[BLITZ] WeGreedy Players 3,005 posts 15,006 battles Report post #9401 Posted April 11, 2018 @Leo_Apollo11 two hours late :P Share this post Link to post Share on other sites
LastButterfly Beta Tester 5,519 posts 2,939 battles Report post #9402 Posted April 11, 2018 4 minutes ago, fumtu said: Asia is the server where the damage difference is the higher between Midway and Hakuryu, and yet compared to other servers winrates are inverted and Hakuryu wins far more. Also win percentage is higher than 100% on Asia and NA, and lower than 100% on EU. Interesting considering a TX CV is always matched witha TX CV and there are only two CVs so 3 different possible matches - HM, MM, HH. Draws can explain total winrates lower than 100% don't explain winrates total higher than 100%. Interesting stats. Share this post Link to post Share on other sites
Zombie_Wizard Players 68 posts 5,774 battles Report post #9403 Posted April 11, 2018 Hey, is it just me, or is the Shima concealment buff missing in that announcement? If so, I really hope it is either a simple mistake or because it needs more testing, not dropped entirely. Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #9404 Posted April 11, 2018 5 minutes ago, Zombie_Wizard said: Hey, is it just me, or is the Shima concealment buff missing in that announcement? If so, I really hope it is either a simple mistake or because it needs more testing, not dropped entirely. It was in the announcement. 5.59 max concealment Share this post Link to post Share on other sites
[T-N-T] Sigimundus Weekend Tester, Players, In AlfaTesters 6,566 posts 16,011 battles Report post #9405 Posted April 11, 2018 8 minutes ago, LastButterfly said: Asia is the server where the damage difference is the higher between Midway and Hakuryu, and yet compared to other servers winrates are inverted and Hakuryu wins far more. Also win percentage is higher than 100% on Asia and NA, and lower than 100% on EU. Interesting considering a TX CV is always matched witha TX CV and there are only two CVs so 3 different possible matches - HM, MM, HH. Draws can explain total winrates lower than 100% don't explain winrates total higher than 100%. Interesting stats. The sum of the winrate does not have to be 100%. For example, have one battle Hak vs Mid where wins Haku and two battle Mid vs Mid. Now you have 3 battles in total where Haku has 100% winrate and Midway has 40% winrate 1 Share this post Link to post Share on other sites
[POND] Horin728 Players 559 posts 7,130 battles Report post #9406 Posted April 11, 2018 It is still interresting how the Haku has higher winrate, it shows that the main targets of the Midway (mainly BBs and CA) don't have as much influence as the main targets of the Haku (which are mainly DDs, thanks to the converging drop pattern and smaller DB crop circle, not to mention the option for AP bombs...) Share this post Link to post Share on other sites
Zombie_Wizard Players 68 posts 5,774 battles Report post #9407 Posted April 11, 2018 10 minutes ago, Xevious_Red said: It was in the announcement. 5.59 max concealment Thanks mate, now i see it too, right there at the top... It seems my brain simply ignored the first few lines since they didn't contain a ship name in boldface Share this post Link to post Share on other sites
[T-N-T] Toivia Players 4,019 posts 23,935 battles Report post #9408 Posted April 11, 2018 By those last three weeks of stats, Midway always has better winrate except for the first week on Asia server (24.3.). After that first week (when the DMG was already hugel favouring Midway), even on asia server Midway took the top spot. Share this post Link to post Share on other sites
[BYOB] Aragathor Players 7,047 posts 32,322 battles Report post #9409 Posted April 11, 2018 On the one hand, great, we are getting tiers 9 + 10 for the IJN Akizuki line. On the other, I bought premium camo for the Akizuki. So that's 3000 doubloons down the pipe. And the T10 doesn't have the historical 127mm guns planned as the upgrade to the 10mm ones, no, he has an extra turret with 10mm guns. I'm really torn about this one... Share this post Link to post Share on other sites
_DeathWing_ Alpha Tester, Players, In AlfaTesters 2,625 posts 9,867 battles Report post #9410 Posted April 11, 2018 2 Share this post Link to post Share on other sites
[POMF] Verdius Beta Tester 1,989 posts 4,247 battles Report post #9411 Posted April 11, 2018 T9 improved Akizuki should have a speed of around 36.7 knots, which will be an amazing and much wanted upgrade over the T8. Hope the T10 is also around that number in terms of speed, while having improved AA and the extra turret (hopefully without sacrificing detection over her predecessors). She will probably turn at Soviet DD rates though. Also pls give the AA-destroyers the Def AA they deserve. Even if they have to put it in the TRB slot. 2 Share this post Link to post Share on other sites
[NAN0] HaachamaShipping Players 8,474 posts 10,052 battles Report post #9412 Posted April 11, 2018 3 minutes ago, Verdius said: T9 improved Akizuki should have a speed of around 36.7 knots, which will be an amazing and much wanted upgrade over the T8. Hope the T10 is also around that number in terms of speed, while having improved AA and the extra turret (hopefully without sacrificing detection over her predecessors). She will probably turn at Soviet DD rates though. That's better than Yuugumu speed even and best IJN high-tier after Shima. Would be much appreciated. Also, I wonder how terrible sixtuble launcher reload time will be. Share this post Link to post Share on other sites
