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Discussion thread for "some interesting info around the world"

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12 minutes ago, Hades_warrior said:

When and how to get this new perma space camo for Moskva? 

Spoiler

1mw06n.jpg

 

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Buffalo stats:

Buffalo was a cruiser designed in 1940, featuring a larger displacement and better protection than previous Baltimore-class cruiser. Buffalo is consistent with other US cruisers in the tech-tree, except her 25mm armored extremities (should be 27mm) and 2.0σ (should be 2.05σ). Note that Buffalo does not have the main battery upgrade, so her main gun has the slowest reload among all Tier IXs (15s, same as Ibuki). Nevertheless, she fires 48 rounds/min and has a superior firing angle.

https://sea-group.org/?p=4042&lang=en

 

Hit Points 47800

Armored Extremities 25mm

Armor Belt 152mm

Torpedo Damage Reduction 4%

Maximum Speed 33 knots

Turning Radius 800 m

Rudder Shifting Time 11.2 sec

Surface Detectability 13.14 km

Aerial Detectability 10.02 km

In-smoke Firing Detectability 7.6 km

 

203mm/55 Mk15

Layout 4×3, AB-XY

Reload Time 15sec

180° Rotation Time 30sec

Sector of Fire All ±150°

Firing Range 15.55 km

Maximum H-Dispersion 140m

σ 2.0

 

203mm HE/HC Mk25

Damage 2800

Muzzle Velocity 823 m/s

Chance of Fire 14%

 

203mm AP Mk21

Damage 5000

Muzzle Velocity 762 m/s

 

AA DPS (5/3.5/2 km) : 91/220/98

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*sigh* another fugly camo being introduced but with great bonuses wargaming really should put in the dev time to create a toggle to turn those special (and even un-historic regular camo's like say the gamescom one) visually into the standard camo's for ships while retaining the bonuses.

The work put in could easily be extended to any future camo's that also look designed to test the ones looking at them for epilepsy.

 

Honestly its getting to a point where its just a big FU to the ones who want a more realistic (at least in looks) game.

 

If anyone could point me to a mod that changes the visuals of those special camo's i would really appreciate it.

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42 minutes ago, Darth_Glorious said:

Buffalo top hull doesn't have torps too. So they removed torps from it.

Well that is understandable as none other regular US cruiser above T5 has torps. This will make US CA line more or less consistent from T6 to T10.

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2 hours ago, piet11111 said:

*sigh* another fugly camo being introduced but with great bonuses wargaming really should put in the dev time to create a toggle to turn those special (and even un-historic regular camo's like say the gamescom one) visually into the standard camo's for ships while retaining the bonuses.

The work put in could easily be extended to any future camo's that also look designed to test the ones looking at them for epilepsy.

 

Honestly its getting to a point where its just a big FU to the ones who want a more realistic (at least in looks) game.

 

If anyone could point me to a mod that changes the visuals of those special camo's i would really appreciate it.

Well its for space battles event. And its not "fugly", its pretty cool to have nice looking camos and not boring realistic ones. 

 

Point yourself to aslain bud.

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1 hour ago, Asakka said:

Well its for space battles event. And its not "fugly", its pretty cool to have nice looking camos and not boring realistic ones. 

 

Point yourself to aslain bud.

 

It should not be hard to see why such a toggle is desirable but thanks for reminding me of aslains modpack i forgot he also did wows.

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1 minute ago, piet11111 said:

 

It should not be hard to see why such a toggle is desirable but thanks for reminding me of aslains modpack i forgot he also did wows.

I bet there will be some toggle for these camos. But aslains is still a good choice. There is alternative camo pack that makes even santa and other weird camos to look fairly normal.

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9 hours ago, Darth_Glorious said:

Buffalo stats:

she fires 48 rounds/min and has a superior firing angle.

 

203mm/55 Mk15

Layout 4×3, AB-XY

Reload Time 15sec

 

WTF?

