[SPUDS] Comrad_StaIin Beta Tester 4,594 posts 20,080 battles Report post #2826 Posted February 6, 2017 Im not. T7 missing the stealth module even with CE being more realistic it creates a giant kill all cap dont matter zone. And only a limited number of ships can deal with that. I predict even more bitching/griping If someone brings a suboptimal ship. Plus most non cruiser cant deal with a Saipan. Strange because Payfast has Concealment Module Share this post Link to post Share on other sites
tenacious_torps ∞ Players 1,373 posts Report post #2827 Posted February 6, 2017 Im not. T7 missing the stealth module even with CE being more realistic it creates a giant kill all cap dont matter zone. And only a limited number of ships can deal with that. I predict even more bitching/griping If someone brings a suboptimal ship. Plus most non cruiser cant deal with a Saipan. I'll so troll this ill-conceived crap... Colorado here I come. Can't take ranked serious, when it's at a so unbalanced tier. Hm... Does that CV skill... what's the name now... dogfighting something? Does that work for catapult planes also? It's two vs three from the Saipan, within my AA bubble... Share this post Link to post Share on other sites
[SPUDS] Comrad_StaIin Beta Tester 4,594 posts 20,080 battles Report post #2828 Posted February 6, 2017 Also that Z-52, while under the same favourable circumstances, is simply not as good an upgrade over Z-46 as Gearing is over Fletcher... and that says a lot. A big lot, as Gearing is hardly a massive upgrade over Fletcher in the first place, being probably slightly weaker in it's tier than Fletcher is in it's. So Z-52 is barely any upgrade at all is what I take from this, which fits with practically everyone I have heard talk about it (it should be noted that if someone actually feels it is a perfectly fine progression they have little motivation to speak up on the matter). they should move Z-52 to tier 9 and give us the Type 1945 Desroyer as tier 10 for more dakka 1 Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #2829 Posted February 6, 2017 they should move Z-52 to tier 9 and give us the Type 1945 Desroyer as tier 10 for more dakka Yup. I have for a long time wondered why they even bothered with the Z-46. The Z-52 does fit somewhat, but there is hardly any progression from Z-46. The Type 1945 would absolutely be an upgrade, but I still doubt it would do well under the present set of rules for German DDs. It would effectively just be a marginally faster Z-52 with an extra turret. But it would help a lot. To me it seems a lot like the weird decision to include the Kolberg at T3 and the Karlsruhe at T4 (which is now a weird mix of ships and isn't even the same class any longer). Had they not included Kolberg at T3, had the original Karlsruhe there instead, and then used the Emden (1925) at T4 it would have been considerably easier to balance out and make pleasant. But that hardly matters any longer due to T4 being protected and Karlsruhe being so weirdly buffed up. Share this post Link to post Share on other sites
[GRNPA] avenger121 Beta Tester 1,296 posts 10,330 battles Report post #2830 Posted February 6, 2017 If you take smoke, you cannot take heal and vice versa. So it is a trade-off Do you have full access to gamemodels3d? IIRC that chinese data miner website said that the heal will completly replace the smoke. Although just adding the option of repair sounds far more reasonable, even though no one will chose it, since it is far too situational, just like not picking radar on US CAs. Yup. I have for a long time wondered why they even bothered with the Z-46. The Z-52 does fit somewhat, but there is hardly any progression from Z-46. The Type 1945 would absolutely be an upgrade, but I still doubt it would do well under the present set of rules for German DDs. It would effectively just be a marginally faster Z-52 with an extra turret. But it would help a lot. Both Z-46 and Z-52 have been laid down, although both were eventually broken up on the slipways, so WG avoided to take complete paper ships. At least they appeased the "muh paper ships cant be allowed" faction. On the other hand you are right, there are not that big differences between those 2, the main points of difference would have been IRL the new 55mm AA guns and the diesel propulsion of the Z-52. Share this post Link to post Share on other sites
[SPUDS] Comrad_StaIin Beta Tester 4,594 posts 20,080 battles Report post #2831 Posted February 6, 2017 the 1945 would besides the Extra turret have a little more HP and the Speed might help it to avoid shells a little bit better the detection shouldnt change all that much as it isnt that much higher than the Z-52 in fact I belive a lot of the German Destroyers are overtired like the T-22 for example Share this post Link to post Share on other sites
