creamgravy Players 2,780 posts 17,292 battles Report post #8051 Posted December 3, 2017 2 hours ago, Spellfire40 said: And we are not even get into why would you take a Atlanta for AA when you can have this Monster. giving cruiser Jobs to a BB is not a good Thing, It's a trap! When DoY gets spotted by planes at 12km everyone will shoot it and when DoY gets shot it loose almost all AA power. Full AA spec Gneisenau is a million times better if you must have a AA BB. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #8052 Posted December 3, 2017 5 hours ago, creamgravy said: It's a trap! When DoY gets spotted by planes at 12km everyone will shoot it and when DoY gets shot it loose almost all AA power. Full AA spec Gneisenau is a million times better if you must have a AA BB. Yea but is a DoY with the click of a key is a sure no fly Zone were a full AA spected Gneisenau require some comitment in an unusall Build. Share this post Link to post Share on other sites
creamgravy Players 2,780 posts 17,292 battles Report post #8053 Posted December 3, 2017 Just now, Spellfire40 said: Yea but is a DoY with the click of a key is a sure no fly Zone were a full AA spected Gneisenau require some comitment in an unusall Build. A CV can 'kill' DoY just by keep them perma spotted with zero risk to planes. Gneisenau can handle being spotted the entire game, DoY can't. I always end games with literally zero AA left on KGV, those 5.25" DP guns are the most fragile in the game. Here's my last Conq game for example. Conq AA after 8 minutes Spoiler Conq AA after 10 minutes Spoiler Conq AA after 12 minutes. Spoiler Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #8054 Posted December 3, 2017 12 minutes ago, creamgravy said: A CV can 'kill' DoY just by keep them perma spotted with zero risk to planes. Gneisenau can handle being spotted the entire game, DoY can't. I always end games with literally zero AA left on KGV, those 5.25" DP guns are the most fragile in the game. Here's my last Conq game for example. True but you dont see the stats at the time of the atack and by the time you had the AA of your 12 min Conqu you would have been dead 3 time over by the pure HE damage and the lack of heal in a DoY. CVs simply discard DoY and anything close of a DoY from their taget list much like they do agist any high AA cruiser. Resticting CV by giving out def fire to every rowboat out there is NOT a good thing. But then again Year of the CV right? Share this post Link to post Share on other sites
Darth_Glorious Beta Tester 2,464 posts Report post #8055 Posted December 4, 2017 DoY still has 2.05 sigma, both hydro and sonar, better gun ricochet angle, 25s reload time. Share this post Link to post Share on other sites
[P0RT] Admiral_H_Nelson Players 3,938 posts 23,206 battles Report post #8056 Posted December 4, 2017 20 minutes ago, Darth_Glorious said: DoY still has 2.05 sigma, both hydro and sonar, better gun ricochet angle, 25s reload time. I play mainly cruisers, but suffer a bit in the current meta due to the BB population being slightly too large. DoY looks attractive to me, I must say. What would YOU rather take into battle at tier 7 in the current meta? Yorck or Duke of York? (You see what i did there?) 3 Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #8057 Posted December 4, 2017 8 minutes ago, Admiral_H_Nelson said: I play mainly cruisers, but suffer a bit in the current meta due to the BB population being slightly too large. DoY looks attractive to me, I must say. What would YOU rather take into battle at tier 7 in the current meta? Yorck or Duke of York? (You see what i did there?) But the question is what you will bet matched agist......nobody says well a noheal BB is worse than a cruiser. But it might be very well worse than a BB with heal despite all the gimics and buffs they throw at at..... Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #8058 Posted December 4, 2017 2 hours ago, Darth_Glorious said: DoY still has 2.05 sigma Actually according to this On 11/29/2017 at 2:48 PM, SeeteufeI said: Test version 0.6.15.0 Duke of York main gun accuracy reverted from 2.05σ to 1.8σ that's no longer true. Though regardless, DoY most likely remains more flexible and powerful than any contemporary cruiser. Share this post Link to post Share on other sites