[COMFY] ImperialAdmiral [COMFY] Players 1,649 posts 9,828 battles Report post #9413 Posted April 11, 2018 DUCK HYPE!!! Share this post Link to post Share on other sites
[T-N-T] Sigimundus Weekend Tester, Players, In AlfaTesters 6,566 posts 16,011 battles Report post #9414 Posted April 11, 2018 11 minutes ago, Verdius said: T9 improved Akizuki should have a speed of around 36.7 knots, which will be an amazing and much wanted upgrade over the T8. Hope the T10 is also around that number in terms of speed, while having improved AA and the extra turret (hopefully without sacrificing detection over her predecessors). She will probably turn at Soviet DD rates though. Also pls give the AA-destroyers the Def AA they deserve. Even if they have to put it in the TRB slot. For me the Akizuki is most OP DD hunter in the game so my reaction to this info (and also info of fixing AP pens for DD) https://media.giphy.com/media/Zk9mW5OmXTz9e/giphy.gif Share this post Link to post Share on other sites
[HMSR] Major_Damage225 Beta Tester 2,875 posts 7,295 battles Report post #9415 Posted April 11, 2018 Super Akizuki comming to TX, ultimate DPM machine on the way Share this post Link to post Share on other sites
snakecake Players 105 posts 7,261 battles Report post #9416 Posted April 11, 2018 5 x 2 100mm + main battery mod 3 + BFT + AR + Yamamoto = I cant wait. Share this post Link to post Share on other sites
[POMF] Verdius Beta Tester 1,989 posts 4,247 battles Report post #9417 Posted April 11, 2018 Better quality picture of the new DDs 2 Share this post Link to post Share on other sites
[SCRUB] WolfGewehr Weekend Tester, In AlfaTesters 2,844 posts 11,496 battles Report post #9418 Posted April 11, 2018 3 minutes ago, Verdius said: Better quality picture of the new DDs snip 1 Share this post Link to post Share on other sites
snakecake Players 105 posts 7,261 battles Report post #9419 Posted April 11, 2018 So looking at that better quality picture it seems that Harugumo will also have a sextuple launcher, as the torpedo reload storage on her port side is subdivided into 3 parts. Share this post Link to post Share on other sites
[MPT] AkosJaccik Players 920 posts 11,177 battles Report post #9420 Posted April 11, 2018 Catapults on turrets - Yes. Yes. Akizuki Kai - Yes. Yes. YES. ( ͡° ͜ʖ ͡°) Halsey for the USN collection: Really? Out of all the potential candidates? Halsey?! Fletcher got shafted. Again. Just like IRL. Share this post Link to post Share on other sites
[POND] Horin728 Players 559 posts 7,130 battles Report post #9421 Posted April 11, 2018 55 minutes ago, Verdius said: Also pls give the AA-destroyers the Def AA they deserve. Even if they have to put it in the TRB slot. Sure, give every single ship defensive AA and values that are close to DM... That sounds like fun... Share this post Link to post Share on other sites
[-EXS-] Hades_warrior Players 5,381 posts 6,643 battles Report post #9422 Posted April 11, 2018 This new PTS for next patch is quite interesting and in the same time awkward for some players - https://worldofwarships.eu/en/news/public-test/PT074/ Quote Let's take a quick look at the main violations which can result in a warning or penalty followed by a change in the player's nickname colour: Inactivity in battle Damage to Allies/Team kills Fleeing the battle Bold part is the best part that drag my atention. Is this means that players who are runing away from enemys because they end in situation 1 vs 3+ enemy ships will be also punished with Orange penalty? ''Fleeing'' term stands for pulling away from battles as I know. Share this post Link to post Share on other sites
[SCRUB] WolfGewehr Weekend Tester, In AlfaTesters 2,844 posts 11,496 battles Report post #9423 Posted April 11, 2018 Just now, Hades_warrior said: This new PTS for next patch is quite interesting and in the same time awkward for some players - https://worldofwarships.eu/en/news/public-test/PT074/ Bold part is the best part that drag my atention. Is this means that players who are runing away from enemys because they end in situation 1 vs 3+ enemy ships will be also punished with Orange penalty? ''Fleeing'' term stands for pulling away from battles as I know. I think with fleeing they refer to exiting (returning to port) the battle before your ship is destroyed. Share this post Link to post Share on other sites
[-EXS-] Hades_warrior Players 5,381 posts 6,643 battles Report post #9424 Posted April 11, 2018 1 minute ago, WolfGewehr said: I think with fleeing they refer to exiting (returning to port) the battle before your ship is destroyed. I hope thats the case. Tho, im sure WG is aware how offen people complain on campers and lackers in battles so maybe this is the way they wanna fix it. Im not slacker, I push offen but I dont wanna get rewarder just because my allies left me alone on field. Share this post Link to post Share on other sites
[BLITZ] WeGreedy Players 3,005 posts 15,006 battles Report post #9425 Posted April 11, 2018 7 minutes ago, Hades_warrior said: Bold part is the best part that drag my atention. Is this means that players who are runing away from enemys because they end in situation 1 vs 3+ enemy ships will be also punished with Orange penalty? ''Fleeing'' term stands for pulling away from battles as I know. 5 minutes ago, WolfGewehr said: I think with fleeing they refer to exiting (returning to port) the battle before your ship is destroyed. In the German announcement it says something like "prematurely leaving battle". 1 Share this post Link to post Share on other sites