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Redcap375

The CV Captains Cabin

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I've just got hakuryu after having owned midway for over a year and I am really struggling with it for some reason :(.  strike is not going to work for me I don't think. any advice?

 

Lmao give her some time, you don't have 10 games in her yet ! Get used to it !

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I've just got hakuryu after having owned midway for over a year and I am really struggling with it for some reason :(.  strike is not going to work for me I don't think. any advice?

 

vs 2x midway fighters? try use 3x fighter setup its a gem, also be sure you have right mods and skills

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vs 2x midway fighters? try use 3x fighter setup its a gem, also be sure you have right mods and skills

 

Haha if only this 3/3/2 was actually real ^^

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Lmao give her some time, you don't have 10 games in her yet ! Get used to it !

 

i didn't have such problems moving from Essex to Midway at the time.  I seem to be ok at stacking the damage in the midway while still having two US fighter squads.  i did 280k  with a 2-1-2 Midway the other day, very nearly breaking my record from when i had 1-2-2 in it.  Maybe you need to hunt DDs in the haku for the first five minutes.  Midway has more survivable planes AND more of them

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Guys, a bit of brainstorming and rethinking of things now that 0.6 is out.
With new captain skills its quite easy to get Air Supremacy for your captain.

And with new module, you can switch to Air group modification #2 to get 20% buff to your fighter HP, and 50% buff to your ammo.

Now, whats the point of it? Well, does this make balanced (1/1/1) Independence/Ranger, heck maybe even Lexington a lot more viable?
You will have STRONG fighters (sadly only 1 group, but with large amounts of hp/ammo, so IJN CV has to use both of his fighters to stop yours from completely devastating his own), while still retaining the ability to strike hard where you need the most with USN TB, and BUFFED bombers because of AS. Yes, its only 1 more DB, but that means quite a lot, considering how strong USN DB actually are.

Tried out 1/1/1 Ranger now, and even without AGM#2 got some nice results, although it was random game against not so good players, but that actually made me rethink the position of balanced setup in the new patch.

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i didn't have such problems moving from Essex to Midway at the time.  I seem to be ok at stacking the damage in the midway while still having two US fighter squads.  i did 280k  with a 2-1-2 Midway the other day, very nearly breaking my record from when i had 1-2-2 in it.  Maybe you need to hunt DDs in the haku for the first five minutes.  Midway has more survivable planes AND more of them

 

Curiously it took me some time to adapt from Taiho aswell, and tbh I still suck even if it's now better than it was a bit back in time.

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Guys, a bit of brainstorming and rethinking of things now that 0.6 is out.

With new captain skills its quite easy to get Air Supremacy for your captain.

And with new module, you can switch to Air group modification #2 to get 20% buff to your fighter HP, and 50% buff to your ammo.

Now, whats the point of it? Well, does this make balanced (1/1/1) Independence/Ranger, heck maybe even Lexington a lot more viable?

You will have STRONG fighters (sadly only 1 group, but with large amounts of hp/ammo, so IJN CV has to use both of his fighters to stop yours from completely devastating his own), while still retaining the ability to strike hard where you need the most with USN TB, and BUFFED bombers because of AS. Yes, its only 1 more DB, but that means quite a lot, considering how strong USN DB actually are.

Tried out 1/1/1 Ranger now, and even without AGM#2 got some nice results, although it was random game against not so good players, but that actually made me rethink the position of balanced setup in the new patch.

 

Interesting :yes_cap:

 

The only thing i have changed on all of my IJN CVs since the New Skills came out is the Air Group Modification #2. Its just too good to turn down now, well compared to 15% less turnaround which isnt bad at all.  It also helps people who struggle with micro management as the planes arent flying out the hanger before your ready.

 

I have noticed that there are slightly more CV players on, but i have no doubt that it will die down again after the smoke has cleared and people start getting into the "Secondary Build" jazz.  A BB with BFT, AFT, Man aim and Man Secondary aim is aa brutal! 

 

Yesterday i completely owned a Lex CV Captain (0-1-3) with (2-2-2). I noramly do anyway (trying to be modest) but this was was a keeper. You cant group planes up against 2-2-2 or your asking for trouble in a full strike, a good CV captain knows this!  IJN fighters with more ammo AND HP is very effective, more time in the air strafing. 