Darth_Glorious Beta Tester 2,464 posts Report post #8059 Posted December 4, 2017 2 hours ago, El2aZeR said: Actually according to this that's no longer true. Though regardless, DoY most likely remains more flexible and powerful than any contemporary cruiser. They are still testing it with those CA parameters Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #8060 Posted December 4, 2017 On 12/3/2017 at 4:45 AM, Verdius said: DOY.. is only there to annoy the already least popular class by being strong against the supposed main BB counter. Only that the supposed BB counter was supposed to be the DD. CVs are another monstruosity because they counter 3 of the 4 existing classes, except cruisers. Share this post Link to post Share on other sites
pra3y Players 3,021 posts 11,390 battles Report post #8061 Posted December 4, 2017 37 minutes ago, 22cm said: Only that the supposed BB counter was supposed to be the DD. CVs are another monstruosity because they counter 3 of the 4 existing classes, except cruisers. Same can be said for BBs. They end up with AA that can counter CVs, guns that counter everything including DDs and the whole range of utility abilities like hydro, radar, defensive aa that they should not be having in the first place. They end up countering every single class as well even though they shouldn't. Also CVs were meant to counter large surface ships. That's what WG has stated in game. So DDs aren't the only counter to a BB. Share this post Link to post Share on other sites
[2137] MK1D [2137] Weekend Tester 389 posts 8,880 battles Report post #8062 Posted December 4, 2017 56 minutes ago, pra3y said: Same can be said for BBs. They end up with AA that can counter CVs, guns that counter everything including DDs and the whole range of utility abilities like hydro, radar, defensive aa that they should not be having in the first place. They end up countering every single class as well even though they shouldn't. Also CVs were meant to counter large surface ships. That's what WG has stated in game. So DDs aren't the only counter to a BB. I like it when people say that "battleshipS" have "the whole" range of consumables even though: 1.Missouri is the only BB with radar and it trades a plane for it. 2.DoY is going to be the second BB with DefAA, third if you count Graf Spee as a BB, additionally the DoY lacks a heal to make up for it. 3.Germans have the hydro but they also have the worst torpedo protection and the hydro doesn't last forever. When it comes to DDs WG needs to rework BB's AP and HE against the destroyers. AP is too good and HE is bugged as hell. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #8063 Posted December 4, 2017 6 minutes ago, MK1D said: I like it when people say that "battleshipS" have "the whole" range of consumables even though: 1.Missouri is the only BB with radar and it trades a plane for it. Trades?There is no drawback unless you want a spoter to delete cruisers in smoke more easyly and know a bit about positioning. on the other had you can push dds out of caps were in teh same situation a Baltimore would be instant deleted by Battleship AP. 2.DoY is going to be the second BB with DefAA, third if you count Graf Spee as a BB, additionally the DoY lacks a heal to make up for it. 3.Germans have the hydro but they also have the worst torpedo protection and the hydro doesn't last forever. And why do ships that have a weakpoint its conter included? Same with RN BBs:lower hp workable armor when angled but still need underwater cits and superheal? whats again is the point of a weakpoint? When it comes to DDs WG needs to rework BB's AP and HE against the destroyers. AP is too good and HE is bugged as hell. Personally i dont like when BBs gets any cruiser consumables for any reason it infringe on cruisers that have to play superarefull to have an impact and often cant even use their consumbles efectivly because of their fragility. And lack of heal does not make DoY a Cruiser. If she is conted as a BB there is the chance of a real BB with its heal does better ( here of corese it helps that they shose the most powerfull BB in T7 because of its insane RN HE) If God forbid they cont her as a cruiser......... 2 Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #8064 Posted December 4, 2017 37 minutes ago, Spellfire40 said: Personally i dont like when BBs gets any cruiser consumables for any reason it infringe on cruisers that have to play superarefull to have an impact and often cant even use their consumbles efectivly because of their fragility. And lack of heal does not make DoY a Cruiser. If God forbid they cont her as a cruiser... How can a cruiser use a consumable? Hydro, no way, too close and the enemy BB s will get you. Radar, only if you can hide and hump a rock, or the enemy BBs will get you. Defensive AA, you have to babysit the BBs who camp in the back and then you don t have the range to shoot your guns and do damage. I hope that DOY will count as a cruiser in the MM, cos it s the only cruiser that can really use its cruiser-specific consumables. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #8065 Posted December 4, 2017 49 minutes ago, 22cm said: How can a cruiser use a consumable? Hydro, no way, too close and the enemy BB s will get you. Radar, only if you can hide and hump a rock, or the enemy BBs will get you. Defensive AA, you have to babysit the BBs who camp in the back and then you don t have the range to shoot your guns and do damage. I hope that DOY will count as a cruiser in the MM, cos it s the only cruiser that can really use its cruiser-specific consumables. And thats exactly proves that you have to be a BB to make use of the Cruisers consumables without having to actually think about it and just by aplying your base stat strengh. Thats exactly why it should NOT count as a cruiser fior MM its an Insult for all who try their hardest to make cruisers work and not just spawn HE from 15km + Share this post Link to post Share on other sites
pra3y Players 3,021 posts 11,390 battles Report post #8066 Posted December 4, 2017 1 hour ago, MK1D said: I like it when people say that "battleshipS" have "the whole" range of consumables even though: 1.Missouri is the only BB with radar and it trades a plane for it. 2.DoY is going to be the second BB with DefAA, third if you count Graf Spee as a BB, additionally the DoY lacks a heal to make up for it. 3.Germans have the hydro but they also have the worst torpedo protection and the hydro doesn't last forever. When it comes to DDs WG needs to rework BB's AP and HE against the destroyers. AP is too good and HE is bugged as hell. Question is why do they need it? a) Missouri may be the only BB with radar currently but remember at one point in time WG wanted to give them to British BBs but backed down and said it was just for testing purposes. Trading a plane for it? Definitely worth it. With its AA, only a concentrated strike from a CV can sink it. In addition the plane now last way shorter than it use to be so not having a plane is just a minor inconvenience compared to the benefit of having a radar. b) Most BBs from tier 6s onwards already have very decent AA. Why do they need a defensive AA consumable? DoY lacks a heal? So what? If you put it 1 v 1 against another tier 7 CA that other tier 7 CA will die first since the DoY is a tier 7 "CA" with BB armor and health. It already has an advantage over its same tier "CA". c) Again why do they need it. Poor torpedo protection? Hydro doesn't last forever? Hydro last fairly long in the first place. Worst torpedo protection is not an excuse to benefit it. CAs have the worst protection against BB guns, should they get a consumable that magically buffs their armor? We can give it an active time of say a 1.00 and say it doesn't last forever. Come on its all just bs excuses. The consumables just give BBs and added advantage over classes that they shouldn't have an advantage over. Where is the balance? 22cm said DDs are the only one who should counter BBs. If thats the case why do they have a consumable that counters their counter? If they have to sink then they have to sink, why should they have an advantage? Because some BB players will cry? Like Spellfire40 has said, giving BBs cruiser consumable isn't a good thing. Why would a BB need cruisers then. Everyone can just stick to playing BB since they can perform the same task as a CA, providing their own AA cover, hydro or perhaps in the future an entire line of BB with radar. Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #8067 Posted December 4, 2017 4 hours ago, 22cm said: CVs are another monstruosity because they counter 3 of the 4 existing classes, except cruisers. CV don't counter cruisers? Aside from a few air defence specialists, once def. fire goes onto cooldown CV probably counter cruisers harder than BB. 2 Share this post Link to post Share on other sites
[SCUMM] herrjott [SCUMM] Players 943 posts 22,067 battles Report post #8068 Posted December 4, 2017 Seems they are determined to shoehorn DoY into a cruiser role, because the Belfast got removed as a potential trainer. Share this post Link to post Share on other sites
creamgravy Players 2,780 posts 17,292 battles Report post #8069 Posted December 4, 2017 9 hours ago, El2aZeR said: Though regardless, DoY most likely remains more flexible and powerful than any contemporary cruiser. Fiji is more powerful, flexible and tanky than DoY. (Heal, smoke, sub 10km detection, hard to spot by planes etc) Share this post Link to post Share on other sites
