[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #7801 Posted November 19, 2017 while the cesare is undoubtly strong and can even do well in games with high number of T7 some people here are overstating her capabilities 2 Share this post Link to post Share on other sites
PseudoMi Players 607 posts 7,274 battles Report post #7802 Posted November 19, 2017 Wait a minute, it makes sense : the only serious threat for Cesare are Tier 6-7 CVs and the Scharnie brothers. All of them have torps ! Thus, buff the Torpedo Damage Reduction. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #7803 Posted November 20, 2017 22 hours ago, PseudoMi said: Thus, buff the Torpedo Damage Reduction. On 11/19/2017 at 7:23 AM, Aragathor said: -Giulio Cesare Torpedo damage reduction increased from 19% to 30.4%. Are you clairvoyant or something? On 11/19/2017 at 7:23 AM, Aragathor said: -The thorough deck armor (from bow to stern) on Sims reduced from 16mm to 13mm. Huh, first time a premium ship got hit directly by a nerf I believe. Or is this supposed to be a buff against pen damage? Share this post Link to post Share on other sites
[XODUS] JaiFoh Players 799 posts 4,868 battles Report post #7804 Posted November 20, 2017 1 hour ago, El2aZeR said: Are you clairvoyant or something? Huh, first time a premium ship got hit directly by a nerf I believe. Or is this supposed to be a buff against pen damage? Buff against the pen damage, it changes the armour to a level below that which will activate AP shells Share this post Link to post Share on other sites
PseudoMi Players 607 posts 7,274 battles Report post #7805 Posted November 20, 2017 And anyway it doesn't change HE damage for your Sims as any other high-tier 100mm gun destroyer (Akizuki/Harekaze) was already penning you at 16mm thickness without IFHE. Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #7806 Posted November 24, 2017 49 minutes ago, SeeteufeI said: Source: wowsdevblog ST, American cruiser Salem, tier X Damage Control Party consumable cooldown is decreased from 90 to 60 seconds for option I and from 60 to 40 seconds for option II. These changes are designed to make the ship more comfortable to play. so this means the ship is tested in 2 versions like the GZ TEST I & II or it can be driven in 2 configurations (imho first one is more likely) Share this post Link to post Share on other sites
[BLITZ] WeGreedy Players 3,005 posts 14,998 battles Report post #7807 Posted November 24, 2017 1 minute ago, Gojuadorai said: so this means the ship is tested in 2 versions like the GZ TEST I & II or it can be driven in 2 configurations What two configurations do you mean? Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #7808 Posted November 24, 2017 2 minutes ago, SeeteufeI said: What two configurations do you mean? well it potentialy could be that they give you the ship with a choice dunno what that would be. something like a and b hull with a unkown difference that is balanced out by 2 diffrent consumeable worktiems Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,978 battles Report post #7809 Posted November 24, 2017 It is interesting that WG changed DCP for Salem which is almost the same as Des Moines reasoning it with "to make the ship more comfortable to play". So what Des Moines is like not/less comfortable to play now? Share this post Link to post Share on other sites
[BLITZ] WeGreedy Players 3,005 posts 14,998 battles Report post #7810 Posted November 24, 2017 6 minutes ago, Gojuadorai said: well it potentialy could be that they give you the ship with a choice dunno what that would be. something like a and b hull with a unkown difference that is balanced out by 2 diffrent consumeable worktiems But why do you think it's being tested in two configurations right now? Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #7811 Posted November 24, 2017 1 minute ago, SeeteufeI said: But why do you think it's tested in two configurations right now? cause i just now realized option 1 and option 2 mean premium and non premium consumeable Share this post Link to post Share on other sites
PseudoMi Players 607 posts 7,274 battles Report post #7812 Posted November 24, 2017 Fire duration is already 30 seconds for cruisers, right ? What's the big deal with lowering DCP reload time from 60 to 40 seconds ? Share this post Link to post Share on other sites
[BLITZ] WeGreedy Players 3,005 posts 14,998 battles Report post #7813 Posted November 24, 2017 2 minutes ago, Gojuadorai said: cause i just now realized option 1 and option 2 mean premium and non premium consumeable Now I understand. Yeah, the wording in their statement isn't very good. Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #7814 Posted November 24, 2017 13 minutes ago, fumtu said: It is interesting that WG changed DCP for Salem which is almost the same as Des Moines reasoning it with "to make the ship more comfortable to play". So what Des Moines is like not/less comfortable to play now? 8 minutes ago, PseudoMi said: Fire duration is already 30 seconds for cruisers, right ? What's the big deal with lowering DCP reload time from 60 to 40 seconds ? both good points imho it seems to me its just meant to make the ship just a little bit diffrent. imho thats totally ok cause i think trading the plane option and a bit of health for a really minor thing is ok Share this post Link to post Share on other sites
[BLITZ] WeGreedy Players 3,005 posts 14,998 battles Report post #7815 Posted November 24, 2017 26 minutes ago, Gojuadorai said: imho thats totally ok cause i think trading the plane option and a bit of health for a really minor thing is ok Even with those trades I'd say Salem is straight up better (I don't care about that plane at all). But she'll probably have better dispersion too. Share this post Link to post Share on other sites