 

That's the key chaps, Strafing with IJN to give you an edge. If you don't you will never win a straight up fight against a US CV.

 

Making the US AS pointless again WG :facepalm:.  Give them a extra set of planes for god sake if you want AS to work! 

 

 

 

 

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Firartix you old rascal :tea_cap:

 

Good to play against a fellow CV captain, which is refreshing and fun.

 

Just couldn't do all the killing for my team to win it tho :teethhappy: Notice how my Div m8 picked a tier 7 ship, nutter.

 

GG

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Shokaku fully upgraded is a beast when top tier. I had the pleasure last night.

 

Poor T6 BB and Cruisers with no Defensive AA, almost a Seal Club of the opposing CV is bad.

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I tried some dirty play today, carrier sniping with 202 Ranger....

Screenshot (92).pngScreenshot (93).pngScreenshot (94).pngScreenshot (95).png

 

Regardless of how stupid it is towards victory... it is surprisingly profitable:trollface:

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Tnx for the tips about squad management :) I still feel like I need to play lower tiers to get the hang of it. Just unlocked Zuiho on my NA account. Time to practice

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I tried some dirty play today, carrier sniping with 202 Ranger....

Screenshot (92).pngScreenshot (93).pngScreenshot (94).pngScreenshot (95).png

 

Regardless of how stupid it is towards victory... it is surprisingly profitable:trollface:

 

Why would you target CV that allready lost most of his planes... That was like the worst target you could have chosen...

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it is surprisingly profitable:trollface:

 

You do realize that is a pathetic score for being a top tier CV, right?

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You do realize that is a pathetic score for being a top tier CV, right?

 

Yes, I do. But let me give you some context about what I mean. 

 

Basically the Ranger Dive bombers is kind of bad, it doesn't have the raw damage of the 1000lb bomb nor the tight dispersion of IJN DB, plus they are kind of slow and have long cycle time. 

So I tried to do team work and...

1. Intercept bombers

2. bomb valuable targets

It doesn't work... for 2 reasons A. Not enough squad for spotting incoming bomber B. The DB are too inconsistent in damage...

 

So I say screw this, and use bombers to find the enemy CV as early as possible, so to sit fighters on the enemy CV AFTER the first wave were intercepted. But what should I do with the bombers at the mean time? 

 

(That was after a few games of T10 MM in my shokaku, I was totally tired of doing +100k spotting damage, getting a win and still consistently lose credits, so I was greedy for some cash)

 

So I just go ahead and make myself a BBQ (just for the credits).

 

 

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Yes, I do. But let me give you some context about what I mean. 

 

I'm very well aware of what the hilarious limitations of AS Ranger (or AS CVs in general) are, which is why I'm asking myself why people even play it in the first place, or why it is in the game. You would've probably earned a lot more if you had played default or strike considering the Hiryu wasn't smart enough to outplay you in the first place.

 

I was totally tired of doing +100k spotting damage

 

There's your problem. Spotting damage is a bonus, not a primary income source.

 

So I just go ahead and make myself a BBQ (just for the credits).

 

I'm actually pretty sure that at one point fire & flooding damage was taken out of the calculation for rewards, but that was before the economy rework and they might've implemented it again.

Edited by El2aZeR
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 But what should I do with the bombers at the mean time?

 

 

Bomb their BBs...

Send one sqadron, set them on fire, wait for repair, send in 2nd and enjoy your 20k damage dealt on enemy BB.

Use them to spot / bomb DDs...

 

 

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Bomb their BBs...

Send one sqadron, set them on fire, wait for repair, send in 2nd and enjoy your 20k damage dealt on enemy BB.

Use them to spot / bomb DDs...

 

 

 

Depending on the ship I sometimes use the DB together as I'll lose less planes... Or is that noob?

 

Also is it weird if I get offended if folk try and snipe me? I was vs a decent Lex (I always stats check other CVs) in my Shokaku and the guy spent most of the game trying to snipe me and every time I was clued up enough to have my fighters back in time. He sniped himself out the game and we won well. I think only potatoes get sniped :hiding:

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Depending on the ship I sometimes use the DB together as I'll lose less planes... Or is that noob?

