if the CV rework doesn't turn out to be hilariously broken.

 

At this point I'm moreorless just assuming it'll be the death of actually skilled CV play, replacing it with any potato can auto win (more so than they can in BB's) and that will then turn the entire playerbase against CV's and that'll be the excuse to get rid of them. 

Share this post


Link to post
Share on other sites
[POMF]
Beta Tester
1,989 posts
4,247 battles

Considering WG was happy with the way AP bombs were implemented on USN CVs (happy enough at least to never touch it again despite it being point and click cruiser deleting) it is indeed quite worrying. We all know the balans that is Midway AP bombs that definitly 100% are anti BB weapon comrade, even though they don't do much to a half the BBs, oneshot other half, and oneshot any cruiser because ofc it would.

 

I really wonder how AA mechanics will be:
Will it be such a case of extremes as it is right now? Where you either mow down 5 squadrons if you have good AA or get stomped if you have anything less than that? 
Will for example a Roma have any chance of shooting down aircraft or will it just be pretty fireworks? Will Musashi and other prems whose only/biggest weakness is bad AA now get even stronger?

How will the US and IJNs national flavour work out in this overhaul or will this get lost?


Anyway I've seen enough dumb balancing decisions from Lesta in the last few years, and they also have a tendency of using a sledgehammer for balancing where a scalpel is required.

  • Cool 2

Share this post


Link to post
Share on other sites
Players
1,207 posts
7,342 battles
11 hours ago, Reaper_JackGBR said:

At this point I'm moreorless just assuming it'll be the death of actually skilled CV play, replacing it with any potato can auto win (more so than they can in BB's) and that will then turn the entire playerbase against CV's and that'll be the excuse to get rid of them. 

Why would it turn the playerbase against CV?

BBs are still popular, while being now totally braindead and full of potato play.

Easy ships to play, doing big damages?

I don't see something new here.

Share this post


Link to post
Share on other sites
Players
1,322 posts
7,981 battles

BB's have always been popular. They were among the most famous ships in the world. Despite their huge role, carriers don't share that fame (I remember somebody who actually thought the nuclear-powered Cold War-era Enterprise would be released and was disappointed when it was "only" the WW2 one) and carriers were probably never a popular class (I can't speak about Alpha and Beta).

 

I can imagine that dumbing down carriers would turn off experienced players. I'm not interested in dumbed down ships either. It certainly would harm my motivation in this game in general.

Share this post


Link to post
Share on other sites
[NED]
Players
2,225 posts
8,827 battles

I do hope they can make carriers interesting to play.

 

They are important to the era of shipwarfare but difficult to balance or make fun.

  • Funny 1

Share this post


Link to post
Share on other sites
[TORAZ]
Beta Tester
15,786 posts
26,801 battles
2 hours ago, Robber_Baron said:

I can't speak about Alpha and Beta

 

CVs were actually rather popular in CBT precisely because they were hilariously overpowered resulting in memes like this:

 

02OtoCK.png

 

Then WG took the nerfhammer to CVs which killed the average CV player population overnight, leaving only the extremely skilled and red tomatoes to play the class.

Share this post


Link to post
Share on other sites
[SCRUB]
Players
8,460 posts
13,076 battles
33 minutes ago, El2aZeR said:

 

CVs were actually rather popular in CBT precisely because they were hilariously overpowered resulting in memes like this:

 

02OtoCK.png

 

Then WG took the nerfhammer to CVs which killed the average CV player population overnight, leaving only the extremely skilled and red tomatoes to play the class.

 

Is that image from the old pure strike (0/5/5) Haku? I do believe I saw a video from those WoWs Dark Ages, when Fault Line was in the tier X rotation and not even a Des Moines could survive a strike because the CV could simply saturate the area even with panicked torp spreads and still land enough to just nuke everything.

 

Oh dear now I have to try and find that video again, brb ...

Share this post


Link to post
Share on other sites
[TORAZ]
Beta Tester
15,786 posts
26,801 battles
1 minute ago, Aotearas said:

not even a Des Moines could survive a strike because the CV could simply saturate the area even with panicked torp spreads

 

Except, you know, DFAA actually wasn't a thing. It was introduced later on.

Back in early CBT you only had your base AA to rely on, so everyone and their mother specialized into it (not to mention it was the only thing worth specializing into as almost every other skill was practically worthless). Not that it mattered ofc with stuff like strike Haku or strike Midway.

I believe the only time my team actually managed to defend against a CV strike was when the entire team literally all bunched up into one spot. Other than that AA was for damage mitigation at best, not denying strikes completely.

  • Cool 2

Share this post


Link to post
Share on other sites
[SCRUB]
Players
8,460 posts
13,076 battles
15 minutes ago, El2aZeR said:

 

Except, you know, DFAA actually wasn't a thing. It was introduced later on.

Back in early CBT you only had your base AA to rely on, so everyone and their mother specialized into it (not to mention it was the only thing worth specializing into as almost every other skill was practically worthless). Not that it mattered ofc with stuff like strike Haku or strike Midway.

I believe the only time my team actually managed to defend against a CV strike was when the entire team literally all bunched up into one spot. Other than that AA was for damage mitigation at best, not denying strikes completely.

 

That explains it ...