Baltimores current biggest issue is the severe lack of DPM... And it fires 54 shells per minute.... The jump from Balti's 54 to DMs 98 was already waaaaay to big. But now they want to even further that?

 

So Buffalo in short has worse turret placement than Baltimore AND has worse DPM.... And baltimore is considered a weak ship by many.

 

I think buffing the RoF to a 12 second reload would be very much balanced, make the jump from tier 9 to tier 10 more seamless all the while compensating for the worse turret placement compared to Balti or DM.

 

A 12 sec reload would mean 60 shells per minute, a natural compensation for the worse turret placement compared to Balti.

 

Heres hoping they fix it fast, instead of waiting till 2 sec before release.

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25 minutes ago, Affeks said:

So Buffalo in short has worse turret placement than Baltimore ...

 

Why you are saying that Buffalo has worse turret placement than Baltimore while quoting that Buffalo ...

 

... fires 48 rounds/min and has a superior firing angle.

 

But I agree for DPM. Don't understand why Buffalo don't have main battery upgrade.

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8 hours ago, Darth_Glorious said:

Buffalo top hull doesn't have torps too. So they removed torps from it.

Good.

 

And I believe a 12s reload would be way too good. Don't forget it shoots a 12 shell broadside of (I assume) super heavy US AP. That can and will erase any cruiser from the map. Also, it's a far heavier broadside than Ibuki's 10 shells. Having Buffalo have larger brioadsides and shooting them much faster is very scary.

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https://gamemodels3d.com

 

New Cleveland VIII  top gun has 7.5 rpm (8s reload time), max range 14.6 km, 9 km radar in 30 s, AA DPS (5/3.5/2 km): 91/132/32

 

New Pensacola VI top gun reduces gun traverse time from 45s to 30s, 15.7 km range, 15 s reload time, AA DPS : 58/95/61

New Orleans VII top gun has 12 s reload time, 27,7s gun traverse time, 16.2 km range, AA DPS : 58/95/136

New Baltimore VIII top gun has 10 s reload time, 30 s gun traverse time, 15.4 km range, 9 km radar in 30 s, AA DPS : 91/191/83

Buffalo IX has only 15 s reload time but very good turret arc (30 degrees to broadside, same as Pensacola), 9.4 km radar in 35 s, AA DPS : 91/220/98

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26 minutes ago, Darth_Glorious said:

https://gamemodels3d.com

 

New Baltimore VIII top gun has 10 s reload time, 30 s gun traverse time, 1538 km range, 9 km radar in 30 s, AA DPS : 91/191/83

 

So Batimore keeps its T9 AA at T8?
 

YEAR OF CV'S

 

Also she keeps the same guns with 10 second reload meaning that she out DPMs the T9? The lack of T9 range upgrade is going to mean that NO outranges her by nearly a km.

And Pensacola basically keeps the same guns she has that are already strong at T7? Poor Aoba...
These are some... questionable decisions to say the least.

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6 hours ago, Verdius said:

 

So Batimore keeps its T9 AA at T8?
 

YEAR OF CV'S

 

Also she keeps the same guns with 10 second reload meaning that she out DPMs the T9? The lack of T9 range upgrade is going to mean that NO outranges her by nearly a km.

And Pensacola basically keeps the same guns she has that are already strong at T7? Poor Aoba...
These are some... questionable decisions to say the least.

Don't do logic when it comes to WG

 

6 hours ago, Darth_Glorious said:

New Cleveland VIII  top gun has 10 rpm (6s reload time), max range 15.2 km, 9 km radar in 30 s, AA DPS (5/3.5/2 km): 91/132/32

 

New Pensacola VI top gun reduces gun traverse time from 45s to 30s, 14.7 km range, 16 s reload time, AA DPS : 58/95/61

New Orleans VII top gun has 14 s reload time, 27,7s gun traverse time, 15.7 km range, AA DPS : 58/95/136

New Baltimore VIII top gun has 14 s reload time, 30 s gun traverse time, 16.2 km range, 9 km radar in 30 s, AA DPS : 91/191/83

Buffalo IX has only 13 s reload time but very good turret arc (30 degrees to broadside, same as Pensacola), 9.4 km radar in 35 s, AA DPS : 91/220/98

Quick balancing attempt, and it still makes more sense.