 

Also is it weird if I get offended if folk try and snipe me? I was vs a decent Lex (I always stats check other CVs) in my Shokaku and the guy spent most of the game trying to snipe me and every time I was clued up enough to have my fighters back in time. He sniped himself out the game and we won well. I think only potatoes get sniped :hiding:

 

He was in a Ranger against Kongo, 2 Bayerns and Scharnhorst. Kongo is lucky if she shoots down 1 of your planes, Bayern will shoot down 1 from each squad, Shiny is a bit trickier and with full hp (no AA lost) will decimate your planes if she has any AA specced.

 

And playing as a strike USN carrier, and sniping enemy CV works wonders up to (and sometimes including) t7. Allready on t7, and especially t8 up, and especially in IJN CV you shouldn't get sniped ever... Yes, you can get reckless and punished, we all have bad days, but thats like 1/50 games, if you pay any attention and don't see his planes for first 1 min, you allready know you should use your planes to scout for his to stop the snipe attempt.

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He was in a Ranger against Kongo, 2 Bayerns and Scharnhorst. Kongo is lucky if she shoots down 1 of your planes, Bayern will shoot down 1 from each squad, Shiny is a bit trickier and with full hp (no AA lost) will decimate your planes if she has any AA specced.

 

And playing as a strike USN carrier, and sniping enemy CV works wonders up to (and sometimes including) t7. Allready on t7, and especially t8 up, and especially in IJN CV you shouldn't get sniped ever... Yes, you can get reckless and punished, we all have bad days, but thats like 1/50 games, if you pay any attention and don't see his planes for first 1 min, you allready know you should use your planes to scout for his to stop the snipe attempt.

 

 The last time I got sniped was when I tried to Langley Seal Club and I got taken out by a stronger clubber lol

 

I consider it disrespect if someone tries sniping me, it's like being rushed in an RTS.

 

All you need to do is harass/strafe the torp bomber of the USN Strike CV and you'll likely blunt their attack and not sink. 

 

Folk remember your fighters are for you first and foremost then to protect your fleet :trollface:

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Some good advice chaps.:tea_cap:

 

I haven't CV sniped for ages, not since the Ranger I think..in fact I tell a lie. Did it a few weeks ago in the Lex. Cyclone hit and game on! He Didn't see them coming or able to see my planes with his fighters. Set on fire, repair, set on fire again...well you get the drift.

 

Instinct knowing when the CV snipe is coming. If you catch them you almost feel sorry for them.

 

Tier 8 is where CV snipes really start to fade to nothing. Defence aa and general aa on CVs make it hardly worth it. Plus, camping teams start to kick in with more being further back to defend the carriers.  

 

Better to spend your time sinking ships than take a risk on a CV. Well first strike anyway.

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Some good advice chaps.:tea_cap:

 

I haven't CV sniped for ages, not since the Ranger I think..in fact I tell a lie. Did it a few weeks ago in the Lex. Cyclone hit and game on! He Didn't see them coming or able to see my planes with his fighters. Set on fire, repair, set on fire again...well you get the drift.

 

Instinct knowing when the CV snipe is coming. If you catch them you almost feel sorry for them.

 

Tier 8 is where CV snipes really start to fade to nothing. Defence aa and general aa on CVs make it hardly worth it. Plus, camping teams start to kick in with more being further back to defend the carriers.  

 

Better to spend your time sinking ships than take a risk on a CV. Well first strike anyway.

 

Was facing an Hakuryu yesterday, twice in a row. He tried to snipe me the whole game while I was dealing 120+k dmg to his fleet. And we lost. Both games.

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There's your problem. Spotting damage is a bonus, not a primary income source.

 

No, it is not my problem to try my best to win. Spotting is most important thing I can do when enemy got bunch of T10 cruisers, Montana sitting with Yamato and the Fletcher got DF... 

 

Anyway

 

 

I'm very well aware of what the hilarious limitations of AS Ranger (or AS CVs in general) are, which is why I'm asking myself why people even play it in the first place, or why it is in the game. You would've probably earned a lot more if you had played default or strike considering the Hiryu wasn't smart enough to outplay you in the first place.

 

I actually agree, except on one point: I think strike Ranger sucks equally hard. Perhaps it can pull some good damage numbers but ad far as winning games is concern, both setups are too specialised for most cases.

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