 

Found the video by the way:

 

 

 

0/4/4 loadout, not 0/5/5 ... was a while since I last seen it and took me a while to find it again.

 

 

Watching that video and it's just disgusting (and I don't just mean the striking potential, there's so much cringe!).

  • Funny 1

Share this post


Link to post
Share on other sites
Players
2,025 posts
13,785 battles
1 hour ago, El2aZeR said:

 

Except, you know, DFAA actually wasn't a thing. It was introduced later on.

Back in early CBT you only had your base AA to rely on, so everyone and their mother specialized into it (not to mention it was the only thing worth specializing into as almost every other skill was practically worthless). Not that it mattered ofc with stuff like strike Haku or strike Midway.

I believe the only time my team actually managed to defend against a CV strike was when the entire team literally all bunched up into one spot. Other than that AA was for damage mitigation at best, not denying strikes completely.

What is damage mitigation? Asking for Nikolai who has a guy shooting the air with a pistol. :D

  • Funny 1

Share this post


Link to post
Share on other sites
Players
2,025 posts
13,785 battles

BTW guys. Do you think ramming should be rethinked? Cause I just saw a Montana with 35 (!) HP kill a Conqueror on 70% HP with ram. I mean this is just a joke not gameplay. (This isn't a simulator game.)

Share this post


Link to post
Share on other sites
Players
2,025 posts
13,785 battles
23 minutes ago, _ramrus_ said:

Montana with 35hp has the same mass of steel as montana with 96k hp.

By that this would mean that I could get 500 gramm of cheese and then rip huge holes inside it and you would say it is still 500 gramm. No, it is not.

 

BTW this is still a game not a simulator.

  • Boring 1
  • Bad 1

Share this post


Link to post
Share on other sites
Weekend Tester, In AlfaTesters
618 posts
10,023 battles

What I said makes perfect sense.

HP is just abstraction of buoyancy and combat power.

You can blow as many holes in it as you like. The amount of steel wont change.

  • Cool 1

Share this post


Link to post
Share on other sites
[DREAD]
Players
13,110 posts
7,885 battles
4 hours ago, El2aZeR said:

 

CVs were actually rather popular in CBT precisely because they were hilariously overpowered resulting in memes like this:

 

02OtoCK.png

 

Then WG took the nerfhammer to CVs which killed the average CV player population overnight, leaving only the extremely skilled and red tomatoes to play the class.

Sorry but nope, buddy... 

 

(I respect you defend your class but what the hell did WG to this)

Share this post


Link to post
Share on other sites
[TORAZ]
Beta Tester
15,786 posts
26,801 battles
1 minute ago, 1MajorKoenig said:

Sorry but nope, buddy... 

 

(I respect you defend your class but what the hell did WG to this)

 

Eh?

Did I say anything to defend that?

Have you even bothered to read what I wrote?

Share this post


Link to post
Share on other sites
[DREAD]
Players
13,110 posts
7,885 battles
18 minutes ago, El2aZeR said:

 

Eh?

Did I say anything to defend that?

Have you even bothered to read what I wrote?

Not really but I like that you are defending your CV class since ages. That alone is a thumbs up.

 

But I am afraid I will ever like the current CV gameplay - no matter how hard I try.

 

And sorry that I can’t read any long posts when I am drunk though...

 

so... NVM 

 

 

Share this post


Link to post
Share on other sites
[TORAZ]
Beta Tester
15,786 posts
26,801 battles
3 minutes ago, 1MajorKoenig said:

But I am afraid I will ever like the current CV gameplay - no matter how hard I try.

 

So... you've always liked CV play no matter how hard you tried?

 

Go_Home_You_Are_Drunk.jpg

 

:Smile_trollface::Smile_trollface::Smile_trollface:

 

 

  • Funny 2

Share this post


Link to post
Share on other sites
[DREAD]
Players
13,110 posts
7,885 battles
3 minutes ago, El2aZeR said:

 

So... you've always liked CV play no matter how hard you tried?

 

Go_Home_You_Are_Drunk.jpg

 

:Smile_trollface::Smile_trollface::Smile_trollface:

 

 

 

How did you spot me on my way home...?

  • Funny 4

Share this post


Link to post
Share on other sites
[TORAZ]
Beta Tester
15,786 posts
26,801 battles
4 minutes ago, 1MajorKoenig said:

How did you spot me on my way home...?

 

You see emblem comrade?

Glorious service of intelligence KGB always know where you are!

Share this post


Link to post
Share on other sites
[TORAZ]
Beta Tester
15,786 posts
26,801 battles

So I just saw this:

Spoiler

lnqmcuhfdaj11.jpg

 

I don't think that's going to discourage anyone considering BBabies who go there likely aren't intelligent enough to read signs anyway. :Smile_trollface:

  • Cool 2
  • Funny 4

Share this post


Link to post
Share on other sites
Alpha Tester
2,543 posts
16,031 battles

My memory might fail me but there was DFAA since Alpha. The problem was mainly that AA was way weaker on those days so the only way to reliably wipe out an enemy CV strike was with overlapping AA bubbles instead of nowadays when a single AA specced BB can stop it. Then, when OBT finally kicked off, the AA values were buffed, then buffed again and finally the focus of high damage AA went from mid range AA to long range AA

Share this post


Link to post
Share on other sites

×