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Discussion thread for "some interesting info around the world"

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4 minutes ago, fumtu said:

5acdc2ec3b7a0_Screenshot-2018-4-11ListofAllShipAverages(2).thumb.png.88f6a8f140edd357287aea4b86edc08f.png

 

Asia is the server where the damage difference is the higher between Midway and Hakuryu, and yet compared to other servers winrates are inverted and Hakuryu wins far more.

Also win percentage is higher than 100% on Asia and NA, and lower than 100% on EU. Interesting considering a TX CV is always matched witha TX CV and there are only two CVs so 3 different possible matches - HM, MM, HH. Draws can explain total winrates lower than 100% don't explain winrates total higher than 100%.

 

Interesting stats.

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Hey, is it just me, or is the Shima concealment buff missing in that announcement?   If so, I really hope it is either a simple mistake or because it needs more testing, not dropped entirely. 

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5 minutes ago, Zombie_Wizard said:

Hey, is it just me, or is the Shima concealment buff missing in that announcement?   If so, I really hope it is either a simple mistake or because it needs more testing, not dropped entirely. 

It was in the announcement. 5.59 max concealment

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8 minutes ago, LastButterfly said:

 

Asia is the server where the damage difference is the higher between Midway and Hakuryu, and yet compared to other servers winrates are inverted and Hakuryu wins far more.

Also win percentage is higher than 100% on Asia and NA, and lower than 100% on EU. Interesting considering a TX CV is always matched witha TX CV and there are only two CVs so 3 different possible matches - HM, MM, HH. Draws can explain total winrates lower than 100% don't explain winrates total higher than 100%.

 

Interesting stats.

 

The sum of the winrate does not have to be 100%.

For example, have one battle Hak vs Mid where wins Haku and two battle Mid vs Mid. Now you have 3 battles in total where Haku has 100% winrate and Midway has 40% winrate

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It is still interresting how the Haku has higher winrate, it shows that the main targets of the Midway (mainly BBs and CA) don't have as much influence as the main targets of the Haku (which are mainly DDs, thanks to the converging drop pattern and smaller DB crop circle, not to mention the option for AP bombs...)

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10 minutes ago, Xevious_Red said:

It was in the announcement. 5.59 max concealment

Thanks mate, now i see it too, right there at the top... It seems my brain simply ignored the first few lines since they didn't contain a ship name in boldface :Smile_hiding:

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By those last three weeks of stats, Midway always has better winrate except for the first week on Asia server (24.3.). After that first week (when the DMG was already hugel favouring Midway), even on asia server Midway took the top spot.

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On the one hand, great, we are getting tiers 9 + 10 for the IJN Akizuki line.

On the other, I bought premium camo for the Akizuki. So that's 3000 doubloons down the pipe.

And the T10 doesn't have the historical 127mm guns planned as the upgrade to the 10mm ones, no, he has an extra turret with 10mm guns.

 

I'm really torn about this one...

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T9 improved Akizuki should have a speed of around 36.7 knots, which will be an amazing and much wanted upgrade over the T8.
Hope the T10 is also around that number in terms of speed, while having improved AA and the extra turret (hopefully without sacrificing detection over her predecessors). She will probably turn at Soviet DD rates though.

 

Also pls give the AA-destroyers the Def AA they deserve. Even if they have to put it in the TRB slot.

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3 minutes ago, Verdius said:

T9 improved Akizuki should have a speed of around 36.7 knots, which will be an amazing and much wanted upgrade over the T8.
Hope the T10 is also around that number in terms of speed, while having improved AA and the extra turret (hopefully without sacrificing detection over her predecessors). She will probably turn at Soviet DD rates though.

That's better than Yuugumu speed even and best IJN high-tier after Shima. Would be much appreciated.

 

Also, I wonder how terrible sixtuble launcher reload time will be.

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11 minutes ago, Verdius said:

T9 improved Akizuki should have a speed of around 36.7 knots, which will be an amazing and much wanted upgrade over the T8.
Hope the T10 is also around that number in terms of speed, while having improved AA and the extra turret (hopefully without sacrificing detection over her predecessors). She will probably turn at Soviet DD rates though.

 

Also pls give the AA-destroyers the Def AA they deserve. Even if they have to put it in the TRB slot.

For me the Akizuki is most OP DD hunter in the game so my reaction to this info (and also info of fixing AP pens for DD)

 

https://media.giphy.com/media/Zk9mW5OmXTz9e/giphy.gif

 

 

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3 minutes ago, Verdius said:

Better quality picture of the new DDs

snip

 

latest?cb=20130110012643

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So looking at that better quality picture it seems that Harugumo will also have a sextuple launcher, as the torpedo reload storage on her port side is subdivided into 3 parts.

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Catapults on turrets - Yes. Yes.

Akizuki Kai - Yes. Yes. YES. ( ͡° ͜ʖ ͡°)

Halsey for the USN collection: Really? Out of all the potential candidates? Halsey?! Fletcher got shafted. Again. Just like IRL.

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55 minutes ago, Verdius said:

 

Also pls give the AA-destroyers the Def AA they deserve. Even if they have to put it in the TRB slot.

 

Sure, give every single ship defensive AA and values that are close to DM... That sounds like fun...

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This new PTS for next patch is quite interesting and in the same time awkward for some players - https://worldofwarships.eu/en/news/public-test/PT074/

 

Quote

Let's take a quick look at the main violations which can result in a warning or penalty followed by a change in the player's nickname colour:

Inactivity in battle

Damage to Allies/Team kills

Fleeing the battle

Bold part is the best part that drag my atention.

Is this means that players who are runing away from enemys because they end in situation 1 vs 3+ enemy ships will be also punished with Orange penalty?
''Fleeing'' term stands for pulling away from battles as I know.

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Just now, Hades_warrior said:

This new PTS for next patch is quite interesting and in the same time awkward for some players - https://worldofwarships.eu/en/news/public-test/PT074/

 

Bold part is the best part that drag my atention.

Is this means that players who are runing away from enemys because they end in situation 1 vs 3+ enemy ships will be also punished with Orange penalty?
''Fleeing'' term stands for pulling away from battles as I know.

 

I think with fleeing they refer to exiting (returning to port) the battle before your ship is destroyed.

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1 minute ago, WolfGewehr said:

 

I think with fleeing they refer to exiting (returning to port) the battle before your ship is destroyed.

I hope thats the case. Tho, im sure WG is aware how offen people complain on campers and lackers in battles so maybe this is the way they wanna fix it.

Im not slacker, I push offen but I dont wanna get rewarder just because my allies left me alone on field.

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7 minutes ago, Hades_warrior said:

Bold part is the best part that drag my atention.

Is this means that players who are runing away from enemys because they end in situation 1 vs 3+ enemy ships will be also punished with Orange penalty?
''Fleeing'' term stands for pulling away from battles as I know.

5 minutes ago, WolfGewehr said:

I think with fleeing they refer to exiting (returning to port) the battle before your ship is destroyed.

In the German announcement it says something like "prematurely leaving battle".

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