Sander93 Beta Tester 990 posts 3,431 battles Report post #2832 Posted February 6, 2017 We think that these community-proposed changes will not increase their overall efficiency dramatically, I do wonder how they consider cutting the number of citadel hits (at least) in half will 'not increase their overall efficiency dramatically', but I'll happily take some buffs for my favorite ship. Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #2833 Posted February 7, 2017 the 1945 would besides the Extra turret have a little more HP and the Speed might help it to avoid shells a little bit better the detection shouldnt change all that much as it isnt that much higher than the Z-52 in fact I belive a lot of the German Destroyers are overtired like the T-22 for example Agree that Type 1945 with 4 turrets would be the more logical choice for T10 and Type 1944 for T9. As for T5 and 6 there is a bit of a gap. Would have preferred the Großes Torpedoboot 1916 for T5 with 15cm guns and 60cm Torpedoes over the TB1939 (T-22). She was just not a particular stellar ship and might have been better off as T4 premium. Share this post Link to post Share on other sites
fnord_disc Beta Tester 2,119 posts 5,245 battles Report post #2834 Posted February 7, 2017 (edited) I do wonder how they consider cutting the number of citadel hits (at least) in half will 'not increase their overall efficiency dramatically', but I'll happily take some buffs for my favorite ship. It doesn't affect long-range citadel hits very much. The size of the citadel hitbox is fairly uniform across all ships if the angle of descent is substantial enough. Most gunfire at T10 is exchanged at long range, so you won't really take less damage from enemies beyond 13km. It's only at ranges shorter than 10km that this will show itself as a large buff. Perhaps they collected data on the amount of damage taken under 10km and their data showed that almost all damage taken is from beyond 10km, in which case it would end up being a small overall buff like they said. It's difficult for us to judge, but at shorter ranges this will make a very big difference. Edited February 7, 2017 by fnord_disc Share this post Link to post Share on other sites
[ST-EU] Trainspite Supertester, Players, Sailing Hamster 1,920 posts 4,621 battles Report post #2835 Posted February 7, 2017 Meanwhile, Trainspite sits alone on the bench for those that think T-22 is in the right place. Z-46 is not bad from my experience. Although I did not like Z-52 at all, so I would not really mind if she was supplanted at tier 10. Share this post Link to post Share on other sites
Sander93 Beta Tester 990 posts 3,431 battles Report post #2836 Posted February 7, 2017 It doesn't affect long-range citadel hits very much. The size of the citadel hitbox is fairly uniform across all ships if the angle of descent is substantial enough. Most gunfire at T10 is exchanged at long range, so you won't really take less damage from enemies beyond 13km. It's only at ranges shorter than 10km that this will show itself as a large buff. Perhaps they collected data on the amount of damage taken under 10km and their data showed that almost all damage taken is from beyond 10km, in which case it would end up being a small overall buff like they said. It's difficult for us to judge, but at shorter ranges this will make a very big difference. I've never had any trouble with long range shots in my Iowa, for me it's the unexpected 10-15km shots that always deal massive damage because the citadel hitbox is so huge. While other ships at this range would take about 10-20k damage the Iowa usually takes 15-30k. For someone like me who likes to take on enemies up close and personal this will be a huge improvement. Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #2837 Posted February 7, 2017 T-22 is in the right place. Z-46 is not bad from my experience. A bit offtop, but i really can't thank WG enough for inventing names for paper ships. I only wish they used the names instead of numbers in case of those DD too. Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #2838 Posted February 7, 2017 A bit offtop, but i really can't thank WG enough for inventing names for paper ships. I only wish they used the names instead of numbers in case of those DD too. The problem is with a few exceptions the Germans didn't name their destroyers and the type name was mostly just the year, in fact Leberecht Maass is the only KM DD in the game that has a name corresponding to the ship (he was the commander at the Battle of Heligoland Blight), this ship would otherwise have been known as Z1. Ernest Gaede was an officer on SMS Emden, but I don't think he had a ship named after him, the in game ship seems to be an alternative design for the 1934 class so there's no historic name or number for this one. T-22 was an Elbing class torpedo boat, but there's some difficult history there which WG has decided to skirt around, likewise naming the Narvik class Z-23 after a town in Norway might upset a few people. Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #2839 Posted February 7, 2017 (edited) T-22 was an Elbing class torpedo boat, but there's some difficult history there which WG has decided to skirt around, likewise naming the Narvik class Z-23 after a town in Norway might upset a few people. No, the problem with those names are that they were the Allied names for the classes. For the Germans they were the Flottentorpedoboot 1939 and Zerstörer 1936A. Neither Elbing nor Narvik was ever used by the Germans to indicate those two ship classes, hence it would be highly improper to use those, and thankfully Wargaming understood that. Edited February 7, 2017 by Unintentional_submarine 1 Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #2840 Posted February 7, 2017 thankfully Wargaming understood that. Everything would be better than just numbers. Can't even play them like that. Hope WG would never, ever make this again. Even fake names would be better. Share this post Link to post Share on other sites
[SPUDS] Unintentional_submarine [SPUDS] Beta Tester 4,052 posts 8,765 battles Report post #2841 Posted February 7, 2017 Everything would be better than just numbers. Can't even play them like that. Hope WG would never, ever make this again. Even fake names would be better. And here we disagree quite significantly. 1 Share this post Link to post Share on other sites
[TORAZ] Earl_of_Northesk Players 2,447 posts 14,711 battles Report post #2842 Posted February 7, 2017 Everything would be better than just numbers. Can't even play them like that. Hope WG would never, ever make this again. Even fake names would be better. The thing is that this is historic. The German navy didn't give it's DD's names. 2 Share this post Link to post Share on other sites
Babykim Beta Tester 1,649 posts 6,477 battles Report post #2843 Posted February 7, 2017 Numbers are awesome imho. I even wish all paper ships would carry project designations. Names (of course, historical) would make ships that existed more attractive relative to paper. Share this post Link to post Share on other sites
[PRAVD] Takeda92 Weekend Tester 3,802 posts 8,478 battles Report post #2844 Posted February 7, 2017 (edited) Nah, some project names are a bit complicated, they would greatly make some interesting ships less appealing, like Zaou for example. Speaking of real and unfinished/project ships, did you know the only 100% real lines in the game are the USN CVs and both IJN DD lines? Next you have US BB, cruiser and DD line and IJN CV line with only one ship. All other lines have at least 2 or more. Edited February 8, 2017 by Takeda92 Share this post Link to post Share on other sites
[ST-EU] Trainspite Supertester, Players, Sailing Hamster 1,920 posts 4,621 battles Report post #2845 Posted February 8, 2017 Nah, some project names are a bit complicated, they would greatly make some interesting shop less appealing, like Zaou for example. Speaking of real and unfinished/project ships, did you know the only 100% real lines in the game are the USN CVs and both IJN DD lines? Next you have US BB, cruiser and DD line and IJN CV line with only one ship. All other lines have at least 2 or more. The only other line I think that can manage that is the first RN DD line. I do keep a list of paper ships around with their designations just so I know them and can name them properly as such. Share this post Link to post Share on other sites
Vanhal Alpha Tester 5,609 posts 5,569 battles Report post #2846 Posted February 8, 2017 The thing is that this is historic. The German navy didn't give it's DD's names. Yes, it did. Not every of them, but the names were official. Share this post Link to post Share on other sites
[SCUMM] herrjott [SCUMM] Players 943 posts 22,067 battles Report post #2847 Posted February 8, 2017 Yes, it did. Not every of them, but the names were official. Only the destroyer classes 1934, 1934A and 1936 (Z1 to Z22) had names and Leberecht Maas (Z1) is the only one of them in the game. Share this post Link to post Share on other sites
[UNICS] loppantorkel Players 4,506 posts 15,942 battles Report post #2848 Posted February 14, 2017 So, are we going to see 3 tier 10 RU dds? Khaba, Grozovoi and Nakhodka? Share this post Link to post Share on other sites
RoyalColor Players 385 posts 3,363 battles Report post #2849 Posted February 14, 2017 Only the destroyer classes 1934, 1934A and 1936 (Z1 to Z22) had names and Leberecht Maas (Z1) is the only one of them in the game. What boggles my mind is reason why did they include paper "Ernst Gaede", instead of having T6 - Z1 Maas (type1934), T7 - Z8 Bruno Heinemann (type1934A). That would make more sense, as Z8 was refitted with 150's, which would make smoother experience for Z23 @T8 later on. 1 Share this post Link to post Share on other sites
TheBigLanowski Beta Tester 1,046 posts 8,508 battles Report post #2850 Posted February 16, 2017 So, are we going to see 3 tier 10 RU dds? Khaba, Grozovoi and Nakhodka? No the Nakhodka is just the renamed Khaba. Why doesn’t the 2nd turret on Z-46 turn 360 degrees, despite lack of obstruction? The Z-46 didn’t have a fully rotating turret due to the limits of its power supply. This is just [edited]! 1 Share this post Link to post Share on other sites