[2137] MK1D [2137] Weekend Tester 389 posts 8,880 battles Report post #8070 Posted December 4, 2017 2 hours ago, pra3y said: Like Spellfire40 has said, giving BBs cruiser consumable isn't a good thing. Why would a BB need cruisers then. Everyone can just stick to playing BB since they can perform the same task as a CA, providing their own AA cover, hydro or perhaps in the future an entire line of BB with radar. Cruiser consumables on a BB are good as long as they encourage active playstyle, but that's all that WG can do. They can give BB a radar/sonar to encourage you to play closer. Share this post Link to post Share on other sites
[BLOBS] Spellfire40 Beta Tester 5,330 posts 13,776 battles Report post #8071 Posted December 4, 2017 2 hours ago, creamgravy said: Fiji is more powerful, flexible and tanky than DoY. (Heal, smoke, sub 10km detection, hard to spot by planes etc) And more dificult if your target dont likes you doing damage Fijis confort zone is 6 to 12km DoY isnt ok at most ranges and isnt depending on your target to show Broadside to do damge. Survivability wise you are right thogh but to have to jump thogh more hoops to make her work compared to DoY. If both count as cruisers my Bet is clearly on DoY on who has the biger impact to a game. Share this post Link to post Share on other sites
pra3y Players 3,021 posts 11,390 battles Report post #8072 Posted December 4, 2017 1 hour ago, MK1D said: Cruiser consumables on a BB are good as long as they encourage active playstyle, but that's all that WG can do. They can give BB a radar/sonar to encourage you to play closer. What's the purpose of having CAs then? BBs are meant to be played active in concert with CAs, with BBs relying on their health and armor while CAs provide the AA as well as utility abilities. Having BBs have all this consumables undercut CAs and make them no longer a necessity. Why need a CA when a BB can do the same job as well as having better armor and health? There has to be a balance somewhere rather then just constantly buffing BBs by giving them this and that. Why not give CAs better benefits to encourage them to be better team players or ways where they can use their abilities better? The way WG is doing right now is to balance BB against everything else rather than balancing the game as a whole. Share this post Link to post Share on other sites
[SICK] Exocet6951 Weekend Tester 5,151 posts 11,809 battles Report post #8073 Posted December 4, 2017 1 hour ago, MK1D said: Cruiser consumables on a BB are good as long as they encourage active playstyle, but that's all that WG can do. They can give BB a radar/sonar to encourage you to play closer. Meanwhile... "Detroyer consumables on a BB are good as long as they encourage active playstyle, but that's all that WG can do. They can give BB a speed boost to encourage you to play closer. " And in one year: "Detroyer consumables on a BB are good as long as they encourage active playstyle, but that's all that WG can do. They can give BB a smoke screen to encourage you to play closer and have an escape mechanic " And in two years: "Carrier consumables on a BB are good as long as they encourage active playstyle, but that's all that WG can do. They can give BB a fighter squad to scout and to encourage you to play closer. " Meanwhile, cruisers can't even get the repair party, a consumable that even DDs have started getting. kek Share this post Link to post Share on other sites
[POMF] Verdius Beta Tester 1,989 posts 4,247 battles Report post #8074 Posted December 4, 2017 2 minutes ago, Exocet6951 said: Meanwhile... "Detroyer consumables on a BB are good as long as they encourage active playstyle, but that's all that WG can do. They can give BB a speed boost to encourage you to play closer. " Can't wait for radar-smoke BB because obviously the reason they camp is because BB are not versatile enough and it has nothing to do with the cretins that play these ships at high tiers 1 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #8075 Posted December 4, 2017 5 hours ago, Capra76 said: Aside from a few air defence specialists, once def. fire goes onto cooldown CV probably counter cruisers harder than BB. And at the same time CVs counter nothing because everyone can stick together in small groups, therefore completely deny the CV any influence outside of spotting. Sometimes not even that. If no one chooses to use the counters against CVs that are not only widely available but also highly effective then that's not the fault of CVs, no? 3 hours ago, MK1D said: Cruiser consumables on a BB are good as long as they encourage active playstyle, but that's all that WG can do. They can give BB a radar/sonar to encourage you to play closer. Share this post Link to post Share on other sites