[NWP] Gojuadorai Players 2,832 posts 21,712 battles Report post #7816 Posted November 24, 2017 31 minutes ago, SeeteufeI said: Even with those trades I'd say Salem is straight up better (I don't care about that plane at all). But she'll probably have better dispersion too. yeah forgot about the dispersion, its straight up better. question is will they tweak american CA's with american CL release? they might adjust dispersion of CAs so they have something over the CL's Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #7817 Posted November 24, 2017 1 hour ago, Gojuadorai said: yeah forgot about the dispersion, its straight up better. question is will they tweak american CA's with american CL release? they might adjust dispersion of CAs so they have something over the CL's Well they might as well review the entire US cruiser line upon splitting it. Still wondering what shennanigans you'll need to do you get a Salem Share this post Link to post Share on other sites
[BLITZ] WeGreedy Players 3,005 posts 14,998 battles Report post #7818 Posted November 24, 2017 9 minutes ago, 159Hunter said: Well they might as well review the entire US cruiser line upon splitting it. Do you think Des Moines needs a review, too? Since she doesn't change tier... Share this post Link to post Share on other sites
[BLITZ] WeGreedy Players 3,005 posts 14,998 battles Report post #7819 Posted November 24, 2017 14 minutes ago, peachpest said: ST, French destroyer Aigle, tier VI To increase the ship's combat efficiency compared to other destroyers of the same tier, HE shell maximum damage is increased from 1000 to 2000. Main battery turret rotation and elevation speeds are also changed: rotation speed is decreased from 10 to 6.5 degrees per second, elevation speed is decreased from 10 to 8 degrees per second Wow, 125,000 to 138,888 DPM, that's insane. //edit Just realised Farragut (B) has even more. Need to see how the arcs will be on this one. Share this post Link to post Share on other sites
[CR33D] fumtu [CR33D] Players 3,842 posts 38,978 battles Report post #7820 Posted November 24, 2017 20 minutes ago, SeeteufeI said: Wow, 125,000 to 138,888 DPM, that's insane. //edit Just realised Farragut (B) has even more. Need to see how the arcs will be on this one. They should be same as on Bougenville as it use same guns as Aigle. Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #7821 Posted November 24, 2017 3 hours ago, SeeteufeI said: Do you think Des Moines needs a review, too? Since she doesn't change tier... It'll depend on what they do with Salem :) Share this post Link to post Share on other sites
Perrinu Weekend Tester, Players, In AlfaTesters 104 posts 3,921 battles Report post #7822 Posted November 24, 2017 With a news post today they asked a question: Quote Ahoy there captains! As 2017 begins to wind down and we sail towards Christmas and the New Year, rest assured that we still have a few aces up our sleeve to surprise you with. We have a creative contest coming very soon, but before we launch it, we need a little help from you. Simply put, we just need you to choose your favourite ship from the selection provided in the link below. After that, just stay tuned for the result in December! So I decided to participate and I was surprised to see that Normandie was an option and the form you fill out with a lot of these contests was "pick your server region" Spoiler Anything is speculation but you can draw some ideas from this inclusion. Share this post Link to post Share on other sites
[TOXIC] Kartoffelmos Alpha Tester 2,237 posts 8,884 battles Report post #7823 Posted November 24, 2017 3 hours ago, SeeteufeI said: Just realised Farragut (B) has even more. Need to see how the arcs will be on this one. Unless WG do something silly with the shell drag coefficients, the Aigle will have worse performance than the US 127 mm HE shells at close range (700 m/s vs. 792 m/s), but will gain performance on all other ranges due to the heavier shells (40,2 kg vs. 24,5 kg). Now, the real question is, at what distance will Aigle's 139 mm overtake the US 127 mm? My guess is that the Aigle will have better ballistics from 4-5 km and beyond but I guess we'll see (rather soon, considering the ship was supposed to be tested by CC already). 10 minutes ago, Perrinu said: So I decided to participate Aoba all the way! She might not be the best cruiser anymore, but she sure is one of the most beautiful ships in the game. Too bad that the repulsive teaboos and wehraboos (kriegsmariboos?) will ruin everything! Share this post Link to post Share on other sites
Historynerd Beta Tester 4,249 posts 848 battles Report post #7824 Posted November 24, 2017 1 hour ago, Perrinu said: With a news post today they asked a question: So I decided to participate and I was surprised to see that Normandie was an option and the form you fill out with a lot of these contests was "pick your server region" Reveal hidden contents Anything is speculation but you can draw some ideas from this inclusion. Aw... the Normandie's not here yet, but they have put it there, and the Aosta (which is here) isn't even on the list? Spoiler ... Eh, whatever. It's not like I would've picked it, if I'd been honest. I have picked the New Mexico, the Stalward Standard! I shall never betray her! Share this post Link to post Share on other sites
Humorpalanta ∞ Players 2,025 posts 13,785 battles Report post #7825 Posted November 24, 2017 If there's 1 thing I love about WG is their humour. It's plain ridicolous. I can enjoy it finally now that i've left. Problem Solution HE meta -> RN BBs with broken HE Smoke meta -> Pan Asian DDs with so much smoke that they can hide in it for like 6 minutes totally invisible. Too stronk and stealthy IJN torps -> Deepwater torps with impossible reaction time and strong hit. Too many radar that DDs can't actually work -> Gives new DDs radar cos why not? 1 Share this post Link to post Share on other sites