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20 hours ago, Affeks said:

WTF?

Baltimores current biggest issue is the severe lack of DPM... And it fires 54 shells per minute.... 

 

So Buffalo in short has worse turret placement than Baltimore AND has worse DPM.... And baltimore is considered a weak ship by many.

 

Keep in mind though that with 4x3 turrets it has a lot more alpha damage potential when catching other people off guard. 

Besides as others have mentioned the Buffalo apparently gets better turret angles. 

 

Whether or not the reload time is still too long will come down to the general way the ship will perform. 

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6 hours ago, Sander93 said:

 

Keep in mind though that with 4x3 turrets it has a lot more alpha damage potential when catching other people off guard. 

Besides as others have mentioned the Buffalo apparently gets better turret angles.

 

That's exactly what I wrote a couple posts up...

 

Anyway the reload times are the easiest variable to change at any time. I'm pretty sure they'll play with those a lot.

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15 hours ago, Darth_Glorious said:

New Baltimore VIII top gun has 10 s reload time, 30 s gun traverse time, 15.4 km range, 9 km radar in 30 s, AA DPS : 91/191/83

Buffalo IX has only 15 s reload time but very good turret arc (30 degrees to broadside, same as Pensacola), 9.4 km radar in 35 s, AA DPS : 91/220/98

So tier 8 with better DPM than the same tech tree tier 9?

 

Oh WG never change

 

Edit: I know Saint Louis - Henri is the same, but at least Henri gets different guns and is a much stronger platform while Buffalo and Baltimore is seemingly much more similar.

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Can you all stop losing your crap? The devblog on fb had a post about this:

 

The stats have not yet been adjusted

 

Also, have some faith in the st, maybe they won't let you down? 

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1 minute ago, piritskenyer said:

Can you all stop losing your crap? The devblog on fb had a post about this:

 

The stats have not yet been adjusted

 

Also, have some faith in the st, maybe they won't let you down? 

Have you registered yesterday, to have such faith?:Smile_trollface:

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https://m.facebook.com/story.php?story_fbid=2024097944583209&id=1909055039420834

 

3 minutes ago, Panocek said:

Have you registered yesterday, to have such faith?:Smile_trollface:

 

As much as I appreciate your sarcasm, trust me, ST is not just there to look stupid all the time. 

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1 hour ago, piritskenyer said:

Can you all stop losing your crap? The devblog on fb had a post about this:

 

The stats have not yet been adjusted

 

Also, have some faith in the st, maybe they won't let you down? 

Well you have to admit it looks stupid to say "we've adjusted the stats accoring to new tiers" and not adjusting them.

 

And yes, I hold Supertesters in general (and most of the individuals as well) in high regard, and I do have faith in Supertest. But that does not make their statement less stupid.

 

I also understand the way they're handling this. In my opinion it makes sense to just move the ship to the new tier without changes, see how it performs and balance it from there. Makes perfect sense to me. But then you don't go around stating you did change stats according to new tiering, that's just dumb, or worst case, plain lying.

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4 hours ago, piritskenyer said:

Can you all stop losing your crap? The devblog on fb had a post about this:

 

The stats have not yet been adjusted

 

Also, have some faith in the st, maybe they won't let you down? 

Hmmm, Yeah I see now that the 15 second reload is a remnant of what it was in alpha.

 

On the other hand though they have removed torpedoes and added radar sooo seem kinda adjusted... idk youre prolly still right tho

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For what I saw, only Buffalo is adjusted, the other ships parameters don't change much in core stats (range, reload time, detectability, mobility, armour layout) with only consummables adjusted.

 

In the other hand, Kronshtadt is a shotgun with good pen, fast shells and excellent firing gun angle.

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